Chaosorbit's PFS PbP GameDay VI - #8-99: The Solstice Scar (Subtier 5-6) (Inactive)

Game Master Chaosorbit

Maps

Aid Tokens

Orc Benefits:

Mirtgog - At the start of an encounter, each PC can choose to gain the Precise Strike feat (Pathfinder RPG Advanced Player’s Guide 167) for the duration of the encounter. Each PC can use this benefit once before the end of the adventure.

Burbus - Before attempting a Bluff, Escape Artist, Perform, or Sleight of Hand check during this adventure, a PC can decide to roll twice and take the higher result. Each PC can use this benefit once before the end of the adventure.

Gekgaro - Each PC gains the Nimble Moves feat until the end of the adventure.

Blenta - PCs gain a +1 on attack and damage rolls against animals and magical beasts for the rest of the adventure.


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Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Sorry Anduris, no Shield of Faith for you yet.

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Thank you for the shield of faith!

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

So, with two round to prep, I will activate Shield off my want and drink an extract of Long Arm.

Quick question after seeing the map, are we defending one wagon or all three? If all three, Kivuli will suggest our ranged assets move to the middle wagon.

Silver Crusade

Maps and Handout

Defending all wagons

Silver Crusade

Ifrit Immolator Inquistor 6 | HP:39/39 | AC:19 T:15 FF:14 | CMB:4 CMD:19 | Saves F:+7 R:+8 W:+8 | Init:+6 | Per:+10 | Judge 1/2 Flaming 5/6 Determination 1/2| Spells 2 1/2 1 5/5 | -1str |

Sorry guys! I didn't realise combat had started in the last page.

Kuriq prepares himself for the oncoming battle, he moves himself into the middle wagon and await for enemy charge.

Move and ready action to fire any enemy within clear sight (thinking over the cliff)

+1 longbow; bless; pbs: 1d20 + 9 + 1 + 1 ⇒ (7) + 9 + 1 + 1 = 181d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Silver Crusade

Maps and Handout

Since there was some page change confustion, FYI - Kivuli is up in Rnd 1

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Kivuli heads to the cliff face and finds a niche to hide. The rogue intends to remain unseen in the hope of catching one of the raiders off guard.

Stealth: 1d20 + 21 ⇒ (7) + 21 = 28

With Long Arm, I have an extra 5' reach for the next three minutes.

Potential AoO/Sneak: 1d20 + 9 ⇒ (3) + 9 = 12 for Damage: 1d6 + 14 ⇒ (1) + 14 = 15 and possibly Sneak Attack: 2d6 ⇒ (1, 1) = 2

Grand Lodge

Male M Dwarf | Occultist 7 | HP: 52 | AC: 22 T15, FF18 | CMD: 22 | F:+7 R:+6 W:+6| Init:+6 | Per:+14| SM:+9 | Speed 20' /60fly| Conditions: | Active Effects: Mental Focus(+2 DEX), Magic resistance 12 (dwarven racial trait)

Anduris takes the time to first use his longstrider wand then his shield wand.
UMD: 1d20 + 13 ⇒ (19) + 13 = 32 longstrider
UMD: 1d20 + 13 ⇒ (16) + 13 = 29 shield

Silver Crusade

Maps and Handout

Kivuli sneaks into position ready for the enemy, Kuriq likewise gets into position with his bow.

The orcs begin descending from cave mouth, two of them moving very fast. Crios sees two more are moving a little slower.

Round 1
map

Kivuli Readied
Kuriq Readied
Orc Scouts
Orc Thugs
Reavis
Ranalus
Crios
Anduris

Orc Raiders

Reavis, Ranalus, Crios, and Anduris are up.

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Any chance for Ranalus to see the moving invisible foes? Are they kicking up dust as they run?
Perception: 1d20 + 20 ⇒ (11) + 20 = 31

Silver Crusade

Maps and Handout

@Ranalus - With a 31 perception you do notice dust kicking up, pinpointing the exact location is difficult, but the general area you can discern.

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Okay, Ranalus will move and ready to cast Sound Burst when he can catch more than one orc descending the cliff (being alert for sounds and signs of invisible foes moving).

Hopefully they'll be stunned, but even if not the damage will force another Climb check.

It's only a DC 15 Fort save to negate the stun. This doesn't affect damage, which is
Damage: 1d8 ⇒ 3, 10' radius.

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Crios calls upon his hex arcana of flight to enhance his mobility on the field. He then steps closer to Kuriq and keeps his eyes out for when the invisible orcs start to come down the embankment, preparing to let his team know where to target attacks.

Now I should be able to get to anywhere on the field. I figure I can help Ranalus be sure where to target his area effect spell while giving the rest of the team squares to target if they need it.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis advances 20 feet north, then throws a special explosive bomb at the green orc.

Using Directed Blast to turn my explosive splash into a 30 foot cone originating at the green orc rather than a 10 foot radius around him. My objective is to get the blue orc with the splash, but the two invisible ones will be caught in it as well.

RTA Bomb + PBS + Mutagen: 1d20 + 9 + 1 + 2 ⇒ (12) + 9 + 1 + 2 = 24
Fire Damage: 3d6 + 8 ⇒ (4, 3, 6) + 8 = 21

Blue, Orange, and Yellow need to make DC 18 Reflex saves. If they fail, they take 11 Fire damage, if they success they only take 5.

Silver Crusade

Maps and Handout

Rolls:

blue save DC18: 1d20 + 8 ⇒ (19) + 8 = 27
orange save DC18: 1d20 + 7 ⇒ (2) + 7 = 9
yellow save DC18: 1d20 + 7 ⇒ (3) + 7 = 10

Reavis launches his bomb at the lead orc scoring a direct hit. The orcs shout in pain as the fire burns them, even the invisible ones.

Ranalus readies his sound burst. Crios enhances his mobility positions himself.

Round 1
map

Kivuli Readied
Kuriq Readied
Orc Scout Blue 5 dmg
Orc Scout Green 24 dmg
Orc Thug Orange 11 dmg
Orc Thug Yellow 11 dmg
Reavis
Ranalus Readied
Crios
Anduris
Orc Raiders

Anduris is up

Grand Lodge

Male M Dwarf | Occultist 7 | HP: 52 | AC: 22 T15, FF18 | CMD: 22 | F:+7 R:+6 W:+6| Init:+6 | Per:+14| SM:+9 | Speed 20' /60fly| Conditions: | Active Effects: Mental Focus(+2 DEX), Magic resistance 12 (dwarven racial trait)

Anduris takes a moment to Bane his weapon against the orcs and waits for them to come to the party.
EH! That looked like it hurt ye green skinned dog huddler. Did noth'en but improved yer looks.

Spoiler:
standard action to enhance his weapon which will last for a minute

Silver Crusade

Maps and Handout

Anduris prepares to cut down orcs. As more orcs barrel toward the wagons, and still more pour forth from the cave.

Round 2
map

Kivuli
Kuriq

Orc Scout Blue 5 dmg
Orc Scout Green 24 dmg
Orc Thug Orange 11 dmg
Orc Thug Yellow 11 dmg
Reavis
Ranalus Readied
Crios
Anduris
Orc Raiders

Kivuli and Kuriq are up.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Seeing his allies moving beyond his position, Kivuli reasons there will be too few raiders coming his way, so he runs up to engage the enemy. Taking advantage of his enhanced reach, he strikes at the green clad orc.

Estoc: 1d20 + 9 ⇒ (13) + 9 = 22 for Damage: 1d6 + 14 ⇒ (6) + 14 = 20

Seeing more of the horde on the way, the rogue hope to catch one of them unaware as they move in to strike.

Potential AoO due to Long Arm: 1d20 + 9 ⇒ (16) + 9 = 25 for Damage: 1d6 + 14 ⇒ (5) + 14 = 19

Silver Crusade

Ifrit Immolator Inquistor 6 | HP:39/39 | AC:19 T:15 FF:14 | CMB:4 CMD:19 | Saves F:+7 R:+8 W:+8 | Init:+6 | Per:+10 | Judge 1/2 Flaming 5/6 Determination 1/2| Spells 2 1/2 1 5/5 | -1str |

Kuriq stands his ground, and protects the caravan.

ready,+1 longbow; bless; pbs: 1d20 + 9 + 1 + 1 ⇒ (1) + 9 + 1 + 1 = 121d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8

Silver Crusade

Maps and Handout

Rolls:

RTA Green Tanglefoot v. Kivuli: 1d20 + 9 ⇒ (19) + 9 = 28
RTA Blue Tanglefoot v. Anduris: 1d20 + 9 ⇒ (16) + 9 = 25

Orange jump climb: 1d20 + 10 - 5 ⇒ (5) + 10 - 5 = 10
Yellow jump climb: 1d20 + 10 - 5 ⇒ (18) + 10 - 5 = 23

Kuriq continues to scan with his bow ready to fire.

Kivuli springs into action, slicing the green clad orc deeply with his Estoc. The orc looks badly injured and steps back and heaves a tanglefoot bag at Kivuli, while another in a blue kilt runs forward and throws a tanglefoot bag at Anduris. Both the bags hit exploding sticky goo all over.

Tanglefoot Bag:

An entangled creature takes a –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move.

Even on a successful save, it can move only at half speed.

A creature that is glued to the floor can break free by making a DC 17 Strength check or by dealing 15 points of damage to the goo with a slashing weapon. A creature trying to scrape goo off itself, or another creature assisting, does not need to make an attack roll; hitting the goo is automatic, after which the creature that hit makes a damage roll to see how much of the goo was scraped off. Once free, the creature can move at half speed.

If the entangled creature attempts to cast a spell, it must make a concentration check with a DC of 15 + the spell's level or be unable to cast the spell.

The goo becomes brittle and fragile after 2d4 rounds, cracking apart and losing its effectiveness.

Crios sees the invisible orcs running toward the ledge, Ranalus tuned in to them as well can tell they have separated from each other and holds off on his sound burst. Reaching the edge they begin to climb down to the path below. They make it down and head for the wagons.

Round 2
map

Kivuli Entangled - need save
Kuriq Readied
Orc Scout Blue 5 dmg
Orc Scout Green 44 dmg
Orc Thug Orange 11 dmg
Orc Thug Yellow 11 dmg
Reavis
Ranalus
Crios
Anduris
Entangled - need save
Orc Raiders

Kivuli and Anduris make a DC 15 Reflex save or be glued to the floor, unable to move
Reavis, Ranalus, Crios, and Anduris are up.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

With his tail, Reavis pulls out a vial of Universal Solvent from his magical haversack and pours it over Anduris to break up the sticky glue and tar. "Heh, always prepared. Sorry, Kivuli, I only carry one around. I guess I'm not all that prepared afterall."

Universal Solvent dissolves tanglefoot bags.

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Ranalus will cast Divine Favor, draw his rapier, and step up. +3 to hit and damage.
He has Blind-Fight, in case the invisible orc attacks him.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Reflex vs 15: 1d20 + 11 ⇒ (12) + 11 = 23

Depending on the route BLUE took, he may have provoked (given my longer reach ATM).

"No am worrying friend. Me am hard to stick to."

Silver Crusade

Maps and Handout

Well played Reavis

Reavis quickly undoes the orc's gooey work with his universal solvent, freeing Anduris. While Ranalus gets ready to turn the orc into a pin cushion.

Crios and Anuris, Anduris is free and no longer needs to give me a save.

@Kivuli - you are not stuck, but still have other restrictions. Blue saw you attack Green with reach and stayed outside your reach until the last square.

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Seeing one of the invisible orcs approach, Crios quickly surprises the creature as he steps toward it. He brings his staff around for two quick strikes, saying, "Kuriq! One is here!" giving his friend at a place to target.
As his staff swings in he draws from his arcane pool to enhance it with frost.

5'step, swift:add frost to staff 1 min from arcane pool, full round: flurry

two hand staff flurry+bless: 1d20 + 8 ⇒ (15) + 8 = 23
two hand staff flurry+bless: 1d20 + 8 ⇒ (11) + 8 = 19
magic blunt+cold: 1d6 + 11 + 1d6 ⇒ (3) + 11 + (3) = 17
magic blunt+cold: 1d6 + 11 + 1d6 ⇒ (2) + 11 + (6) = 19

Should the orc fall, he will warn Kuriq off so he doesn't waste his attack. He directs him to the one in front of Ranalus instead.
-Posted with Wayfinder

Silver Crusade

Maps and Handout

Ice adds to Fire, and Crios cold staff pummels the orc already badly burnt. The orc falls on the first blow. Kuriq quickly fires at where Crios indicated but the orc is already dead as his arrow whizzes by.

@Kuriq - 12 was going to miss anyway.

Anduris is up

Silver Crusade

Ifrit Immolator Inquistor 6 | HP:39/39 | AC:19 T:15 FF:14 | CMB:4 CMD:19 | Saves F:+7 R:+8 W:+8 | Init:+6 | Per:+10 | Judge 1/2 Flaming 5/6 Determination 1/2| Spells 2 1/2 1 5/5 | -1str |

A roll of 1 is expected to miss anyway! XD. The dice has not been kind.

Sovereign Court

★★★OVERSEER ANNOUNCEMENT★★★

Several groups of Pathfinders break through the enemy lines and surround their leaders. A shout of encouragement rolls through the caravan, but a vastly different sound of worry begins rumbling among the attacking tribe.

@Table GMs: Encounter G is still available, but there are no further benefits for it.

Silver Crusade

Maps and Handout

Oh it was a 1...lol missed that.

Grand Lodge

Male M Dwarf | Occultist 7 | HP: 52 | AC: 22 T15, FF18 | CMD: 22 | F:+7 R:+6 W:+6| Init:+6 | Per:+14| SM:+9 | Speed 20' /60fly| Conditions: | Active Effects: Mental Focus(+2 DEX), Magic resistance 12 (dwarven racial trait)

Anduris steps around the orc and moves into position to try to give Kivuli a chance to flank the creature.
slashing attack: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 182d6 + 12 + 2d6 ⇒ (1, 4) + 12 + (3, 5) = 25
base attack with power attack is +8 then add+2 from bane...same with bonus damage. Added in a redline to determine flank. +2 more for flank with Kivuli.(based of my reading of the flank rules and the part that says "when in doubt", it should count.)

Silver Crusade

Maps and Handout

Anduris, with the help of Kivuli's long arms, leaves a big gash in the orc with the blue kilt.

Da li je to najbolje što imate patuljak!? It shouts.

If you understand orc:

Is that the best you have got dwarf scum?!

The rest of the orcs rush forward attempting to overrun the Pathfinder lines. The first to arrive is chopped down by Kivuli in an instant. The second rushes past Kivuli as he withdraws his blade from the first one, and tries to run around Reavis. The next one skirts past Kivuli on the left side. Still more race toward the wagons from above, and even more emerge to join the raid.

Round 3
map

Kivuli entangled made save
Kuriq
Orc Scout Blue 30 dmg
Orc Scout Green 44 dmg
Orc Thug Orange dead
Orc Thug Yellow 11 dmg
Reavis AOO
Ranalus
Crios
Anduris
Orc Raiders 1 dead

Kivuli and Kuriq are up, Also Reavis has a AOO.

Silver Crusade

Ifrit Immolator Inquistor 6 | HP:39/39 | AC:19 T:15 FF:14 | CMB:4 CMD:19 | Saves F:+7 R:+8 W:+8 | Init:+6 | Per:+10 | Judge 1/2 Flaming 5/6 Determination 1/2| Spells 2 1/2 1 5/5 | -1str |

5ft step. Swift action to flame on! and full round rapid shot attack 1, if 1 is down then 2. Less 1 to attack roll and dmg if vs 2.

Kuriq's patient is starting to wear off, but just as it does, a few orcs come into his view. He immediately moves slightly to the right to get a clear shot around Crios and draws his arrows as he does. His hand glows and heats his arrows, glowing a bright red. As he releases the arrows towards the direction of the orcs, they burst into flames.

+1 flaming longbow; bless; pbs, rs: 1d20 + 9 + 1 + 1 - 2 ⇒ (20) + 9 + 1 + 1 - 2 = 291d8 + 1 + 1 + 1d6 ⇒ (1) + 1 + 1 + (6) = 9
+1 flaming longbow; bless; pbs, rs: 1d20 + 9 + 1 + 1 - 2 ⇒ (10) + 9 + 1 + 1 - 2 = 191d8 + 1 + 1 + 1d6 ⇒ (4) + 1 + 1 + (6) = 12

+1 flaming longbow; bless; pbs, rs, crit?: 1d20 + 9 + 1 + 1 - 2 ⇒ (9) + 9 + 1 + 1 - 2 = 183d8 + 3 + 3 ⇒ (8, 6, 3) + 3 + 3 = 23

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis would have his bow out in his offhand and doesn't have any natural attacks, so I will forgo the AoO.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

The wayang's extract compensates for his currently limited movement. He makes a slight reposition and thrusts his blade into the raider's kidney.

Estoc, Blue~FLANK: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22 for damage (including SA): 1d6 + 14 + 2d6 ⇒ (5) + 14 + (2, 3) = 24

Silver Crusade

Maps and Handout

Rolls:

tfb: 2d4 ⇒ (2, 3) = 5

Tanglefoot v. Kivuli: 1d20 + 9 ⇒ (20) + 9 = 29

Kivuli thrusts his blade into the orc, it's clearly staggered but it fights on.
Kuriq first arrow goes straight through the eye dropping the orc instantly. The second arrow pierces the next orc, it somehow continues to stagger forward.

The blue kilted orc, withdraws from Anduris and Kivuli leaving himself open to attack. Hoping to prevent his advance, green clad orc throws another tanglefoot bag at Kivuli. The orc has great aim and nails the wayang once more.

The invisible orc completely ignore Ranalus and instead hops into the wagon, opening himself to Ranalus attack, who hear the creak of the wagon.

Round 3
map

Kivuli AOO entangled again need save
Kuriq
Orc Scout Blue 54 dmg
Orc Scout Green 44 dmg
Orc Thug Yellow 11 dmg
Reavis
Ranalus
AOO
Crios
Anduris
AOO
Orc Raiders 2 dead, 1@ -11

Kivuli make a DC 15 Reflex save or be glued to the floor, unable to move.

Anduris and Kivuli AOOs on blue, Ranalus AAO on yellow (still 50% miss chance).

Reavis, Ranalus, Crios and Anduris are up.

Grand Lodge

Male M Dwarf | Occultist 7 | HP: 52 | AC: 22 T15, FF18 | CMD: 22 | F:+7 R:+6 W:+6| Init:+6 | Per:+14| SM:+9 | Speed 20' /60fly| Conditions: | Active Effects: Mental Focus(+2 DEX), Magic resistance 12 (dwarven racial trait)

Anduris sees the orc move to try to escape.
"Where do ya think yer going ya bandy legged manure sniffer?"
slashing attack: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 182d6 + 12 + 2d6 ⇒ (2, 6) + 12 + (3, 6) = 29
again +2 for flank and as previous the bane affect

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Ranalus listens and watches closely,
and tries to stab the yellow orc. AOO: 1d20 + 11 ⇒ (17) + 11 = 28
Miss chance, high is good, Blind-Fight: 2d100 ⇒ (44, 50) = 94
Misses on the miss chance. His aim is just a bit off.

He continues his attack.
Regular attack: 1d20 + 11 ⇒ (11) + 11 = 22
Miss chance, high is good, Blind-Fight: 2d100 ⇒ (87, 44) = 131
Hits, if AC 22 is enough.
damage: 1d6 + 6 ⇒ (4) + 6 = 10

Grand Lodge

Male M Dwarf | Occultist 7 | HP: 52 | AC: 22 T15, FF18 | CMD: 22 | F:+7 R:+6 W:+6| Init:+6 | Per:+14| SM:+9 | Speed 20' /60fly| Conditions: | Active Effects: Mental Focus(+2 DEX), Magic resistance 12 (dwarven racial trait)

Anduris sees Kivuli with his back to the approaching orc. Although he knows Kivuli knows that there is an oncoming threat. What he doesn't know is if Kivuli knows that he knows that Kivuli knows about the oncoming threat. So he runs to get behind the orc. since I never heard it was holding a weapon I should be good. If there is one I will move one square shorter so no AOO
"By Moradin's swinging hammer! Yer uglier then the last one. Aye! Kivuli I got 'nother one fer ya here."
slashing attack: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 182d6 + 12 + 2d6 ⇒ (3, 5) + 12 + (5, 3) = 28
I also may be able to get the flank bonus again because of Kivuli's reach. And what is going on. That's the same roll each time.

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

Perception: 1d20 + 10 ⇒ (1) + 10 = 11
Crios casts frostbite and flies over to assist Ranalus, coming in from the flank. As he flies he glances around the battlefield looking to see if he can see anymore stealthy movers in the group, but all he see's are fast moving orcs in red all but ignoring the combatants and running for the wagons. They must be starving! Poor creatures. If they hadn't attacked this might have gone differently.

Knowing the caravan supplies they have are precious, he can't allow the orcs to take anything so he drops down behind the orc with a mighty swing...

One hand staff attack+spell+flank+bless: 1d20 + 8 + 2 + 1 ⇒ (1) + 8 + 2 + 1 = 12

...but his attack misses cleanly.

Lovely, lol. Well at least the spell charge is still held. Maybe an AoO will be better and then it will be a two handed attack for more damage.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis next tosses a frost bomb at the orc that slipped past him. Target is the red bordered orc with the 2 next to it.

RTA Bomb + PBS + Mutagen: 1d20 + 9 + 1 + 2 ⇒ (12) + 9 + 1 + 2 = 24
Cold Damage: 3d6 + 8 ⇒ (3, 5, 1) + 8 = 17

The orc also needs to make a DC 18 Fort save or it is staggered for 1 round.

Silver Crusade

Maps and Handout

@Anduris - sorry didn't make it very clear, blue withdrew, so he was out of the flank for the AOOs, I put a little gold mark to show where he was when AOOs occurred.

Anduris takes a swing as the orc retreats but it misses. Ranalus also misses the orc as he climbs into the cart, unable to know exactly where it is.

Reavis's cold bomb freezes his target orc as all it's life's breath drains away. Ranalus undeterred finds the mark with his next attack. The invisible orc howls in pain.

Crios join Ranalus, astute in his observations, he none the less can't find the mark with his attack.

Anduris presses his advantage again moving into a flank with Kivuli passed the unarmed green clad orc. The occulist's Great Sword cleaves the orc, killing it.

The waves of orcs continues, this time they burst past the lines and make for the wagons, as still more pour from the caves.

Round 4
map

Kivuli AOO, entangled again, need save v DC15
Kuriq
Orc Scout Blue 54 dmg
Orc Scout Green 72 dmg
Orc Thug Yellow 21 dmg
Reavis
Ranalus
Crios
Anduris
Orc Red Raiders 3 dead

Kivuli and Kuriq are up, Kivuli still also has an AOO coming at either blue or one of the reds that ran past him.

Silver Crusade

Ifrit Immolator Inquistor 6 | HP:39/39 | AC:19 T:15 FF:14 | CMB:4 CMD:19 | Saves F:+7 R:+8 W:+8 | Init:+6 | Per:+10 | Judge 1/2 Flaming 5/6 Determination 1/2| Spells 2 1/2 1 5/5 | -1str |

"These fools aren't getting through on my watch!" An angry Kuriq yells as he attempts to secure the wagons. He moves forward flaring more arrows towards orcs as he closes in on them.

+1 flaming longbow; bless; pbs, rs: 1d20 + 9 + 1 + 1 - 2 ⇒ (10) + 9 + 1 + 1 - 2 = 191d8 + 1 + 1 + 1d6 ⇒ (4) + 1 + 1 + (2) = 8
+1 flaming longbow; bless; pbs, rs: 1d20 + 9 + 1 + 1 - 2 ⇒ (2) + 9 + 1 + 1 - 2 = 111d8 + 1 + 1 + 1d6 ⇒ (8) + 1 + 1 + (2) = 12

Same deal as before, 5ft, swift flaming, full round to rapid shot targeting 1 then 2 if 1 drops.

Dark Archive

Amazing Inspiration (1d8): 8/8 | Disolution's Child: 1/1 | GM Reroll: 1/1 Wayang Unchained Rogue 3/ Investigator 7 | ~HP: 60/60 | AC: 22 (16 Tch, 17 Flat), CMD:23, Fort:+4, Ref:+13, Will:+7, Init:+5, Perception:+22 (+23 for traps) / Trap Spotter 10'

Reflex: 1d20 + 11 ⇒ (15) + 11 = 26
AoO: 1d20 + 9 ⇒ (7) + 9 = 16 for Damage: 1d6 + 14 ⇒ (3) + 14 = 17

Struggling with the stick adhesive, the rogue sluggishly moves forward.
Double {half}-move

Silver Crusade

Maps and Handout

Kivuli misses his attack as the the orc withdraws. Fighting against the two tanglefoot bags he drudges forward.

Kuriq puts an arrow in one of the orcs in the cart. But his other arrows goes wide.

The blue kilted orc retreats further drawing another tanglefoot bag. While the invisible orc, flanked, steps back, draws his short sword, and swings it at Ranalus, but the attack misses.

Short Sword v. Ranalus: 1d20 + 7 ⇒ (15) + 7 = 22
damage: 1d6 + 3 ⇒ (1) + 3 = 4

Round 4
map

Kivuli entangled
Kuriq
Orc Scout Blue 54 dmg
Orc Thug Yellow 21 dmg
Reavis
Ranalus
Crios
Anduris

Orc Red Raiders 3 dead, 1 @ -8

Reavis, Ranalus, Crios, and Anduris are up.

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Is the yellow orc visible now, having attacked?
Ranalus steps a bit and attacks. If this doesn't drop the orc, he'll be giving Crios a flank, but if he does drop the orc Crios may go elsewhere.
Rapier, Divine Favor, Bless: 1d20 + 7 + 3 + 1 ⇒ (3) + 7 + 3 + 1 = 14
Probably miss, but if not
damage: 1d6 + 6 ⇒ (2) + 6 = 8

Dark Archive

Aasimar Staff Magus/Monk/Occultist 7: HP: 51/51 DR 5/blunt | AC 23(24),16T,18(19)FF, CMD:24 | Fort:+10*(15vs poison/disease) Ref:+8 Will:+8 | Init:+7, Perception:+11 | Arcane Pool: 4/7 |Mental Focus 5/6 |Condition:| Effects: Resist Energy 5 vs Acid/Cold/Electricity(Celestial), defending bone, barkskin,mage armor,antitoxin, antiplague

If the yellow orc is still up:
Crios floats over to flank with Ranalus and strikes the orc repeatedly with his staff, releasing the magic held within. He further suffuses each blow with a small fraction of his arcane power.

+2 Staff with frost+bless+flank+frostbite spell: 1d20 + 11 ⇒ (16) + 11 = 27
+2 Staff with frost+bless+flank: 1d20 + 11 ⇒ (13) + 11 = 24
magic blunt damage+d6 frost+d6+5 nonlethal cold dmg: 1d6 + 11 + 1d6 + 1d6 + 5 ⇒ (4) + 11 + (4) + (2) + 5 = 26 Target is fatigued/no save
magic blunt damage+frost: 1d6 + 11 + 1d6 ⇒ (3) + 11 + (5) = 19

5'step, swift action:arcane strike, full round action:flurry, frostbite held over from last round. Attacks are with 1 hand staff strikes because I didn't want to release the spell on myself, lol.

If the yellow orc fell to Ranalus:
Crios flies over to the orcs in red covering the northern wagon. As he flies he lets loose two bolts of arcane energy from his staff targeting one of the orcs before he lands in the middle of them.

2 magic missiles from staff: 2d4 + 2 ⇒ (1, 4) + 2 = 7


The Crios with the blue ? by him is if he flew over or not. Depends on if the yellow orc fell to Ranalus or was still up.

Silver Crusade

Maps and Handout

Yep he's definitely visible...sorry forgot to mention it/change icon. And now he's dead.

Ranulus's attack misses, by Crios moves in and finishes the orc with his first hit.

Grand Lodge

Male M Dwarf | Occultist 7 | HP: 52 | AC: 22 T15, FF18 | CMD: 22 | F:+7 R:+6 W:+6| Init:+6 | Per:+14| SM:+9 | Speed 20' /60fly| Conditions: | Active Effects: Mental Focus(+2 DEX), Magic resistance 12 (dwarven racial trait)

Stepping over the dead orc Anduris races to the first wagon to show his displeasure to the raiding orcs.
"How 'bout ya earn yer own keep 'stead of steal'en from others ya useless pig faced worm eat'en turd pile!"
slashing attack: 1d20 + 10 ⇒ (1) + 10 = 112d6 + 12 + 2d6 ⇒ (3, 1) + 12 + (1, 6) = 23
you have got to be kidding me hate automatic dice rollers

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

Reavis steps 10 feet to the west while drawing an acid flask with his tail. He combines the acid with his arrow and fires it at one of the orcs attacking the northern wagon.

Targeting '2' on the map. Using Alchemical Weapon ability to use an acid flask to add acid damage to the arrow.

+1 Comp. Longbow + Bless + Mutagen + PBS: 1d20 + 9 + 1 + 2 + 1 ⇒ (4) + 9 + 1 + 2 + 1 = 17
Damage + Acid Damage: 1d8 + 2 + 1 + 1d6 ⇒ (4) + 2 + 1 + (1) = 8

Silver Crusade

Maps and Handout

Rolls:

falchion v. Anduris: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 2d4 + 4 ⇒ (1, 1) + 4 = 6

Reavis puts an acid covered arrow into one of the orcs backs it howls at the acid burn. Anduris swings wildly and misses with his Great Sword.

The first orcs to reach the wagons grab what they can and attempt to flea. labeled 1 and 2 and both damaged

The one engaged with Anduris, draws his falchion, and attempts to cover the other's escapes.

The sea of orc raiders continues to pour down on the caravan.

Changed colors of the raiders as getting hard to track them all.

Round 5
map

Kivuli AOO- entangled
Kuriq
Orc Scout Blue 54 dmg
Orc Thug Yellow 46 dmg - dead
Reavis
Ranalus
Crios
Anduris AOO
Orc Red Raiders 3 dead, 1 @ -8, 2 @ -8

Several ran past Kivuli and/or Anduris so they both can take an AOO. Kivuli and Kuriq are up on their regular turns.

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