Crypt of the Everflame (Inactive)

Game Master Stetrix

Character Sheets

Inner Sea Map > Kassen

Kassen Map

Map to Crypt

Treasure

Crypt of the Everflame Level 1

Crypt of the Everflame Level 2


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looks like i will not get the circlet... just noticed it is 4000 gp so unless someone wants to get me an early earth day present....

Dark Archive

M Halfling Rogue L2

I will roll for the Bag of Holding, please.

I am contributing the necessary funds (my share of the treasure plus the rest off my sheet. 2500 GP total).

Roll for Bag O Holding: 1d20 ⇒ 5

Silver Crusade

Couldn't everyone get a bag of holding, the way this works? The way everyone got a CLW wand?

Dark Archive

There is no rolling for items you can buy the bag for 2500gp. Its on your chronicle sheet. yes everyone could, but there are far better things to spend you gold on.

Silver Crusade

I'm holding out for a handy haversack anyway.

Silver Crusade

Two questions:

One. Is it wrong of me to ask if my familiar can blow a horn of fog? Since a halfling could ask for a small sized longsword, could I ask for a tiny sized horn of fog? Would it emit equivalent fog? Are you as annoyed about these questions as I would be if one of my players asked me these questions?

Two. I don't have the cash on hand to scribe spells out of that book. Can I do it with money that we're earning now?

Bonus question: Is day job before or after leveling?

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

In reverse order...Day job would be be before you level. Yes you can use the money to scribe the scrolls and spellbook . I'm sure both you and Bouchart will want to. Make the appropriate rolls and your good to go. With 18 intelligence should be easy. Not to be a downer, but no horn blowing rats...at 4th level take an advanced familiar feat and upgrade Smek (I like the name) to something else with lips.

-Posted with Wayfinder

Scarab Sages

Male Gnome Wizard Illusionist Specialist Lv 12th

There are a few advanced familiars that have use magic device and can use wands too

-Posted with Wayfinder

Silver Crusade

Sekkim.por

This is my working copy for 2nd level Sekkim, although I haven't done day job or gained spells from that book we found, so it must be considered tentative. The high points:

Gained shield and smapdragon firework spells from leveling.
Bought a bunch of knowledge skills and craft: carpentry.
Sold a few items for half price (lantern? why did a character with dark vision have a lantern?). Bought a toolkit for carpentry and a Haramaki.

Silver Crusade

Day Job:

carpentry: 1d20 + 3 ⇒ (12) + 3 = 15

Take ten on the spellcraft checks and learn the following:

cause fear
magic missile
ray of enfeeblement
false life
levitate
web

Pay the 150 gold.

Offer to Buchart the first level spells in my book:

Enlarge Person
Expeditious Retreat
Grease
Long Arm
Mage Armor
Shield
Snapdragon Fireworks
Snowball


The lamp was a magical item not for light. I assume the village took it back as a local artifact..


So is day job a 2nd level thing?


Day job just need a profession. Not necessary only if you use a skill point

-Posted with Wayfinder


I don't have a day job. I don't know if Cela needs one

Dark Archive

Sekkim i'll add 10g to your sheet

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Sekkim wrote:

Day Job:

[dice=carpentry]1d20+3

Take ten on the spellcraft checks and learn the following:

cause fear
magic missile
ray of enfeeblement
false life
levitate
web

Pay the 150 gold.

Offer to Buchart the first level spells in my book:

Enlarge Person
Expeditious Retreat
Grease
Long Arm
Mage Armor
Shield
Snapdragon Fireworks
Snowball

I would like to get that are on yhe Magus spell list:

1st Level

Expeditious Retreat
Grease
Long Arm
Ray of Enfeeblement

2nd Level:
not sure whether we can write/copy spells we cannot yet cast. GM Pablo?

Levitate
Web

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Buchart will share his spells, as well. Spells Sekkim does't already have in his spellbook (1st L):

Chill Touch
Frostbite
Feather Fall
Mount
Shocking Grasp
Truestrike

Dark Archive

Yes you can write/copy spells you can not cast yet. Here is how you make the rolls.

First (no roll needed) Spells Gained at a New Level: Wizards perform a certain amount of spell research between adventures. Each time a character attains a new wizard level, he gains two spells of his choice to add to his spellbook. The two free spells must be of spell levels he can cast.

Adding Spells to a Wizard's Spellbook:
Wizards can add new spells to their spellbooks through several methods. A wizard can only learn new spells that belong to the wizard (or Magus) spell lists.

Spells Copied from Another Spellbook or Scroll:
A wizard can also add a spell to his book whenever he encounters one on a magic scroll or in another wizard's spellbook. No matter what the spell's source, the wizard must first decipher the magical writing (see Arcane Magical Writings). Next, he must spend 1 hour studying the spell. At the end of the hour, he must make a Spellcraft check (DC 15 + spell's level). A wizard who has specialized in a school of spells gains a +2 bonus on the Spellcraft check if the new spell is from his specialty. (You can take 10 on the spellcraft, but not take 20). This is also why spellcraft is a very important skill for wizards and Magus.

Table: Spell Level and Writing Costs
Spell Level Writing Cost
0 5 gp
1 10 gp
2 40 gp
3 90 gp
4 160 gp
5 250 gp
6 360 gp
7 490 gp
8 640 gp
9 810 gp

Dark Archive

I setup the next game, post when ready. We need to get everyone leveled first. You have plenty of time to buy anything you want and can afford and will wait until that is done before we proceed.

http://paizo.com/campaigns/MasksOfTheLivingGod/gameplay&page=last

Silver Crusade

Mount, Featherfall, and Truestrike. -30gp.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Sekkim wrote:
Mount, Featherfall, and Truestrike. -30gp.

You aught to take all of them. You could have a very deep spellbook for a second level wizard! Of course we can always do this later if the issue is gold.

Silver Crusade

If I'm in a position to use a ranged touch spell things have gone horribly, horribly wrong and I should run away really fast. I mean, they are great spells if you like cuddling with beholders.

Silver Crusade

Joking aside, frostbite looks like an awesome spell because the damage isn't capped by level and you can use it one time per level... but it's not on the wizard spell list.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Sekkim wrote:
If I'm in a position to use a ranged touch spell things have gone horribly, horribly wrong and I should run away really fast. I mean, they are great spells if you like cuddling with beholders.

Don't confuse ranged touch for touch. You want ranged touch. I like being up close and a Shocking Grasp, all the better to cuddle the beholder.


Cuddle of Death!!!


is this something i can have Paul?

http://www.archivesofnethys.com/EquipmentMiscDisplay.aspx?ItemName=Fury%20d rops

Dark Archive

yes, but its a bit rare and they don't sell this in the small town you are in...go to the capital (Tamran) and you can buy some.

Fury drops
Source Animal Archive pg. 13 (Amazon)
Price 50 gp; Weight —
Category Alchemical Remedies
Description
Anointing a creature’s eyes with a dose of fury drops causes it to immediately fly into a rage for 1d6 rounds, granting it a +2 alchemical bonus to Strength and Constitution, a +1 alchemical bonus on Will saves, and a -2 penalty to AC. The effect is otherwise identical to a barbarian’s rage, and creatures are fatigued at the end of the rage. Only creatures with an Intelligence score of 1 or 2 can be affected by fury drops.

Dark Archive

I'm closing this Campaign post - start using the other one please.

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