| Mark Talbot |
Maggie rears up on her hind legs, pawing at the air with her claws and roaring in defiance! Total defense action this turn.
Mark, feeling revitalized from Kierra's selfless healing, roars (entering a rage) and power attacks the leader as Yorn strikes her.
Powah!: 1d20 + 12 ⇒ (20) + 12 = 32
Critical Powah?: 1d20 + 12 ⇒ (10) + 12 = 22
Damage!: 1d12 + 12 ⇒ (6) + 12 = 18
Critical Damage!: 1d12 + 12 ⇒ (7) + 12 = 19
3x Critical FTW!: 1d12 + 12 ⇒ (9) + 12 = 21
| Mark Talbot |
Mark spends a round giggling, covered in blood and panting heavily from the effort of swinging his greataxe through the unfortunate victim's neck. He turns to one of the surrendered tower girls, clutching the greataxe with a murderous gleam in his eyes...then the sounds of Maggie destroying the rat shake him loose from his rage, and his strength leaves him in a rush. Heaving out a heavy sigh, he takes a knee and allows Maggie to lick his face clean.
| Mark Talbot |
Whoa. Dude. Give us a little time to reply before busting out the bold-text. Your last post was 11:40 at night last night and then you posted again 8 hours later. I know you're excited to continue on, but give us a break man!
Mark stands after giving Maggie time to lick his face. It leaves his face wet with tiger spit and not-quite-clean of the leader's blood. Angrily, he glares at the Tower Girls. "Should've surrendered sooner." he spits at them, taking out a large rag and beginning to clean his battleaxe's blade.
He glances over at his friends. "Those bastards did a number on me. Kierra helped me feel better - thanks again - but I would be open to heading back and delivering our prisoners." He stands, straightening up and shaking his shoulders loose, putting on a brave face. "That said, I can press on too if I'm the only tired one."
| Nalun Elzrahar |
Nalun is too excited to turn back now... Also, do you have specific treasure to give, because I suggest rolling randomly =)Let the tower girls go I guess, Nalun isn't a bloodthirsty sod, he doesn't like all this violence. He just wants to find cool magic and study it.
Yorn
|
Yorn nods to Mark. "I'd love to keep going, too, but I think Mark's right. I'm feeling pretty beat up. We can always come back, especially after I get a nice weapon like Shalee's that can deal with these...things," he says, motioning to the girls.
"I say we turn 'em in. Might be a reward."
| Mark Talbot |
Mark sets his jaw with determination. "Maggie needs medical aid before she can do any fighting," he insists. Turning to Kierra (Or Hjelmet!) he asks, "Can you do anything about that?" there's a tender pleading note in his voice and eyes as he asks for help for his tiger.
| GM: Dave the Dwarf |
Whoa. Dude. Give us a little time to reply before busting out the bold-text. Your last post was 11:40 at night last night and then you posted again 8 hours later. I know you're excited to continue on, but give us a break man!
Mark stands after giving Maggie time to lick his face. It leaves his face wet with tiger spit and not-quite-clean of the leader's blood. Angrily, he glares at the Tower Girls. "Should've surrendered sooner." he spits at them, taking out a large rag and beginning to clean his battleaxe's blade.
He glances over at his friends. "Those bastards did a number on me. Kierra helped me feel better - thanks again - but I would be open to heading back and delivering our prisoners." He stands, straightening up and shaking his shoulders loose, putting on a brave face. "That said, I can press on too if I'm the only tired one."
Sorry no hatefulness intended. I'm used to this game moving slower. I just wanted to make sure you knew I was waiting on your move that's all.=D
| GM: Dave the Dwarf |
B 16.
Two Tables of planks and trestles have been set up in here, and a large alcove holds the ashes and soot stains of many recent fires, along with a stone statue of a beautiful woman wielding a ranseur. A hooded lanter burns atop one of the tables
The Tower Girls use this as a common room for meals and meetings. The statue can be identified with a successful DC 25 Knowledge (arcana or history) check.
| GM: Dave the Dwarf |
B18.
Several crates, barrels, and sacks lie here, stacked in an orderly fashion in the middle of teh room.
The Tower Girls store foodstuffs here. These consist of
barrels of salted fish, dried beans, and stale bread, sacks
of rye flour, two casks of Varisian whiskey, and boxes of
traditional Varisian spices.
| GM: Dave the Dwarf |
B20.
A dozen bed rolls occupy this large chamber, and a few pieces of crude wooden furniture have been set up between them-a couple of scavenged chairs, a bench, and a short table. Torches mounted on brackets in each wall burn merrily.
This chamber serves as the main dormitory of the Tower
Girls and accommodates far more than are currently
present-the Tower Girls sleep in shifts. It also serves as
their storage for artifacts they have looted from the piling
and intend to sell, all packed in bags and crates.
| GM: Dave the Dwarf |
B 23.
Several pieces of furniture decorate this room, the modern furnishings clashing with the ancient carvings of Thassilonian wizards crafting deformed monsters from dead bodies decorating the walls. Luxurious crimsion Varisian drapes have been pinned up in an archway to the southeast.
The sound of wind and waves comes from the narrow
windows to the east that look out over area B1-as elsewhere,
each of these windows is masked via a permanent illusory
wall (Will DC 18, CL 15th). The furnishings in this room
were brought here by the Tower Girls-in area Bz3a, a
large comfortable bed sits surrounded by crimson drapes
as well.
This room was the personal quarters of Ayala Javeski, the leader of the Tower Girls.
Ayala Javeski was one of a dozen wererats born to
a established clan of wererat Sczarni who dwelled in
Riddleport. Infighting and treachery eventually saw the
destruction of that clan, with several of the siblings fleeing
the city rather than be slaughtered by their kin. Today, the
only scion of this clan who still lives in Riddleport is the
crimelord Ziphras. Ayala ended up in Magnimar, where she
worked for several years as hired muscle for the Wreckwash
Blades. Through a combination of manipulation, seduction,
and coercion, she managed to become apprenticed to a
local cat burglar who taught her many of the finer points of
breaking and entering. She repaid him with a knife to the
back, leaving his bleeding corpse in a gutter one moonless
night. Since then, Ayala has founded her own female- only
gang of cat burglars, calling them the Tower Girls.
The Tower Girls have thrived under Ayala's hard-nosed
leadership. But after a failed attempt to seize power from
the Wreckwash Blades forced Ayala to flee Dockway and
go into hiding for a time in Underbridge, the Tower Girls'
fortunes seemed to be growing shaky. The discovery of the
chambers within the Crow represent a great stroke of luck
to Ayala-she hopes to use the treasures she finds within
to restore her gang's place in Magnimar's underworld. The
apparent betrayal of Natalya has left Ayala in a particularly
bitter mood.
| GM: Dave the Dwarf |
Right in front of The leaders room there is a set of double doors that the Tower girls have not been able to go past.
B22.
A massive pair of double doors dominates the western end of this spear head shaped chamber. These doors are made of a silvery metal decorated with images of burning eyes that look inward toward two sets of runes carved on to the face of each door. The walls bear the remains of complex mosaics taht onece covered much of them, but which has crumbled and collapsed in heaps of colored tiles and debris around the edges of the room.
These double doors are stone sheathed in a layer of hot siccatite, one of the seven types of skymetal. The tiles on the doors bear Thassilonian runes in a pattern that you recognize-they resemble the paradox box's tiles
| Mark Talbot |
Mark sniffs again as the Tower Girl finishes speaking, and maybe after Kierra uses up the rest of the wand. (good thinking Nalun, summing it up like that.) "Doesn't seem like there's that much left here. Be a pity to just leave it lying down here. Maggie and I are feeling better, let's head out."
| Nalun Elzrahar |
B 16.
Two Tables of planks and trestles have been set up in here, and a large alcove holds the ashes and soot stains of many recent fires, along with a stone statue of a beautiful woman wielding a ranseur. A hooded lanter burns atop one of the tables
The Tower Girls use this as a common room for meals and meetings. The statue can be identified with a successful DC 25 Knowledge (arcana or history) check.
Hmm, this looks interesting..
Kn:Whatever: 1d20 + 11 ⇒ (2) + 11 = 13
I'll store this away for later study