
DM Fflash |

Hey guys, request for you all.
As combat is getting more complicated due to the number of options available to you and the NPCs as you level up, the conditional mods, spells etc, I'd like to make a request to make posting combat rounds easier for me.
Once combat starts (i.e., I post something that says Round 1 or Surprise Round) each player will only post once in between each of my major posts unless I explicitly ask for another one.
If you have questions about the scenario or possible actions, please post those in the discussion tab here. If you wish to change your action , post the request here first. I'll adjudicate and authorize a second post. This will make it much easier for me to post rounds quicker.
Thanks!

Nemoris |

Hey guys, request for you all.
As combat is getting more complicated due to the number of options available to you and the NPCs as you level up, the conditional mods, spells etc, I'd like to make a request to make posting combat rounds easier for me.
Once combat starts (i.e., I post something that says Round 1 or Surprise Round) each player will only post once in between each of my major posts unless I explicitly ask for another one.
If you have questions about the scenario or possible actions, please post those in the discussion tab here. If you wish to change your action , post the request here first. I'll adjudicate and authorize a second post. This will make it much easier for me to post rounds quicker.
Thanks!
Sounds good to me, only thing to keep in mind, when things change pretty drastically like that last round of combat, or when 4-5 people are going in front of me, I'll either have to do a ton of conditionals or just wait until you submit the round and then post after it. Line of sight, soft targets, how the enemies move, etc. can all really change what I'm trying to do.
Should we put in a "I'm waiting until x happens" type post in the discussion tab if that's the case?"

Nemoris |

Alright, posted my next round. I'm hoping people will stay with me in the hallway and we can attack at range as they come closer. Only way I'd go inside is if no one else will stay out there. I think Nowazi, Dalamus and Magma all can do pretty good with ranged.
I'm not 100% sure that I'm taking enough time to get more cold iron arrows out. If it's a full round action then I would take a full move in 7, arrows in 8, unless targets are present, and then full attack in 9. Hopefully that'll fit with my post and we can avoid my clutter for the next few rounds at least!!

Nemoris |

Where are your arrows? I am pretty sure I made you the haversack which means anything you want is a move action to grab, it's places it right at your hand, hence why it's so handy
Cool, thanks K. Once this combat is finished I'll restock into that. Should be a big help.
As far as the gameplay discussion, I'm waiting in the hallway. Nice and long and with a few lucky shots I can drop a few while they come into range.
Tike how many rounds are we looking at now? I'm looking at round 7 for movement (120 ft north), round 8 to reload and round 9 to attack. However, I've still got 21 cold iron arrows, so if a target presents itself I'd attack rather than reload!.

DMFflash |

So guys, if we are going to dissent on decisions, I need the discussion to happen a bit faster. This game is stagnating for the past couple months on tactical decisions that are arguably minor in the grand scheme.
Major things you guys don't argue about, nor really even talk about, so focus on your strategic objective seems to be lost in the round by round.
I will never say you or your characters can't do something (unless it's a rules violation), I'm just imploring you all to put some immediacy in your dissent, compromise and decision making.
Perhaps agreeing to a general strategy upfront and allowing some sort of leader to execute within that general strategy.
Just a thought. Will wait 24 hours for this to resolve before I press with majority rules.
-Posted with Wayfinder

Sama'el Val'varen |

I may put too much thought into the combat myself, I mean it does seem like we tear through the monster pretty fast but I just know if we keep charging in fast and stupid one of these times it's going to cost us.
I am willing to play fast and stupid if that's the vote and just hope we don't get in over our heads but I have just always been much more tactical when it comes to combat in DnD myself.

Sama'el Val'varen |

Also using this time while they mess with the giant to let you plate wearers time to get your good armor on is tactically sound, and then once they are at the dead end where the giant is, we can set up to let Nemoris tear them up while we clean them up.
Edit - How long would it take to attune the armor gem to the other plate?

Nowzai al'Nazari |

While I'm more than happy to debate at length the moral decisions and actions and their repercussions, but we're nearly getting mired into "go left, or go right" level of stuff.
Thinking tactically, there's a reason the military doesn't have a democratic vote every time they engage the enemy. They practice tactics, techniques and procedures, then execute at their officer's direction. Questioning and discussion may happen in a planning phase, but once things are underway, the commander has the say.
I know its not a great analogy, and a pack of adventurers is not an army platoon. Frankly, I don't want to go down that road. In a live game (tabletop or online), we'd hack out these arguments in 30 seconds. Play-by-post games die in dungeons for this very reason, because we can't hash out the little minutia in less than weeks.
In this case: If Epik is leading the charge, we should probably back him up as a group. We fight better as a unit (mass of forces). We already tried to set up an ambush, and they did not come to us. We need to move to engage, or go back to bed.

Nemoris |

I've typed up a ton of stuff, but I can't really come up with a good solution for this. I keep coming back to one person making a decision and basically forcing the party to follow them or split up the party.
I'm completely fine with this happening once or twice, in the heat of battle, or because there is information that the rest of the party doesn't have. When it starts happening frequently, I have a hard time just following blindly.
I'd rather we post in the discussion tab to come to a group consensus, or roleplay it out, but I don't really have a prefect solution. I think maybe just having this discussion and all being more aware about making decisions for the whole group may help us reign it in a bit?
As far as our current combat, I'd grudgingly come along, but my strong preference is to wait and let them come to us.

Sama'el Val'varen |

The only reason I don't want to wait here and have them come to us is the giant could easily turn on us and we would then be stuck between 2 potentially bad situations, at least if we move back to the cave we have 2 ways out and we won't have to deal with the giant at all

Nemoris |

Sounds good, I'll follow up on the tail end of the group (I think Sam Jenya and I were going to stick close and watch each others backs). Let us know what you want us to do with our current posts and rolls Tike.
I'm also assuming that I had time to reload in round 8 and will be sporting ~90 (92 if I can't count my last attack, 88 if it goes off) of the cold iron arrows now readily at hand.

Epik |

I defer to the group. If you want to return to the barracks, that's fine.

DM Fflash |

You figured in blessing of fervor movement in all that as well? I can forward a round. They wouldn't notice until you guys were already down there and I assume you all moved together ... just assumed 3 rounds was enough for everything. Round talking to Dugobras, round to reload/gather, 2 rounds to move down? ... lets call this start of Round 10 then
EDIT: And Magma! Use the edit function if you want to add/change something. Please don't double post (per my message above)

Nemoris |

You figured in blessing of fervor movement in all that as well? I can forward a round. They wouldn't notice until you guys were already down there and I assume you all moved together ... just assumed 3 rounds was enough for everything. Round talking to Dugobras, round to reload/gather, 2 rounds to move down? ... lets call this start of Round 10 then
EDIT: And Magma! Use the edit function if you want to add/change something. Please don't double post (per my message above)
I guess that's alright, my point was that I spelled out what I did in round 7, 8, and 9, and then I ended up clustered up, farther down the hall than I wanted.
For the sake of moving things forward it's fine, but I'd rather have the option to place ourselves or make normal movements. If you will give me the arrow reload as a standard action based on the haversack then I'd have 3 move/standard actions at 60 foot movement, or a ~140 movement in the last round will do it as well, I just wasn't going to sprint down the hall when I didn't even want to be going :)

DMFflash |

. For the sake of moving things forward it's fine, but I'd rather have the option to place ourselves or make normal movements. If you will give me the arrow reload as a standard action based on the haversack then I'd have 3 move/standard actions at 60 foot movement, or a ~140 movement in the last round will do it as well, I just wasn't going to sprint down the hall when I didn't even want to be going :)
I'd prefer you move yourself as well. I mentioned earlier that if you choose to do that, just tell me.
In this case, game time got loose and with everyone talking about what to do next, I assumed you weren't shouting it down the hallway with known adversaries nearby.
-Posted with Wayfinder

Sama'el Val'varen |

Sorry Tike, I thought I was in discussion on the phone app, my bad.
I kinda thought we were more having the discussion down outside of the giants room myself, but I guess Epik did say he took off and started walking

Nemoris |

Where you had the discussion really wouldn't have mattered. They were going to notice you and teleport ... 100 feet doesn't make a difference to them.
Guess that works, Will Dalamus and I still attack in round 9 then, or you want us to reroll?
Oh, one last thought for the fiasco that is our psedu-out-of-combat decision making. Maybe we can keep it strictly to the round, and when you post something that's what your guy does, if you walk off without asking and no one else does you're out on your own. If you stop to reload and everyone moves on you're lagging behind. I like the one post idea as well, that will fit and help with chatter and bickering if it's taking up your round.

Magma Iron Clan |

You figured in blessing of fervor movement in all that as well? I can forward a round. They wouldn't notice until you guys were already down there and I assume you all moved together ... just assumed 3 rounds was enough for everything. Round talking to Dugobras, round to reload/gather, 2 rounds to move down? ... lets call this start of Round 10 then
EDIT: And Magma! Use the edit function if you want to add/change something. Please don't double post (per my message above)
sorry when i saw the 1 on the roll i just posted the d20. its tough posting attacks with the phone

Dalamus Othreleth |

DM Fflash wrote:Where you had the discussion really wouldn't have mattered. They were going to notice you and teleport ... 100 feet doesn't make a difference to them.Guess that works, Will Dalamus and I still attack in round 9 then, or you want us to reroll?
Oh, one last thought for the fiasco that is our psedu-out-of-combat decision making. Maybe we can keep it strictly to the round, and when you post something that's what your guy does, if you walk off without asking and no one else does you're out on your own. If you stop to reload and everyone moves on you're lagging behind. I like the one post idea as well, that will fit and help with chatter and bickering if it's taking up your round.
This would be really tough because we are all making assumptions on what each other are going to do without a visual indicator. Meaning if we were all in the room, we could tell that people are walking away, so perhaps we wouldn't case heal or something. As much as I like the way this would streamline it, it would also cause complete mayhem and ultimate disaster.

DMFflash |

Sam and Magma - repeat offenders. Only 1 post between combat rounds (technically, I guess Magma has another 30 mins to edit his)
Second warning. Future violations will result in no action.
I'll be posting a ton more from my phone, so I need the easy quick read and ability to reference my last post.
Thanks for your consideration.
Sam: I assumed you moved yourself already since I had you adjacent to Epik for your discussions earlier. Another move wouldn't have allowed full attack.
-Posted with Wayfinder

Sama'el Val'varen |

That's fine but then it would be great to have the map updated before you post and if you are introducing a new enemy in the middle of a fight then maybe have the knowledge spoiler pre-posted so we can roll on it, read it and post what we need to do.
Unless you want us to start making rolls on this forum too and that won't get confusing at all.
I know you are one your phone so you can't update the map I am assuming but it's too hard to make strategic choices when for the most part we are blind as to where the enemies are, can we 5' to attack one, do we need a full move, do we have LoS and I have limited times I can post with my travel schedule so if I see that there is an updated post I post when I can but I can't write up a 1000 If This/Then This options
I assumed you didn't want game rolls on this forum and with a knowledge check request I thought having that be in the game post is pretty important.

DMFflash |

JFC, go find another game if you dont like the way I run this.
I'm not going to argue every damn round with you.
I cannot believe you're going to complain about the number of decisions you have to make to the guy who is running the game. Sorry if I don't hold your hand.
The map will be updated when I can get to it.
You won't roll in this forum, you will roll there and it will be on one post. If you're waiting for more info then post that you're waiting in the discussion tabs. It's not rocket science.
-Posted with Wayfinder

Sama'el Val'varen |

I'm not arguing every round, there is a ton of BS that I just let slide because I know that's how you are going to run it but when you are calling me out saying do it right then I have the right to say there are things you could do that would make it easier for us to do everything the way you want it, like updating the map when you post a round so we can do everything in one post.
But god forbid anyone challenge your way of doing things, or suggest that maybe you are making it more complicated then it needs to be or asking you to have all the information available for us to make decisions because then it just becomes if you don't like it leave. I am enjoying the hell out of this game, but that doesn't mean you are infallible or that by suggesting things you could do to help us do what you want is me being an a@$#@.
And when there is a round like this where depending on what happens to the parties saves it would be impossible for me to post everything in one post, I posted all the defensive actions in one post, and the next post would be the reaction to the party situation, do I need to use my wand of pro evil on someone who may be held, do I need to attack the new demon because he is stupid powerful, do we need to run away. Posting the defensive actions and then having and second post with the offensive actions isn't the end of the world, hell I could recap the other post in my next post to keep it organized if you need.
I get that you don't want a ton of cross chatter in the middle of combat, and I totally agree with that but when we are posting legitimate actions in the ongoing combat that shouldn't be that hard to sort out, and honestly I thought that this is what we were doing, combat actions only during combat, no chit chat about non-combat things, that needs to come here, I didn't know that you wanted just a one post write up of everything we need to do in a round
And clearly I am not the only one who didn't understand that as now half the party has done exactly what I did, so maybe it's not just me that didn't understand what you were wanting done.

DMFflash |

Clearly.
I've often added spoilers when able. Sometimes I choose not to do it, partly because I don't trust you all not to read them and I want a level of mystery before the die is thrown and partly because I don't always have reference material in hand.
Note, I choose to shortcut things to keep this game going. You have to reference one character sheet and whatever few references you have. I have to reference all 6 of you, an NPC, the current story, the overarching story, the various monsters and villains you encounter and the several dozen reference books it comes out of, let alone the conversions. So when I ask for something, it drives me f$@!ing nuts when I'm told if I did a bit more, it'd make it easier on you. Ygbsm.
Plus, it generally takes you 6 about 3 to 5 days to post, so to give me grief about not having everything ready before I post just sends me for a tailspin. Just asking you to have some.perspective.
Plus I'm obviously having a bad day.
-Posted with Wayfinder

DMFflash |

Hey guys, request for you all. As combat is getting more complicated due to the number of options available to you and the NPCs as you level up, the conditional mods, spells etc, I'd like to make a request to make posting combat rounds easier for me. Once combat starts (i.e., I post something that says Round 1 or Surprise Round) each player will only post once in between each of my major posts unless I explicitly ask for another one. If you have questions about the scenario or possible actions, please post those in the discussion tab here. If you wish to change your action , post the request here first. I'll adjudicate and authorize a second post. This will make it much easier for me to post rounds quicker. Thanks!
Repost for everyone. Questions?
-Posted with Wayfinder

Dalamus Othreleth |

Take a breath....It is just a game. If we have to wing some of the decisions, it is the cost of doing play by post. Running a game, whether in person or online is a ton of work and I respect how daunting it is.
With that said, occasional leniency is appreciated as we all forget where we are in long delays. ;)
How about them Pats!!! :)

Sama'el Val'varen |

Having people post saves in a round like that would be hugely helpful though too Tike because I will try and use my wand on Epik or Nemoris if they failed the hold person as a first option to give them a 2nd save chance and then they would get their full round of actions, but I don't know if they need it until saves are posted.
What are your thoughts on saves being an acceptable action post and having each of us recap what saves were failed / made and follow up actions based on the party trying to help? Or Jenya may cast a Pro Evil 10' if she has it, or Nowzai, just knowing who is in need will help us make those kind of combat choices.

Nemoris |

Oof, I really can't figure out what to do on this one, and that's assuming I make my saves.
Tike, will I have LoS on the new big baddie if we're all standing where we are now?
If not, I think I'll attack the two demons on our flanks. Maybe I'll post my roll, put in attacks and then based on what happens make comments on here about who it makes sense for me to target.
Oh, are the demons that cast the fireballs within 15 feet Tike?

Epik |

Did we sleep long enough to recover our resources?

Nemoris |

Alright, so I'm going to fail my last two saves. Not sure what our best options are. I do think Tike, that I get AoO's on the two casters who throw fireballs first, may also be enough to interrupt their spells. It looks like the order is the two fireballs, the hold, then the level, right?