About Nalun ElzraharNalun Elzrahar
Gear:
+1 Human Bane Rapier,MWK Falchion, MWK Composite(+3) Longbow, +1 Chain Shirt, (2) MWK Manacles with Average Locks, Rangers Kit This includes a backpack, a bedroll, a belt pouch, a flint and steel, iron pot, mess kit, rope, torches (10), trail rations (5 days), and a waterskin. Potion of False Life, Potion of Bull's Strength, Silver Dagger, +1 Buckler, +1 Cloak of Resistance, Ring of Protection+1, Ring of Jumping Money:
3626 GP Human Traits:
(Core 27)
• Bonus Feat (Core 27): You gain 1 bonus feat at 1st level*. • Skilled (Core 27): You gain 1 additional skill rank at each level*. Favorite Class Options:
LVL 1 +1HP LVL 2 +1HP LVL 3 +1HP LVL 4 +1HP LVL 5 +1HP LVL 6 +1HP LVL 7 +1HP LVL 8 +1HP Traits:
Family Honor: The person framed was a family member, perhaps a father or brother. You managed to trick the fisherman into revealing the truth with your skilled tongue, and thus gain a +2 bonus on Bluff checks. Suspicious: You discovered at an early age that someone you trusted, perhaps an older sibling or a parent, had lied to you, and lied often, about something you had taken for granted, leaving you quick to question the claims of others. You gain a +1 trait bonus on Sense Motive checks, and Sense Motive is always a class skill for you. Class Features:
Weapon and Armor Proficiency: A slayer is proficient with all simple and martial weapons and with light armor, medium armor, and shields (except tower shields). Favored Target (Ex): At 1st level, a slayer can study an
Track (Ex): A slayer adds half his level (minimum 1) to
Slayer Talent LVL 2
Sneak Attack: At 3rd level, if an slayer catches an
Slayer Talent LVL 4
Slayer Talent LVL 6
Slayer Talent Lvl 8
Feats:
Bonus Human: Iron Will You are more resistant to mental effects. Benefit: You get a +2 bonus on all Will saving throws. Level 1: Step Up (Combat) You can close the distance when a foe tries to move away. Prerequisite: Base attack bonus +1. Benefit: Whenever an adjacent foe attempts to take a 5-foot step away from you, you may also make a 5-foot step as an immediate action so long as you end up adjacent to the foe that triggered this ability. If you take this step, you cannot take a 5-foot step during your next turn. If you take an action to move during your next turn, subtract 5 feet from your total movement. 3rd Power Attack (Combat) You can make exceptionally deadly melee attacks by sacrificing accuracy for strength. Prerequisites: Str 13, base attack bonus +1. Benefit: You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon. When your base attack bonus reaches +4, and every 4 points thereafter, the penalty increases by –1 and the bonus to damage increases by +2. You must choose to use this feat before making an attack roll, and its effects last until your next turn. The bonus damage does not apply to touch attacks or effects that do not deal hit point damage. 5th Weapon Focus:Rapier (Combat) Prerequisites: base attack bonus +1. Benefit: You gain a +1 bonus on all attack rolls you make using the selected weapon. 7th Shield Focus (Combat) You are skilled at deflecting blows with your shield. Prerequisites: Shield Proficiency, base attack bonus +1. Benefit: Increase the AC bonus granted by any shield you are using by 1. 8th (Combat Trick) Improved Critical (Rapier) Crit range doubled to 15-20 for Rapiers Appearance and Personality:
Nalun is a tall slender brown haired human. He typically wears crimson and white colored garb embroidered with gold braid. He wouldn't be considered handsome by most members of his race but he does not care much. He has a deep respect for the law, especially the idea of the Law holding back chaos and anarchy. Nalun is rarely caught without a smile, so while he may have a penchant for legalism he understands that the law has its faults and doesn't take himself too seriously. Background:
Nalun is a Chelxian born in Korvosa. Nalun was born to common parents but his propensity for violence, especially once his father was falsely accused of a crime, led him to join the Korvosan Guard. However, his run in with some overzealous Hellknights cost him a commision he could ill afford to lose so could not continue his training. Nalun felt a call to venture north into Varisia collecting bounties on the truly evil or criminally insane. He returned forthwith upon hearing of his sometime lover Trina Sabor being accused of killing the King! |