
DM Davy Jones |

Nymph, you notice smoke curling upwards from the back of the room but no apparent stove or burner set up to cause it.

Nymph |

"Uh-oh, we got smoke in back!" Nymph calls out to the others.

Ayre |

Ayre steps into the room and hits the area that is smoking with a hyrdraulic push, in the hopes of putting out with water, or smother due to the force of the blast whatever it is.

DM Davy Jones |

That will be your next turn!
Bahrin? You're up! And Nymph can move as well.

Nymph |

Nymph will move into the room.

DM Davy Jones |

Nymph, 30 feet allows you to move into the room and attack the alchemist - do you want to do that?
The acid arrow zooms past the alchemist to splatter against the wall, spluttering as it eats into the external barrier.

Nymph |

Okay.
Falcata: 1d20 + 8 + 4 ⇒ (11) + 8 + 4 = 23
magical slashing: 1d8 + 11 + 4 ⇒ (3) + 11 + 4 = 18

DM Davy Jones |

Derp, that's right - I was looking at flat footed, sorry.
Val's slash cuts deep into the alchemist and the acid arrow zips around, somehow, to slap into the back of the alchemist.
Yuki advances to F9 and fires an arrow.
Attack (Composite Longbow): 1d20 + 12 ⇒ (13) + 12 = 25
Damage (Composite Longbow): 1d8 + 2 ⇒ (1) + 2 = 3
The arrow doesn't plunge deep bust still hits the alchemist too.
She screeches, takes a 5 foot step back and throws another bomb out at Nymph.
Attack (Bomb): 1d20 + 14 ⇒ (4) + 14 = 18
Damage (Bomb): 6d6 + 3 ⇒ (5, 5, 1, 1, 2, 6) + 3 = 23
The bomb explodes, fire licking at the Nymph's body as the volatile chemicals combust at her feet.
Meanwhile the thug who remains upstairs steps towards Yuki and swings.
Attack (Cutlass): 1d20 + 11 ⇒ (3) + 11 = 14
But his cutlass is parried by the oracle's longbow.

Ayre |

Yah for fire resist!!!
Muahahanaa
Ayre sends his hydraulic push at whatever is burning, while Rocky puts away magic missile and takes out admonishing Ray wand

Nymph |

"Ow! Ow! Ow!" Nymph hisses as she lunges at the alchemist.
Falcata (1): 1d20 + 8 + 4 ⇒ (5) + 8 + 4 = 17
magical slashing: 1d8 + 11 + 4 ⇒ (4) + 11 + 4 = 19
Falcata (2): 1d20 + 3 + 4 ⇒ (18) + 3 + 4 = 25
magical slashing: 1d8 + 11 + 4 ⇒ (6) + 11 + 4 = 21

DM Davy Jones |

Ayre blasts the walls with his water spray to the mocking laughter of the alchemist - the flames actually intensify.
Nymph's second slash cuts hard into the alchemist however and the laughter turns into a cry of pain.

DM Davy Jones |

You'd need Knowledge (alchemy) but it's a sort of custom item to give you guys a little more flavor. I'd just roll with the burning building.

DM Davy Jones |

Your water blast causes the flame to heighten, leading you to believe that the fire was actually set by blazemetal - a compound alchemists create linked to the Elemental Plane of Fire that once ignited burns so hot water itself acts as fuel.
If you'd rolled high enough you'd know it's because the base flame actually separates the hydrogen and oxygen of the water! Through mysticism.

DM Davy Jones |

Yuki steps away from the guard and fires an arrow at the alchemist.
Attack (Longbow): 1d20 + 12 ⇒ (13) + 12 = 25
Damage (Longbow): 1d8 + 2 ⇒ (7) + 2 = 9
The arrow plunges in and the alchemist manages to keep her feet under the ice assault from Bahrin.
Reflex: 1d20 + 14 ⇒ (10) + 14 = 24
The alchemist falls back under the assault but rallies after pulling two blades and tries to stab Nymph.
Attack (Butterfly Sword): 1d20 + 12 ⇒ (7) + 12 = 19
Damage (Butterfly Sword): 1d4 ⇒ 4
"You dare challenge me! You'll burn here if you don't flee, your precious wizard can't extinguish the flames!"
The guard meanwhile chops down at Yuki, continuing his pursuit.
Attack (Cutlass): 1d20 + 11 ⇒ (8) + 11 = 19
His cutlass swishes through the air however to his disgust.

Ayre |

1d20 + 13 ⇒ (4) + 13 = 17 UMD Rocky attempts to activate his wand but it fails
Meanwhile Ayre says Oh no. I am just quaking to my bones...oh wait that is you He casts Boneshatter on the alchemist
7d6 ⇒ (2, 1, 2, 3, 6, 4, 6) = 24 DC 18 gives half damage and fatigued rather than exhausted

Nymph |

Sorry, thought I posted.
Falcata (1): 1d20 + 8 + 4 ⇒ (3) + 8 + 4 = 15
magical slashing: 1d8 + 11 + 4 ⇒ (3) + 11 + 4 = 18
Falcata (2): 1d20 + 3 + 4 ⇒ (20) + 3 + 4 = 27
magical slashing: 1d8 + 11 + 4 ⇒ (7) + 11 + 4 = 22
Confirm: 1d20 + 3 + 4 ⇒ (9) + 3 + 4 = 16
Critical: 2d8 + 30 ⇒ (5, 2) + 30 = 37
59 if confirmed.

DM Davy Jones |

Honestly I've been having an issue where I can't tell if my post posted - it doesn't show up right away so after a few false starts I've been refreshing like a goblin on cocaine until the post itself shows up! Fun.
The first chop misses, but on the second swipe alchemist screams as the falcata crashes down - it doesn't break the alchemist but cuts terribly deep.
Didn't confirm but yikes! 59.

DM Davy Jones |

Reflex: 1d20 + 14 ⇒ (1) + 14 = 15
The alchemist barely manages to avoid tripping the ice spikes screaming up from the ground as they spit into her legs staining the conjured icicles crimson before the vanish into the either. She manages to stay on her feet however as the fire starts to consume the wall behind her, seeming to wreath her a flaming halo.
"You fools! The flames of Asmodeus will purify you and sweep across this whole benighted archipelago!"
Yuki responds to the thug's attention by stepping south and putting an arrow into him.
Attack (Longbow): 1d20 + 12 ⇒ (3) + 12 = 15
Damage (Longbow): 1d8 + 2 ⇒ (3) + 2 = 5
The thug screams, glancing nervously at the flames and attacks Ayre, hoping to hack his way out of the building.
Attack (Cutlass): 1d20 + 11 ⇒ (4) + 11 = 15
Attack (Cutlass): 1d20 + 6 ⇒ (8) + 6 = 14
His sword swishes harmlessly through the air.
The alchemist presses her own assault on Nymph, knives darting high and low to try and bypass the deadly falcata.
Attack (Butterfly Sword): 1d20 + 12 ⇒ (8) + 12 = 20
Damage (Butterfly Sword): 1d4 ⇒ 2
Attack (Butterfly Sword): 1d20 + 12 ⇒ (19) + 12 = 31
Attack (Butterfly Sword, Confirm): 1d20 + 12 ⇒ (10) + 12 = 22
Damage (Butterfly Sword): 2d4 ⇒ (4, 1) = 5
Attack (Butterfly Sword): 1d20 + 7 ⇒ (15) + 7 = 22
Damage (Butterfly Sword): 1d4 ⇒ 4
Attack (Butterfly Sword): 1d20 + 7 ⇒ (7) + 7 = 14
The blades dart past Nymph's guard, nimbly carving lines in the tawny limbs of the sharkkin but one burns harder through the battle high.
Nymph, please roll Fortitude DC 17. If you fail you take 1 Strength damage immediately. You will need to roll each round, once per round, until you make your save. This will continue for maximum 6 rounds after this on your move. If you fail the first roll you lose 1d2 Strength for every additional failed save.

Nymph |

Fortitude: 1d20 + 10 ⇒ (13) + 10 = 23
Nymph growl/hisses as she's cut, giving the alchemist a good view of her teeth before pressing her attack
Falcata (1): 1d20 + 8 + 4 ⇒ (13) + 8 + 4 = 25
magical slashing: 1d8 + 11 + 4 ⇒ (7) + 11 + 4 = 22
Falcata (2): 1d20 + 3 + 4 ⇒ (11) + 3 + 4 = 18
magical slashing: 1d8 + 11 + 4 ⇒ (3) + 11 + 4 = 18

Ayre |

Ayre ducks reflexively at the cut, then he steps back and opens up an Acid Pit under the alchemist DC 20
Look out! meanwhile Rocky tries to unleash an admonishing ray on the bandit attacking
1d20 + 13 ⇒ (6) + 13 = 19, but it fizzles. Rocky looks at the wand and shakes it

DM Davy Jones |

This is the second floor...how does that work?
Attack: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Reflex: 1d20 + 9 ⇒ (7) + 9 = 16
Bahrin's missiles sizzle in and slam into the thug as he plummets, inexplicably, into a pit even as Yuki's own arrow pierces the guard.
Damage: 4d6 ⇒ (3, 4, 6, 3) = 16
Damage: 2d6 ⇒ (1, 3) = 4
The guard screams out loud as the falls into the acid, then tries to climb out of the pit.
Climb: 1d20 + 12 ⇒ (7) + 12 = 19
But he fails, scrabbling at the walls desperately.
Damage: 2d6 ⇒ (3, 5) = 8
The alchemist dodges the falcata and retaliates.
Attack (Butterfly Knife): 1d20 + 12 ⇒ (14) + 12 = 26
Damage (Butterfly Knife): 1d4 ⇒ 2
Attack (Butterfly Knife): 1d20 + 7 ⇒ (14) + 7 = 21
Damage (Butterfly Knife): 1d4 ⇒ 3
Attack (Butterfly Knife): 1d20 + 12 ⇒ (20) + 12 = 32
Attack (Butterfly Knife, Confirm Critical): 1d20 + 12 ⇒ (13) + 12 = 25
Damage (Butterfly Knife): 2d4 ⇒ (3, 1) = 4
Attack (Butterfly Knife): 1d20 + 7 ⇒ (19) + 7 = 26
Attack (Butterfly Knife, Confirm Critical): 1d20 + 7 ⇒ (2) + 7 = 9
Damage (Butterfly Knife): 1d4 ⇒ 3
The alchemist begins to look nervous.
"Fools! Do you want to burn to death? Flee while you can?"

Nymph |

You first!"
Falcata (1): 1d20 + 8 + 4 ⇒ (16) + 8 + 4 = 28
magical slashing: 1d8 + 11 + 4 ⇒ (7) + 11 + 4 = 22
Falcata (2): 1d20 + 3 + 4 ⇒ (4) + 3 + 4 = 11
magical slashing: 1d8 + 11 + 4 ⇒ (7) + 11 + 4 = 22

Ayre |

it is an extradimensional space
DM I will do a perception each round to try to hear when the guard stops struggling.
1d20 + 13 ⇒ (20) + 13 = 33 Rocky activates the wand this time
1d20 + 7 ⇒ (19) + 7 = 26 ranged touch for 4d6 ⇒ (3, 3, 4, 4) = 14 non lethal
The greenish Ray races toward the Alchemist and strikes her in the shoulder maybe
Ayre meanwhile makes sure he is not near the pit and sends a snowball at the alchemist
1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11 vs touch for 5d6 ⇒ (1, 1, 3, 3, 3) = 11 and fort 16 or be staggered

DM Davy Jones |
1 person marked this as a favorite. |

That just makes my brain hurt. Although it would be hilarious if it wasn't an extradimensional space and you just sunk ships with that spell.

Nymph |

Disintegrate is very scurry on the seas.

DM Davy Jones |

Climb: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 2d6 ⇒ (1, 5) = 6
You hear sobs, screams and pleas coming from the pit that Ayre has created as the thug is unable to climb out and is being disolved by the acid in the pit.
The alchemist is unfazed by the screams, but seems more concerned than ever by the flames continuing to climb the walls.
"I-I am protected by Asmodeus from the flames which are his servants. But you will burn for all time in the depths of the Nine Hells unless you flee fools!"
Attack (Butterfly Knife): 1d20 + 12 ⇒ (18) + 12 = 30
Damage (Butterfly Knife): 1d4 ⇒ 3
Attack (Butterfly Knife): 1d20 + 7 ⇒ (19) + 7 = 26
Attack (Butterfly Knife, Confirm Critical): 1d20 + 7 ⇒ (13) + 7 = 20
Damage (Butterfly Knife): 2d4 ⇒ (2, 2) = 4 Another fortitude save needed!
Attack (Butterfly Knife): 1d20 + 12 ⇒ (13) + 12 = 25
Damage (Butterfly Knife): 1d4 ⇒ 3
1d20 + 7 ⇒ (6) + 7 = 13

Nymph |

Fortitude: 1d20 + 10 ⇒ (2) + 10 = 12
Nymph gives a higher pitched as she starts to feel a sickening burn take her, she does npt relent however.
Falcata (1): 1d20 + 7 + 4 ⇒ (10) + 7 + 4 = 21
magical slashing: 1d8 + 10 + 4 ⇒ (8) + 10 + 4 = 22
Falcata (2): 1d20 + 2 + 4 ⇒ (8) + 2 + 4 = 14
magical slashing: 1d8 + 10 + 4 ⇒ (3) + 10 + 4 = 17

Ayre |

1d20 + 13 ⇒ (20) + 13 = 33 UMD
Rocky activates the Wand of Admonishing Ray with a gravelly whoop!
1d20 + 9 - 4 ⇒ (14) + 9 - 4 = 19 vs touch for 4d6 ⇒ (2, 1, 6, 2) = 11 non lethal
Ayre will dismiss the Acid pit if it sounds like the struggling has stopped, and draw his infernal healing wand. If the struggling seems to be conitnuing he will move to Nymph, prepared to heal her.

DM Davy Jones |

Yep, it was you!
Attack: 1d20 + 12 ⇒ (4) + 12 = 16
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Yuki's arrow bounces off the alchemist while Nymph's blade crunches once into her.
The alchemist is clearly sweating but decides to bolt rather than burn.
Reflex: 1d20 + 14 ⇒ (5) + 14 = 19
"You're all mad! Do you want to die for Harrigan?!"
She moves past Nymph, Yuki and Bahrin provoking 3 attacks of opportunity and tries to bowl Ayre aside to open the way to run down the stairs of the burning building
Bull Rush: 1d20 + 8 ⇒ (15) + 8 = 23 Pretty sure that throws you over the bannister?
Meanwhile the thug tries desperately to crawl out of the acid one last time.
Climb: 1d20 + 12 ⇒ (18) + 12 = 30
He begins his climb out of the extradimensional pit, but he's still very far down. He begs for his life as he climbs, swearing he left his weaponry behind and pleads for a rope, anything to help him escape.

Ayre |

. You are going to be joining our crew or I am dropping you back in.
Ayre dismisses the pit
He hands Rocky the wand of healing
1d20 + 13 ⇒ (18) + 13 = 31
Rocky casts infernal healing on Nymph

Nymph |

AoO: 1d20 + 7 + 4 ⇒ (9) + 7 + 4 = 20
magical slashing: 1d8 + 10 + 4 ⇒ (7) + 10 + 4 = 21
Nymph lets out an uncomfortable gagging noise as the spell takes effect.