DM Brainiac's Ruins of Azlant: Pretty Women and Green Men (COMPLETE!) (Inactive)

Game Master Brainiac

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Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

Not much to consider selling (other then the above magic items)

We have Defoliant, Fireworks, and a Thunderstone as well as several personal mostly junk items.

There is a silver mirror that is worth 150, but we might want to hold onto that.

Anyone want to claim any of these items?

For purchases, I am thinking we should use party funds to get a wand of CLW. Anyone object?


Retired - Adventure Path Complete!

Level Up Summary!

+1 Barbarian Level

+9 HP

+4 Skill Ranks +1 (Favoured)
--1 Diplomacy
--1 Intimidate
--1 Swim
--1 Perception
--1 Climb

+1 BaB & Fort Saves!

New Feat: Steadfast Personality!

New Class Feature!

Invulnerability (Ex): At 2nd level, the invulnerable rager gains DR/— equal to half her barbarian level. This damage reduction is doubled against nonlethal damage. This ability replaces uncanny dodge, improved uncanny dodge, and damage reduction.

New Rage Power: Renewed Vitality!


Male Grippli Shaman 7 |59/59 | Fort +7, Ref +6, Will +10 | AC 19, T 14, FF 16, CMD 14 | Perc. +6 | Init +3

Bah! I've been working late and I keep forgetting to level up when I go home. I'll get to it soon (I hope, baby any day now).

Nothing special this level, just +1 level for Kip, either a rapier based or stretchy tongue feat, and level 2 spells.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

Congratulations!!

Appreciate sleep while you can. (Is this your first?)


Male Grippli Shaman 7 |59/59 | Fort +7, Ref +6, Will +10 | AC 19, T 14, FF 16, CMD 14 | Perc. +6 | Init +3

Yup, first one. We're super excited. My wife's already been losing a bunch of sleep lately, so I'm looking forward to being able to split that duty up a bit (I hope).

Also, you guys are on a roll in the gameplay thread. 38 new messages D:

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

The first one is a little easier with the sleep issue. Just tell your wife to sleep when the baby sleeps and it won't be quite as bad.

Hopefully she'll get to spend lots of time at home and not have to worry about work any time soon.

Yeah, the town role playing posts have been pretty fast and furious today. Now that Simon has essentially alienated himself from the rest of the town, I'm not sure what part I want him to play there anymore.

It's amazing how characters can take a life of their own sometimes.


Congrats, Kip! We have a 19-month-old girl right now, and we are expecting our second girl this July. :)

I try to move quickly through the personal RP scenes so those not involved don't have to sit around waiting for too long. By tonight or tomorrow morning, I'd like to wrap them up and move on to the next part of the adventure, unless there are any other scenes you'd like to play out.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

Sounds good to me. I do want to attempt a couple of additional purchases.

Since there have been no objections to any of my above posts, I'll assume everyone is okay with selling the current items and purchasing a wand of clw.

Victrix, would obtaining a wand of enlarge person be useful to your combat style? You're not an outsider (like tieflings) are you?


As an aasimar, Victrix is a native outsider, so enlarge person won't affect her.


Retired - Adventure Path Complete!

However, I DO have Alter Self as a racial ability.


Male Grippli Shaman 7 |59/59 | Fort +7, Ref +6, Will +10 | AC 19, T 14, FF 16, CMD 14 | Perc. +6 | Init +3

Awesome. I'm cool with wrapping things up at whatever pace. I've obviously been a little distracted lately, so please don't let me hold anything up, and I enjoy catching up reading about your various escapades.

As for loot, I'm ok with that. A wand of cure light will go far for extending our combat readiness and might free up a few spell slots for other things for me.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

From sale of Loot, everyone gains 211 gp.

That puts the party fund at 858.62.

@GM Do we have the ability to purchase a Wand of CLW?


Male Grippli Shaman 7 |59/59 | Fort +7, Ref +6, Will +10 | AC 19, T 14, FF 16, CMD 14 | Perc. +6 | Init +3

Oh man, I almost have enough saved up for a mithral skillet.


Yes, Father Eamon can craft wands for you.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |
DM Brainiac wrote:
Yes, Father Eamon can craft wands for you.

Excellent! Then consider the wand commissioned and the party fund is now 108.62

Kip, do you want the wand or would you rather I hold onto it?


Male Grippli Shaman 7 |59/59 | Fort +7, Ref +6, Will +10 | AC 19, T 14, FF 16, CMD 14 | Perc. +6 | Init +3

You're more effective in combat, so I should probably hold onto it. Not as big of a loss for me to spend my turn tapping someone (you or Victrix) with some extra life.


Retired - Adventure Path Complete!

Especially with the beating we took from those chokers and darkmantles...


Female Human Arcanist (occultist) 17 | hp 95/113 (0 thp) (0 n/l)| AC 20, tac 14, ff 18 | CMB 6; CMD 17 | F +10, R +10, W +11 | Init +2 | Per +15 | Arcane Reservoir (11/23); Consume Spells 7/8 | 1-Lvl 7/7, 2-Lvl 5/6, 3-Lvl-6/6, 4-Lvl 6/6, 5th 4/6, 6th 3/5, 7th 3/5, 8th 1/4; Active: false life; Prot v Evil

Yeah. the wand is a good buy.


Male Grippli Shaman 7 |59/59 | Fort +7, Ref +6, Will +10 | AC 19, T 14, FF 16, CMD 14 | Perc. +6 | Init +3

Kip picked up a rank each in Profession (cook) and Profession (gardener). Also... his tongue is amazing!


Waiting on posts from everybody but Simon.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

@GM Will you allow us to learn Aboleth at the next level up? Seems a bit obscure to actually be written down somewhere... (especially on an island in the middle of the ocean with no library)


You'd have to find something to teach you the language in order to learn it.


Female Human Arcanist (occultist) 17 | hp 95/113 (0 thp) (0 n/l)| AC 20, tac 14, ff 18 | CMB 6; CMD 17 | F +10, R +10, W +11 | Init +2 | Per +15 | Arcane Reservoir (11/23); Consume Spells 7/8 | 1-Lvl 7/7, 2-Lvl 5/6, 3-Lvl-6/6, 4-Lvl 6/6, 5th 4/6, 6th 3/5, 7th 3/5, 8th 1/4; Active: false life; Prot v Evil

Pretty sure aboleth isn't a separate language, thought they spoke aklo.

Actually I stand corrected, it is. I should have taken that instead of all I (thought aklo was the language they spoke).


You can switch them out if you'd like, Ema. Perhaps this encounter has awakened long-buried knowledge. ;)


Female Human Arcanist (occultist) 17 | hp 95/113 (0 thp) (0 n/l)| AC 20, tac 14, ff 18 | CMB 6; CMD 17 | F +10, R +10, W +11 | Init +2 | Per +15 | Arcane Reservoir (11/23); Consume Spells 7/8 | 1-Lvl 7/7, 2-Lvl 5/6, 3-Lvl-6/6, 4-Lvl 6/6, 5th 4/6, 6th 3/5, 7th 3/5, 8th 1/4; Active: false life; Prot v Evil

Alright, change it I did.


Talking like Yoda, you are. ;)


Note that the swarm hasn't gone away. It's just rolling all around the boulder, waiting for you to get down.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

Did the resupply ship with the things we ordered from the mainland ever arrive?


It will be here when you get back to the colony.


Waiting for actions from Ema and Kip.


Male Grippli Shaman 7 |59/59 | Fort +7, Ref +6, Will +10 | AC 19, T 14, FF 16, CMD 14 | Perc. +6 | Init +3

Hey guys, sorry about being absent lately. My first baby was born two nights ago, so things have been a bit hectic. Mom and baby are doing great and we just got home from the hospital. My posting might be a bit sporadic for a while, so please feel free to bot me to keep games going.


Congratulations!

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |
Victrix Bloodmane wrote:
Dual wielding isn't something Victrix is any good at.

It was a joke, but you hopefully realized that. :)

I did forget momentarily that Kip is Small and wouldn't be able to use the spear even if he wanted to...


Female Human Arcanist (occultist) 17 | hp 95/113 (0 thp) (0 n/l)| AC 20, tac 14, ff 18 | CMB 6; CMD 17 | F +10, R +10, W +11 | Init +2 | Per +15 | Arcane Reservoir (11/23); Consume Spells 7/8 | 1-Lvl 7/7, 2-Lvl 5/6, 3-Lvl-6/6, 4-Lvl 6/6, 5th 4/6, 6th 3/5, 7th 3/5, 8th 1/4; Active: false life; Prot v Evil

Oh he could, just at penalties.


Male Grippli Shaman 7 |59/59 | Fort +7, Ref +6, Will +10 | AC 19, T 14, FF 16, CMD 14 | Perc. +6 | Init +3

With a strength penalty, anything I can't finesse is pretty much useless. =P

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

Unless we run into a creature with magic DR


Waiting on Kip and Victrix.


Still need posts from Ema and/or Kip.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

Up to this point, I had been assuming the the Aboleth's involvement in Azlant was "common knowledge". Is that not correct?


In the days of the Azlanti Empire, the knowledge was not common at all. If the recording gem is to be believed, the Azlanti people only discovered the existence of aboleths only a short time before Earthfall. Perhaps more information will be forthcoming...

In modern times, aboleths are still not "common knowledge." It's a DC 17 Knowledge (dungeoneering) check just to know basic information about them. Everybody knows about Earthfall, but it would probably be at least a DC 15 Knowledge (history) check to know about the aboleths' connection to it.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

Thanks. I'll try to adjust Simon's previous understandings.

Scarab Sages

Male Half-Orc Investigator 17 | HP 146/190 | AC 23(35)(+2 vs Evil) T 14(17) FF 20(31) | Fort +15(20) Ref +18(19)(+5 vs. Traps) Will +16(Immune vs. Illusion) | CMB +18(25) CMD 31(41)| Init +3 Perc +25 (+2 Hidden, +10 Traps) | Effects: Mutagen, Barkskin, Heroism, Resinous Skin, Resist Energy (Electricity), PvE, Delay Poison, Transformation | Insp 13/13 |

So...

I may or may not have ever heard of Aboleths, but would have little knowledge of their impact on the world.

I know quite a bit about the Skum, but probably not that they were created by the Aboleths or were their slaves.

I'll try to do a better job about limiting what I bring into the game from outside.


No worries. It's hard to separate that sort of thing sometimes, especially when that sort of information is kind of core to the setting's history. :)


Azlanti Spellbook

3rd--clairaudience/clairvoyance, dispel magic, haste, heroism, lightning bolt, suggestion
2nd--false life, glitterdust, invisibility, scorching ray
1st--air bubble, identify, shield


Female Human Arcanist (occultist) 17 | hp 95/113 (0 thp) (0 n/l)| AC 20, tac 14, ff 18 | CMB 6; CMD 17 | F +10, R +10, W +11 | Init +2 | Per +15 | Arcane Reservoir (11/23); Consume Spells 7/8 | 1-Lvl 7/7, 2-Lvl 5/6, 3-Lvl-6/6, 4-Lvl 6/6, 5th 4/6, 6th 3/5, 7th 3/5, 8th 1/4; Active: false life; Prot v Evil

That is a beautiful spread of spells. Will I need to follow the usual rules of using a spell book written by another with all of the spellcraft checks and such or copy them over to avoid the hassle or will that particular rule be ignored.

Also, so I don't clutter gameplay with just a single die roll in a post...
Dungeoneering on aboleths: 1d20 + 10 ⇒ (10) + 10 = 20


You will have to follow those rules, but if you have enough downtime, it shouldn't be much of an issue.


Retired - Adventure Path Complete!

Would it be possible to break the symbol causing all the mirror images?


The symbol is inscribed on the door of the small tank. You can try to destroy the door, but it is made of magically reinforced material so it would be difficult to do so.

Dispel magic would remove the symbol. Alternately, covering or obscuring it would suppress its magic until it is revealed again.


Ema, I edited my previous post, not sure if you saw it. The aether elemental has blindsense, so it knows she's still in the same space.


Female Human Arcanist (occultist) 17 | hp 95/113 (0 thp) (0 n/l)| AC 20, tac 14, ff 18 | CMB 6; CMD 17 | F +10, R +10, W +11 | Init +2 | Per +15 | Arcane Reservoir (11/23); Consume Spells 7/8 | 1-Lvl 7/7, 2-Lvl 5/6, 3-Lvl-6/6, 4-Lvl 6/6, 5th 4/6, 6th 3/5, 7th 3/5, 8th 1/4; Active: false life; Prot v Evil

Lol, whoops, missed that edit. It was probably done while I was typing my post up. I'll edit mine accordingly.

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