| 
	
	
	
		
			
				DM Bigrin's Second Darkness
				
					(Inactive)
				
				Game Master 
					bigrin42
				 
					A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible 
  
  
	
	
	
		
			
    
     
				
				
				
					
						
  
  
  
  
    
    
      
      
      
      
  
    
  
      
  
    
      
      
	
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   yes, MCAE and shout are both available.  And yes, you can add voice to your homonculus 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   Collective spell scroll purchase costs: 1.075
Collective scribing costs for new spells: 250 gp (taking 20 on Spellcraft to learn both)
 Base homunculus crafting costs: 1.050 gp
 Improved homunculus bonus costs: 500 gp
 Total costs: 2.925 Please subtract this from my loot share... ^_^; 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   I'd be wary of having Duchess sound too intelligent.  She only has an intellect of 10, after all.  Your basic commoner, and the same as Lefrik.  My 2c, after all maybe she is dunce who likes to use large words :) 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   ^_^ She's telepathically linked to Anklebiter, and he's right there. Likely, she's picking up big words from his mind so she can act snooty at people. *chuckles* Let's wait and see what she's like under battlefield conditions. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13 
              
              
                
                   
	
		   A stout heart can embiggen the vocabulary of the smallest magical creation, so I think having her use big words is perfectly cromulent ;) 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   Wow, creating a homunculus is really getting some nice RP going. I love it! ;) DM Bigrin: what is the history with Golarion's Elves and constructs? 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   How the hell should I know?  I'm making this up as I go along :) 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13 
              
              
                
                   
	
		   Somewhere out there is an oracle friendly weapon with Bane (Sexist Pigs) enchantment. Lefrik lives in fear of that weapon :eek: 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   My spell selection for the coming battle: Spells/day 4/6/5/4/2; X = cast
0 - Acid splash, Dancing Lights, Detect magic, Detect poison
 1 - Mage Armour, Magic Missile x 3, Obscuring Mist, Shield*
 2 - Fire Sneeze, Knock, Mirror Image, Protection from arrows*, See invisibility
 3 - Dispel Magic*, Summon Monster III x 3
 4 - Magic Circle Against Evil* (Extended), Shout
 Let me know if you guys see anything wrong with it. ^_^ I think I'll hit up Lefrik with the Protection from arrows as soon as we're inside, following by casting Extended magic circle against evil on myself, followed by a Protective ward. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13 
              
              
                
                   
	
		   I'm glad you keep Fire Sneeze. It's become the spell I most associate with AB :) And I'm all for keeping my barbarian from becoming a pin cushion, thank you 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   Also, you're likely to be first into the fray, so likely to be a target for sleep toxin arrows. Thought I'd head that off this time. Oh! I forgot, but we need at least one charge of Daylight, so... Spells/day 4/6/5/4/2; X = cast 
0 - Acid splash, Dancing Lights, Detect magic, Detect poison
 1 - Mage Armour, Magic Missile x 3, Obscuring Mist, Shield*
 2 - Fire Sneeze, Knock, Mirror Image, Protection from arrows*, See invisibility
 3 - Daylight, Dispel Magic*, Summon Monster III x 2
 4 - Magic Circle Against Evil* (Extended), Shout
 It really -is- an essential spell against Drow. :| 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13 
              
              
                
                   
	
		   While I don't want to mess up the others, remember if you need to drop mist or other obscurement spells, Lefrik has Blind Fighting so it shouldn't hamper him too much 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   I'll keep that in mind. ^_^ Kelendra also has Obscuring mist; I might actually swap it out for Grease, for battlefield control... 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps) 
              
              
                
                   
	
		   Obscuring mist hurts me as much as it helps Lef, as I can't deal precision damage if there's any sort of concealment.  If you can help it, leave me out of it. :) 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25 
              
              
                
                   
	
		   Kel also has resist energy communal and protection from evil communal, we could use both and just guess fire on the energy type, then AB wouldn't have to worry about sneezes getting others as badly 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25 
              
              
                
                   
	
		   Kel will prep with these spells in this order: ~ resist energy communal: lasts 10 minutes per PC and grants resistance 20 against type (fire) ~ protection from evil communal: lasts 1 minute per PC and grants standard protection from evil ~ bless: lasts 1 minute per PC, standard bless so after casting bless we'll have 9 round of protection vs evil remaining Kel can launch a shooting star into the doorway to soften things up in the first round. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13 
              
              
                
                   
	
		   Calla sneers. She doesn't believe in prepping spells. That said, she's got her usual four invisibilities if we want to make our first push all sneakified. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Why don't you guys lay your plans so we can get this show on the road? 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Homunculus Init +2; Senses darkvision 60 ft., low-light vision; Perception +3; AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size); hp 11; Fort +0, Ref +4, Will +1 
              
              
                
                   
	
		   Okay. First we need to scout the lay of the land with an eye to guard patrols etc.
Vote I go a half mile up and do a fly-by, reporting telepathically, so the team can move in by the most advantageous route.
 Cool? (See how useful I can be? ;p )
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps) 
              
              
                
                   
	
		   Sounds good here, Duchess. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   Oh, man. I've been saving that scroll up forever! ^^; I just hope the golem rolls low on its Reflex save. It'd really help our melee fighters if it falls prone... 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   This round's magic missile is a bust, and vrocks are dangerously tough.
Should I use my last summoning spell to bring in cavalry next round?
 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13 
              
              
                
                   
	
		   Personally, I'd save it, as we're likely to face another big guy before this is all over, but I tend to be conservative. That said, I think I'm going to try to switch to magic myself -- my morningstar isn't going to get anything done and I'd rather save bane for when I use my bow and get a couple shots at a time out of it. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   I am on travel through wednesday.  I may or may not be able to post daily.  Please Rp or post other actions without me if needed. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 half-elf Oracle 13 | HP 107 | AC 27/15/24 | F +8, R +9, W +11(+2) | init +3, Perception +8 | CMB +10, CMD 25 
              
              
                
                   
	
		   I'll also have limited access through Thursday 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   I have unfettered access! Mwahahaha! 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Congratulations!  Oh, and I am officially back in the land of getting up at a reasonable time and not having to hold my phone at a crazy angle out the window to get a single bar of signal. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   Congrats to both of you. ^_^ 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13 
              
              
                
                   
	
		  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Bruendor, have you looked into the Unchained Rogue? The changes "fix" a lot of rogue problems (like partial concealment negating SA damage).  If you decide you want to convert, I have no problem with that. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   Great shooting, Calla! You really saved our hash. Okay, I am very nearly out of offensive spells. One summon monster 3 and one fire sneeze. After that, it's cantrips, defence and deception... 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13 
              
              
                
                   
	
		   Talking about demon weapons, I think we need to get something for you to help when you have no spells. Obviously wands are one choice, but we could maybe come up with something to give you a nice Intimidate boost, so you can be a debuffer and leave everything shaken... 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   FYI, I'll be out of town Sunday through Thursday. DMPC me as necessary. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13 
              
              
                
                   
	
		   Guys, Lefrik can just break down the wall with his axe. We don't need a pick. He's just got to do enough damage, which I suspect he can manage. We know someone's been dragged from the room too and there were multiple people in there, so it's possible Shalelu has already come through here. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Am still out of town. You can doc me or PCPC me... 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   IF anyone wants to take lead for Calla, feel free.  I can GMPC her if someone else wants to take point. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13 
              
              
                
                   
	
		   I've got some long weekends on the road coming up so my posting may be a bit spotty through Nov. 3 or so; should be back to normal after that. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13 
              
              
                
                   
	
		   This sunday, one of my aunts passed away. As they plan on having visitation on one day and the funeral on the other, and the burial on yet another with travel included I will likely not be on much if at all for the next day or three. If you need to Bot Lefrik, feel free 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   Please accept my condolences on your loss. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male(HP:(198; DR 2(3 when raging);AC:22/12/22;F+17,R+8,W+9;Init +0;Per +15) Human (Ulfen) Barbarian 13 
              
              
                
                   
	
		   Thank you. My father had a lot of siblings, but unfortunately they're all of an age where many of them have passed are in danger of doing so. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps) 
              
              
                
                   
	
		   Likewise.  I'm truly sorry for your loss.  We'll be here when you're ready to return. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Lefrik, I understand.  My family is in a similar situation.  We'll still be here when you get back, no worries. And please, accept my condolences, as well. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Adding my belated condolences, Lefrik. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   When in doubt, set the creepy critter on fire... 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   OH AUGH I THINK I KNOW WHAT IT ISSSS...! 0_0 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 HP 150/155, AC 26/13/24, F +14, R +15, W +6, Init +2, Per +16 (+19 traps) 
              
              
                
                   
	
		   I'm 100% certain I know what it is.  This is not good.  Though, honestly, I'd rather take this over fighting that vrock again. 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13 
              
              
                
                   
	
		   Yeah, I knew right off what it was, but I don't think I've ever actually fought one before. Fun! 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13 
              
              
                
                   
	
		   Thinking about it, we might actually be better letting Lefrik be fascinated, so the monster doesn't try to dominate him... 
  
    
      
        
  
  
        
        
 
          
          
            
              
                 Male Goblin Wizard 13 (Abjurer); Init +2; Fly 40 ft.; Darkvision 60 ft,; Perception +5; AC 25 (touch 14, flatfooted 16; +2 Dex., +1 size, +1 natural, +4 armour, +4 shield, +3 deflection,  hp 91; Fort +10;Ref +10;Will +13 
              
              
                
                   
	
		   Yeah, but what happens if it dominates anyone else? Unless I'm mistaken, I'm the only one with Dispel magic... 0.0 I hate mindbending enemies! |