DM Davy Jones' Skulls & Shackles (Inactive)

Game Master Elmdorprime

Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats.

Campaign Info

The Calamitous Intent


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1st Floor Map, 2nd Floor Map

Nymph misses again, here wild ax blows evaded by the shifty crabs.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

They can't be all that shifty if they're grappling us.


1st Floor Map, 2nd Floor Map

Well they're persistent. The last thing you want is a persistent case of crabs.


Skills:
Percep +14 (16 vs surpise) Heal +11, geography +9, nature+9, local+9, Alchemy +13 (15) Profession Cook+7 Craft: Carpentry +8 Spellcraft +15 UMD+10
Vital:
HP 31/31AC 16(20)/14/12 (16)Fort +5 Ref +8Will +9 Init +6 Spear 5/7

1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10 for 1d3 ⇒ 2 zap


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Never had that problem.


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Longbow+Pbs: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 1 ⇒ (8) + 1 = 9

Yuki fires another arrow at the same crab.


1st Floor Map, 2nd Floor Map

Jumping the gun a bit there Yuki, but miss. Ayre misses as well.

The crabs continue their onslaught, one advancing by five foot step to attack Yuki. Galean hits.

Attack (Claws): 1d20 + 4 ⇒ (12) + 4 = 16 Vs Yuki
Attack (Claws): 1d20 + 4 ⇒ (10) + 4 = 14 Vs Galean
Attack (Claws): 1d20 + 4 ⇒ (2) + 4 = 6 Vs Nymph


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

HP: 16/26

Attack: 1d20 + 4 - 1 ⇒ (8) + 4 - 1 = 11
Damage: 1d10 + 3 + 3 ⇒ (3) + 3 + 3 = 9

Nymph continues to futilely hack at the crabs.


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Sorry, I'm unsure how I was jumping the gun, the crabs acted then everyone did, then Yuki did.


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Galean steps over a crab, slashing in an incredibly ungraceful way between his legs. "Come on! Stab them! Stab them now!", he shouts at Nymph, moving so that the grabs can't crab as easily.

HP:14/22, Suggest flanking. Repositioning to F8.

Attack: 1d20 + 3 ⇒ (2) + 3 = 5
Damage: 1d6 + 2 ⇒ (3) + 2 = 5


1st Floor Map, 2nd Floor Map

Yuki, sorry, I must have misplaced your action when we jumped pages!


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Nymph moves along with the rigger's shouts. Moved to F10.


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

I don't mean to be a bother, but could we get an update on the map? I'm not sure where everyone is positioned now, especially the crab attacking Yuki.


1st Floor Map, 2nd Floor Map

Terribly sorry, at work so no new map until this afternoon. The crab at E8 to D8.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Crab chess!


1st Floor Map, 2nd Floor Map

More like the Benny Hill Home Game.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Needs more Yakkity Sax then.


1st Floor Map, 2nd Floor Map

Let it never be said I don't provide.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Thankies... now if you could just unprovide the crabs.


1st Floor Map, 2nd Floor Map

I can't do everything for you. Maybe roll above a 10?


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

I'm trying :(


Skills:
Percep +14 (16 vs surpise) Heal +11, geography +9, nature+9, local+9, Alchemy +13 (15) Profession Cook+7 Craft: Carpentry +8 Spellcraft +15 UMD+10
Vital:
HP 31/31AC 16(20)/14/12 (16)Fort +5 Ref +8Will +9 Init +6 Spear 5/7

We really are a mighty bunch aren't we?


Skills:
Percep +14 (16 vs surpise) Heal +11, geography +9, nature+9, local+9, Alchemy +13 (15) Profession Cook+7 Craft: Carpentry +8 Spellcraft +15 UMD+10
Vital:
HP 31/31AC 16(20)/14/12 (16)Fort +5 Ref +8Will +9 Init +6 Spear 5/7

ayre swears and Rocky makes a rude gesture to the crabs and he moves forward and hits them both with color spray DC 14 will


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Yuki retreats 5' north from the crab attacking her and fires two arrows at it.

Longbow 1+PBS-RS: 1d20 + 3 ⇒ (1) + 3 = 4
Longbow 2+PBS-RS: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d8 + 1 ⇒ (2) + 1 = 3


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Dexterity DC 10: 1d20 + 3 ⇒ (15) + 3 = 18

Her first shot is lousy, but at least she keeps the bow in her hand for the second.


1st Floor Map, 2nd Floor Map

The crabs are frustratingly still up. Laughing, laughing at you, or clacking their mandibles together mockingly.

Will Save: 1d20 + 1 ⇒ (11) + 1 = 12
Will Save: 1d20 + 1 ⇒ (7) + 1 = 8

Blinded and Stunned for: 1d4 ⇒ 2 Rounds
Blinded and Stunned for: 1d4 ⇒ 4 Rounds

The northern most crab continues to pursue Yuki.

Attack (Claws): 1d20 + 4 ⇒ (6) + 4 = 10

In vain.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

HP: 16/26

Attack: 1d20 + 4 - 1 + 2 ⇒ (2) + 4 - 1 + 2 = 7
Damage: 1d10 + 3 + 3 ⇒ (9) + 3 + 3 = 15


1st Floor Map, 2nd Floor Map

Oh come on! It's blind and stunned. Also, updated map now up.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Tell my dice roller that... Please?


1st Floor Map, 2nd Floor Map

Clearly something needs to be done. OK, first you're going to a chicken and a working knowledge of Latin.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

Are we summoning or exorcising? Granted I doubt either will help.


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

"At least when we finally kill these things we'll have a good dinner tonight." Yuki muses as she takes another 5 foot step to the north and shoots two more arrows at the crab pursuing her.

Rapid shot 1: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d8 + 1 ⇒ (3) + 1 = 4
Rapid shot 2: 1d20 + 3 ⇒ (2) + 3 = 5


1st Floor Map, 2nd Floor Map

It's a reverse curse on your dice.

Yuki's first arrow strikes, but the crab lurches on.


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Attack: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Galean hacks at the crab that's been pestering him since the beginning. Concentrating fire.

"Nymph, I thought you'd be better at handling crabs!", he shouts, as the cutlass clangs resoundingly on the crab's shell.


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

"Never had this problem, you on the other hand are apparently an expert at dealing with crabs." Nymph growls back, the joking was helping a little, but her uselessness was starting to eat at her.


1st Floor Map, 2nd Floor Map

Ayre?


Skills:
Percep +14 (16 vs surpise) Heal +11, geography +9, nature+9, local+9, Alchemy +13 (15) Profession Cook+7 Craft: Carpentry +8 Spellcraft +15 UMD+10
Vital:
HP 31/31AC 16(20)/14/12 (16)Fort +5 Ref +8Will +9 Init +6 Spear 5/7

Ayre will fire a jolt at a stunned one and move up to prepare to CDG it next round.

1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2 for 1d3 ⇒ 2


1st Floor Map, 2nd Floor Map

Sigh.

Attack (Claws): 1d20 + 4 ⇒ (6) + 4 = 10


Skills:
Percep +14 (16 vs surpise) Heal +11, geography +9, nature+9, local+9, Alchemy +13 (15) Profession Cook+7 Craft: Carpentry +8 Spellcraft +15 UMD+10
Vital:
HP 31/31AC 16(20)/14/12 (16)Fort +5 Ref +8Will +9 Init +6 Spear 5/7

Ayre stands next to the downed foe and CDG's it with a spear

2d6 + 2 ⇒ (2, 4) + 2 = 8 owes me a CON check of 18 or it is kaput!!

I bet these would taste pretty good boiled up with some drawn butter...


1st Floor Map, 2nd Floor Map

The crab is stunned. A stunned creature is neither helpless nor paralyzed. You cannot coup de grace.


Skills:
Percep +14 (16 vs surpise) Heal +11, geography +9, nature+9, local+9, Alchemy +13 (15) Profession Cook+7 Craft: Carpentry +8 Spellcraft +15 UMD+10
Vital:
HP 31/31AC 16(20)/14/12 (16)Fort +5 Ref +8Will +9 Init +6 Spear 5/7

oh

1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17 for 1d6 + 1 ⇒ (3) + 1 = 4 plus 1 bleed

Ayre skewers the downed crab


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

HP: 16/26

Attack: 1d20 + 4 - 1 + 2 ⇒ (20) + 4 - 1 + 2 = 25
Damage: 1d10 + 3 + 3 ⇒ (4) + 3 + 3 = 10
Confirm: 1d20 + 4 - 1 + 2 ⇒ (7) + 4 - 1 + 2 = 12
Critical: 1d10 + 3 + 3 ⇒ (8) + 3 + 3 = 14
But of course.


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Yuki moves 5 foot away from the crab engaged with her if necessary to avoid an attack of opportunity, and shoots two more arrows at it.

Rapid Shot 1: 1d20 + 3 ⇒ (6) + 3 = 9
Rapid Shot 2: 1d20 + 3 ⇒ (7) + 3 = 10

Le sigh.


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Attack: 1d20 + 3 ⇒ (18) + 3 = 21
Confirm: 1d20 + 3 ⇒ (3) + 3 = 6 Oh, well. Also, them tactical crab movements.

Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Galean swings at the crab, barely missing his tender, tasty underbelly, as the cutlass chops one of it's legs off.

"At the least, Ayre, we'll get some decent chowder when we're back!"


1st Floor Map, 2nd Floor Map

You successfully cut down one of the stunned crabs, but the other one's eyes begin to focus.

The one pursuing Yuki continues its quest to kill the oracle.

Attack (Claws): 1d20 + 4 ⇒ (16) + 4 = 20
Damage (Claws): 1d4 + 2 ⇒ (4) + 2 = 6

Having successfully landed a hit it decides to grab Yuki to prevent her from escaping.

Grab: 1d20 + 8 ⇒ (18) + 8 = 26
Damage (Constrict): 1d4 + 2 ⇒ (4) + 2 = 6

Go!


HP: 83/83 | MaB +10 RaB +8 CMB +9 | AC/T/FF 18/12/16 CMD 22 | Fort +8 Ref +7 Will +6 | Init +2 | Favored Enemy: Human +4, Monstrous Humanoid +2 | Favored Terrain: Water +2 | Charm Animals 3/3
Skills:
Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24)

HP: 16/26

Attack: 1d20 + 4 - 1 ⇒ (7) + 4 - 1 = 10
Damage: 1d10 + 3 + 3 ⇒ (2) + 3 + 3 = 8


Skills:
Percep +14 (16 vs surpise) Heal +11, geography +9, nature+9, local+9, Alchemy +13 (15) Profession Cook+7 Craft: Carpentry +8 Spellcraft +15 UMD+10
Vital:
HP 31/31AC 16(20)/14/12 (16)Fort +5 Ref +8Will +9 Init +6 Spear 5/7

Ayre blasts fire to hmit the remaining 2 if pssible

2d4 ⇒ (1, 2) = 3 DC 14


F Human (Tian-Min) Oracle of the Waves 6/Fighter 1 - HP 34/46 - AC 22/T: 16 /FF: 17 – Resist Cold 10 - Perception +1 - Fort: +6, Ref: +8, Will: +6 - CMB: +6, CMD: 21 - Speed: 30' - Init. +5

Distracted by Galean almost repeating what she said 6 seconds ago, Yuki finds herself grabbed and nearly killed by the crab's claws. She drops her bow and attacks with her short sword.

Shortsword: 1d20 + 3 ⇒ (3) + 3 = 6


1st Floor Map, 2nd Floor Map

Guys, you're not actually supposed to die here! And who's carrying the potions?


Male Human Druid 7 | HP 62/62 | AC 18, T 11 FF 17 | Fort +8, Ref +3, Will +10 | CMD 18 | Init +1 | Perception +17

Whoops. Chowder is at least good enough to be mentioned twice, though, Yuki. Also, these crabs are literally the worst."

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