Robin the Jester's page

1,235 posts. Alias of Tazo.


Race

Inactive

Strength 12
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 10
Charisma 16

About Robin the Jester

Background:
Robin had long left behind the quiet farming hamlet of his childhood, having ventured out to towns and cities about as soon as he was able to carry a traveler's bag. Robin dreamed of being a traveling minstrel and an entertainer. The reality was far harsher, as Robin faced more than his share of menial and degrading labor as he struggled to earn enough coin for a meal and a warm room. Yet Robin was able to improve his craft as he traveled, and their came a day when he came to the attention of Baron Frederick Salisfer, a Chelaxian nobleman who, after watching a particularly good show, hired Robin on the spot as his jester. Robin became not only an entertainer for Baron Burgess and his guests, but also a unique weapon against the Baron's adversaries. For Robin was encouraged to sing songs and tell tales calling into question the dignity and worth of his foes.

There came a day, however, when Robin was asked to ply his trade not against other petty nobleman, but rather against an uprising of peasants who were rising against taxation, unjust treatment, and devil worship. As a commoner himself, Robin empathized with the commoners' plight. For a time, he did as he was told, but his heart wrenched as he earned scorn rather than praise. And so, one fateful day, he decided to make common cause with the uprising, and started to make fun of all the nobility, and most especially Baron Salisfer.

The Baron did not take well to Robin's betrayal, and Robin was lucky to have escaped Cheliax alive. Having managed to escape the nation's borders, Robin was on the road once more, this time hoping that faraway Andoran will be a welcome home for satire against the wealthy and privileged.

Character Sheet:
Robin
Male Human Ranger 1
CG, Medium, Human, Humanoid
Heritage: Versatile
Background: Entertainer
Perception: +5 (+2 Initiative)
Languages: Common
Skills: Acrobatics +7, Deception +6, Diplomacy +6, Lore: Theater +3, Occultism +3, Performance +6, Society +3, Stealth +7
Str 12 (+1), Dex 18 (+4), Con 12 (+1), Int 10 (+0), Wis 10 (+0), Cha 16 (+3)
Items: Starknife x4, Leather Armor, Adventurer's Kit, Lute, 2.7gp
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AC 18; Fort +4; Ref +9; Will +5
HP 19
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Speed: 25 feet
Starkife: +7, 1d4+1 P/S (20 ft)
Ancestry Feats Natural Ambition (Flying Blade)
Class Feats: One for All
General Feats: Incredible Initiative
Skill Feats: Bon Mot, Fascinating Performance
Abilities:
-Panache (+5 speed / +1 tumble through or Bon Mot when active)
-Swashbuckler Style (Wit): Gain Panache on successful Bon Mot
-Precise Strike (while panache active, +2 damage or +2d6 for finisher)
-Confident Finisher