| Ishta Khosiv |
There's a spellbook with spells of our choice. I guess both Kardas and I want to keep that. The Book of Charms we can sell, I already have one. The interest expressed in game was only to fluff Ishta's curiosity about the similarities. About the scrolls, I'd probably keep all of them, you never know when you're going to need them. Specifically, the Restoration ones seem a superb idea to have around.
The rest I'll have a closer look when I'm back from work, but what Azarra suggested seems logical and coherent.
| Zane Levallis |
I'd like to have the +2 Mithral Chain Mail, but feel Ser Armithia or Kardas should get first crack at it, if they want it. I see Ser Armithia has Full Plate, but the extra mobility is nice.
Are we going to just re-equip and go back and wait to explain everything when we get the Library 100% clear? I'm ok, either way, just wanting a clear idea of what we're getting done in town at the moment.
| Azarra |
I want to get the law book to the right person now, to help those women we rescued last time. I think we can do some extra errands tonight and then go back in the morning, but we can also go back tonight if Ishta feel strongly about it.
I feel strongly about having time for extra errands, so the big choice here seems like it is either sleep in a bed or sleep in the library.
| Ser Armithia-Seendren |
In full agreement with Azarra; including keeping the wizard painting for a future side quest. Sounds sweet!
| Kardas Rasalas |
The magus can't use medium armor until lvl 7. While mithral, there's still a significant amount of spell failure and that pretty much means it isn't any good for Kardas right now. But hey, go and take it! :)
Sorry for being slow, hope to get back into the flow at the end of the week. The current heatwave (34-39 degrees in Holland and tomorrow it's going to be even hotter so we might see 36 to 38 locally) isn't helping xD
| Zane Levallis |
Sweet! I'll throw my +1 Chain Mail into the group pile, then. Thanks, all!
| Zane Levallis |
Ser Armithia, I suppose we could 'grease' up the melee combatants. Freedom of Movement is out of our range, spell-wise, unless we get a scroll or potion of it. Since you and Kardas both wield one-handed weapons, might be best to just focus on killing it to death. Although maybe I've overlooked a clever alternative.
| Ser Armithia-Seendren |
I like Grease!
| Ishta Khosiv |
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May I also suggest Liberating Command?
| Zane Levallis |
Zane's prepared spells
3rd - *Searing Light, Prayer, Protection from Energy
2nd - *Heat Metal, Lesser Restoration, Resist Energy, Spiritual Weapon
1st - *Protection from Evil, Bless, Protection from Evilx2, Shield of Faith
0 - Create Water, Detect Magic, Guidance, Resistance
| Ishta Khosiv |
Spells memorized by Ishta are the ones marked with an X on her spellbook, and I present them here as well:
1st: Grease, Magic Missile, Protection from Evil, Mage Armor→Liberating Command
2nd: Gust of Wind, Burst of Radiance.
| Azarra |
(And Azarra always has the same spells... not a prepared caster.)
| Ishta Khosiv |
Ok, before I keep on reading:
First of all, sorry about yesterday, work was crazy and I got home late. I could have said something but honestly, I forgot. I won't lie.
Now, please, if we're doing "you didn't declare 5-ft-step", then let's not timewalk buffs. No Protection from Evil was cast on Ishta, and that's the way it should be.
I guess that'll change what I'm about to read in the following posts.
| DM Fang Dragon |
I'm not trying to antagonize you Ishta but look at things from my point of view:
* The party chose when to attack and had the luxury of resting and attacking first. However due to an oversight not everyone was buffed.
* We aren't playing around a table and that makes communication difficult and slow and I have to make all sorts of allowances. E g. Some of you tend not to move your characters and I sometimes have to guess which monster is being attacked.
* You didn't react to a monster teleporting next to you so it got an AOO. Sorry if you disagree with this but there needs to be at least some challenge and consequences for tatical mistakes.
* The reason I retconned the buff was because if I didn't you were going to fail the poison save and get staggered in the middle of a cloudkill spell with a monster next to you. My view was your oversight deserved an AOO but not character death.
If you prefer no retcons moving forwards that's fine by me but characters will die and likely for no good reason. Are you ok with that?
| Ishta Khosiv |
Well, if you retcon the buffs to avoid us dying, then why not make it simpler and retcon Ishta having cast defensive or taking a step aside? She's got 21 Intelligence and I made a silly mistake just because I didn't check the map from the cell phone. Which I'm, of course, totally up to accept; what I didn't understand was the "no retcon here, retcon there" policy. That is my point, of course I don't want us all to die.
To make it easier: sure, whatever. The story here and the game is so damn cool to spoil due to a minor technical issue.
Edit: Even so, if my math is correct, Ishta managed to successfully cast Fussy of Wind defensively, staggered, in the middle of a Cloudkill and with a monster adjacent.
| DM Fang Dragon |
Don't forget to post a synopsis of your level six build update.
| Ishta Khosiv |
Oh, sorry, I thought we had to wait for resting or something. I'll try to do the updates this evening, after work.
| Ser Armithia-Seendren |
Debating on Paly 6 or Sentinel prestige class....
| DM Fang Dragon |
Paladin looks stronger mechanically although sentinel sounds very flavorful.
| Ser Armithia-Seendren |
Well, I have set him up for Sentinel...lol.
| Zane Levallis |
Cleric Level 6
HP - 9 (d8+1)
Saves - F +1 R +1 W +1
BAB - +1
Skills:
Diplomacy
Heal
Perception
Sense Motive
* Kn (History)
* Perform (Sing)
Spells:
1 2nd & 1 3rd
| Ishta Khosiv |
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Blood Arcanist Level 6
HP: 1d6+1+1 (Con, FCB) = 8
Saves: F+1 R+1 W+1
BAB: +1
Adventure Skills (7): Kn Arcana, Kn Dungeoneering, Kn Local, Kn Planes, Perception, Spellcraft, UMD,
Background Skills (2): Appraise, Kn History
+1 1st Lvl Spell prepared
+1 3rd Lvl Spell prepared
+1 2nd Lvl Spell per day
+2 3rd Lvl Spells per day
+2 Spells Known: Haste, Dispel Magic
Also, she has access to Fireball through the Book of Harms, so she'll replace Burning Arc as the target of her Spell Specialization and select Fireball instead.
Thanks to her Rod of Metamagic: Selective Spell, Ishta can spare up to 4 friends of her mighty Fireball, which does a total of 10d6+10
| Azarra |
Sorry, crazy weekend. I'll try to level up tomorrow night if I have time.
| Ishta Khosiv |
Sorry, it's Kn Nature instead of Kn Local, and it's +1 Cantrip prepared instead of +1 1st Lvl Spell prepared. Seems too much haste implies more mistakes :P
| Kardas Rasalas |
Will try to post later today. Had a Bachelors party over the weekend and yeah, age is starting to become a thing when processing alcohol :')
| Ser Armithia-Seendren |
Sentinel 1
| Azarra |
Azarra's level up:
HP: half+1 = 5 +1 Con = 6 (correct? I never remember how each game calculates HP)
Bard Level 6: +1 BAB, fort, Ref, Will
+1 Level 2 spell per day
+1 level 2 spell known
+2 rounds of Bardic Performance.
Can cast Qualm during a bardic performance once a day.
Gain this ability:
Weird Words (Su): At 6th level the bard can start a performance that is always a standard action to speak up to one word per 4 bard levels laden with sonic energy. Each word deals 4d6 points of sonic damage as a ranged touch attack with a range of 30 feet. The bard adds his charisma modifier on damage rolls with weird words. Multiple words that strike the same target stack into a single powerful attack, applying energy resistance and bonuses on damage rolls only once. The bard can target all words at the same or different targets, but he unleashes all words simultaneously. Each word costs 1 round of bardic performance.
Skills (10 points): diplomacy, disable device, stealth, perception, spellcraft, bluff, acrobatics (4)
Haven't chosen the level 2 spell yet, but will soon.
| Zane Levallis |
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DM, can you take a look at the Loot Log and see if the numbers I came up with are right? They're not agreeing with Morven's tax bill.
Everyone else, I think we can probably agree on giving Morven the Estoc, since we'd have a hard time selling it, anyway? How about the wizard painting?
| Ishta Khosiv |
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We should take measures about the painting. There's a wizard trapped inside (maybe), and if that is so we ought to liberate him. When he comes out, we'll see what are his intentions.
| Ser Armithia-Seendren |
Agreed about the painting.
| Ser Armithia-Seendren |
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Btw, Perception is now a class skill...lol.
| DM Fang Dragon |
Zane I'll have to do that when I'm not tired :) I'll try to get it done before the weekend.
| Kardas Rasalas |
Sorry, a mix of work and helping friends with their upcoming wedding this Friday is taking way more of my time than I thought it would. Will 100% post Kardas' leveling up sheet later today.
| Kardas Rasalas |
Level 5 to 6
HP +8
+1 BAB
+1 F/R/W
Class Skills: 5 (2 Class, 1 Human, 2 int)
+Knowledge Arcana
+Spellcraft
+Perception
+Knowledge Planes
+Fly
Background Skills: 2
+Professiona Herbalist
+Craft Alchemy
+Magus Arcana (Empowered Magic)
+1 lvl 0 & 2 spell per day
+Rock Whip & Bladed Dash
| DM Fang Dragon |
Sounds like a good night was had by all :) I'll update tomorrow.
| Ishta Khosiv |
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The day before, Ishta stated she was adding some spells to her spellbook. The rules say that takes 1 hour per spell level.
The spells she wants to add:
Resist Energy (2nd level)
Glitterdust (2nd level)
Aggressive Thundercloud (2nd level)
You tell me which of those she added successfully and which she didn't, either because they weren't available or because she didn't have enough time, please.
| Zane Levallis |
Updated prepared spells based on the fact that Zane would prep for undead murdilation.
3rd - *Searing Light, Prayer, Searing Light
2nd - *Heat Metal, Lesser Restoration x 2, Spiritual Weapon
1st - *Protection from Evil, Bless, Divine Favor, Protection from Evil, Shield of Faith
0 - Create Water, Detect Magic, Guidance, Resistance
| Kardas Rasalas |
My apologies. Had a rather arse long weekend that knocked the wind right out of my sails. This week should be a lot calmer, meaning I can finally get back to my regular posting schedule! :)
| Ser Armithia-Seendren |
So, my choices are either making hus sword +2, or, cloak of resistance +2....
With his Divine Bond activated, his sword would be +3 for 6 minutes for DR problems...hmmm.
| Azarra |
That's pretty sweet. I want to get a magic bow, but I can't afford to get "holy" because that is a +2 enchantment, and you also can't add that unless your bow is already enchanted, so that means it jumps up to 18,000. Maybe I'll just get some holy water and throw it. ... Anyone know how to kill wights?
EDIT: I bought bracers of archery (if that is okay and they are available). They will give me a +1 to attack for now, and later they will allow me to get a better bow than I was able to be proficient with previously.
| Ishta Khosiv |
I honestly don't know what to buy. On one hand, I know an Amulet of Natural Armor and a Ring of Protection would be much needed, but they seem quite bland items... on the other hand, a Mnemonic Vest could be quite fun and useful, but I've never played casters thus far to know well. Any suggestion?
| Ser Armithia-Seendren |
My Casters usually buy items that enhance their spell casting: Headband of Int +2 (4000gp). AC items are low on my list for Casters. Staying away from monsters is your AC...lol.
Cloak of Resistance is always useful too.
| Ishta Khosiv |
Then I think I'll go the Mnemonic Vestment route. That's 5k gold. Is that available, GM?
| Kardas Rasalas |
Kardas will buy a Belt of Giant Strength if one is available. It grants a +2 enhancement bonus to Strength and costs 4000 gp.
| Azarra |
Is it possible to dip my arrowheads in holy water? I haven't heard of that before, but it seems possible theoretically.
| DM Fang Dragon |
You could dip them in holy water but it wouldn't do anything in particular. There are spells for enchanting weapons/ammunition some of which are probably available if you go looking.
| Azarra |
Yeah, I did look it up, but I'm not finding anything that is even close to affordable. Thanks though.
Azarra buys 20 flasks of holy water @25/each = 500 gold