Rise of the Runelords by DM Doctor Evil (again)

Game Master DM DoctorEvil

Rise of the Runelord. Chapter 3

Hook Mountain Clanhold Overview Map

Hook Mountain Battle Mapb


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Male Halfling Bard (Wit) 10 | AC 21 T 14 FF 18 | HP 109/110 | F+8 R+13 W+9 (+11 vs fear) | Perc +14 | Init +14 (always act in surprise round) |

Pre-scouting healing on Adolina!

CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

3 CLW charges remain . . . we should buy a new one soon! Also 8 charges of CMW remain.


After healing, Adolina is at 95/104 by my estimation (which may be off). By my estimation, it is about 170ft from the hags lair to the ruined shrine. At a 20' move speed and double moving, that will take 4+ rounds to cover the gap.

Abandoned Shrine - Round 1 - concluded

Playing it safer this time, Adolina calls out the shape in the shrine, throwing out the names of Lamatar and his nymph lover, Myriana. Despite all that, the shape only groans in reply, no comprehension showing on its ruined face.

Cadas init: 1d20 + 1 ⇒ (5) + 1 = 6
Robin Init: 1d20 + 14 ⇒ (6) + 14 = 20

When you can see the creature, you can try the below knowledge checks.

Know Religion DC 14+:
The creature that used to be the ranger commander is now a frost wight, an undead creature of high power and danger. It has all the same traits as all undead: resistance to effects that require a Fort save, immune to mind-affecting, etc. They also have the cold subtype and are immune to cold.

Know Religion DC 19+:
Frost wights also can drain energy from their victims, creating negative levels with a single touch unless the victim saves. This frost version also emits an aura of cold that damages any creature touching it either with natural or light weapons or being touched by the wight.

Know Religion DC 24+:
Frost wights are vulnerable to resurrection which destroys them. And to fire, which does extra damage.


Abandoned Shrine - Round 2

27 Lamatar
23 Adolina
20 Robin (130' away)
6 Cadas (130' away)

Finishing up whatever casting ritual it began, the undead shape begins moaning and casting another spell.

Spellcraft DC 16, Adolina only:
This spell is resist energyy.

He has not moved or made an aggressive threat. Rest of the party is up now. I did update the battle map. I am moving the token on the overview map to correspond where the rest of the party is in relation.


Male Halfling Bard (Wit) 10 | AC 21 T 14 FF 18 | HP 109/110 | F+8 R+13 W+9 (+11 vs fear) | Perc +14 | Init +14 (always act in surprise round) |

Don't forget Marcellano's initiative!

Robin dashes along as fast as he can manage. Run action, moving 80 feet.

Silver Crusade

HP:104/104; AC:25 (29) FF:-- T:22; F:+8 R:+12 W+3; Init +7, P/ SM +12, Stealth +23; Challenge 3/3 (+7 damage, +2 AC/Saves), Resolve 3/3, Shadow Illusion 1/1, Active: FoM, Heroism, MCvsE
Shadowlina:
HP 23/52, AC 15 FF13 T15, F: +8, R: +6, W: +4, Incorporeal Attack +11/+6, d6 Str Damage.

As the wright continues to avoid aggressive moves Adolina does likewise, preferring to have back-up before starting another fight.

PAss, and keep my distance!


Abandoned Shrine - Round 2 - continued

While the icy Lamatar casts some type of spell, Adolina waits silently, hoping her allies arrive before that thing springs into action.

Robin hurries along trying to close in on Adolina. Marcellano lopes along beside the halfling jester.

Will give Cadas until next check in, in case she wants to try something different. Then I will DM-PC her.

Marcellano Init: 1d20 + 7 ⇒ (3) + 7 = 10


F Human Shoanti [AC: 23/12 tch/21 ff; HP 95/95; Frt +9, Ref +5, Will +13; Perc +19/21 vs creatures] Cleric 10, Init:+1, Diplo +8, Heal +15, Sense Motive +15

Cadas runs along with Robin as well, concerned about the noise they are making.


Abandoned Shrine - Round 2 - complete

Cadas runs along side Robin, and Marcellano trails right behind.

End of Round 2


Abandoned Shrine - Round 3

27 Lamatar
23 Adolina
20 Robin (90' away)
10 Marcellano (90' away)
6 Cadas (90' away)

Finishing up whatever ghostly spell he was chanting, Lamatar gazes at Adolina with a brilliant blue malevolence in his eyes. He unslings a wicked looking bow from his back and turns and fires at the shadowy companion. Firing three shots, two hit Shadowlina causing her some damage including from an icy chill.

I think Shadowlina takes cold damage if from magical source at half. If so, she takes 11 dmg, if not she takes 7. All the good guys are now up.

Lamatar bow, shot 1: 1d20 + 16 ⇒ (10) + 16 = 26
Lamatar bow, shot 2: 1d20 + 11 ⇒ (9) + 11 = 20
Lamatar bow, shot 3: 1d20 + 6 ⇒ (1) + 6 = 7
Dmg shot 1: 1d6 + 4 + 1d6 ⇒ (2) + 4 + (4) = 10 5 dmg (includes 2 cold)
Dmg shot 2: 1d6 + 4 + 1d6 ⇒ (5) + 4 + (4) = 13 6 dmg (includes 2 cold)


Male Halfling Bard (Wit) 10 | AC 21 T 14 FF 18 | HP 109/110 | F+8 R+13 W+9 (+11 vs fear) | Perc +14 | Init +14 (always act in surprise round) |

Robin runs another 80 feet, finally arriving to see a battle between shadowy shapes! He finds cover if he can.

Silver Crusade

HP:104/104; AC:25 (29) FF:-- T:22; F:+8 R:+12 W+3; Init +7, P/ SM +12, Stealth +23; Challenge 3/3 (+7 damage, +2 AC/Saves), Resolve 3/3, Shadow Illusion 1/1, Active: FoM, Heroism, MCvsE
Shadowlina:
HP 23/52, AC 15 FF13 T15, F: +8, R: +6, W: +4, Incorporeal Attack +11/+6, d6 Str Damage.

Undead are immune to cold damage aren't they?

Seeing the undead attacking her companion Adolina leaps into action, racing forward to smash her glaive into the foe, hissing a challenge as she does so.

Charge, Challenge: 1d20 + 16 + 2 ⇒ (5) + 16 + 2 = 23 Damage, inc. Challenge: 1d8 + 20 ⇒ (4) + 20 = 24

AC 25 this round, the charging and the challenge bonus balance out.

Shadowlina floats in behind to try and drain the creatures strength.

Touch Attack: 1d20 + 11 ⇒ (15) + 11 = 26 Str Damage: 1d6 ⇒ 1


Adolina d'Jhaltera wrote:
Undead are immune to cold damage aren't they?

I thought so too, but didn't see it specificially listed in undead traits or under shadow. Immune to effects requiring a Fort save (so some cold effects would be immune) but this weapon damage does not require a save. Far as I can tell, she takes it all (well, halved for being a shadow, which is already in the calculation.)


Abandoned Shrine - Round 2 - continued

Robin rushes on, trying to close the distance quickly. He gets there in time to see Adolina in battle with a horrifying remnant of Lamatar.

Adolina charges striking out with her glaive, but the weapon caroms off the wight's spell-hardened form.

Shadowlina touches the wight, and drains a modicum of strength from him, but as she does, his own frosty form deals damage aback to her.

Cold dmg: 1d6 ⇒ 6

Shadowlina takes 3 in cold damage back after touching Lamatar. Looking for action from Cadas, and I'll run Marcellano when round is complete otherwise.


F Human Shoanti [AC: 23/12 tch/21 ff; HP 95/95; Frt +9, Ref +5, Will +13; Perc +19/21 vs creatures] Cleric 10, Init:+1, Diplo +8, Heal +15, Sense Motive +15

Cadas moves again with Robin wondering about the wisdom of letting the scout get so far ahead.

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