
DM Davy Jones |

Honestly the spell doesn't say either way but since it's only a level 2 spell I'm going to rule that you can't spam the spell with your wand ifthe enemies have successfully saved during the spell's duration. If you dispelled magic and recast with the wand, maybe.

Ayre |

Oh, I just meant because of the size of the room and I was rushing. But that's ok.
In that case Rock will fly back to the Ayre and take out andiff wand
Are we up?

Ayre |

Rocky pulls out the Magic Missile wand and Ayre sends a snowball (DC15) at the Alchemist
1d20 + 7 ⇒ (1) + 7 = 8 for 5d6 ⇒ (1, 2, 3, 6, 2) = 14 I do have precise shot

DM Davy Jones |

Was that UMD or the ranged combat attack?
Yuki will fire two arrows at the alchemist as well.
Attack (Longbow): 1d20 + 12 ⇒ (14) + 12 = 26
Damage (Longbow): 1d8 + 2 ⇒ (7) + 2 = 9
Meanwhile the alchemist will throw a bomb and back up from the aqueous orb.
Attack (Bomb): 1d20 + 15 ⇒ (8) + 15 = 23
Damage (Bomb): 6d6 + 3 ⇒ (6, 5, 2, 6, 2, 4) + 3 = 28
Reflex (Yuki): 1d20 + 8 ⇒ (20) + 8 = 28 Save for half.
The pirate will attempt to survive the orb.
Reflex (Guard): 1d20 + 9 ⇒ (4) + 9 = 13
But fails and takes damage.
Reflex (Guard): 1d20 + 9 ⇒ (3) + 9 = 12
And is engulfed. That went poorly.
The monster attempts his own save.
Reflex (Guard): 1d20 + 9 ⇒ (18) + 9 = 27
And is able to vault the rail down and moves over to attack Nymph.
Attack (Bite): 1d20 + 11 ⇒ (17) + 11 = 28
Damage (Bite): 1d6 + 5 ⇒ (3) + 5 = 8

DM Davy Jones |

Gotcha.
The snowball flies off to the side, striking the wall before the magically conjured snow vanishes from whence it came.
You guys are up.

Nymph |

Nymph will move to strike the nearest opponent.
Falcata: 1d20 + 12 ⇒ (4) + 12 = 16
magical slashing: 1d8 + 15 ⇒ (3) + 15 = 18

Ayre |

Rocky 1d20 + 13 ⇒ (7) + 13 = 20 activates the magic missile wand sending 3 missiles at the alchemist
3d4 + 3 ⇒ (3, 3, 3) + 3 = 12
I'm holding my action to see what happens when the rest of the party

DM Davy Jones |

The alchemist is out of sight at the moment Ayre!
Nymph's slash is deflected by the raging storm of the Aqueous Orb and the water continues to swirl.

DM Davy Jones |

The monster screeches as they're buffetted by water and impaled by magic missiles.
Not sure if Galean's still with us?
Reflex (Guard): 1d20 + 9 ⇒ (10) + 9 = 19
Reflex (Monster): 1d20 + 9 ⇒ (11) + 9 = 20
The guard succeeds in escaping from the orb and moves to 1d8 ⇒ 8 F13.
Nymph, you may make an Attack of Opportunity.
The monster meanwhile maintains its own grasp on the ground.
It lashes out at Nymph.
Attack (Bite): 1d20 + 11 ⇒ (2) + 11 = 13
Attack (Claws): 1d20 + 11 ⇒ (7) + 11 = 18
Damage (Claws): 1d3 + 5 ⇒ (3) + 5 = 8
Attack (Snakes): 1d20 + 9 ⇒ (7) + 9 = 16
Its jaws and the snakes from its back bite at the nimble pirate but she evades, catching a heavy blow from the claws however as she maneuvers.
Going to delay Yuki until you guys go to best use her.

Nymph |

AoO: 1d20 + 12 ⇒ (2) + 12 = 14
magical slashing: 1d8 + 15 ⇒ (1) + 15 = 16
Swinging more on instinct than skill towards the fleeing guard Nymph leaves enough slack to round on the creature attacking her.
Falcata (1): 1d20 + 8 ⇒ (17) + 8 = 25
magical slashing: 1d8 + 11 ⇒ (2) + 11 = 13
Falcata (2): 1d20 + 3 ⇒ (3) + 3 = 6
magical slashing: 1d8 + 11 ⇒ (5) + 11 = 16

DM Davy Jones |

Nymph's attack swings wide of the
Were you going to move the sphere Bahrin?
The panther roars as more magic and Nymph's first chopping blow hit it again.
Yuki fires an arrow at the beast to try and drive it further back.
Attack (Longbow): 1d20 + 12 ⇒ (6) + 12 = 18
Damage (Longbow): 1d8 + 2 ⇒ (7) + 2 = 9
The arrow flies wide however.
The guard tries to wade back through the orb.
Reflex: 1d20 + 9 ⇒ (2) + 9 = 11
Reflex: 1d20 + 9 ⇒ (11) + 9 = 20
But fails to make it through, although he avoids more nonlethal damage.
Reflex: 1d20 + 9 ⇒ (17) + 9 = 26
The animal maintains its feet and renews its assault on Nymph.
Attack (Bite): 1d20 + 11 ⇒ (7) + 11 = 18
Damage (Bite): 1d6 + 5 ⇒ (1) + 5 = 6
Attack (Claws): 1d20 + 11 ⇒ (11) + 11 = 22
Damage (Claws): 1d3 + 5 ⇒ (3) + 5 = 8
Attack (Snakes): 1d20 + 9 ⇒ (15) + 9 = 24
Damage (Bite): 1d4 + 2 ⇒ (4) + 2 = 6

Bahrin Fenneaor |

Hello?
Unless something forces me otherwise, I will always move the sphere to try to hit someone!
Acid arrow ranged touch attack, point-blank: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Bahrin blasts the guard with another acid arrow spell to slow him down.
Acid arrow damage, point-blank: 2d4 + 1 ⇒ (4, 2) + 1 = 7

Ayre |

Ayre conjures a spear out of the air and sends it rocketing at the beast (if he drops, then the caster).
Wood Spear: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23 for 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9 +2 bleed
Rocky sends another blast of magic missiles at the man
1d20 + 13 ⇒ (11) + 13 = 24 for 3d4 + 3 ⇒ (3, 4, 3) + 3 = 13
I am growing weary of this!

Nymph |

Sorry, got caught up in the Holidays
Nymph kee[ps hacking at the creature.
Falcata (1): 1d20 + 8 ⇒ (12) + 8 = 20
magical slashing: 1d8 + 11 ⇒ (3) + 11 = 14
Falcata (2): 1d20 + 3 ⇒ (3) + 3 = 6
magical slashing: 1d8 + 11 ⇒ (7) + 11 = 18

DM Davy Jones |

No worries!
Ayre's spear barely hits the guard while Nymph slashes twice at the beast but doesn't manage to penetrate its hide.
Attack (Longbow): 1d20 + 12 ⇒ (2) + 12 = 14
Yuki's own arrow goes wide while both the beast and the guard manage to avoid being swept away by they orb this time.
Reflex: 1d20 + 9 ⇒ (17) + 9 = 26
Reflex: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 2d6 ⇒ (3, 3) = 6
Damage: 2d6 ⇒ (6, 4) = 10
The guard looks badly bruised and damaged but fights his way back to slash at Nymph.
Attack (Cutlass): 1d20 + 11 ⇒ (16) + 11 = 27
Damage (Cutlass): 1d6 + 6 ⇒ (4) + 6 = 10
The bedraggled beast steps out of the orb to attack Yuki.
Attack (Bite): 1d20 + 11 ⇒ (20) + 11 = 31
Attack (Bite, Confirm Critical): 1d20 + 11 ⇒ (4) + 11 = 15 Nope.
Damage (Bite): 1d6 + 5 ⇒ (4) + 5 = 9

Nymph |

"Oi! Out of the way!" Nymph shouts to the guard before hacking into him.
Falcata (1): 1d20 + 8 + 4 ⇒ (11) + 8 + 4 = 23
magical slashing: 1d8 + 11 + 4 ⇒ (8) + 11 + 4 = 23
Falcata (2): 1d20 + 3 + 4 ⇒ (7) + 3 + 4 = 14
magical slashing: 1d8 + 11 + 4 ⇒ (2) + 11 + 4 = 17

Ayre |

don't forget the bleed dm
1d20 + 13 ⇒ (11) + 13 = 24 Rocky sends another 3 missiles at the beast for 3d4 + 3 ⇒ (1, 4, 3) + 3 = 11 while Ayre sends another spear at the guard
Wood Spear: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17 for 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5 +2 bleed

DM Davy Jones |

Nymph's slash cuts the guard down while Rocky blasts the beast, meanwhile the wood spear shatters trying to penetrate the globe to hit the beast as well.

Nymph |

You're up I believe.

DM Davy Jones |

Attack (Longbow): 1d20 + 12 ⇒ (8) + 12 = 20
Damage (Longbow): 1d8 + 2 ⇒ (3) + 2 = 5
Yuki's arrow meanwhile dives into the cat's throat as it roars defiance, piercing a lung. The creature drops leaving the bottom floor quiet and allowing you to pursue upstairs.

Nymph |

Nymph will move up the stairs in pursuit of the Alchemist.

Ayre |

Before following Ayre will use a scroll of communal resist energy fire on the party

DM Davy Jones |

I like how you made it big. In case I would miss it. Map updated to second floor.
You pound your way up the stairs to see that the alchemist has retreated farther into a workroom.

Nymph |

Is the door closed?

Ayre |

Stand Down!
Rocky blasts with the magic missile wand
UMD: 1d20 + 13 ⇒ (19) + 13 = 32 for 3d4 + 3 ⇒ (3, 1, 4) + 3 = 11
Ayre steps in and casts admonishing ray sending two green bolts at the Alchemist
1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27 vs touch for 4d6 ⇒ (4, 3, 4, 3) = 14 non-lethal
1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18 vs touch for 4d6 ⇒ (4, 2, 1, 2) = 9 non-lethal
to confirm crit
1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9 vs touch for 4d6 ⇒ (4, 5, 1, 2) = 12 non-lethal

DM Davy Jones |

Rocky's matic missiles smash into the alchemist and the admonishing rays hit home - not too well, but well enough.
Never! You'll all be burned to ash soon enough!
Roll Perception!

Nymph |

Perception: 1d20 + 16 ⇒ (14) + 16 = 30+4 vs Human