DM-Camris' WRATH of the RIGHTEOUS Part 1: The Worldwound Gambit (table 2) (Inactive)

Game Master Camris

Current Tactical Map: TACTICAL OVERVIEW
Map of Kenabres: Link
Flex Time Thread: LINK

Loot Tracking: Link


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Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Don't forget your bonuses when you make your rolls!


Got you fixed Tess


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

That moment when you realize that you never actually bought a silver dagger for this character.


Ya... got to hate it when that happens. I can guess what will be on your shopping list when you get back to civilization.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Lol :) it happens!

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

To be clear, Bless does not add to damage, just attack rolls.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

For some reason I thought it was +1 Damage, *rather than* +1 attack. Whoops!


Surprise Rounds:
"If some but not all of the combatants are aware of their opponents, a surprise round happens before regular rounds begin. In initiative order (highest to lowest), combatants who started the battle aware of their opponents each take a standard or move action during the surprise round. You can also take free actions during the surprise round. If no one or everyone is surprised, no surprise round occurs."

Judgments are a swift action and so you cannot both judge and attack in the surprise round.


Female Sylph (Native: Outsider) Fighter 2/Sorcerer(Arcane) 1 Current HP 20/20

Just out of curiosity, the scales effect is instantaneous, so I'm assuming it's like holding a touch spell until I use it. Or does the arrow simply remain charged? If it remains charged can I effectively prepare all 3 in the morning and use them as needed or can only 1 be active at a time?

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Check the duration of the spell your scale casts. I believe they're just spell-like abilities.


Female Sylph (Native: Outsider) Fighter 2/Sorcerer(Arcane) 1 Current HP 20/20

The duration is instantaneous, kinda mentioned that in the post :P
It's from a book from before the official release of the pathfinder ruleset so I just want to be sure what I can do with it (cast and fire in the same round, as per the free attack that comes with casting a touch spell) or if it simply transforms the arrow and any attack must be made later.


The spell actually creates the arrow and grants a free attack. You either throw/fire the arrow or is fired/thrown to the ceiling/maximum height.
All the scales are CL 19th so its got a range of 290ft.


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

I call dibs on the MW warhammer, unless someone else would use it as primary weapon.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

So... What's up guys? I'm Taco and this is my first PbP. I hail from the great state of Alabama.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Hi Taco.

I'm Emily, from sunny north Texas. This is my second PbP, but my first "real" PbP- the other was strictly for first-time players.

I've only played tabletops for a little while (couple of years on and off) and I really enjoy them :)


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

My name is Rick and I live in Houston. I'm in a bunch of PbP's now, probably too many. I've only been doing Pathfinder for less than a year now but I've played RPGs in my past.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Well if we're using real names, I'm Elais.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

@taco: Nope. You're Taco now and forever.

@Rick: woo Texas! Something something state pride something something. I enjoy PbPs too much myself; I keep making new characters "just in case" :p


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

I've only been here two years and my wife hates it. :)

I spent most of my life in Florida.


Female Sylph (Native: Outsider) Fighter 2/Sorcerer(Arcane) 1 Current HP 20/20

I'm Matt and I'm a snowman from Winnipeg Canada XD


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Move north, Mr. Rick. Houston's too muggy. And dirty and stuff.

Woo Canada! Do you like hockey, Matt? I'm not trying to stereotype; it's just that I'm the only one of my friends who gives any craps about it and my little brother was always a big Jets fan :p


Female Sylph (Native: Outsider) Fighter 2/Sorcerer(Arcane) 1 Current HP 20/20

Well as a long time Manitoban I hate the Jets with a passion :P I love hockey but not so much the NHL, it's too watered down.


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

Go Lightning!

IIRC the Jets went to Phoenix some years back, but then Atlanta moved to Winnipeg and brought back the name. Yeah, Atlanta was never a great place for hockey.


Female Sylph (Native: Outsider) Fighter 2/Sorcerer(Arcane) 1 Current HP 20/20

Yeah, same weak name, same weak team XD lol


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

Jets is better than Thrashers... eeek.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Unfortunately for me, everyone seems to play better than the Stars :(

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

No professional sports here, however we have pretty great college football teams. It was a shame neither Alabama or Auburn won their bowl games this year :(.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Hey, for the record, Tess is trying to pass herself off as a wizard because she's seen witch burnings in Kenabres.

Here's a relevant passage from the WotR Player's Handbook:

WotR Player's Handbook wrote:
"Between the wardstone and the fortifications, Kenabres has been a relatively secure stronghold against the demons—but it has been less secure from corrupting forces within the walls. Starting with misplaced zeal in the First Crusade, there has been a tradition of witch hunting in Kenabres. The “witches” that have been burned at the stake in the intervening years were mostly just people who were different in faith or just physical appearance. Operating ostensibly under the aegis of the church of Iomedae, the witch hunters have often been a law unto themselves, taking whatever measures they deem necessary to keep Kenabres free of demonic corruption and possession. The prevalence of the witch hunters has waned somewhat in the years since the Fourth Crusade, but they remain at the ready to respond to any demonic threats that may arise—whether real or imagined."

So, I don't know if any of your characters know the difference between a wizard and a witch. Maybe you can make Knowledge (Arcana) or Spellcraft checks to know, but I think your character would have to suspect something or really want to know details about her casting methods to make that check.


Male Aasimar Ranger (Shapeshifter) 6/Champion 1;
Stats:
HP 21/63 | AC/T/FF: 18/13/15 | CMD 23 | F +7, R +8, W +3 (+2 vs. evil) | Init +3, Per +10 | Shifter's Blessing Left: 3/7 | MP: 3/5

Hi all, I'm Nick! Originally from upstate New York. Glad to be playing with y'all. :)

As a side note, Tess, I hope it's ok that Jokum is paying so much attention to you. A lot of his approach to a group is driven by the thought that he needs to protect people, and as the youngest member of the group I think Tess has sort of naturally become a focus for that (she's also impressive in her competence). As long as you don't mind, that will likely continue; I like it, and I could totally see a sort of Warder-Aes Sedai (if you've ever read the "Wheel if Time" series) dynamic develop.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Oh, I haven't noticed "too much" attention or anything. I'm always up for good character interaction, so fire away :p

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

You know... I was ready for Pollux to engage someone in fisticuffs when the AP first started. Lots of "devil worshipper" accusations thrown around in a derogatory way before people got to know him, which is understandable, but its still nice to see we're getting along pretty well. I think a large part of that is owed to how focused we've been on moving.


Male Aasimar Ranger (Shapeshifter) 6/Champion 1;
Stats:
HP 21/63 | AC/T/FF: 18/13/15 | CMD 23 | F +7, R +8, W +3 (+2 vs. evil) | Init +3, Per +10 | Shifter's Blessing Left: 3/7 | MP: 3/5

Yeah, it seems like the first order of business is to get everyone else out alive. :P

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

@GM Striker: What's up with Hargus? Did I improve his relationship with at least me?


Sorry no, hes rather upset with everyone right now. Things might improve the next day though.


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

The list thus far:

torn bedroll(-)
three candle stubs(-)
bent fishhook(-)
10 feet of badly frayed hemp rope(-)
copper brooch depicting a bat (Xavian)
masterwork backpack (Pollux)
10 days of trail rations (2 each)
flint and steel(-)
set of caltrops (Ce-Eshna)
two flasks of oil(-)
bundle of 12 arrows (4 each Ce-Eshna, Xavian and Jokum)
2 potions of cure light wounds (Tesseract)
potion of lesser restoration (Tesseract)
Master Work War-hammer (Karthak)


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

We used one of the potions of CLW to revive you, Karthak :)


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

I took that into account: 2 potions with the Huecuva's body and 1 left from the backpack you found, 1 used on me so that leaves us with 2 potions if I'm not mistaken.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Whooops! I only saw that there was one. Continue!


feel free to RP as much as you want for your night in the temple. Just let me know when your ready to move on.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

I don't want to keep everyone around if we're all ready to move on; the Riftwarden thing is really important to Tess and she hasn't had a chance to inquire yet. All the same, I don't want to slow anyone down, so we can keep going right after this. I'll be on all day tomorrow to speed it up- I've got the flu :(

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Not holding me up :p.


Male Aasimar Ranger (Shapeshifter) 6/Champion 1;
Stats:
HP 21/63 | AC/T/FF: 18/13/15 | CMD 23 | F +7, R +8, W +3 (+2 vs. evil) | Init +3, Per +10 | Shifter's Blessing Left: 3/7 | MP: 3/5

No worries on my end either. Though if this will be happening frequently, a thought: elsewhere on the boards I've seen groups set up separate "flex time" role playing threads for this kind of situation. Never played with one before, but is that something people might want? That way we get free role playing while the story moves forward.

Not particularly advocating for one; just something I've seen done elsewhere!

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

I like that idea.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Also Jokum, I'm basing the assumption off of the fact that everyone except maybe Xaivan and you has more or less given Pollux a hint that they're from Kenebras, though I (read: he) could be mistaken.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

I'm cool with flex time. I was trying to figure out how to suggest something like that last night but my brain feels like a zombie has been snacking.


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

Yes, Xaivan has not really been the talkative type as of yet so you wouldn't have a feel for him quite yet. While I do have a background set up for him I'm still trying to get a good feel for exactly how I want to play him out so its good that I'm been able to stay in the background for now.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

I have a Paladin that I'm still trying to figure out how to play, so I understand :)


Flex Time Thread Have it it my friends!


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Oh! Karthak, I don't know if you saw, but we had an empty potion vial left over from using a potion on you. Do you want to use it to grab some of the holy water from the basin? I mentioned it in one of my in-character posts; it's okay if you didn't notice


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

Yep, thanks for mentioning that. I was forgetting about it. I vial of holy water might come in on handy against undeads I guess.

NEW LIST:

torn bedroll(-)
three candle stubs(-)
bent fishhook(-)
10 feet of badly frayed hemp rope(-)
copper brooch depicting a bat (Xavian)
masterwork backpack (Pollux)
10 days of trail rations (2 each)
flint and steel(-)
set of caltrops (Ce-Eshna)
two flasks of oil(-)
bundle of 12 arrows (4 each Ce-Eshna, Xavian and Jokum)
2 potions of cure light wounds (Tesseract)
potion of lesser restoration (Tesseract)
Master Work War-hammer (Karthak)
1 vial of holy water (Karthak)

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