DM: Dave the Dwarf's Shattered Star

Game Master Gandrik Th-kar

Maginmar

Loot

Current Battle Map

Crow Map

not in use

Characters

Notes


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No hurry. Just when you are ready to continue forward.

Please look at "Crow Map" the party is at the yellow star.

You are at B25 and you have a choice of where to go next. Remember let me know if you want to Sneak ahead or check for traps.

B26:
This room is littered with desiccated fish carcasses and a
few larger bodies. The ground is a thick, sticky sheet of webbing. A narrow tunnel exits the chamber to the north, (how you enter this room)
while to the southwest, the room opens into a forty-foot diameter silo-like chamber from which the sound of sloshing water can be heard. The floor o f this room lies 10 feet above sea level, as evidenced by the churning water in the silo-shaped cistern to the southwest. This room serves as a feeding ground and den for water spiders. Among bodies of various fish left here by the spiders are a few jigsaw sharks and a hapless, long-dead fisherman. The webbing on the floor here makes the
entire room function as difficult terrain. The cistern has a ceiling that's 30 feet above sea level. An alcove in the south wall contains several old lead pipes that once siphoned sewage and waste from other rooms above into this cistern. The cistern is 30 feet deep. You encounter a pair of giant water spiders feeding on a freshly killed dolphin in this room. Giant water spiders are similar in most ways to typical giant spiders , but they have a swim speed of 20 feet. These particular spiders are black with crimson markings on their backs. When they dive beneath the water, the hairs on their bodies cover their abdomens with hundreds of bubbles that allow them to breathe while underwater for up to 8 hours.

B27:
Thick guano covers the floor of this room. Stalls divide the western wall, and a stone bench and fountain stand to the east. You assume this was once a dressing room for the bathing chamber next door, this room is now occupied by a single bat swarm during the day; it is not present at night. This swarm is always hungry and does not retreat from battle. (Guess what time a day it is?)

B28:
The stairs that curve around to the east lead down to area
B3o. This featureless room is empty of all save a single miserable mite on guard duty. It is suffering from a cold and has been banished by its fellows to guard this entrance because of its excessive sneezing. It sits on the sixth step down, watching the entrance back to the lower
chambers longingly. As soon as anyone enters, it shrieks in fear and tries to run downstairs.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Yorn points to the south east and sneaks away.

stealthing to B26: 1d20 + 10 ⇒ (4) + 10 = 14
perception for traps in the room: 1d20 + 7 ⇒ (6) + 7 = 13


1d20 + 8 ⇒ (4) + 8 = 12

Yorn you are not noticed not do you find any traps.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Yorn looks more closely around the room.

Trying to see if it's worthwhile to even bring everyone in here or if we can just skip this room.

perception: 1d20 + 6 ⇒ (17) + 6 = 23


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

"Smell anything, girl?" Mark asks Maggie. She sniffs the air curiously.

Perception with scent: 1d20 + 5 ⇒ (8) + 5 = 13


Yorn their is really not anything here other than the spiders.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Shrugging, Yorn approaches another room (b27) the same way.

stealth: 1d20 + 10 ⇒ (10) + 10 = 20
trapfind: 1d20 + 8 ⇒ (8) + 8 = 16


1d20 + 15 ⇒ (18) + 15 = 33

Yorn you sneak into the room but the bat swarm notices you and rushes out to fight you off for entering there area.

Yorn you are overwhelmed by Diminutive bats and they bite you for Damage: 1d6 ⇒ 5 You lash out at the bats with you axe but it does not good. {immune weapon damage}

You are also affected by
Wounding (Ex) Any living
creature damaged by a bat
swarm continues to bleed,
losing 1 hit point per round
thereafter. Multiple wounds
do not result in cumulative
bleeding loss. The bleeding
can be stopped by a DC
10 Heal check or the
application of a cure spell or
some other healing magic.


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

Is there a door leading to B27 that I could close after Yorn escapes? If so that's what Mark will do - he knows well enough it's hard to hit a bat colony with a greataxe.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Yorn howls in pain as the bats swarm him. He fumbles backwards out of the room.

5-foot step


There is no door to close. You have the steps you just came up or there are some more steps leading down that you have not been down yet.


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

Mark turns, shouts "Run!" and begins to run down the stairs that heven't been explored yet, Maggie on his heels.


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Touch: 1d20 + 3 ⇒ (13) + 3 = 16

Nalun pulls out his scroll of Scorching Ray and fires a ray of fire at the approaching swarm.

Fire Damage no Save: 4d6 ⇒ (2, 6, 4, 5) = 17


As Mark turns to run Nalun's spell burns almost all (If not all) of the bats leaving a charred smell.


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

"Run! Run for your lives! Run...oh."

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Standing a midst the charred rubble of corpses, Yorn scrapes more of the burnt bats from his body, letting them flake to ash and fall to the floor.

"Thanks, Nalun."


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun beams at Yorn

No problem buddy! Say, you seem to be bleeding/

Silver Crusade

Level 4 Aasimar Life Oracle
Quick Stats:
Cool Stats Go Here

"Gather please, especially you, Yorn. Make sure maggie is close." says Oolanna as she places herself within 30' of everyone and starts praying to channel energy.

Channel Positive Energy: 3d6 ⇒ (2, 1, 5) = 8 hp for everyone.

5 more channels left until rest


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

"Mmm. Your magic's more...tingly-feeling than Kierra's was. Weird..." Mark trails off, looking wistful. Then he smiles at Lanna. "Shall we continue on?"

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

After thanking Oolanna, Yorn says, "I guess down the stairs it is. Let me creep down there and see what's going on."

stealth: 1d20 + 10 ⇒ (8) + 10 = 18
perception: 1d20 + 7 ⇒ (4) + 7 = 11


Maps updated your at B30 now.

Yorn Scouts and returns with this information.

This wide catacomb chamber has rows of burial niches cut into the stone walls. These have all been stripped bare of any former occupants. Half a dozen ten-foot-high mounds of dirt and debris dominate the floor of the chamber, reaching nearly to the ceiling fifteen feet above.

The burial niches on the walls are stacked four high, and each is 2 feet deep and 2 feet high.

1d20 + 5 ⇒ (8) + 5 = 13


Yorn also reports seeing Giant Ants crawling around the mounds he only saw 2 but there is probably more...


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

"How big?" Mark would definitely want to know.

Silver Crusade

Level 4 Aasimar Life Oracle
Quick Stats:
Cool Stats Go Here

"Places for death that are empty and Giant Ants? This does not sound good. I hope the dead are part of some queens nest and not out walking around." Oolanna closes her eyes and calls a blessing upon the group.

Everyone is blessed: +1 on attack rolls and throws vs fear for next 4 minutes.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Yorn nods and creeps back down the stairs with his friends.

stealth: 1d20 + 10 ⇒ (15) + 10 = 25


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

"But...the ants...how big?" Mark calls out, keeping his voice as quiet as possible as he calls after Yorn's retreating back.


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Kn:Nature: 1d20 + 10 ⇒ (5) + 10 = 15

Hmmm, Giant Ants, interesting.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Yorn turns to Mark and holds his hands apart widely to demonstrate the size of the creatures.


The ants are as big as Ponies.

Nalun you remember

Nalun:
The ants have a Poison attack (Ex) Sting—injury; save Fort DC 14; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save


Yorn you could about go put a saddle on one with that stealth check. What are you doing?


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Mark, they are really big....and they are poisonous.

Nalun says, proud of his knowledge!

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Yorn will move down into the room and get near one of the ants without it noticing him. He then lies in wait for his companions to arrive.

Basically, I'm moving down and then readying an action to attack an ant in surprise if the ants attack my friends as they come down.

Silver Crusade

Level 4 Aasimar Life Oracle
Quick Stats:
Cool Stats Go Here

Oolanna touches everyone in the group including Maggie, that is if Maggie lets her. She brings down Virtue, Guidance, and Resistance upon all for the next minute. She will continue to touch everyone in the party before the minute is up until we enter combat or there is no longer a threat.


Virtue. +1 temp HP.


Guidance. +1 to Attack, or Save, or Skill (must be decided before dice roll).


Resistance. +1 resistance bonus on saves.


Including the +1 of bless that is still active.


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

"Giant ants. Why'd it have to be giant ants..." Mark mutters, darkly. He and Maggie will cautiously descend the stairs.

Mark stealth with guidance: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14
Maggie stealth with guidance: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11

Maggie's stomach growls as they descend the stairs. Mark freezes and winces, listening for any signs that the ants heard them.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20


Mark you sneak to the shadows but Maggie can not suppress a growl and the ants see her.

Start Combat. Map up.

Please put yourself where you think you would be.

Yorn you can Go anywhere you want.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Seeing his companions coming and the surprise ruined, Yorn appears from the shadows, striking at one of the ant creatures (red).

atk against flatfooted AC: 1d20 + 9 ⇒ (7) + 9 = 16
dmg: 1d12 + 9 + 2d6 ⇒ (1) + 9 + (6, 2) = 18


Giant Ant

AC 15, touch 10, flat-footed 15; (+5 natural)
hp 18 (2d8+9)
Fort +6, Ref +0, Will +1
Immune mind-affecting effects

Yorn Steps out of the shadows and nearly kills the first ant with one blow! It slumps to the ground barely able to move (0 HP)

The other ants let out a chittering sound.


Male Slayer 8| AC 22 T 17 FF 16 | HP 73 | F +9 R +10 W +5 | Init +3 | Perc +11

Nalun finishes off the downed ant with a blast from his almost used up wand of missiles.

JAMESPATTERSON! he cries as his command word and a beam of light smacks the ant for 1d4 + 1 ⇒ (1) + 1 = 2 damage.


Mark, Maggie, Oolanna, and Shalee have actions in round 1.

1 of 5 ants (currently) are down.

Silver Crusade

Level 4 Aasimar Life Oracle
Quick Stats:
Cool Stats Go Here

Oolanna moves to attack a black ant.

Masterwork Heavy Mace Attack: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22

Damage: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9


Oolanna Smashes the Black ant with quite a good hit.

Black is at 9/18
Red is Dead

Mark, and Shalee can still go.

Ants will be going shortly


5 more ants crawl out but that's all they do in round 1. No Yorn you do not get an AoO on the ant beside you due to it being 10 feet above you.


Black attacks Oolanna Ant Attack!: 1d20 + 6 ⇒ (13) + 6 = 19 Hit

Green moves and attacks Yorn Ant Attack!: 1d20 + 6 ⇒ (10) + 6 = 16 Miss.

Orange moves but does not attack.

Damage to Oolanna: 1d6 + 1d4 + 4 ⇒ (4) + (1) + 4 = 9

Oolanna make a DC 14 Fort Save.

Sting—injury; save Fort DC 14; frequency 1/round
for 4 rounds; effect 1d2 Str; cure 1 save

If your wondering why an ant does a d6 and a d4 to beef them up instead of making 2 attacks at a +3 that will miss they are making one attack at a +6 that encompasses both attacks. Making them much more deadly!


Male Human Druid 1 0/0 XP 19/19 HP 1 Armor

Mark can't supress a grin at the thought of squishing these giant, gross bugs. Mark hates bugs. Power Attack!: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d12 + 10 ⇒ (7) + 10 = 17

Maggie's growl turns into a yowl! As she ferociously pounces on the same ant her master attacked (assuming it still lives.)

Attack: 1d20 + 6 ⇒ (12) + 6 = 18 Damage: 1d6 + 2 ⇒ (1) + 2 = 3

*edit* Oh, that ant's dead now...

Maggie attacks the next nearest ant instead! ^_^


You are correct Mark Chops the black ant in two.

Maggie attacks the White ant that just poped out for 3

White is at 15/18.

Start round 2 Shalee can take 2 actions when she posts. Oolanna do not forget my DC 14 fort save please.

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Seeing Mark at the ready, Yorn swings away.

Think I'm flanking Pink with Mark.

flank pwr atk: 1d20 + 10 ⇒ (20) + 10 = 30
dmg: 1d12 + 9 + 2d6 ⇒ (9) + 9 + (2, 5) = 25

Grand Lodge

M Half-orc Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3

Why? Because I have to. Extra crit damage (x3!!!), in case the 25 wasn't enough.

extra crit dmg: 2d12 + 18 ⇒ (7, 6) + 18 = 31

Silver Crusade

Level 4 Aasimar Life Oracle
Quick Stats:
Cool Stats Go Here

Just curious about AC. full ac is 20, 19 Flat and touch 12. Why does the ant attack hit me with a fully adjusted roll of 19? is it a touch attack?
fortitude: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14 (resistance spell)


Nope I just assumed a19 would hit. So it misses. I was in a hurry is all.

Silver Crusade

Level 4 Aasimar Life Oracle
Quick Stats:
Cool Stats Go Here

Thanks Dave, I am new to pathfinder and all these different ac's. I don't miss THACO at all though!

attack: 1d20 + 3 + 2 + 1 + 1 ⇒ (20) + 3 + 2 + 1 + 1 = 27

Critical Confirm: 1d20 + 3 + 2 + 1 + 1 ⇒ (9) + 3 + 2 + 1 + 1 = 16

damage: 1d8 + 1 + 2 + 1d8 + 1 + 2 ⇒ (2) + 1 + 2 + (5) + 1 + 2 = 13

A vision from Gozreh flashed in front of her eyes on what could happen should she fail. Painful poison and powerful wounds that could cut 1/3 of her life off in one hit. Knowing that she swung her mace as hard and precise as she could and hit the Black ant with full force.

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