DM Rah's Strange Aeons

Game Master Kobash

~Guide to Strange Aeons~
+Visual Guide+
=Combat Map=
$Loot List$
Bottle Caps: Butterfly 1, Cats 1, Fearless 2, Mariner 1


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Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Thank you Fearless for your post! You have rewarded my throw out little bit of roleplaying with a jewel of a post.
Bravo, and thank you for the 30 seconds into the mind of a paranoid halfling.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Fearless -- Can you do another round of Magic Item Detection? We have 11 items still unidentified.

I'd love to add a few "Luck spells" to your attempts, but I highly doubt you'd let BB use a touch spell at this moment.
(laughing).
Tell me if you will. As my prayers DO have to be aloud and you hear what I wish for, so Fearless could conceivably accept a blessing from Desna.
It's up to you.


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Hehe. You might have to catch him unawares with the Blessings at the moment. Though he may go along with it fine as he will play along. Though he is on to your scheming :)

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Realistically, it is Brother Butterfly who might not have been wearing robes as he had to clean himself off after yesterday's crazy affair.
But, I was sort of assuming everyone else was.

I am okay playing this either way. One suggestion - we just assume no one is wearing them for this combat and we put them on after.


Acrobatics: +8. Disable: +15. Perception: +12. Sleight/Stealth +10. F9/R11/W9. Seeker of Redemption 7

+1 to this BB.


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Sounds good to me! Fearless forgot all about the robes anyways :)


I'm camping this weekend. Posting may be affected until Sunday.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Have fun GM!
Also, you don't have anything to worry about... Anyone who does an Attack roll seems to fumble or nearly fumble. These are the worst successive combat sequences I have ever witnessed. We should be steamrolling this adventure (except the Doppleganger).


m human AC 17 Perception +12

Al seems to have infected me BB

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

FUMBLE!! FUMBLE Again!!!

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Unless I am missing a door, we have the choice of the door that leads to Deep Darkness and the other door that leads to the same room (I'm assuming).
Any ideas on how to tackle this room? We know that it has something to do with the brother in the sanctuary but no tools on how to handle the encounter.
Do we bring the toy soldiers over here to this room?

Also, we should put on the Apostle robes and decorate the forehead symbols - now that the combat is over. Everyone in agreement?

Lastly, did you want one more channel from me, or wait? I suggest Mariner drink one of the potions.


I am working, but will try to update sometime today.


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Adalgrim lvl 3:

HP +6
Spells 0 (Message)
1 (Feather Fall)
BAB +1
Ref / Will +1

Skills +10
-Perception +1
-Disable Device +1
-Knowledge Eng +1
-Knowledge Nobles +1
-Knowledge Geo +1
- Climb +1
- Acrobatics +1
- Spellcraft +2
-UMD +1

Feat (Precise Shot)

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

hit points: 1d8 ⇒ 7


m human AC 17 Perception +12

hp: 1d8 ⇒ 8


Acrobatics: +8. Disable: +15. Perception: +12. Sleight/Stealth +10. F9/R11/W9. Seeker of Redemption 7

+1 to hiding your build/mechanics. It is appreciated.

Last Lvl 2/17/2017

Catsplainer Lvl 3:

+7 hp

+1 feat (rapid missing)

+7 mad skillz

PM'd char sheet to GM Rah

+ rage
+ domain

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

I'm not certain if having Fearless suspicious of me helps BB or NOT with the others.
BTW, That ZombieBrothers painting I did is having nice roleplaying dividends... almost like the shave razor during the prologue.


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Fearless will warm up eventually. :) Just playing up his paranoia. hehe

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Cleric of Desna Level 3.

character stats:
Jasper
Male human cleric of Desna 3
NG Medium humanoid (human)
Init -1; Senses Perception +6
--------------------
Defense
--------------------
AC 14, touch 9, flat-footed 14 (+5 armor, -1 Dex)
hp 26 (3d8+4)
Fort +4, Ref +0, Will +7; +2 trait bonus vs. charm and compulson
--------------------
Offense
--------------------
Speed 40 ft. (30 ft. in armor)
Melee acolyte silver mwk +3 (1d4-1/19-20) or
heavy mace +2 (1d8)
Special Attacks channel positive energy 7/day (DC 13, 2d6)
Domain Spell-Like Abilities (CL 3rd; concentration +7)
8/day—bit of luck
Cleric Spells Prepared (CL 3rd; concentration +7)
2nd—aid[D], bull's strength, darkness
1st—divine favor, shield of faith, shield of faith, true strike[D]
0 (at will)—create water, detect magic, purify food and drink (DC 14), stabilize
D Domain spell; Domains Travel (Exploration[APG] subdomain), Luck
--------------------
Statistics
--------------------
Str 10, Dex 8, Con 12, Int 12, Wis 19, Cha 14
Base Atk +2; CMB +2; CMD 11
Feats Extra Channel, Persuasive, Selective Channeling
Traits birthmark, gifted adept, true devotion
Skills Craft (painting) +6, Diplomacy +10, Heal +11, Intimidate +4, Knowledge (planes) +5, Knowledge (religion) +7, Perception +6, Sense Motive +8
Languages Common, Dwarven
SQ door sight
Combat Gear pearl of power (1st level), wand of bless (16 charges), wand of restoration, alchemist's fire, healer's kit, healer's kit (8 uses remaining); Other Gear scale mail, acolyte silver mwk, heavy mace, phylactery of faithfulness, backpack, backpack, belt pouch, cold weather outfit, flint and steel, mirror, red leather boots (worth 20 gp, 0.5 lb), soap, torch (5), trail rations (5), traveler's outfit, 2 gp, 8 sp, 4 cp
--------------------
Special Abilities
--------------------
Bit of Luck (8/day) (Sp) Target takes the higher of 2d20 for a d20 roll.
Cleric Channel Positive Energy 2d6 (7/day, DC 13) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Exploration)
Cleric Domain (Luck) Granted Powers: You are infused with luck, and your mere presence can spread good fortune.
Door Sight (7/day) (Su) By touching a door for 1 minute, use clairvoyance on the other side.
Selective Channeling Exclude targets from the area of your Channel Energy.


Plot twist - Fearless is the head doppelganger. Bhum bhumbhum

-Posted with Wayfinder


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Shhh, Don't tell everyone!


m human AC 17 Perception +12

Oh man Cats you know at least 4 of us live here in LA!

with that said I'll be in Vegas until Sat. so it might be hard for me to post. Rah just bot me if i don't post fast enough till sat evening

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

As Fearless has mentioned before.... YES, Brother Butterfly does love the sound of his own voice.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

gm:
GM, You mentioned that entering the planar splinter fog makes you fall asleep? Is it Will saves?

Will a thunderstone wake up people that are asleep? Should I pump someone up with Owls Wisdom? That would help - right?


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Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13
"Brother Butterfly" wrote:

As Fearless has mentioned before.... YES, Brother Butterfly does love the sound of his own voice.

I like it. it creates good roleplay. :)


Butterfly:

Will save or fall asleep. Additionally, they do not receive natural healing from resting for the next 24 hours. The creature can attempt another Will save every round to wake up and can be woken up as if it had been affected by the spell sleep.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Cats, we are on a new page, but my last post had some religious interaction for you. i don't know if you read it.


1 person marked this as a favorite.
Acrobatics: +8. Disable: +15. Perception: +12. Sleight/Stealth +10. F9/R11/W9. Seeker of Redemption 7
"Brother Butterfly" wrote:
Cats, we are on a new page, but my last post had some religious interaction for you. i don't know if you read it.

Uh, yeah, I saw it so I came up closer...but also couldn't resist the stupid and cheap joke. I'll try to pick up on that thread in a later post after the Charlie takes BB to Candy Mtn.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Uni corn #1
Shun the non believer!
Unicorn #2:
Yeah, Shun the non-believer.

later---charlies...

[b] Well , what do you know... there IS a Candy Mountain.[ /b]


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That video warped my brain.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

gm my remaining spells:
Hi Rob
I counted my spells used for today. I cast one extra Cure Light Wounds than I should have, so to compensate I marked off an extra Channel Energy.
I have 9 charges left on the Bless Wand.
Spells remaining:

True Strike
Bulls Strength,
1 Channel.
5 Lucks
4 Doorsights.


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

I will be out All day Tomorrow and won't be back until the evening on Sunday.

X-wing tournament all day Saturday and then spending weekend in Chicago.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Have fun!!!


1 person marked this as a favorite.

Nice, we got an X wing nut in our home group too!

-Posted with Wayfinder


Acrobatics: +8. Disable: +15. Perception: +12. Sleight/Stealth +10. F9/R11/W9. Seeker of Redemption 7
"Brother Butterfly" wrote:
Good reminder Cats! TY. My character has done a lot in a short period of time, so if things are quiet for another round I'll post - in dramatic fashion --that BB will detect evil.

:)

Strangely enough, I totally forgot BB could do this. I was using this as a set up for my character, but it'll do either way.


Acrobatics: +8. Disable: +15. Perception: +12. Sleight/Stealth +10. F9/R11/W9. Seeker of Redemption 7
DM Rah wrote:
The area of the fallen wall is difficult terrain. Double movement costs within it and a 5' step is not normally possible.

Totally with you except I've always played that you count the penalties of the square you're moving into, not out of (which avoids the weird ruling of the first 5' of diff terrain not affecting movement). If the square Cats was moving into was diff terrain, please move him back.


That a very good point. Cats can take the 5' step.


I'll be camping from July 4th - July 14th. I don't know if I'll have internet access, or a lot of free time, so posting will be limited.


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Back. Enjoy camping!

Scarab Sages

1 person marked this as a favorite.
M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

GM Rah showed me this clip about 5 years ago when my character had an epic win.

It seems pretty appropriate right now!
Captain Compost

"THE DAY OF REDEMPTION IS AT HAND!"

BTW: DC 13 for the save for the undead.


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Lol, I remember that session, it was very memorable. Corbin is referring to a homegrown Pathfinder tabletop that Rah ran 2007-2012, 5 years from zero to epic. Great game.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

I'll try to get you and Pinkie unfrozen as soon as BB can.


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Hehe. That turned quick. I think the ghouls are doing Captain Compost to us now :)

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

Good write-up Fearless! I liked it a lot.
You are certainly right that thinks switched quickly, but our most powerful PC's are still moving around and eager to smite these things!
Right?

(the sound of silence)

Right?

(smiling)

Actually, I think things are okay. Let's see what happens when GM Rah does his thing this round. I think your Howard The Duck projectile blast may have taken down one of the two.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

GREAT Roleplaying friends! I am so happy to be involved with such a great group. Let's keep this train going down the track!

Has anyone done any arcane evaluation of our magic items?
Fearless now has a magic ring we got off the dead body. Maybe with being level 3, we can finally detect magic or identify some of these magic items?


Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Already tried to identify all of the items except for the ring today. We haven't rested yet to be able to try again tomorrow.


Acrobatics: +8. Disable: +15. Perception: +12. Sleight/Stealth +10. F9/R11/W9. Seeker of Redemption 7

Grunt. Any of you yahoos watching Glow on Netflix? Piddlespot it's a good piddlespotting show. Alison Brie nails her character.


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Male Halfling | HP 46/46 | AC 19; TCH 14; FF 16 | Perc +13

Not yet. It it is on my list after the daughter finishes her daily routine of 7seasons of paw patrol.

You had me at Alison Brie


I'll have to check that out when I return from my trip.

By the way, it seems I have cel service, so the games will continue, though perhaps at a slower pace.

Scarab Sages

M Human Cleric of Desna Level 7 AC 19 w/shield. 18 W/O. +12 Perception

@ Cats -- I haven't checked out GLOW, but it has intrigued me. I do have Netflix, so I add it to my watchlist. I have been searching for something Mindblowing since Stranger Things.

@ Fearless - I slept on it overnight, and I think you were talking about using the scalding water as a sort of trap. Maybe turn it on, and anything in that room will be surprised or disoriented or at least "scalded"?
If that's the case, do we set up outside the doors and ambush them when they leave the shower room? - or do we time it to turn the showers on with a bum rush surprise round?
Now, Brother Butterfly is probably tactical enough to think that way, but he's so fixated on baths and showers (and Cat's didn't help with his +1 to the conversation) to think of the water as a trap right now.
You'd have to snap him back to reality, or set things up yourself.

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