DM Bigrin's Shattered Star (Inactive)

Game Master bigrin42

In Varisia's bustling frontier city ofMagnimar, the Pathfinder Society's newest lodge recruits a team of rookie Pathfinders to track down rogue agent Natalya Vancaskerkin-who also happens to be one of the Varisian criminals known as the Sczarni. Yet


1 to 50 of 243 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

I've heard great things from a few friends who have been playing (and playtesting) this AP, and so I decided to make it the next one I DMed. I've been running games on PbP for 3 years now, with my longest going over 18 months and my shortest still going over half a year. I like a fast-paced game, with regular updates, and a good deal of player-initiated RP and discussion - if I wanted to railroad a story along, I wouldn't need any players. I treat my players well, dish out decent rewards, and hopefully everyone has fun and enjoys a good game in their down time.

Player Expectations

  • Post at least once a day, at least 5 days a week. I tend to check the boards less often on the weekends, and multiple times a day during the week.

  • Perserverence is preferred. This is a long lasting story arc split into multiple modules with multiple parts each. If you don't think you can devote the time to hang around for at least a module at a time, please leave it to someone else.

  • Communication is key. Whether it is letting me know of a vacation where you might not have internet access, questions about some minutiae of game play, or simple clarifications; communication is how I gauge how engaged my players are, and how I can tune the adventure so that everyone is enjoying themselves.

  • Roleplaying. As mentioned above, I like for my players to take the lead in a goodly portion of the adventure. Cues and clues will be given to prod, but I'd rather you go off on a wild hare chase rather than be spoonfed copied portions of the AP over and over.

  • Quality posting. Know how you get when that hamburger you ordered doesn't look anything like the picture on the poster? That's how I feel about craptastic posts. No one (but you) is forcing you to rush a post out the door, so take your time with it.

  • Have fun! This is one of the most important, because if you aren't having fun, why are you playing? Of course, this applies to everyone else too. So, don't be a jerk (it says that down below).

    Character Creation
    Use the Player's Guide to help define your character, and remember that you will be starting in Magnimar as a fledgling Pathfinder, so incorporate that in your background, accordingly.

    If it's Paizo, it's good (mostly). Custom and 3rd party will be vetoed.

    Stats: 20 Point Buy, no stat higher than 18 or lower than 8 post-racial adjustments
    Race: Any race (no custom races from the ARG, please)
    Class: Any
    Alignment: Non-evil
    Hit Points: Max at 1st level, half die + 1 after that
    Gold: Max
    Traits: Up to 2; 1 campaign and 1 other
    Background: Skirt-length (long enough to cover the important details, but short enough to keep me interested). A few paragraphs would suffice. Make sure to cover any driving events in your character's life, specific enemies (if any), and future goals. The more I have to hook into, the more likely you are to feel your character engaged in the adventure.

    Or, if you want to make things interesting, you can choose to randomly generate a character, as below. Random characters can make for VERY interesting mixes, and likely will be rewarding to play in more ways than one.

    Random Character Generation:

    You pick 8 classes, 2 from each sub-grouping*(Assault,Skilled,Divine,Arcane) and you can't use the same class twice if it appears in more than one group.
    you pick 4 Races.

    I'll randomise the selection for both.

    then you pick 4 archetypes, that you like.
    I'll randomise it and the character's gender.

    *Definitions
    Assault = Full BAB, or 3/4 with combat boosting abilities.
    Skilled = any class with 6 or 8 skill points per level.
    Divine = Any class with divine magic or can cast Cure XX Wounds
    Arcane = Any class with arcane magic (Alchemists are in this list)

    *Classes in each group
    Assault = Alchemist, Barbarian, Bard, Cavalier, Cleric, Druid, Fighter, Gunslinger, Magus, Monk, Paladin, Ranger.
    Skilled = Bard, Inquisitor, Ranger, Rogue.
    Divine = Bard, Cleric, Druid, Inquisitor, Oracle, Paladin, Ranger, Witch
    Arcane = Alchemist, Bard, Magus, Sorcerer, Summoner, Wizard, Witch.

    Ninja == Rogue
    Samurai == Cavalier

    I'll keep the recruitment open until I feel I have enough fleshed out submissions (likely until Wednesday or Thursday of next week). I'll post a 24-hour warning before I close submissions.


  • I hope you are ready for a flood of interest. Would you mind elaborating on, "If it's Paizo, it's good (mostly)." Anything you do not want to see in the game?

    i.e. If someone submitted something way out there like a strix gunslinger, would you be less likely to choose it?


    dotting


    Ok, this seems interesting and as a gambler, I could handle the random bit. :)

    Barbarian, Monk
    Ranger, Ninja
    Paladin, oracle
    Magus, sorcerer


    Randomizing

    Fighter, Monk
    Ranger, Rogue
    Cleric, paladin
    Wizard, Bard


    @Tanner - Ready and willing for the flood. As for "any" I mean "any...with the potential that I would veto or make alternate suggestions for things that don't seem to make sense".

    Arkknight:

    barb, monk, ranger, ninja 4d100 ⇒ (35, 37, 8, 41) = 121 = ninja
    Paladin, oracle , Magus, sorcerer 4d100 ⇒ (39, 59, 28, 31) = 157 = oracle
    might, magic 2d100 ⇒ (21, 68) = 89 = Oracle

    Congratulations Arknight, you rolled a Oracle. Now, give me 4 archetypes (plain can be one), and 4 races

    Edelhur:

    Fighter, Monk, Ranger, Rogue 4d100 ⇒ (50, 14, 10, 54) = 128 = rogue
    Cleric, paladin,Wizard, Bard 4d100 ⇒ (24, 73, 14, 68) = 179 = paladin
    might, magic 2d100 ⇒ (70, 50) = 120 = rogue

    Congratulations Edelhur, you rolled a Rogue. Now, give me 4 archetypes (plain can be one), and 4 races


    I might have to give this a shot...

    Cavalier/ Barbarian
    Bard/ Rogue
    Inquisitor/ Paladin
    Wizard/ Witch


    DM Bigrin wrote:

    @Tanner - Ready and willing for the flood. As for "any" I mean "any...with the potential that I would veto or make alternate suggestions for things that don't seem to make sense".

    ** spoiler omitted **

    ** spoiler omitted **

    Awwwww, I was expecting to combine two archetypes :/


    I'll bite, this could be pretty fun

    Monk/Fighter
    Ranger/Ninja
    Paladin/Druid
    Summoner/Alchemist

    With regards to race, can we use the Aasimar and Tiefling Variants?

    Dark Archive

    Dotting. I have to mod my background as he was made for another AP originally. But this is the preview!


    Edeldhur wrote:


    Awwwww, I was expecting to combine two archetypes :/

    just put the combination of the 2 down as one of your archetypes and hope it gets selected. You have a 1/4 that it does.


    Interested with this character that was for another Shattered Star that died even before the first encounter.

    Everything should be good, except I will have to up her gold to max.


    If I do not get into another Shattered Star game I will submit the character I made for that and adjust the stats for here.

    Bigrin, how do you feel about the Ironborn of Questhaven?

    Grand Lodge

    Roll them bones!

    Barbarian, Ranger
    Inquisitor, Rogue
    Druid, Witch
    Bard, Wizard


    Hat in the ring:

    Cavalier, Ranger
    Inquisitor, Rogue
    Oracle, Witch
    Alchemist, Magus

    Grand Lodge

    As for races Dwarf, Human, Half-Orc, and Elf


    Oterisk:

    Cavalier/ Barbarian, Bard/ Rogue 4d100 ⇒ (61, 52, 77, 5) = 195 = Bard
    Inquisitor/ Paladin, Wizard/ Witch 4d100 ⇒ (34, 27, 12, 99) = 172 = Witch
    might, magic 2d100 ⇒ (88, 78) = 166 = Bard

    Congratulations Oterisk, you rolled a Bard. Now, give me 4 archetypes (plain can be one), and 4 races

    EntropyRules:

    Fighter, Monk, Ranger, Ninja 4d100 ⇒ (76, 8, 95, 31) = 210 = Ranger
    paladin, druid, summoner, alchemist4d100 ⇒ (15, 84, 26, 64) = 189 = Alchemist
    might, magic 2d100 ⇒ (29, 59) = 88 = Ranger

    Congratulations EntropyRules, you rolled a Ranger . Now, give me 4 archetypes (plain can be one), and 4 races

    Bedwyr Glimerbeard:

    Barbarian, Ranger, Inquisitor, Rogue 4d100 ⇒ (24, 33, 25, 77) = 159 = Rogue
    Druid, Witch, Bard, Wizard 4d100 ⇒ (52, 56, 13, 46) = 167 = Witch
    might, magic 2d100 ⇒ (35, 93) = 128 = Witch

    Dwarf, Human, Half-Orc, and Elf 4d100 ⇒ (78, 33, 4, 49) = 164 = Dwarf

    Congratulations Bedwyr, you rolled a Dwarf Witch. Now, give me 4 archetypes (plain can be one)

    Thornborn:

    Cavalier, Ranger , Inquisitor, Rogue 4d100 ⇒ (82, 32, 14, 10) = 138 = Cavalier
    Oracle, Witch, Alchemist, Magus 4d100 ⇒ (57, 62, 58, 14) = 191 = Oracle
    might, magic 2d100 ⇒ (47, 60) = 107 = Oracle

    Congratulations Thornborn, you rolled a Oracle. Now, give me 4 archetypes (plain can be one), and 4 races

    @Petronicus di Baradin - noted

    @Angelica Nenaviste - noted

    @Grand Moff Vixen - Sorry, no 3rd party publishers


    I wouldnt mind getting in on this

    randomizing

    Assault = Alchemist, Gunslinger.
    Skilled = Bard, Rogue.
    Divine = Inquisitor, Paladin
    Arcane = Magus, Witch.


    Ok so,

    Archetypes: Knife master/Scout, Plain, Scout/Thug, Swashbuckler/Scout

    Races: Human, Half-elf, Tiefling, Elf


    I will bow out then.

    Dark Archive

    Pathfinder Adventure Path Subscriber

    Your talk of random character generation intrigues me.

    Alchemist/Fighter
    Ranger/Ninja
    Bard/Druid
    Magus/Witch

    Grand Lodge

    Hedge, Sea, Plain and Gravewalker

    Grand Lodge

    Assault: Magus/Monk
    Skilled: Bard/Rogue
    Divine: Oracle/ Witch
    Arcane: Summoner/Wizard


    I'll give it a try:

    Barbarian/Magus
    Inquisitor/Rogue
    Druid/Oracle
    Bard/Wizard

    Human/Elf/Gnome/Half-orc
    Male/Female


    DM Bigrin wrote:

    @Tanner - Ready and willing for the flood. As for "any" I mean "any...with the potential that I would veto or make alternate suggestions for things that don't seem to make sense".

    Congratulations Arknight, you rolled a Oracle. Now, give me 4 archetypes (plain can be one), and 4 races

    Ok:

    Dual Cursed, Plain, Possessed, Planar
    Human, Half-orc, Samsaran, Elf


    Lotus Geisha
    Chelish Deva
    Dervish Dancer
    Sea Singer

    Kitsune
    Human
    Ifrit
    Aasimar


    I think this may be as much fun as PLAYING in a game!

    Alchemist, Gunslinger
    Inquisitor, Ranger
    Druid, Paladin
    Wizard, Witch


    Joseph Blackhand:

    Alchemist, Gunslinger, Bard, Rogue 4d100 ⇒ (59, 25, 39, 11) = 134 = Alchemist
    Inquisitor, Paladin, Magus, Witch 4d100 ⇒ (19, 56, 43, 16) = 134 = Paladin
    might, magic 2d100 ⇒ (51, 51) = 102 = tie
    reroll 2d100 ⇒ (93, 94) = 187 = Paladin

    Congratulations Joseph Blackhand, you rolled a Paladin. Now, give me 4 archetypes (plain can be one), and 4 races

    Edeldhur:

    Knife master/Scout, Plain, Scout/Thug, Swashbuckler/Scout 4d100 ⇒ (76, 38, 62, 17) = 193 = knife master/scout

    Human, Half-elf, Tiefling, Elf 4d100 ⇒ (54, 8, 6, 75) = 143 = elf

    M/F 2d100 ⇒ (60, 64) = 124 = female

    Congratulations Edeldhur, your random character is a Female Elf Knife Master/Scout

    Misroi:

    Alchemist/Fighter , Ranger/Ninja 4d100 ⇒ (35, 36, 68, 68) = 207 = ninja
    2d100 ⇒ (90, 97) = 187 tie breaker
    Bard/Druid, Magus/Witch 4d100 ⇒ (1, 89, 17, 37) = 144 = druid
    might, magic 2d100 ⇒ (79, 38) = 117 = ninja

    Congratulations Misroi, you rolled a ninja. Now, give me 4 archetypes (plain can be one), and 4 races

    Bedwyr Glimerbeard:

    Hedge, Sea, Plain and Gravewalker 4d100 ⇒ (14, 80, 12, 7) = 113 = Sea

    m/f 2d100 ⇒ (25, 15) = 40 = male

    Congratulations Bedwyr Glimerbeard, your random character is a Male Dwarf Sea Witch

    godsDMit :

    Magus/Monk , Bard/Rogue 4d100 ⇒ (76, 61, 7, 21) = 165 = magus
    Oracle/ Witch, Summoner/Wizard 4d100 ⇒ (12, 17, 43, 62) = 134 = wizard
    might, magic 2d100 ⇒ (61, 79) = 140 = wizard

    Congratulations godsDMit , you rolled a Wizard. Now, give me 4 archetypes (plain can be one), and 4 races

    Big OM :

    Barbarian/Magus , Inquisitor/Rogue 4d100 ⇒ (3, 69, 35, 39) = 146 = magus
    Druid/Oracle, Bard/Wizard 4d100 ⇒ (20, 59, 45, 99) = 223 = wizard
    might, magic 2d100 ⇒ (91, 87) = 178 = magus

    Human/Elf/Gnome/Half-orc 4d100 ⇒ (7, 30, 84, 97) = 218 = half-orc

    m/f 2d100 ⇒ (86, 8) = 94 = male

    Congratulations Big OM , you rolled a Male Half-Orc Magus. Now, give me 4 archetypes (plain can be one)

    Arknight:

    Dual Cursed, Plain, Possessed, Planar 4d100 ⇒ (62, 60, 22, 14) = 158 = Dual-cursed

    Human, Half-orc, Samsaran, Elf4d100 ⇒ (17, 51, 62, 46) = 176 = Samsaran

    m/f 2d100 ⇒ (24, 59) = 83 = female

    Congratulations Arknight, your random character is a Female Samsaran Dual-cursed Oracle

    Oterisk:

    Lotus Geisha, Chelish Deva, Dervish Dancer, Sea Singer 4d100 ⇒ (73, 26, 93, 44) = 236 = Dervish Dancer

    Kitsune ,Human,Ifrit ,Aasimar 4d100 ⇒ (81, 74, 34, 43) = 232 = kitsune

    m/f 2d100 ⇒ (4, 43) = 47 = female

    Congratulations Oterisk, your random character is a Female Kitsune Dervish Dancer

    Odea:

    Alchemist, Gunslinger , Inquisitor, Ranger 4d100 ⇒ (80, 69, 40, 71) = 260 = Alchemist
    Druid, Paladin, Wizard, Witch 4d100 ⇒ (12, 62, 36, 63) = 173 = Witch
    might, magic 2d100 ⇒ (71, 99) = 170 = Witch

    Congratulations Odea, you rolled a Witch. Now, give me 4 archetypes (plain can be one), and 4 races


    Whew! I know I enjoyed the random character generation, but I had no idea so many others would. Hopefully you guys are getting characters you wouldn't normally play, and that will provide excellent RP opportunities.


    Dotting for interest. Will do the rolls after I get home from work in a few hours.

    Silver Crusade

    Applied to the other game, but if I don't get in there, here's the submission Raven. I'll adapt as needed.


    Dotting for interest!


    Wow, I am enjoying this immensely - Will start working on the crunch and background right away. I will also create an alias asap - don't lose track of me ;)


    FYI to everyone: I run on EST/EDT and weekends are family time. If I don't post back within hours, please don't freak. Ill get there eventually.


    Plain/Bladebound/Hexcrafter/Kensai


    Female Kitsune Dervish Dancer, eh? Should be interesting. Never played one of those before...

    :)

    I will get you some crunch and a background later.


    OK I can't resist :)

    Barbarian / Cavalier
    Inquisitor/Ranger
    Druid/Witch
    Alchemist/Magus

    Human/Halfling/Tengu/Ifrit
    Male/Female


    Hey Bigrin, I'm looking at a few of the races and have a question? whats your ruling on using the variant heritages for Tiefling and Aasimar? Either one would work with the ideas i Have for a ranger but Their variants would be better

    Dark Archive

    Throwing my hat in the ring

    Gunslinger, Alchemist
    Inquisitor, Rogue
    Inquisitor, Witch
    Alchemist, Witch

    Human, Half-elf, Ratfolk, Aasimar

    Shadow Lodge

    Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

    OK, let's give random a try:

    Magus, Monk
    Inquisitor, Ranger
    Druid, Witch
    Sorcerer, Summoner

    Race: Tiefling, Halfling, Fetchling, Changeling

    (I'm guaranteed to be playing some kind of 'ling' )


    I dig this random character generation idea. Let's see:

    Assault = Paladin, Ranger.
    Skilled = Bard, Rogue.
    Divine = Druid, Oracle
    Arcane = Sorcerer, Summoner.

    Human, Half-Orc, Vishkanya, Half-Elf.

    Huh, I guess I like Charisma.


    well, darn.

    I've gotten soft and reliant of Hero Lab, and only have the rules for the core book and Advanced Player's guide which would really limit my random options :o

    Which is a shame as the exercise looks fun as hell.


    Ok, So this is kind of abusing the random system, but I want to try it anyways:
    Class Archtype1: Beast Master Infiltrator
    Class Archtype2: Beast Master Nirmathi Irregular
    Class Archtype3: Beast Master Skirmisher
    Class Archtype4: Beast Master

    Race If variants for aasimar and tiefling are allowed:
    Aasimar (Garuta bloodline), Tiefling (Oni-Spawn), Vanaras, Gripplis

    If a variant is unacceptable, replace Aasimars with Goblin and Tiefling with Human receptively. Sorry this is so particular. I have a few ideas that I'm tossing around that are dependent on the variants a little.

    Silver Crusade

    Well, just cause I'm curious...

    Assault: Alchemist, Magus
    Skilled: Bard, Inquisitor
    Divine: Oracle, Witch
    Arcane: Wizard, Summoner

    Race: Samsaran, Catfolk, Suli, Elf


    I'll try random as well.

    Assault: Gunslinger, Cavalier
    Skilled: Bard, Inquisitor
    Divine: Witch, Cleric
    Arcane: Alchemist, Summoner

    If it's all right, I'll pick a race after I see the class I got.


    Let's see

    Holy Gun, Sacred Servant, Divine Hunter, Empyreal Knight

    Human, Dwarf, Aasimar, Half-Orc


    My curiosity got the better of me; I have to see what I wind up rolling with this method.

    Fighter, Monk
    Bard, Rogue
    Druid, Ranger
    Sorcerer, Wizard

    Half-Orc, Aasimar, Tiefling, Grippli

    Grand Lodge

    Basic, Spellslinger, Scroll Scholar, Primalist

    Gnome, Half-Orc, Human, Elf

    Male, Female


    Druid, Monk
    Bard, Ranger
    Oracle, Witch
    Magus, Wizard

    Dwarf, Half-Elf, Halfling, Tiefling


    Big OM:

    Plain/Bladebound/Hexcrafter/Kensai 4d100 ⇒ (92, 10, 34, 44) = 180 = plain

    Congratulations Big OM, your random character is a Male Half-Orc Magus

    Spazmodeus:

    Barbarian / Cavalier, Inquisitor/Ranger 4d100 ⇒ (4, 51, 88, 86) = 229 = Inquisitor
    Druid/Witch , Alchemist/Magus 4d100 ⇒ (38, 21, 57, 18) = 134 = Alchemist
    might, magic 2d100 ⇒ (47, 9) = 56 = Inquisitor

    Human/Halfling/Tengu/Ifrit 4d100 ⇒ (75, 37, 59, 52) = 223 = human

    m/f 2d100 ⇒ (20, 78) = 98 = female

    Congratulations Spazmodeus , you rolled a Female Human Inquisitor. Now, give me 4 archetypes (plain can be one)

    pH unbalanced :

    Magus, Monk , Inquisitor, Ranger 4d100 ⇒ (56, 28, 6, 10) = 100 = magus
    Druid, Witch , Sorcerer, Summoner 4d100 ⇒ (66, 60, 45, 98) = 269 = summoner
    might, magic 2d100 ⇒ (12, 9) = 21 = magus

    Tiefling, Halfling, Fetchling, Changeling 4d100 ⇒ (81, 54, 92, 45) = 272 = fetchling

    m/f 2d100 ⇒ (4, 36) = 40 = female

    Congratulations pH unbalanced , you rolled a Female Fetchling Magus. Now, give me 4 archetypes (plain can be one)

    Axolotl:

    Paladin, Ranger , Bard, Rogue 4d100 ⇒ (9, 55, 99, 2) = 165 = Bard
    Druid, Oracle , Sorcerer, Summoner 4d100 ⇒ (70, 5, 46, 45) = 166 = druid
    might, magic 2d100 ⇒ (72, 80) = 152 = druid

    Human, Half-Orc, Vishkanya, Half-Elf. 4d100 ⇒ (83, 36, 32, 95) = 246 = half-elf

    m/f 2d100 ⇒ (41, 85) = 126 = female

    Congratulations Axolotl, you rolled a Female Half-elf Druid. Now, give me 4 archetypes (plain can be one)

    Entropy Rules:

    Beast Master Infiltrator , Beast Master Nirmathi Irregular, Beast Master Skirmisher, Beast Master 4d100 ⇒ (75, 91, 82, 95) = 343 = Beast Master
    Aasimar (Garuta bloodline), Tiefling (Oni-Spawn), Vanaras, Gripplis 4d100 ⇒ (55, 1, 69, 64) = 189 = Vanaras

    m/f 2d100 ⇒ (71, 65) = 136 = male

    Congratulations EntropyRules, your random character is a Male Vanaras Beast Master

    Xzaral:

    Alchemist, Magus , Bard, Inquisitor 4d100 ⇒ (11, 97, 16, 43) = 167 = magus
    Oracle, Witch , Wizard, Summoner 4d100 ⇒ (16, 24, 6, 77) = 123 = summoner
    might, magic 2d100 ⇒ (30, 30) = 60 = summoner
    tie breaker 2d100 ⇒ (26, 57) = 83

    Samsaran, Catfolk, Suli, Elf 4d100 ⇒ (47, 95, 21, 61) = 224 = catfolk

    m/f 2d100 ⇒ (55, 79) = 134 = female

    Congratulations Xzaral, you rolled a Female Catfolk Summoer. Now, give me 4 archetypes (plain can be one)

    wolfman1911:

    Gunslinger, Cavalier , Bard, Inquisitor 4d100 ⇒ (95, 25, 98, 23) = 241 = bard
    Witch, Cleric , Alchemist, Summoner 4d100 ⇒ (3, 4, 71, 37) = 115 = alchemist
    might, magic 2d100 ⇒ (15, 28) = 43 = alchemist

    m/f 2d100 ⇒ (23, 37) = 60 = female

    Congratulations wolfman1911, you rolled a Female Alchemist. Now, give me 4 archetypes (plain can be one), and 4 races

    Joseph Blackhand:

    Holy Gun, Sacred Servant, Divine Hunter, Empyreal Knight 4d100 ⇒ (44, 24, 98, 90) = 256 = divine hunter
    Human, Half-Elf, Dwarf, Half-Orc 4d100 ⇒ (18, 15, 51, 21) = 105 = dwarf

    m/f 2d100 ⇒ (86, 75) = 161 = male

    Congratulations Joseph Blackhand, your random character is a Male Dwarf Divine Hunter

    Bob Evil:

    Fighter, Monk , Bard, Rogue 4d100 ⇒ (3, 68, 94, 60) = 225 = bard
    Druid, Ranger , Sorcerer, Wizard 4d100 ⇒ (11, 82, 15, 88) = 196 = wizard
    might, magic 2d100 ⇒ (7, 35) = 42 = wizard

    Half-Orc, Aasimar, Tiefling, Grippli 4d100 ⇒ (18, 20, 71, 92) = 201 = grippli

    m/f 2d100 ⇒ (16, 69) = 85 = female

    Congratulations Bob Evil, you rolled a Female Grippli Wizard. Now, give me 4 archetypes (plain can be one)

    godsDMit:

    Basic, Spellslinger, Scroll Scholar, Primalist 4d100 ⇒ (26, 65, 60, 28) = 179 = spellslinger
    Gnome, Half-Orc, Human, Elf 4d100 ⇒ (70, 75, 79, 3) = 227 = human

    m/f 2d100 ⇒ (87, 41) = 128 = male

    Congratulations godsDMit, your random character is a Male Human Spellslinger

    sunshadow21:

    Druid, Monk , Bard, Ranger 4d100 ⇒ (20, 82, 64, 74) = 240 = monk
    Oracle, Witch, Magus, Wizard 4d100 ⇒ (18, 63, 99, 18) = 198 = magus
    might, magic 2d100 ⇒ (14, 7) = 21 = monk

    Dwarf, Half-Elf, Halfling, Tiefling 4d100 ⇒ (54, 19, 45, 37) = 155 = dwarf

    m/f 2d100 ⇒ (86, 62) = 148 = male

    Congratulations sunshadow21, you rolled a Male Dwarf Monk. Now, give me 4 archetypes (plain can be one)

    @EntropyRules - Variant heritages are fine. You can choose, or give me 4 and I'll roll for you.

    @LackOfFocus - You used alchemist and witch twice. You can only choose a class once.

    @Ridge - Feel free to limit your choices to the books you have available. It's semi-rondom, not completely so.

    1 to 50 of 243 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
    Community / Forums / Online Campaigns / Recruitment / DM Bigrin's Shattered Star recruitment All Messageboards

    Want to post a reply? Sign in.