Curse of the Crimson Throne (Inactive)

Game Master DireMerc

The king is dead! In the Varisian port city of Korvosa, the death of a monarch leads to chaos, and only a small group of heroes can hope to save the city from its own darkest tendencies.

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: You are villains. Villains are smart, resourceful and have style! Have you ever seen a memorable villain that could just swing his sword and do nothing more?

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."

Loot tracker
Google docs


1,151 to 1,200 of 2,122 << first < prev | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | next > last >>

Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 1_____________

"You lie woman!" Drakus gritted out. "My queen may well be a lying murderess, but she is a politician through and through. And no politician would ever reduce the number of people under her rule!"
He roared, striding forward with his bardiche ready to strike.
Will save DC19: 1d20 + 4 ⇒ (13) + 4 = 17 Fail. Dammit, I need Iron Will or something...
"AAaaarrrgghh!" He cried out as he stumbled to a halt, fell to his knees and bowed down to her.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Will 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain throws down his falchion, and pulls his longbow, firing an arrow at the priestess.

Attack 1d20 + 8 ⇒ (16) + 8 = 24

Damage 1d8 ⇒ 1


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"Devil spit!"
retorts Donagar

Will save DC 19 1d20 + 9 ⇒ (12) + 9 = 21

Donagar casts divine favor upon his weapon. (+2/+2)


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

will: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16

Mai finds herself being humbled....


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

Will 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13 (enchantment)

Gregor agrees with Sgt Drakus' estimation, but he can't help but feel compelled to reduce himself to this woman's bidding. Even though he knows it to be wrong, he sees sense in her words and prostrates himself before her.

Gregor Kneels


The woman grins as Crain shoots her to little effect and almost everyone else falls to their knees.

"Such defiance...I will enjoy crushing you." she says and casts another spell attempting to render Crain blind. BLINDNESS/DEAFNESS Fort save dc 19 negates.

You can all go again everyone who failed gets another save against command.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 2_________

Will save DC19: 1d20 + 4 ⇒ (13) + 4 = 17 Fail.
Drakus' face turned beet red as he struggled against the humiliating compulsion and bowed down to her again.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Fort save 1d20 + 10 ⇒ (8) + 10 = 18

Dammit! So close....

Crain drops his bow,and feels around for his falchion. If he can locate it, he yells to the cleric, "Is that all you've got? Come down here and fight me! Leave these weaklings alone and take a real challenge! Il take and your wussy God at the same time."

Intimidate 1d20 + 9 ⇒ (13) + 9 = 22


lol your all getting trolled pretty hard there

Crain manages to find his sword at his feet and picks it up.

Donagar and Gregor are up. The priestess again.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

will: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22 Yes

"Now how about I humble you...."

Mai goes invisible, gets her bow out and moves to J-6.


Codename: "Falcon" Male 'Human' Divine Marksman Urban Ranger 5/Bard 2 (AC: 19 [T: 13 /FF: 16] -1 if using Buckler hand; CMD 20; HP: 58/58; F+5, R+10, W+4 [+1 vs. Mind-affecting]; Init: +4 (+6 in Kintargo); Perc: +14 (+16 in Kintargo) [Low-light vision])

Will save 1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23

Gregor finally shakes off the vile woman's words, and he calls out to Drakus to do the same. "Sergeant, do not deny your duty to our fair city, this foul creature only want to see it in ruin, all its people destroyed by disease!"

Move, stand
Standard, Bard Song, Countersong - Use my Perform as a save vs the language-dependent effect
Perform 1d20 + 14 ⇒ (9) + 14 = 23


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 3_________

Gregor's countersong breaking the woman's hold on him, Drakus' head snapped up with a snarl. He grabbed his bardiche again, stood up, and stepped over to (E,6). He wound up his bardiche, getting ready to full attack next round.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Donagar turns a similar spell against the woman he commands her.

"Fall!"


OK I am back online. It is late at night currently so I wont be making a new post just a heads up that my internet is back up so I will be returning full time starting tomorrow.

I'd like it if everyone could make any post just so I see your all still around.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Sargent Drakus reporting in! *Snaps a Salute*


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

o


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"Fall Damn you!"


I assume your casting command and dc 14? please list the spell and dc next time.

will save: 1d20 + 12 ⇒ (5) + 12 = 17

Unaffected the priestess is furious.

"You really think I would bow to you!"

She casts a cast a spell (casting slay living) and flies over to deliver the touch on Donagar dropping down next to the blinded Crain.
cast defensive: 1d20 + 16 ⇒ (10) + 16 = 26

touch: 1d20 + 9 ⇒ (19) + 9 = 28

damage: 12d6 + 9 ⇒ (3, 3, 2, 1, 1, 4, 3, 6, 6, 4, 1, 5) + 9 = 48 or damage: 3d6 + 9 ⇒ (1, 5, 6) + 9 = 21

Dc 20 fort save if you fail you take 48 if you make it you take 21.

she provokes an attack for Drakus by moving over him.

You can all post again.

updated map


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Fortitude save 1d20 + 6 ⇒ (13) + 6 = 19

"That tingled!"

"Eat metal!"
heavy flail Including divine favor
attack 1d20 + 9 ⇒ (19) + 9 = 28
damage 1d10 + 6 ⇒ (3) + 6 = 9

Roll to confirm critical
attack 1d20 + 9 ⇒ (12) + 9 = 21
damage 1d10 + 6 ⇒ (3) + 6 = 9


If your at 41 then 48 damage would put you at -7 no?


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

That is my bad I failed to apply the healing before the game hiatus to the character stats line... We burned a bunch of CLW wand charges before coming into this room....I think..Nope although I rolled some charges for myself, I think that another person claimed them and then I removed disease and technically never healed myself!!!

I am laughing right now!


ok so your at 12 then? Try to keep it up to date by applying damage an healing as it happens.

edit: I will allow you to say you healed before coming in just roll the healing and removes the charges now.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

As she flew by, Drakus lashed out with an AoO.
AoO attack: 1d20 + 12 ⇒ (13) + 12 = 25 for a possible 1d10 + 6 ⇒ (1) + 6 = 7 slashing, magic and silver damage.

Round 4_________
Drakus attacked the witch in a fury.
AoO attack #1: 1d20 + 12 ⇒ (18) + 12 = 30 for a possible 1d10 + 6 ⇒ (8) + 6 = 14 slashing, magic and silver damage.
AoO attack #2: 1d20 + 7 ⇒ (10) + 7 = 17 for a possible 1d10 + 6 ⇒ (2) + 6 = 8 slashing, magic and silver damage.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Mai moves to I-8


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Blinded, Crain tries to stay out of the fray, worried about hitting one of his friends instead of the evil priest.


Only missing Gregor for the moment but will skip for this round but assume he inspired courage. +2 atk and damage.

Donagar hit once but didn't confirm.

Drakus hit twice.

The priestess attacks Donagar swinging her scythe at him but fails to connect

attack 1: 1d20 + 11 ⇒ (1) + 11 = 122d4 + 3 + 2d6 ⇒ (1, 2) + 3 + (6, 6) = 18
attack 1: 1d20 + 6 ⇒ (8) + 6 = 142d4 + 3 + 2d6 ⇒ (3, 3) + 3 + (2, 3) = 14

your go again.


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 5_________
Drakus swung harder in a fury. Power Attack.
attack #1: 1d20 + 12 - 2 ⇒ (3) + 12 - 2 = 13 for a possible 1d10 + 6 + 4 ⇒ (10) + 6 + 4 = 20 slashing, magic and silver damage.
AoO attack #2: 1d20 + 7 ⇒ (10) + 7 = 17 for a possible 1d10 + 6 ⇒ (2) + 6 = 8 slashing, magic and silver damage.
attack #2: 1d20 + 7 - 2 ⇒ (10) + 7 - 2 = 15 for a possible 1d10 + 6 + 4 ⇒ (8) + 6 + 4 = 18 slashing, magic and silver damage.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"Surely yer a tough one!"

Heavy flail Including temp magic and inspiration
attack 1d20 + 11 ⇒ (18) + 11 = 29
damage 1d10 + 8 ⇒ (4) + 8 = 12


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Mai shoots her
Attack: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
damage: 1d6 + 2 ⇒ (6) + 2 = 8
Sneak: 3d6 ⇒ (5, 3, 2) = 10


Maintaining his performance (don't forget your +2 to hit and damage)
Gregor moves up to attack attack: 1d20 + 9 ⇒ (10) + 9 = 191d8 + 4 ⇒ (3) + 4 = 7
but his blow fails to connect.

Donagar lands another blow on the priestess.

Drakus fails to connect.

Mai arrow is also deflected by her defences.

(AC 23, 21 flat-footed)

she has taken 45 damage and is at about 50%

Surrounded she channels negative energy striking everyone.
damage: 5d6 ⇒ (3, 6, 5, 3, 5) = 22 will dc 16 for half

Your go again.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

WILL save
1d20 + 9 ⇒ (17) + 9 = 26
Made it!

Channel positive energy
Selectively 4d6 ⇒ (3, 4, 3, 2) = 12
Excluding our villian


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Will: 1d20 + 4 ⇒ (10) + 4 = 14

Mai shoots her again
Attack: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
damage: 1d6 + 2 ⇒ (5) + 2 = 7
Sneak: 3d6 ⇒ (3, 3, 4) = 10


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Will save: 1d20 + 4 ⇒ (3) + 4 = 7

Round 6________________
Drakus swung harder in a fury. Power Attack+Inspired.
attack #1: 1d20 + 12 - 2 + 2 ⇒ (9) + 12 - 2 + 2 = 21 for a possible 1d10 + 6 + 4 + 2 ⇒ (7) + 6 + 4 + 2 = 19 slashing, magic and silver damage.
attack #2: 1d20 + 7 - 2 + 2 ⇒ (3) + 7 - 2 + 2 = 10 for a possible 1d10 + 6 + 4 + 2 ⇒ (1) + 6 + 4 + 2 = 13 slashing, magic and silver damage.


Don't forget to adjust your life after taking damage or healing.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Will save 1d20 + 6 ⇒ (6) + 6 = 12


Crain can attack her as well, he can tell were she is from the sound and takes a 50% miss chance


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain does his best to track the Priestess. He swings his falchion at her.

PA 1d20 + 10 - 2 ⇒ (16) + 10 - 2 = 24
Damage 1d10 + 12 ⇒ (10) + 12 = 22

High is good for miss chance 1d100 ⇒ 62


The priestess manages to skilfully avoid every attack but Crain manages to catch her off-guard and lands a hit.

Angered she attack Crain. (who is flat-footed and takes and additional -2 penalty to ac)

attack 1: 1d20 + 11 ⇒ (18) + 11 = 292d4 + 3 + 2d6 ⇒ (2, 3) + 3 + (4, 6) = 18
attack 2: 1d20 + 6 ⇒ (18) + 6 = 242d4 + 3 + 2d6 ⇒ (4, 4) + 3 + (2, 2) = 15

She strikes crain twice dealing him 33 damage.

and her own weapon seems to cause her harm as well.
damage: 2d6 ⇒ (3, 4) = 7

Your go again.


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Mai moves to I-2, put away her bow and gets out her Katana.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

"Why not give this up girly?"

Channel positive energy
Selectively 4d6 ⇒ (5, 3, 6, 5) = 19
of course not sharing with said girl!


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 7________________
Drakus swung harder in a fury. Power Attack+Inspired.
Bardiche attack #1: 1d20 + 12 - 2 + 2 ⇒ (8) + 12 - 2 + 2 = 20 for a possible 1d10 + 6 + 4 + 2 ⇒ (5) + 6 + 4 + 2 = 17 slashing, magic and silver damage.
Bardiche attack #2: 1d20 + 7 - 2 + 2 ⇒ (2) + 7 - 2 + 2 = 9 for a possible 1d10 + 6 + 4 + 2 ⇒ (10) + 6 + 4 + 2 = 22 slashing, magic and silver damage.


crain your up


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Aw hell, my bad, DM. I though I had posted.

Crain still swings away, hoping to catch her with another lucky blow.

PA 1d20 + 10 - 2 ⇒ (12) + 10 - 2 = 20
Damage 1d10 + 12 ⇒ (2) + 12 = 14

High is good for miss chance 1d100 ⇒ 53


She avoids every attack and targets Donagar again.
attack: 1d20 + 11 ⇒ (15) + 11 = 262d4 + 3 + 2d6 ⇒ (4, 1) + 3 + (2, 5) = 15
attack: 1d20 + 6 ⇒ (10) + 6 = 162d4 + 3 + 2d6 ⇒ (1, 2) + 3 + (4, 4) = 14

your go.

damage to self: 1d6 ⇒ 2


HP: 74/74, Init: +2, AC: 21:14:18, CMD: 22 Saves: 6:11:5 +2Enchant Skills: Acro: +15, Bluff: +16 +2 vs Male Dip: +19 +2vs Male, Per +17, Sense +15, Stealth, +15

Mai charges (into E-3)

Attack: 1d20 + 7 + 2 + 2 + 2 ⇒ (8) + 7 + 2 + 2 + 2 = 21
Damage: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14
sneak: 3d6 ⇒ (6, 3, 4) = 13

Flanks with Donagar.


Male Dwarf Cleric 8 AC 23; HP 71/71; (F+6, R+2, W+9) Init +0; channel 4/4 4d6

Donagar takes another hit from the female, but it is not as bad as some of the former ones. Considering the condition of his teammates and the difficulty of the battle he once again chooses to channel positive healing energy into the melee, excluding the villian...

"We are not fer foolin round!"

Channel positive energy
Selectively 4d6 ⇒ (3, 3, 6, 3) = 15


drakus and crain


Male Human Fighter (Phalanx Soldier) L1 | AC22(T12FF20) CMD16 | hp 16/16 | Saves: F4R1W-1 | Percep -1 | Init: +1 | Status: OK

Round 8________________

Infuriated at his missing streak, Drakus swung harder in a fury. Power Attack+Inspired.

Bardiche attack #1: 1d20 + 12 - 2 + 2 ⇒ (16) + 12 - 2 + 2 = 28 for a possible 1d10 + 6 + 4 + 2 ⇒ (10) + 6 + 4 + 2 = 22 slashing, magic and silver damage.

Bardiche attack #2: 1d20 + 7 - 2 + 2 ⇒ (11) + 7 - 2 + 2 = 18 for a possible 1d10 + 6 + 4 + 2 ⇒ (3) + 6 + 4 + 2 = 15 slashing, magic and silver damage.


Half Elf (Destined Bloodline) Bloodrager 10; AC (33)24/16/23; HP 115/115 (145/145); F+15, R+10, W+9 (+2 vs. enchantments) Init +1; Percpn +18; Evasion; Lowlight Vision; Improved Uncanny Dodge; DR 2/-, Rage 25 rounds; 3 (1st), 2 (2nd), 1 (3rd)

Crain grabs his blade tightly and swings yet Again. "Will someone please Kill this b%@!$!?"

PA 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26
Damage 1d10 + 12 ⇒ (4) + 12 = 16

High is good for miss chance 1d100 ⇒ 38

1,151 to 1,200 of 2,122 << first < prev | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Campaign All Messageboards

Want to post a reply? Sign in.