Full Name |
Yorn (NOT PFS LEGAL) |
Race |
Half-orc |
Classes/Levels |
Rogue 4 HP: 35/35 AC: 17, F:3 R:5 W:1 CMD: 19 Perc:+6 Init:3 |
Gender |
M |
Size |
M |
Age |
17 |
Special Abilities |
Darkvision, Intimidating, Ferocity, Sneak Attack |
Alignment |
NG |
Deity |
None. |
Location |
Kassen |
Languages |
Common, Orc |
Occupation |
Gold: 1930 |
Strength |
18 |
Dexterity |
16 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
10 |
About Yorn
Yorn
Half-Orc Rogue
Str: 18
Dex: 16
Con: 14
Int: 10
Wis: 10
Cha: 10
Max HP: 35
AC: 18 (3dex, 4 armor, 1 dodge)
FlatFoot AC: 14
Touch AC: 14
CMB: 7
CMD: 19
Fort: +3
Ref: +5
Will: +1
Melee:
MW Greataxe (2H)(slashing):
-Attack: +8 (+7PA)
-Damage: 1d12+6 (+9PA) (x3 crit)
Ranged:
Shortbow (piercing):
-Attack: +6
-Damage: 1d6 (x3 crit)
Equipment:
Belt Dex: +2 Dexterity
Cat Burglar's boots: +2 competence bonus on Acrobatics, Climb, and Stealth checks. Once per day as an immediate action, the wearer of cat burglar's boots can reroll any one failed Acrobatics, Climb, or Stealth check, taking the result of that check in place of the first failed check
MW Thieves tools (hidden in boots) DC 22 perception to find them.
Traits:
Armor Expert: -1 penalty to armor
Brute: +1 Intimidate and it is a class skill
Feats:
Power Attack: -1 ATT for +3 DAM (greataxe)
Dodge: +1AC
Evasion: No damage when would take 1/2 on reflex saves.
Trapfinding: Add 1/2 level to perception and disable device for traps.
Trapsense: +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps.
Rogue Talent: Offensive Defense: When a rogue with this talent hits a creature with a melee attack that deals sneak attack damage, the rogue gains a +1 dodge bonus to AC for each sneak attack die rolled for one round.
Skills:
Acrobatics: +10
Climb: +10
Disable Device: +9
Escape Artist: +3
Fly: +1
Intimidate: +8 (Brute and half-orc bonuses)
Knowledge Local: +4
Perception: +6
Ride: +1
Sleight of Hand: +8
Stealth: +10
Swim: +5
About Yorn
As a six and a half foot half-orc, Yorn sticks out. Usually this is a bad thing as a rogue but Yorn makes it work. Stealthy when he needs to be, strong as an ox when that fails, Yorn prefers subtle but is just as happy with plowing ahead if need be. Most of the time, Yorn seems to forget that he's a half-orc and it is easy for those who know him to forget his lineage as well. However, when Yorn loses his temper, his ancestry becomes clear...and usually really loud.