Lia Tani |
Lia moves into the room, Flutter quickly coming after her, as well, shielding his mistress.
Having lost line of sight to the shrine outside, she manges to focus on the problem at hand, and starts summoning for REAL this time.
Move action in, start full-round to summon
1d3 ⇒ 3 bats would heed the call if not interrupted.
DMD |
Beneath Sandpoint - The Catacombs
The heroes step into the room committing to the cause of bringing this villain to an end when the two interior doors swing open revealing two more demonic creatures!
Ro & Karmid may take their held actions. Drasven, you have no line of sight on these foes!
Round 2 - Ro & Karmid - off of delay - GO!
Villains,
Gaven, Shara, & Windsight
Rojava Brishen |
Just want to be sure Ro has a held action here. She made the attack on the illusion, so does it take that into account?
Karmid Groundbreaker |
"Finally! Something I can kill!"
Karmid easily takes a 5 foot step and swings for the nearest creature's face!
Earthbreaker(2-Handed): 1d20 + 6 - 1 ⇒ (5) + 6 - 1 = 10
Damage: 2d6 + 4 - 1 ⇒ (2, 3) + 4 - 1 = 8
DMD |
Just want to be sure Ro has a held action here. She made the attack on the illusion, so does it take that into account?
Crap, forgot about that, she does not you are right...
DMD |
Beneath Sandpoint - The Catacombs
Karmid's swing misses the creature and smacks into the wall creating a small crack.
The enemies strike!
Sin spawn HP = 38/38 vs. Karmid - Ranseur 1d20 + 3 ⇒ (1) + 3 = 4 - Damage 2d4 + 1 ⇒ (3, 4) + 1 = 8 .
E - cast SMI.
Perception DC 20 - Ro. 1d20 + 4 ⇒ (16) + 4 = 20
Perception DC 22 - Karmid. 1d20 + 7 ⇒ (8) + 7 = 15
Perception DC 22 - Lia. 1d20 + 2 ⇒ (13) + 2 = 15
The beasts with the wicked looking Ranseur's miss their intended targets.
Gaven charges in and surveying the scene heads to the side where Lia is so that she does not stand alone against the horrific creature.
Gaven attack 1d20 + 6 ⇒ (14) + 6 = 20 - Damage 2d6 + 4 ⇒ (4, 5) + 4 = 13. His aim is once more true and he lets blood from the creature. The smoky substance leaks out of it as it hisses at Gaven.
Shara moves up cautiously next to Gwydd and Drasven but holds as she can see nothing. Windsight moves forward and shifts to the edge of the doorway, leaving room for Drasven and Gwydd to move forward if they so wish, he scans the room for the moment.
Initiative Round 3 -
Ro, Karmid, Lia, Drasven, Gwydd - GO!
BBEG, Sinspawn,
Windsight, Gaven, Shara
Karmid Groundbreaker |
"Ugly Motherf-"
Earthbreaker(2-Handed): 1d20 + 6 - 1 ⇒ (7) + 6 - 1 = 12
Damage: 2d6 + 4 - 1 ⇒ (6, 3) + 4 - 1 = 12
Rojava Brishen |
With Gaven now inserted between the demon and herself and Lia, and taking care of things quite handily she thinks, Ro backs away. She wants to follow the voice while making it look coincidental.
She moves back and across the room, stopping about as close to where the voice is located as she can guess.
"Need a hand Karmid?"
Rojava aims and sends her arrow at Karmid's demon, but mostly concentrates on listening for the voice and pinpointing it.
Attack: 1d20 + 5 + 2 + 1 ⇒ (4) + 5 + 2 + 1 = 12
Damage: 1d20 + 1 + 2 + 1 ⇒ (5) + 1 + 2 + 1 = 9
Perception: 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
Maintaining Luck (free), Move to other side of pool close as possible to voice (move), attack Karmid's demon (standard)
Lia Tani |
"Fly, you fools! And attack that which is not there!", Lia shouts towards the bats as they appear in the room.
Omitted movement for now...is the one at the entrance still active? That is, am I flanked currently? In that case I would withdraw into the room, past Gaven. If not, I'd 5-foot step away from the sinspawn and ready to attack whatever my bats attack with my light crossbow. Bats can't fail their hover check so I did not bother rolling.
They quickly use their echolocation to pinpoint any creature hiding from sight and descend on it.Being diminutive, they have to enter the square...that means they provoke from what is there, hope there's no combat reflexes - AC 16, 2 hp each - it also means they pinpoint the location for Ro(or others)
Bat 1 Bite: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18 Nonlethal: 1 = 1 20% Miss Chance: 1d100 ⇒ 97
Bat 2 Bite: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13 Nonlethal: 1 = 1 20% Miss Chance: 1d100 ⇒ 34
Bat 3 Bite: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27 Nonlethal: 1 = 1 20% Miss Chance: 1d100 ⇒ 88
Bat 3 Crit?: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19 Nonlethal: 1 = 1
Lia Crossbow: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23 Piercing: 1d8 + 1 ⇒ (5) + 1 = 6 20% Miss Chance: 1d100 ⇒ 74
Karmid Groundbreaker |
Karmid, did you add Gwyd's inspire courage bonus?
No. Is he still performing?
Rojava Brishen |
I believe he should be. We did not break from combat and he was last round. Gwydd, what's the word?
Gwyddym Soarsong |
Oh, he's definitely still performing. For another 5 rounds, at least..
Gwydd will chance a quick move forward, staying behind Karmid, laying his hand on his back. In his song, words of courage and Shelyn's luck flow.
Moving up to Karmid (I think I can get there safely, if not, please let me know). Making him Lucky. For the next round, any D20 roll should roll twice and take the better.
HP: 14/15. Bit of Luck 3/4. 1st level 2/3. BP 4/9. IC active.
DMD |
Beneath Sandpoint - The Catacombs
Karmid and Ro are unable to pierce even with Gwydd's bonus the hide of the foul creature.
Meanwhile Lia's summoned friends are able to locate the foe, giving Ro the opportunity to make it into a pin cushion shortly!
The fluttering is all the help Lia needs as her bolt strikes true though one of her bats is swatted into the wall with a soft crunch. She appears and smacks away the bolt as if she would a gnat. She then calls out to Lamashtu, "Mother, freeze the life blood of the barbarian!"
Karmid, make a Will save DC 14 or be held immobile! You are subtracting out a bonus for the 2 point drop in strength on attacks correct? :-)
AoO - 1d20 + 10 ⇒ (9) + 10 = 19 - Damage 1d3 - 1 ⇒ (3) - 1 = 2.
Summoned Creature - Fire Beetle Smite Good vs. Lia - 1d20 + 3 ⇒ (7) + 3 = 10 - Damage 1d4 + 2 ⇒ (1) + 2 = 3.
Sin spwan HP = 14/38 vs. Gaven - Bite 1d20 + 3 ⇒ (9) + 3 = 12- Miss.
Bite #1 1d20 + 3 ⇒ (4) + 3 = 7 - Miss
Bite #2 1d20 + 3 ⇒ (19) + 3 = 22 - Damage 1d4 + 1 ⇒ (2) + 1 = 3
Sin spawn HP = 38/38 vs. Karmid - Ranseur 1d20 + 3 ⇒ (11) + 3 = 14- Damage 2d4 + 1 ⇒ (3, 4) + 1 = 8.
In front of Lia appears from thin air a fire beetle, it strikes at her but she manages to numbly dodge it's pincers.
Gaven's foe drops the Ranseur and instead attempts to attack him with its bite and sharp claws! Only one claw manages to get by scratching the Paladin on the neck.
The creature that Karmid fights meanwhile continues to do more dancing than fighting, a lot of fancy weapon play with not results from either side.
Gaven stands tall and presses his attack. 1d20 + 6 ⇒ (10) + 6 = 16 - Damage 2d6 + 4 ⇒ (2, 5) + 4 = 11. He continues to punish the foes that attempt to stand before him though this one has yet to fall to the Paladin's skilled blade.
Windsight loosens arrows at the Quasit exclaiming, "Focus on her Shara!"
Deadly Aim
Attack #1: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14
Damage #1: 1d6 + 2 + 1 + 1 ⇒ (2) + 2 + 1 + 1 = 6
Attack #2: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8
Damage #2: 1d6 + 2 + 1 + 1 ⇒ (4) + 2 + 1 + 1 = 8
Windsight's first missile misses ad the second one never fires as his string breaks, "Ah f@@%!" He exclaims.
Shara fires missiles of pure force at the Quasit.
Magic Missile 1d4 + 1 ⇒ (1) + 1 = 2 The Quasit eats the force missile and glares at the fire haired woman.
Round 4 – The GodTouched - GO!
The Villains
Gaven, Windsight & Shara
Rojava Brishen |
Rojava understands Lia's line of thinking and follows the bats with her eyes as they rush by overhead. She turns, aims, and when the demon makes itself seen by swatting the bat, she looses her arrow.
Attack: 1d20 + 5 + 2 + 1 ⇒ (15) + 5 + 2 + 1 = 23
Damage: 1d6 + 1 + 2 + 1 + 1 ⇒ (2) + 1 + 2 + 1 + 1 = 7
Karmid Groundbreaker |
Karmid, make a Will save DC 14 or be held immobile! You are subtracting out a bonus for the 2 point drop in strength on attacks correct? :-)
Yes I have. However, I've been rolling bad enough so far that it does not matter so far if I had not!
Will: 1d20 + 2 ⇒ (16) + 2 = 18
Feeling his limbs begin to stiffen, Karmid shouts out in a Shoanti technique he'd onced learned of to break evil magic...
"ARRRHHHOOOOOOHAA!"
...then spins and swings again at the monstrosity dancing in from of him!
Earthbreaker(2-Handed) -2 Str + Inspiration: 1d20 + 6 - 1 + 1 ⇒ (13) + 6 - 1 + 1 = 19
Damage: 2d6 + 4 - 1 + 1 ⇒ (2, 2) + 4 - 1 + 1 = 8
Drasven Hammers |
Drasven steps forward and lets loose with his bolt!
Shoot imp 1d20 + 4 ⇒ (2) + 4 = 61d8 ⇒ 8
Finally a target that I can hit!
He curses violently as his bolt once again flies wide!!!
He gets the urge to pull out his axe as well......
Lia Tani |
Lia steps away from the Fire-Beetle, casually ignoring it while reloading her crossbow and firing another bolt at her previous target.
Crossbow: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20 1d8 + 1 ⇒ (6) + 1 = 7
The bats attempt to continue their assault, as well, not having other orders, but having lost the element of surprise, they find it a lot harder to make their attacks connect.
Bite: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13 Nonlethal: 1 = 1
Bite: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8 Nonlethal: 1 = 1
I did step away from the lower sinspawn last round, so I attempted to fix my map position(which I failed to update since there was no reply to the inquiry before the round summary). I should have been near the middle, and thus would probably end up stepping back towards Karmid, this round.
Flutter, Figment Sage Butterfly |
"You, Mister Beetle, are not real! Not properly real!", Flutter dives in, taking the position Lia just vacated, attempting to distract the Fire Beetle in front of him.
Total Defense, AC 21(2 Dex, 4 size, 1 natural, 4 Total Def), 4 HP - I should probably fill out Flutters statline when I get the chance.
Gwyddym Soarsong |
Karmid, remember that you get to roll your d20s twice this round. :) Maybe draw a crit out....
Gwyd continues singing!
HP: 14/15. Bit of Luck 3/4. 1st level 2/3. BP 3/9. IC active.
Karmid Groundbreaker |
I forgot!
Earthbreaker(2-Handed): 1d20 + 6 - 1 + 1 ⇒ (12) + 6 - 1 + 1 = 18
Oh Well...thanks for reminding me! =)
DMD |
Beneath Sandpoint - The Catacombs
Round 4
Gwydd's voice carries above the din of the battle in this underground lair inspiring his allies.
Ro and Lia concentrate their fire on the tint extraplanar evil. Both ladies strike the creature and both seems to ignored as the bats are ignored.
Drasven also fires at the creature but his bolt is wide of the tiny mark.
Karmid's battle cry allows him to fight off the effects of the paralysis that creeps into his limbs. Perhaps the cry is just what he needed as his next strike with the earthbreaker is a solid hit! Still his foe fights on.
-Summoned Creature - Fire Beetle Smite Good vs. Flutter - 1d20 + 2 ⇒ (9) + 2 = 11 - Damage 1d4 ⇒ 1
-Sin spwan HP = 3/38 vs. Gaven - Bite 1d20 + 3 ⇒ (1) + 3 = 4 - Damage.
Claw #1 1d20 + 3 ⇒ (7) + 3 = 10 - Damage 1d4 + 1 ⇒ (1) + 1 = 2. .
Claw #2 1d20 + 3 ⇒ (13) + 3 = 16 - Damage 1d4 + 1 ⇒ (1) + 1 = 2.
-Sin spawn HP = 30/38 vs. Karmid - Ranseur 1d20 + 3 ⇒ (5) + 3 = 8 - Damage 2d4 + 1 ⇒ (2, 2) + 1 = 5.
The creature cackels with glee as the bolts barely register, she ignores the bats as no more than a minor nuisance and trains her gaze upon Gaven.
Will save 1d20 + 5 ⇒ (13) + 5 = 18.
Sarenrae continues to bless the Paladin as he resists whatever sinister powers she attempted to wield against him.
Both Karmid and Gaven's foes are unable to strike past the defenses of the two young lion hearted warriors.
Flutters' gambit pays off, the beetle focuses its energies on the figment and misses entirely.
Gaven simply cannot fell his foe even after repeated strikes! Greatsword attack 1d20 + 6 ⇒ (17) + 6 = 23 - Damage 2d6 + 4 ⇒ (1, 6) + 4 = 11.
Windsight draws his blade and dashes across the room and around Ro to strike at the tiny outsider. Unarmed Strike 1d20 + 4 ⇒ (19) + 4 = 23 - Damage 1d6 + 2 ⇒ (2) + 2 = 4. His fist connects solidly with the creature but she appears completely unfazed.
"Foolish mortals..."
A face full of Magic Missiles from Shara cuts off the retort of the creature. MM 1d4 + 1 ⇒ (4) + 1 = 5
Round 5 - The GodTouched - GO!
The Villains
Gaven, Windsight & Shara
Rojava Brishen |
The demon's ability to soak up punishment is frustrating. But Rojava takes some comfort in the ineffectiveness in turn of the demon's spells. At the rate she's throwing them out she will have to exhaust them sooner or later.
Advantage us! I hope...
Since she lacks any clever ideas for hurting the demon aside from just beating on it more and harder, Ro decides to try to free up some better beat down experts. She takes aim at the monster Gavin has been cutting on and lets her arrow fly.
The way Gavin has been hacking at that one it has to fall soon. Seems like it already should have, unless this is another magical trick of some sort.
Ro watches her arrow very carefully to see if everything looks like it should when it strikes.
Attack: 1d20 + 5 + 2 + 1 ⇒ (18) + 5 + 2 + 1 = 26
Damage: 1d6 + 1 + 2 + 1 + 1 ⇒ (2) + 1 + 2 + 1 + 1 = 7
Perception: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Karmid Groundbreaker |
Karmid points Angela at the creature in front of him.
"Time to end this!"
He then swings the big hammer, powering from his hips and making a complete spin!
Earthbreaker(2-Handed): 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16
Lia Tani |
"Holy Water?", Lia steps up to Karmid, pointing at the creature that seemed to shrug off the other blows all too easily, casually reloading her crossbow while talking.
Karmid, if you do a standard to attack, you still have a move left to give me a flask...I don't want to "steal" from you again, so I'm asking friendly - not sure if we are allowed to, since I would have to move before you, but maybe GM is kind enough to allow me to move up and ready an action to throw the flask of holy water if I am given one. Then you could do your turn normally AND give me a flask (or, reflavored, shout at me to just take it FFS, you don't have time for me asking this time) :)
Karmid Groundbreaker |
If the GM allows: Once he recovers from his swing, Karmid digs out a flask and holds it out to Lia.
Lia Tani |
IF it's allowed, I'll simply include the roll here for easier resolving. If not, disregard this post.
In a fluid motion, Lia takes and throws the flask at the creature.
Ranged Touch: 1d20 + 3 ⇒ (12) + 3 = 15 It burnnssss(undead and evil outsiders): 2d4 ⇒ (2, 2) = 4
DMD |
Beneath Sandpoint - The Catacombs
Round 5
Ro fires another shot and tags the Outsider. Once more the shot is mostly ineffective but every little nick brings her closer to falling...
Karmid spinning strike catches the creatures defense off guard. He staggers it but the tough son a b+!@% is still standing!
Lia picks Karmid's pocket as the Ranger is too busy keeping up defense to hand anything off with his Earthbreaker requiring two hands for him to wield. The flask is thrown and breaks, burning the creature. It's flesh hisses and it wails in bloodcurdling anguish but yet does not fall.
Round 5 -
Drasven & Gwydd - GO!
The Villains
Gaven, Windsight & Shara
ERYLIUM - HP = 24/38
Fire Beetle - Unharmed.
SinSpawn vs. Gaven 3/38
SinSpawn vs. Karmid 10/38
Drasven Hammers |
The cramp quarters makes it too difficult for Drasven to attempt a shot. Seeing Gavin hardpressed, Drasven bellows out!
"Come Holy Warrior! Let not the evil one before you stay your blade! Strike it down with Abbadar's blessings and suffer not its presence anymore!"
Using the following blessing on Gavin. +2 attack rolls
Inspiring Word (minor):
At 1st level, you can speak a few words to a creature within 30 feet that fill them with inspiration. You can grant that creature a +2 morale bonus on attack rolls, ability checks, skill checks, or saving throws (your choice). This effect lasts for 1 minute.
Then bringing his crossbow down, he works the crossbow swiftly to reload it........slipping yet another bolt down its groove.
Gwyddym Soarsong |
Gwyd continues singing, working another melody of luck into the song as he brushes his fingers over Karmid's back.
HP: 14/15. Bit of Luck 2/4. 1st level 2/3. BP 2/9. IC active.
Lucky once again Karmid. Roll twice on all d20s and take the better result!
Karmid Groundbreaker |
Lucky once again Karmid. Roll twice on all d20s and take the better result!
Tee-Hee!
Feeling the rush of Gwydd's luck powers again, Karmid smiles broadly!
"Yeah man! Now we're talkin'! Gozreh preserve my aim!"
Karmid begins spinning and winding up Angela in both hands, muscles clenched for a final blow...
DMD |
Beneath Sandpoint - The Catacombs
Round 5
ERYLIUM - HP = 19/38 - Cause Fear 30'.
Fire Beetle - Unharmed - Attacks Gaven Bite 1d20 + 1 + 2 ⇒ (6) + 1 + 2 = 9 - Damage 1d4 ⇒ 1
SinSpawn vs. Gaven -10/38 - Bite 1d20 + 3 ⇒ (3) + 3 = 6 - Damage 1d4 + 3 ⇒ (1) + 3 = 4.
Claw #1 1d20 + 3 ⇒ (16) + 3 = 19 - Damage 1d4 + 1 ⇒ (1) + 1 = 2.
Claw #2 1d20 + 3 ⇒ (7) + 3 = 10 - Damage 1d4 + 1 ⇒ (1) + 1 = 2.
SinSpawn vs. Karmid 10/38 - Ranseur 1d20 + 3 ⇒ (14) + 3 = 17 - Damage 2d4 + 1 ⇒ (3, 2) + 1 = 6.
The GodTouched feel a frightful presence emanate from the Quasit enough to turn their bowels out. Will save vs. Fear DC 12 ALL PC's are caught in the radius.
I'll roll for Lia as she's sick - Will save 1d20 + 4 ⇒ (10) + 4 = 14 - Success!
Windsight - Will save 1d20 + 4 ⇒ (8) + 4 = 12 - Success!
The foes attacking Gaven simply cannot overcome his armor.
Karmid's foe though does land a blow with the wicked Ranseur Karmid, take 6 damage.
Gaven strikes again with the blessings of Drasven. Greatsword attack 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25 - Damage 2d6 + 4 ⇒ (5, 4) + 4 = 13.
The Paladin's blade lays low the demonic foe!
He then lays his hands upon himself healing some of the wounds he has taken. Lay on Hands 1d6 ⇒ 6
Windsight continues to threaten the tiny terror. Unarmed Strike 1d20 + 4 ⇒ (15) + 4 = 19 - Damage 1d6 + 2 ⇒ (5) + 2 = 7.
His trike connects buty it is the magic that truly harms the creature.
Yet again Shara releases her Magic Missile upon the Quasit. MM 1d4 + 1 ⇒ (4) + 1 = 5
Round 6 - The GodTouched - GO!
The Villains
Gaven, Windsight & Shara
DMD |
Sandpoint - Edgar Gidolb & Jiliana Dalca
The town is of course abuzz with the latest horror. As if the Goblins attacking Sandpoint were not bad enough, now it is revealed that the LONJIKU KAIJITSU was murdered by his own son with the aid of Goblins no less!
Ameiko, everyone's favorite bartendress is now the sole heir of the fortunes of the KAIJITSU clan.
Edgar returned to Sandpoint looking to see the dedication of the Cathedral it never occurred to him that he would be swept into service by Sheriff HEMLOCK to reinforce the Garrison in the wake of the disaster. With the Sheriff gone, having to answer to VACHEDI grates on Edgar's nerves but what can one do? The chain of command must be obeyed.
Jiliana has been keeping a low profile since her arrival, not fast to make friends despite her natural charm as her curse forces her to feel she must keep all people at arms length.
Still since the attack on the Cathedral when Edgar and Jiliana found themselves back to back against a few Goblins they learned a few things, one that they could trust each other and two that the GodTouched who have caused such a stir are not the only ones touched by the Gods.
Having been outed to each other, the rest of Sandpoint having been too busy to pay attention to their own individual trials, the two would be heroes must decide if they will announce themselves and their abilities to those who have already made a name for themselves in a few short days..,
Start wherever you like and go ahead an RP!
Rojava Brishen |
Ro feels a moment of rising panic, but tamps it down. She holds her position and looses another arrow at the flying demon
WILL: 1d20 + 3 ⇒ (11) + 3 = 14
Attack: 1d20 + 5 + 2 + 1 ⇒ (11) + 5 + 2 + 1 = 19
Damage: 1d6 + 1 + 2 + 1 + 1 ⇒ (4) + 1 + 2 + 1 + 1 = 9
Karmid Groundbreaker |
Will: 1d20 + 2 ⇒ (6) + 2 = 8
-or-
Will: 1d20 + 2 ⇒ (13) + 2 = 15
Shrugging off the fear effect easily Karmid swings Angela again!
Earthbreaker(2-Handed): 1d20 + 6 - 1 ⇒ (8) + 6 - 1 = 13
-or
Earthbreaker(2-Handed): 1d20 + 6 - 1 ⇒ (20) + 6 - 1 = 25
Damage: 2d6 + 4 - 1 ⇒ (3, 1) + 4 - 1 = 7
Confirm Crit?
Earthbreaker(2-Handed): 1d20 + 6 - 1 ⇒ (19) + 6 - 1 = 24
Damage: 4d6 + 8 - 2 ⇒ (3, 4, 5, 3) + 8 - 2 = 21
Crit Total Damage = 28! Angela RULES!!
Gwyddym Soarsong |
Looks like luck was really on Karmid's side this time around. That was sick. Also, whew on that roll......
Will Save: 1d20 + 4 ⇒ (9) + 4 = 13
Gwydd shakes his head, not stopping his song! Weaving in his song are words of healing and growth. His verse continues and he brushes Karmid's back.
CLW: 1d8 + 2 ⇒ (8) + 2 = 10
HP: 14/15. Casting CLW on Karmid. Bit of Luck 2/4. 1st level 1/3. BP 1/9. IC active.
Jiliana Dalca |
When Jili hears about Lonjiku, she seeks out Edward at the garrison. She draws him away to speak privately, " We need to talk about what we're going to do. Something tells me that the goblins were only the beginning of the troubles. We could let the other Gods Touched about us, and see if the want to work together. If they aren't interested, I want to help anyway. Goblins can't be allowed to run rampant. What do you think about helping no matter what?" She pushes her red hair out of her face, and looks around to make sure there's still no one nearby.
Drasven Hammers |
Waiting to see results of Karmid's strike before shooting or using another blessing.
Edgar Gidolb |
Edgar is on watch, and asks to have someone cover him a moment. After all, he could surely not be treated too harshly as he'd be in earshot and it wasn't even his job to be helping at this juncture. "Well, I have an obligation to help. I'm a soldier in defense of our lands." He held back the glee just below the surface at the potential of finally feeling useful. "I think that there is certainly strength in numbers, any army will tell you as much, and we would be stronger with more in our number and they would be stronger for our addition. I know I am simply a sword-arm, but you have skills and abilities vastly beyond mine." After all, even in a land where magic is commonplace, it should never cease to fill its witnesses with a sense of wonder.
Jiliana Dalca |
"It's settled then. We meet with the GodTouched when they return, and see if they want our help. I just hope they don't decide I'm possessed the first time a fight happens." she nods to Edgar. "I'll let you get back to watch, and see you soon." she salutes him and heads out to her job for the day helping one of the townsfolk with their garden.
DMD |
Beneath Sandpoint - The Catacombs
Round 6
Karmid's strike crushes the skull of the final foe keeping the GodTouched and their allies from the Quasit!
Ro's shot is trur and this time, it causes more than minor damage.
"No", the tiny voice squeaks.
Fire Beetle Unharmed
Round 6
Drasven & Lia - GO!
The Villain & her Summoned Creature
Gaven, Windsight & Shara
DMD |
Sandpoint - Edgar Gidolb & Jiliana Dalca
Both Edgar and Jiliana return to their mundane duties knowing that just around the corner, their destinies await!
Soon very soon!
Drasven Hammers |
Drasven takes a shot at the Imp seeing that Karmid has already dealt with creature.
Shot 1d20 + 4 ⇒ (19) + 4 = 231d8 ⇒ 1
Shot confirmed? Shot 1d20 + 4 ⇒ (14) + 4 = 181d8 ⇒ 6
And then calmly reloads as he congratulates Karmid.
"Nice hit there. Now for one little pest......"
Lia Tani |
Lia jumps into the pool, staying clear of the spiked mid-section, and wading to get a clear line of sight at the Quasit, past Ro:"Look here! Pretty!"
A cascade of colors streams forth from her outstreched arms, washing over the small creature.
Move action to get in position(I assume difficult terrain?), Standard for Color Spray, spend one point to up DC - DC 15 Will Save negates. Crap-shot and certainly too many HD to fall unconscious, but stun would also help...
CLC if relevant: 1d20 + 2 ⇒ (14) + 2 = 16
DMD |
Beneath Sandpoint - The Catacombs
Round 6
The shot hits the creature but once again the bolt snaps on her hardened skin.
Lia's spell flashes cascading light at the creature.
HP = 10/38
Once the dazzle wears off the GodTouched can see, the Quasit is vulnerable as she appears unable to move!
Gaven lays his hands upon himself to heal his own grievous wounds.
Windsight throws another punch at the now stunned foe Unarmed Strike 1d20 + 4 ⇒ (15) + 4 = 19 - Damage 1d6 + 2 ⇒ (1) + 2 = 3 but once more, her skin shrugs off his soft flesh.
While Shara release yet another spell! MM 1d4 + 1 ⇒ (4) + 1 = 5
Without guidance, the creature she summoned remains immobile watching for threats to come at it, none do.
Round 7
GodTouched GO!
Foe - Stunned 1 Round.
Allies Go!
Rojava Brishen |
When Rojava sees that Lia's magic has stunned the demon, she drops her bow and draws the longsword she had appropriated earlier. Stepping forward she cries out and cleaves two-handed at the demon with all the strength she has in her.
Attack: 1d20 + 2 + 2 + 1 ⇒ (19) + 2 + 2 + 1 = 24
Damage: 1d8 + 1 + 2 + 1 ⇒ (7) + 1 + 2 + 1 = 11
Crit?: 1d20 + 2 + 2 + 1 ⇒ (17) + 2 + 2 + 1 = 22
Crit Damage: 1d8 + 1 + 2 + 1 ⇒ (4) + 1 + 2 + 1 = 8
Free action drop bow, Move action draw longsword, 5' step, Stand action attack. I'm assuming the demon is prone? if so, -4 to AC
Drasven Hammers |
Drasven drops his bow as well and draws out his long handled axe as he too mimics Rojava to attempt to squish that little pest.
Attack Reach, please hit 1d20 + 5 ⇒ (9) + 5 = 141d12 + 4 ⇒ (4) + 4 = 8
Karmid Groundbreaker |
Karmid attempt to follow up on the tiny creature too!
Earthbreaker(2-Handed): 1d20 + 6 - 1 ⇒ (9) + 6 - 1 = 14
Damage: 2d6 + 4 - 1 ⇒ (2, 4) + 4 - 1 = 9
But gets Angela tangled with Drasven's axe!
DMD |
Beneath Sandpoint - The Catacombs
Round 7
Karmid and Drasven tangle upon each other in the rush to crush the timy creature.
Ro though draws the sword and it cuts through the Quasit giving a brief twinkling as it does so! It seems powerful enough to break through whatever defenses prevented the GodTouched from harming her.
With not eve a whimper the creature slides in half and vanishes in a puff her summoned creature along with her.
Combat Over!