
DM Bigrin |

I've heard great things from a few friends who have been playing (and playtesting) this AP, and so I decided to make it the next one I DMed. I've been running games on PbP for 3 years now, with my longest going over 18 months and my shortest still going over half a year. I like a fast-paced game, with regular updates, and a good deal of player-initiated RP and discussion - if I wanted to railroad a story along, I wouldn't need any players. I treat my players well, dish out decent rewards, and hopefully everyone has fun and enjoys a good game in their down time.
Player Expectations
Character Creation
Use the Player's Guide to help define your character, and remember that you will be starting in Magnimar as a fledgling Pathfinder, so incorporate that in your background, accordingly.
If it's Paizo, it's good (mostly). Custom and 3rd party will be vetoed.
Stats: 20 Point Buy, no stat higher than 18 or lower than 8 post-racial adjustments
Race: Any race (no custom races from the ARG, please)
Class: Any
Alignment: Non-evil
Hit Points: Max at 1st level, half die + 1 after that
Gold: Max
Traits: Up to 2; 1 campaign and 1 other
Background: Skirt-length (long enough to cover the important details, but short enough to keep me interested). A few paragraphs would suffice. Make sure to cover any driving events in your character's life, specific enemies (if any), and future goals. The more I have to hook into, the more likely you are to feel your character engaged in the adventure.
Or, if you want to make things interesting, you can choose to randomly generate a character, as below. Random characters can make for VERY interesting mixes, and likely will be rewarding to play in more ways than one.
You pick 8 classes, 2 from each sub-grouping*(Assault,Skilled,Divine,Arcane) and you can't use the same class twice if it appears in more than one group.
you pick 4 Races.
I'll randomise the selection for both.
then you pick 4 archetypes, that you like.
I'll randomise it and the character's gender.
*Definitions
Assault = Full BAB, or 3/4 with combat boosting abilities.
Skilled = any class with 6 or 8 skill points per level.
Divine = Any class with divine magic or can cast Cure XX Wounds
Arcane = Any class with arcane magic (Alchemists are in this list)
*Classes in each group
Assault = Alchemist, Barbarian, Bard, Cavalier, Cleric, Druid, Fighter, Gunslinger, Magus, Monk, Paladin, Ranger.
Skilled = Bard, Inquisitor, Ranger, Rogue.
Divine = Bard, Cleric, Druid, Inquisitor, Oracle, Paladin, Ranger, Witch
Arcane = Alchemist, Bard, Magus, Sorcerer, Summoner, Wizard, Witch.
Ninja == Rogue
Samurai == Cavalier
I'll keep the recruitment open until I feel I have enough fleshed out submissions (likely until Wednesday or Thursday of next week). I'll post a 24-hour warning before I close submissions.

DM Bigrin |

@Tanner - Ready and willing for the flood. As for "any" I mean "any...with the potential that I would veto or make alternate suggestions for things that don't seem to make sense".
barb, monk, ranger, ninja 4d100 ⇒ (35, 37, 8, 41) = 121 = ninja
Paladin, oracle , Magus, sorcerer 4d100 ⇒ (39, 59, 28, 31) = 157 = oracle
might, magic 2d100 ⇒ (21, 68) = 89 = Oracle
Congratulations Arknight, you rolled a Oracle. Now, give me 4 archetypes (plain can be one), and 4 races
Fighter, Monk, Ranger, Rogue 4d100 ⇒ (50, 14, 10, 54) = 128 = rogue
Cleric, paladin,Wizard, Bard 4d100 ⇒ (24, 73, 14, 68) = 179 = paladin
might, magic 2d100 ⇒ (70, 50) = 120 = rogue
Congratulations Edelhur, you rolled a Rogue. Now, give me 4 archetypes (plain can be one), and 4 races

Grand Moff Vixen |

If I do not get into another Shattered Star game I will submit the character I made for that and adjust the stats for here.
Bigrin, how do you feel about the Ironborn of Questhaven?

DM Bigrin |

Cavalier/ Barbarian, Bard/ Rogue 4d100 ⇒ (61, 52, 77, 5) = 195 = Bard
Inquisitor/ Paladin, Wizard/ Witch 4d100 ⇒ (34, 27, 12, 99) = 172 = Witch
might, magic 2d100 ⇒ (88, 78) = 166 = Bard
Congratulations Oterisk, you rolled a Bard. Now, give me 4 archetypes (plain can be one), and 4 races
Fighter, Monk, Ranger, Ninja 4d100 ⇒ (76, 8, 95, 31) = 210 = Ranger
paladin, druid, summoner, alchemist4d100 ⇒ (15, 84, 26, 64) = 189 = Alchemist
might, magic 2d100 ⇒ (29, 59) = 88 = Ranger
Congratulations EntropyRules, you rolled a Ranger . Now, give me 4 archetypes (plain can be one), and 4 races
Barbarian, Ranger, Inquisitor, Rogue 4d100 ⇒ (24, 33, 25, 77) = 159 = Rogue
Druid, Witch, Bard, Wizard 4d100 ⇒ (52, 56, 13, 46) = 167 = Witch
might, magic 2d100 ⇒ (35, 93) = 128 = Witch
Dwarf, Human, Half-Orc, and Elf 4d100 ⇒ (78, 33, 4, 49) = 164 = Dwarf
Congratulations Bedwyr, you rolled a Dwarf Witch. Now, give me 4 archetypes (plain can be one)
Cavalier, Ranger , Inquisitor, Rogue 4d100 ⇒ (82, 32, 14, 10) = 138 = Cavalier
Oracle, Witch, Alchemist, Magus 4d100 ⇒ (57, 62, 58, 14) = 191 = Oracle
might, magic 2d100 ⇒ (47, 60) = 107 = Oracle
Congratulations Thornborn, you rolled a Oracle. Now, give me 4 archetypes (plain can be one), and 4 races
@Petronicus di Baradin - noted
@Angelica Nenaviste - noted
@Grand Moff Vixen - Sorry, no 3rd party publishers

Arknight |

@Tanner - Ready and willing for the flood. As for "any" I mean "any...with the potential that I would veto or make alternate suggestions for things that don't seem to make sense".
Congratulations Arknight, you rolled a Oracle. Now, give me 4 archetypes (plain can be one), and 4 races
Ok:
Dual Cursed, Plain, Possessed, PlanarHuman, Half-orc, Samsaran, Elf

DM Bigrin |

Alchemist, Gunslinger, Bard, Rogue 4d100 ⇒ (59, 25, 39, 11) = 134 = Alchemist
Inquisitor, Paladin, Magus, Witch 4d100 ⇒ (19, 56, 43, 16) = 134 = Paladin
might, magic 2d100 ⇒ (51, 51) = 102 = tie
reroll 2d100 ⇒ (93, 94) = 187 = Paladin
Congratulations Joseph Blackhand, you rolled a Paladin. Now, give me 4 archetypes (plain can be one), and 4 races
Knife master/Scout, Plain, Scout/Thug, Swashbuckler/Scout 4d100 ⇒ (76, 38, 62, 17) = 193 = knife master/scout
Human, Half-elf, Tiefling, Elf 4d100 ⇒ (54, 8, 6, 75) = 143 = elf
M/F 2d100 ⇒ (60, 64) = 124 = female
Congratulations Edeldhur, your random character is a Female Elf Knife Master/Scout
Alchemist/Fighter , Ranger/Ninja 4d100 ⇒ (35, 36, 68, 68) = 207 = ninja
2d100 ⇒ (90, 97) = 187 tie breaker
Bard/Druid, Magus/Witch 4d100 ⇒ (1, 89, 17, 37) = 144 = druid
might, magic 2d100 ⇒ (79, 38) = 117 = ninja
Congratulations Misroi, you rolled a ninja. Now, give me 4 archetypes (plain can be one), and 4 races
Hedge, Sea, Plain and Gravewalker 4d100 ⇒ (14, 80, 12, 7) = 113 = Sea
m/f 2d100 ⇒ (25, 15) = 40 = male
Congratulations Bedwyr Glimerbeard, your random character is a Male Dwarf Sea Witch
Magus/Monk , Bard/Rogue 4d100 ⇒ (76, 61, 7, 21) = 165 = magus
Oracle/ Witch, Summoner/Wizard 4d100 ⇒ (12, 17, 43, 62) = 134 = wizard
might, magic 2d100 ⇒ (61, 79) = 140 = wizard
Congratulations godsDMit , you rolled a Wizard. Now, give me 4 archetypes (plain can be one), and 4 races
Barbarian/Magus , Inquisitor/Rogue 4d100 ⇒ (3, 69, 35, 39) = 146 = magus
Druid/Oracle, Bard/Wizard 4d100 ⇒ (20, 59, 45, 99) = 223 = wizard
might, magic 2d100 ⇒ (91, 87) = 178 = magus
Human/Elf/Gnome/Half-orc 4d100 ⇒ (7, 30, 84, 97) = 218 = half-orc
m/f 2d100 ⇒ (86, 8) = 94 = male
Congratulations Big OM , you rolled a Male Half-Orc Magus. Now, give me 4 archetypes (plain can be one)
Dual Cursed, Plain, Possessed, Planar 4d100 ⇒ (62, 60, 22, 14) = 158 = Dual-cursed
Human, Half-orc, Samsaran, Elf4d100 ⇒ (17, 51, 62, 46) = 176 = Samsaran
m/f 2d100 ⇒ (24, 59) = 83 = female
Congratulations Arknight, your random character is a Female Samsaran Dual-cursed Oracle
Lotus Geisha, Chelish Deva, Dervish Dancer, Sea Singer 4d100 ⇒ (73, 26, 93, 44) = 236 = Dervish Dancer
Kitsune ,Human,Ifrit ,Aasimar 4d100 ⇒ (81, 74, 34, 43) = 232 = kitsune
m/f 2d100 ⇒ (4, 43) = 47 = female
Congratulations Oterisk, your random character is a Female Kitsune Dervish Dancer
Alchemist, Gunslinger , Inquisitor, Ranger 4d100 ⇒ (80, 69, 40, 71) = 260 = Alchemist
Druid, Paladin, Wizard, Witch 4d100 ⇒ (12, 62, 36, 63) = 173 = Witch
might, magic 2d100 ⇒ (71, 99) = 170 = Witch
Congratulations Odea, you rolled a Witch. Now, give me 4 archetypes (plain can be one), and 4 races

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OK, let's give random a try:
Magus, Monk
Inquisitor, Ranger
Druid, Witch
Sorcerer, Summoner
Race: Tiefling, Halfling, Fetchling, Changeling
(I'm guaranteed to be playing some kind of 'ling' )

EntropyRules |

Ok, So this is kind of abusing the random system, but I want to try it anyways:
Class Archtype1: Beast Master Infiltrator
Class Archtype2: Beast Master Nirmathi Irregular
Class Archtype3: Beast Master Skirmisher
Class Archtype4: Beast Master
Race If variants for aasimar and tiefling are allowed:
Aasimar (Garuta bloodline), Tiefling (Oni-Spawn), Vanaras, Gripplis
If a variant is unacceptable, replace Aasimars with Goblin and Tiefling with Human receptively. Sorry this is so particular. I have a few ideas that I'm tossing around that are dependent on the variants a little.

DM Bigrin |

Plain/Bladebound/Hexcrafter/Kensai 4d100 ⇒ (92, 10, 34, 44) = 180 = plain
Congratulations Big OM, your random character is a Male Half-Orc Magus
Barbarian / Cavalier, Inquisitor/Ranger 4d100 ⇒ (4, 51, 88, 86) = 229 = Inquisitor
Druid/Witch , Alchemist/Magus 4d100 ⇒ (38, 21, 57, 18) = 134 = Alchemist
might, magic 2d100 ⇒ (47, 9) = 56 = Inquisitor
Human/Halfling/Tengu/Ifrit 4d100 ⇒ (75, 37, 59, 52) = 223 = human
m/f 2d100 ⇒ (20, 78) = 98 = female
Congratulations Spazmodeus , you rolled a Female Human Inquisitor. Now, give me 4 archetypes (plain can be one)
Magus, Monk , Inquisitor, Ranger 4d100 ⇒ (56, 28, 6, 10) = 100 = magus
Druid, Witch , Sorcerer, Summoner 4d100 ⇒ (66, 60, 45, 98) = 269 = summoner
might, magic 2d100 ⇒ (12, 9) = 21 = magus
Tiefling, Halfling, Fetchling, Changeling 4d100 ⇒ (81, 54, 92, 45) = 272 = fetchling
m/f 2d100 ⇒ (4, 36) = 40 = female
Congratulations pH unbalanced , you rolled a Female Fetchling Magus. Now, give me 4 archetypes (plain can be one)
Paladin, Ranger , Bard, Rogue 4d100 ⇒ (9, 55, 99, 2) = 165 = Bard
Druid, Oracle , Sorcerer, Summoner 4d100 ⇒ (70, 5, 46, 45) = 166 = druid
might, magic 2d100 ⇒ (72, 80) = 152 = druid
Human, Half-Orc, Vishkanya, Half-Elf. 4d100 ⇒ (83, 36, 32, 95) = 246 = half-elf
m/f 2d100 ⇒ (41, 85) = 126 = female
Congratulations Axolotl, you rolled a Female Half-elf Druid. Now, give me 4 archetypes (plain can be one)
Beast Master Infiltrator , Beast Master Nirmathi Irregular, Beast Master Skirmisher, Beast Master 4d100 ⇒ (75, 91, 82, 95) = 343 = Beast Master
Aasimar (Garuta bloodline), Tiefling (Oni-Spawn), Vanaras, Gripplis 4d100 ⇒ (55, 1, 69, 64) = 189 = Vanaras
m/f 2d100 ⇒ (71, 65) = 136 = male
Congratulations EntropyRules, your random character is a Male Vanaras Beast Master
Alchemist, Magus , Bard, Inquisitor 4d100 ⇒ (11, 97, 16, 43) = 167 = magus
Oracle, Witch , Wizard, Summoner 4d100 ⇒ (16, 24, 6, 77) = 123 = summoner
might, magic 2d100 ⇒ (30, 30) = 60 = summoner
tie breaker 2d100 ⇒ (26, 57) = 83
Samsaran, Catfolk, Suli, Elf 4d100 ⇒ (47, 95, 21, 61) = 224 = catfolk
m/f 2d100 ⇒ (55, 79) = 134 = female
Congratulations Xzaral, you rolled a Female Catfolk Summoer. Now, give me 4 archetypes (plain can be one)
Gunslinger, Cavalier , Bard, Inquisitor 4d100 ⇒ (95, 25, 98, 23) = 241 = bard
Witch, Cleric , Alchemist, Summoner 4d100 ⇒ (3, 4, 71, 37) = 115 = alchemist
might, magic 2d100 ⇒ (15, 28) = 43 = alchemist
m/f 2d100 ⇒ (23, 37) = 60 = female
Congratulations wolfman1911, you rolled a Female Alchemist. Now, give me 4 archetypes (plain can be one), and 4 races
Holy Gun, Sacred Servant, Divine Hunter, Empyreal Knight 4d100 ⇒ (44, 24, 98, 90) = 256 = divine hunter
Human, Half-Elf, Dwarf, Half-Orc 4d100 ⇒ (18, 15, 51, 21) = 105 = dwarf
m/f 2d100 ⇒ (86, 75) = 161 = male
Congratulations Joseph Blackhand, your random character is a Male Dwarf Divine Hunter
Fighter, Monk , Bard, Rogue 4d100 ⇒ (3, 68, 94, 60) = 225 = bard
Druid, Ranger , Sorcerer, Wizard 4d100 ⇒ (11, 82, 15, 88) = 196 = wizard
might, magic 2d100 ⇒ (7, 35) = 42 = wizard
Half-Orc, Aasimar, Tiefling, Grippli 4d100 ⇒ (18, 20, 71, 92) = 201 = grippli
m/f 2d100 ⇒ (16, 69) = 85 = female
Congratulations Bob Evil, you rolled a Female Grippli Wizard. Now, give me 4 archetypes (plain can be one)
Basic, Spellslinger, Scroll Scholar, Primalist 4d100 ⇒ (26, 65, 60, 28) = 179 = spellslinger
Gnome, Half-Orc, Human, Elf 4d100 ⇒ (70, 75, 79, 3) = 227 = human
m/f 2d100 ⇒ (87, 41) = 128 = male
Congratulations godsDMit, your random character is a Male Human Spellslinger
Druid, Monk , Bard, Ranger 4d100 ⇒ (20, 82, 64, 74) = 240 = monk
Oracle, Witch, Magus, Wizard 4d100 ⇒ (18, 63, 99, 18) = 198 = magus
might, magic 2d100 ⇒ (14, 7) = 21 = monk
Dwarf, Half-Elf, Halfling, Tiefling 4d100 ⇒ (54, 19, 45, 37) = 155 = dwarf
m/f 2d100 ⇒ (86, 62) = 148 = male
Congratulations sunshadow21, you rolled a Male Dwarf Monk. Now, give me 4 archetypes (plain can be one)
@EntropyRules - Variant heritages are fine. You can choose, or give me 4 and I'll roll for you.
@LackOfFocus - You used alchemist and witch twice. You can only choose a class once.
@Ridge - Feel free to limit your choices to the books you have available. It's semi-rondom, not completely so.