DM Rah's Strange Aeons

Game Master Kobash

~Guide to Strange Aeons~
+Visual Guide+
=Combat Map=
$Loot List$
Bottle Caps: Butterfly 3, Cats 2, Fearless 3, Mariner 2


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Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Pretty much, Mariner.

I'm going to suggest we buy some random healing supplies (scrolls of remove curse/blindness yadayadayada) after everyone's initial needs are met.


m human AC 18 Perception +17 , stealth +19, acrobatics 15 ,disable device +21,escapeartist +17, sleight of hand +17, sence motive +17

I'm gonna add a masterwork short sword to the mix


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Everyone have stuff for swarms?


1 person marked this as a favorite.
Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10
"Fearless" wrote:
Everyone have stuff for swarms?

Uh...don't we have a halfling? Isn't that his job?

Good Point:
Yeah, duh. We need about 4 frag 1 grenades...

...or some more alch fires. I think we used most of the ones on the treasure sheet.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Potions please. I want the CMW potion just in case someone needs it to bring ME back up.
the Eagle is so I can discreetly drink before Preaching!

-Posted with Wayfinder


Ok Mariner's done, changes reflected on loot list.


Swamped with work today. Will try to update, but it may be brief.


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

I think Cats' shopping list is up to date and on my char sheet.

Mariner, mind carrying 50 cold iron arrows with you? In a backpack or something? I need to lose a bit of weight to keep my movement at 30'.


Yep, I'm already at medium load, I can take another 50lbs, whats the weight?


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

15 lbs. It's 100 cold iron arrows that I'll be dipping into when my efficient quiver needs replacing.

30 cold iron arrows
10 silver arrows
10 adamantine arrows

Will be in the quiver usually.


I can take another 35 lbs to offload from others. And sorry to bring this matter up but now that it's been brought up I'm sure we got a shit ton of party stuff and not a safe room to drop it in like we had back at the asylum. Solutions?

-Posted with Wayfinder


Reminder that you have a handy haversack that can probably hold most of your extra stuff.

Also, great roleplaying during the shopping trip. Good to see that you guys are making the best of a slow day on my part.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Quick List of places to still go in the town:
The other Star Stalae - Fearless and the rest of us appear headed there now.
Sleepless Building - Winter's contact met with the people there and got hints. We should go there too.
Pier 19 - 3 people died and a thing melted them. That's a combat scenario if I heard of one.
Track down the bookstore owner.
Go to the Temple again. Check in on the survivors.
See the Painter- he'll pay us gold to paint our picture.
Go to The Stain - Our old bar. We either go during day or at night. Nearly guarenteed to have some of The Count's NEW men there.


https://drive.google.com/file/d/0BzwdCjAePmcxSFhVZUtnX1JaODA/view?usp=shari ng

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

That is Awesome!! I am downloading to wallpaper.

-Posted with Wayfinder


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Hahaha!

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Mariner, you need to run or withdraw so it only gets 1 attack and not 3. It's bonuses to hit are insane. I can partially heal both of us for 1 attack, not 3. Please withdraw. Also, if you with draw and it pursues, Cats gets an attack of opportunity. Each round, that's 2 attacks.

-Posted with Wayfinder


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10
"Brother Butterfly" wrote:

Mariner, you need to run or withdraw so it only gets 1 attack and not 3. It's bonuses to hit are insane. I can partially heal both of us for 1 attack, not 3. Please withdraw. Also, if you with draw and it pursues, Cats gets an attack of opportunity. Each round, that's 2 attacks.

-Posted with Wayfinder

Not only the above, but taking total defense takes away flank and hence, Cats' sneak attack. Total defense doesn't help enough.

If it's only going after Mariner, then taking an AoO to move back 15', then readying a strike with a reach weapon will get you two attacks (1 for the ready, 1 for the reach) to its two attacks (1 for the AoO, 1 for the regular attack), not counting whatever others do.


Good points. The Mariner isn't attacking this round, I'll switch out total defense for 15' move (taking AoO if Fisherman does) and draw shield. Others can still flank but it's not attacking anyone else yet.

What's the plan? -subdue -bash -kill?


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Planning? PFFT. That's not how Cats works.

OH! Btw, Butterfly, I kept meaning to respond in character about Cats less-listening to Brother's planning. I'll try to be more responsive in the future. Cats ain't the wisest cracker in the barrel and well, has some lessons to learn.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I love good roleplaying. No worries Cats and Mariner. I just wanted to keep up the "push posts" that involve the other PC's.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Hello All, I am going camping in Angeles Crest tomorrow morning (ish) until Sunday for Cub Scouts. I'll be out of internet range. DM, please run BB for the Pier. Do anything you need to.

here's his spells:

Spoiler:
Divine Favor, Protection from Evil, Shield of Faith, Spiritual Weapon, plus pearl of power


Long work days. Will update sometime on Sunday.


I am camping this weekend, but will try to get a post up later today.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

I will be pretty sparse today as it is the last day to spend with my family before I head out for the year. Travel day tomorrow but I should be able to post at some point.


Put it on the bill:
Shovel
4 sacks

-Posted with Wayfinder

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Regarding the Assassin Vine. How nasty is this thing? Should I use a Spiritual Weapon spell and smash it from a distance- or does anyone else have a spell saving idea to bypass this thing.
Spiritual Weapon seems like the best option as it can move and we'd be in the boat and on water - safe.


m human AC 18 Perception +17 , stealth +19, acrobatics 15 ,disable device +21,escapeartist +17, sleight of hand +17, sence motive +17

sorry everyone the wife took me out of town unexpectedly for our anniversary


Anyone else getting logged out automatically? Have to sign in every visit?


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Yup, past few days. Luckily I have password saved for this website.


Yes. Make sure to check your status when you check the site.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I have experienced the same thing.

Two quick notes:
#1: I only have a +7 to religion roll. Not a +8.
#2: Next round, BB plans on calling to the others to see if the woman disappeared. He anticipates that she will do underground and move towards his new position. I wanted to declare this before she moves.

What a tactically tough combat! Our guys are stuck with spike traps in their way. Uggh.


Driving me nuts

http://paizo.com/threads/rzs2up1x?Constantly-Signed-Out


1 person marked this as a favorite.

Great scripting here fellas.

Cats, Miss Lynn.

Fearless, tramp stamp.

BB takes the cake,
"Hot for Priesthood".
... you sweet little vixen.
Brother Butterfly pulls out...

https://youtu.be/HgRE6BPhN2I

Thanks for pushing, I hit a writer's block for the past week


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

I am beginning my flight overseas now. I am going far for 24-48 hours but will get Internet as soon as possible.


m human AC 18 Perception +17 , stealth +19, acrobatics 15 ,disable device +21,escapeartist +17, sleight of hand +17, sence motive +17

had surgery guys been hoped up on drugs for a bit but i should be ok now


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Oof, take it easy man.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Ugghh. I hope you are doing okay. Surgery is brutal, but it sounds like you wanted to get it done to bookend the holiday weekends. Low impact on work. Smart.


This would make a great cthulu costume

Happy Thanksgiving everyone


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10
DM Rah wrote:
Suddenly a green frog-like face emerges from the dark and moves close to the glass!

I pictured this scene a bit differently...like THIS! (link). That scene still gives me chills.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

I still don't know the character classes for some of the other players. I'm doing my best to remain ignorant and let the story and characters flow.
With that said, a good tactic would be to go to the market- get two scrolls of knock. Then we rest for 8 hours and take on the Fort in the evening. ONLY if someone can actually cast the knock spell. If it's a UMD roll, I can grant a luck roll to increase the chance of success.

If we can do that, I suggest frontal assault. If not, climbing the wall to the ramparts.


The Urchins vs Undead conversation is hilarious.


The rise of D&D liveplay is changing how fans approach roleplaying


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10
"The Mariner" wrote:
The rise of D&D liveplay is changing how fans approach roleplaying

Sheesh...I don’t get it, but may have to watch one of them to see if there is there there, you know? Can’t complain until I try it.

After all, I’ve been enjoying the piddlespot out of the Glass Cannon Podcast which is doing Giantslayer, but that’s mostly as I walk round and am at the gym. Hard for me to sit still and watch too much video, but might as well give it a shot.


-at the gym!

As nuts as I am, I would never imagine anyone working out to RPG podcast.

GM Rah is a audio guy, he mentioned working on shows like this.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Thank you Mariner! Not a bad article actually. I was expecting poor writing, but that article was pretty intriguing. Not my cup of tea, as I am a big fan of being a cog in the story unfolding.


The closest thing to these recorded games that I’ve worked on is a documentary called The Dungeon Masters, It was shot about 9 years ago, and I only did location sound mixing on the Los Angeles locations with Scott Corum. As a side note, Brother Butterfly actually has a tiny cameo as a player in one of the games depicted in the film.

As for these modern gaming podcasts, livecasts, webisodes, etc., I’m also listening to and enjoying the Glass Canon Giantslayer podcast, and I’m a big fan of Harmon Quest. I’ve tried watching Wil Wheaton and Felicia Day’s Tabletop series, but couldn’t get into it. A brief glance at the Force Grey series gives me a bad feeling - it looks like “cool” celebrities teamed up with Wizards of the Coast to appropriate and cash in on geek culture. But I’ll admit to a certain amount of bias - I have an intense dislike for WotC.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Woot! Woot! Cameo with The Dungeon Masters!

Thank you Rob. That was a blast-- and got me on Youtube forever...for 1.99 if you buy the movie.


BB is the stud at 1:11

J/K

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Fearless, as a Player, I am sad to see that your ploy did not work. I hope you know, and see from all the likes... that all the other PC's really appreciated the "BOOM - how you like that revenge" post you did. As a PC, I found it truly amazing and great roleplaying. Top notch marks.

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