Cap'n Voodoo's Freebooter PBP

Game Master voodoo chili

est. 2011
PF6 Fun and Plunder in Green Ronin's Freeport, around the Shackles, and Beyond
MAPS


1,851 to 1,900 of 3,930 << first < prev | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | next > last >>

1 person marked this as a favorite.

yeah, feels as though you all have had a running start on jumping over the cuckoo's nest.


1 person marked this as a favorite.
Male Halfling Oracle of Gozreh 6

And I didnae even need ta bugger round wi' tha IPs either boss... ahead o' tha curve is wee Dibbs eh?


Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/6) IP-17

Dingus will definitely go for a short term madness.

1d20 ⇒ 4 Table of Loony roll.

1d20 + 5 ⇒ (16) + 5 = 21 First will save.

And it looks like he might be ashamed of his behavior rather quickly.


Dingus:
OCD. it comes with a -2 to attack rolls, saves, skill and ability checks. doh. seems you're a point short on your save with the penalty. mwu ha ha. you can have it manifest as you like. I might suggest secretly checking on your precious jade dagger all the time.


Male Halfling Oracle of Gozreh 6

Dibbets kind of means what he says in thread - even if he's the only sane one at the moment...

He is intensely and completely uncomfortable with the fact that:
1) We're at the complete mercy of a figure that's openly tried to curse him previously
2) His closest friend and ally within the party is not himself any more

I'm kind of stuck as a player as well... we've kind of been pushed into a corner of 'either follow this incredibly stupid path into your own ruin' or... well... or die in the jungle...


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Yeah, Jim's with Dibbets on this one, even though he can't see how this is going to end well either way.

BTW, Cap'n, I don't have the insanity table immediately to hand. Want to roll for me? Seems as though you're better off in the long term spending IP on various manias, as you at least reduce the chance of accruing more and getting into the Will save death spiral.


Male Halfling Oracle of Gozreh 6

Yeah - we don't really have any alternative... lack of Survival or not.

Dibbets would've been ok following Tum prior to the monkey-kauling, as he knew that the nugget would've sided with them in the end. But now that Kaul's visibly and tangibly gone over the the coco-nutter's side... well bugger that for a lark...


TBH Kaul's monkey caper was only meant to be during combat. He'd be more or less his usual ape-shit crazy now. Prolly still mainly in Camp Bobo though. It seems Tum Yoko is breaking up the band...

Dibbets' discomfort is very understandable. I for one am digging the Heart of Darkness groove that's developing, but I don't want you to feel railroaded.

I'm aiming for more gritty than heroic and things have gone a bit pear-shaped at the moment as you truly are out of your element. Something happened to your airlift and even with a more trustworthy guide, you are likely a week out from your starting point.

You can still roll an untrained survival each day for a nat 20 gimmee.

I'll wait for Kaul to respond in game. Dibbs doesn't have much leverage, but I never underestimate his stubbornness. Would be interesting if the halfling's bluff were kauled though (hur).


Jimbo 1d20 ⇒ 11-

Jim:
oh my, severe avolition. when under the influence (failed will DC 20 in combat), -4 to will saves and must be commanded to act


Male Halfling Oracle of Gozreh 6

The Heart of Darkness aspect is fine... but we are on a railroad right now. I don't feel any degree of player agency, because even a natural 20 on survival will last us all of a few miles in the jungle before we're lost again.

Can we roll on Dingus' behalf for the ebony fly... that's literally the only other thing here with any chance or hope... and I don't think Dingus is remembering to roll on it.


Dibbets wrote:
Can we roll on Dingus' behalf for the ebony fly... that's literally the only other thing here with any chance or hope... and Dingus isn't remembering to roll on it.

ah yes, nearly forgot. the fly..... roll away. though I'd like to resolve current impasse in game before implementing the results.


Male Halfling Oracle of Gozreh 6

Dingus Wall of Spellcraft:
1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14 - day 1
1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13 - day 2
1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22 - day 3
1d20 + 9 - 2 ⇒ (5) + 9 - 2 = 12 - day 4
1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15 - day 5
1d20 + 9 - 2 ⇒ (11) + 9 - 2 = 18 - day 6
1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13 - day 7
1d20 + 9 - 2 ⇒ (8) + 9 - 2 = 15 - day 8
1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14 - day 9
1d20 + 9 - 2 ⇒ (16) + 9 - 2 = 23 - day 10
1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16 - day 11
1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16 - day 12
1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8 - day 13
1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8 - day 14
1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27 - day 15
1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8 - day 16
1d20 + 9 - 2 ⇒ (15) + 9 - 2 = 22 - day 17
1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10 - day 18
1d20 + 9 - 2 ⇒ (13) + 9 - 2 = 20 - day 19
1d20 + 9 - 2 ⇒ (10) + 9 - 2 = 17 - day 20

So we'll find out what the fly does in roughly two weeks from now...


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Ow. Good thing Dibbets is around, as he's not shy about ordering folks about.

And you all know that Heart of Darkness isn't a railroad, it's a river. Huge difference, right?


James "Madman Jim" Patterson wrote:
And you all know that Heart of Darkness isn't a railroad, it's a river. Huge difference, right?

Hey now. We've already been over that! Riverboats = railroads.


Monkey Tainted Half Orc Rogue (Thug) 5 | HP 32/47 | AC 19/14/NA | F+4, R+9, W+1 | IP 0 | Perc +4 (+5 Freeport), Darkvision 60ft | Init +3 | Move: 30ft.

Me like nuts. Hooo-Hooo.

Jungle nuts is best.

Yum Bobo!


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Sigh.

Ignore that last post. I'm somewhat of a "method" player so have locked myself in the local tropical gardens with a coconut for company...

Best spill my thoughts before the men in white coats come;

Enjoying the sheer insanity of Kaul and Tum and his turn to the simian-side lol, but I do appreciate we've lost our compass somewhat - as a person I can be a little chaotic in my influences so the Hearts of Darkness vibe, coupled with the slow descent into utter madness by the group is also very fun.

Realise Dibbs must be struggling to keep his (ironically) sane head above the waters right now and that's coming across well. Real challenge I guess is how we resolve the Tum Bobo scenario - but I'm trusting the Skipper has a plan... (like Hannibal he always has a plan right?)


1 person marked this as a favorite.
Dibbets wrote:
I'm kind of stuck as a player as well... we've kind of been pushed into a corner of 'either follow this incredibly stupid path into your own ruin' or... well... or die in the jungle...

or... PROFIT?!

yes, always a plan- wing it and run away if it crashes.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

By RAW, supporting yourself with Survival for a day is a DC 10 check, and for every 2 you make the check by you can support one other person. If we're all foraging, we've got a better than average chance of keeping ourselves alive.


Male Halfling Oracle of Gozreh 6

Catch being that it's half speed travel for that duration... which probably doesn't mean much unless it's Dibbets who is foraging.


Hmmm, I believe that I'm misremembering how untrained skill checks work. I was applying the max 10 for knowledge to everything. Brain fart. My bad.

So you're not totally hopeless. Just mostly.


Male Halfling Oracle of Gozreh 6

Dingus' marriage was posted up by him on Facebook... at least I think that's what it was.

In the interest of not causing a raging halt (and with Jimmer catatonic) - here's a proposed solution:
1) Tum Bobo / Kaul make a case for where they're headed
2) Cap'n rolls an offscreen Sense Motive for Dibbs
3) Result of words plus roll = resolution

That is, if Tum spins a decent story (or is shock horror not leading us into oblivion) then Dibbs tagalongs.
If Tum doesn't convince him - then he camps out here singing kum-ba-ya till something dark and gribbly eats him.


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

That's what Jim would be suggesting, if he weren't paralyzed by indecision.


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Pretty sure Scran was married - like you said BookFace suggested such.

Kaul's opened with his take... sure Tum will have something vitriolic to add...

Kauly has some other things to add depending on how the situation unfolds (or collapses lol)


Male Halfling Oracle of Gozreh 6

Depending on whether Tum Yoko does break up the band... I've got a few more ideas on how Dibbets plans to not die and get himself out. But that's likely best left for the actual play by play.


1 person marked this as a favorite.
Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/6) IP-17

Marriage but no honeymoon yet. I'm back and will read and catch up. Meant to post I'd be down for a few days, but things got a bit chaotic.


Male Halfling Oracle of Gozreh 6

Again for clarity - the only way that Dibbets might be convinced to not leave is with a clear description of where Tum Bobo is leading them... that he actually believes is true (as per Sense Motive offscreen).

Nothing else will convince him to be subject to the whims of the nut.


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Congrats Scran. Will raise a wee toast for you in Bonnie Scotia (which btw is a most excellent honeymoon destination :)

Skipper given Dingus is now threatening Tum - am presuming this could be a catalyst for Kauly's craziness??


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Sorry; was on the road most of yesterday and am dealing with family today. Let's assume that Jim is temporarily lacking in motivation.

-Posted with Wayfinder


Male Halfling Oracle of Gozreh 6

If nothing else... the visual of what we're attempting / doing with the demon fly has made me chuckle.

Catatonia for Jimmer is probably a good move... the fly would likely be bringing up less than savory memories of his ex...


I was thinking Dibbs just created brine, but that's fine. You won't starve, but man, are you going slow. ~3 mi on a good day.

Should I skip ahead a few.


Male Halfling Oracle of Gozreh 6

Well the amusement lasted for about 2.3 seconds before we got dumped back into the festering bog of not being able to do anything.

Is there actually a point to making suggestions Cap'n? - each of the possible ways forwards that have been put up have been shot down quicker than a rookie pilot heading out against the Red Baron.

At this point in time, there doesn't seem to be much point in doing anything except twiddling our thumbs until you get bored and decide we can actually move forward again.

Give us at least a forlorn hope to aim for - a distant clearing, a smoke trail rising out of the jungle, a magic item that does what the PRD says it does rather than one that seems like it was specifically put in just to raise hopes and then point and laugh when said hope is cruelly dashed against the ground...

I mean sure, we don't have the Survival skill, we've established that... but there is literally nothing that we can do. To me this feels like an exercise of twiddling our thumbs until you either kill us or get bored enough to actually give us some kind of plot trail to follow.

Throw me a bone here - what are you actually expecting from us here? - are we being somewhat punished for not blithely following after Tum Bobo?

Edit - this went up without me seeing your post (and for honesty I haven't adjusted anything after your post)... but yes, please please either skip a bunch or give us something tangible to follow / do.


I keep telling you that I have no real plan. : )
The cursed fly figurine was thought up long before the crew ended up stuck in the jungle. That was kinda on impulse. If anything, I just got the fly over so as not to prolong any false hope. Soooo, desperation established (as well as GM's sadistic tendencies) onward...

string of rolls: 10d20 ⇒ (12, 16, 11, 14, 10, 18, 3, 3, 20, 2) = 109


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Shoulda followed me - Kaul's having a blast lol.

I jest of course. Guess we're just fish out of water (so to speak) - agree there must be some hope - personally I'd use the Southern Comfort gambit of having the group come full circle only to be captured by the elves and offered up as sacrifices to the Great Jungle Nut hur-hur-hur...

(apologies if that was your plan Skipper)


Male Human Sorcerer 6/4, Cleric 1: HP 44/(44); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 5/5, 2:7/7, 1:7/6) IP-17

Yuck! Trade show all this week, but should be able to post most evenings at least once. If not don't let me hold you up. Should be back to full force by the Weekend.


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Happy Birthday Dingus! Trust ye enjoyed the day shipmate :)


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Hey, are we in the background of someone else's Serpent's Skull game?


James "Madman Jim" Patterson wrote:
Hey, are we in the background of someone else's Serpent's Skull game?

Well, since we're in about the right part of the world... I thought that I'd throw some Easter eggs in for kicks ; )

Chronologically, we're a year later though.

I own, but have never played the AP. I know some of you have. How far did you get?


Male Halfling Oracle of Gozreh 6

I'm in a PbP on the boards where I joined part way through the first AP (a few encounters prior to departing the Shiv) and it's slowed down fairly heavily - we've just gotten to Saventh Yhi (spelling likely botched).


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

I've had three PbPs falter before the end of Part 1; in the first one, the GM vanished before setting up a gameplay thread.


Dibbets wrote:
I'm in a PbP on the boards where I joined part way through the first AP (a few encounters prior to departing the Shiv) and it's slowed down fairly heavily - we've just gotten to Saventh Yhi (spelling likely botched).

I took a little look and found that y'all kicked Nkechi to the curb like Yoko-Bobo. Of course, I would have as well if he were sleeping around with flying chupacabra as seemed to be implied. I didn't really look any further.


Male Halfling Oracle of Gozreh 6

Yeah that one kind of got a wee bit side-tracked with the whole shenanigans with the chupacabra. Plus the fabulous idea that others had of taking money from both the Red Mantis and Sargavan Government... no way that could go wrong... right?...


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Never played it. Our game has more then enough jungle drums for me lol.


Male Halfling Oracle of Gozreh 6

So Half a King finally got released in paperback in KL - decent enough read, enough Abercrombie to keep you happy... though probably would've been even better with a double scoop of grimdark rather than just the sprinkles.

Have ye given it a once over BD?


Kaul- you can make your weekly save vs crazy.


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Nae worries my cap'n: 1d20 + 1 ⇒ (16) + 1 = 17

I did indeed mate - agree 110% that it was a passible JA effort - a little too obvious for my tastes and the slab of grimdark that I prefer was distinctly lacking like you said.

Half the World was released here last month and its the first Abercrombie book (shorts included) that I haven't had on pre-order... It should have ticked all my Dow boxes but alas left me a little meh.

Back to the mud with this YAdark malarky and roll on a bloody return to the First Law world in the next trilogy say I.


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Right lads - am aff tae Norway for the weekend... likely nei much opporchanity for posting so feel free tae let the nut run the show while I'm away skipper.

Back Monday gents - Noggies permitting!

Skal


Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/1+5 | AC 22 T 16 FF 17 | HP 42/62 NL0| F +5 R +7 W +5 | Init +3| Perc +7

Enjoy, mate.


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Will do - its their Easter break - so visiting friends and throwing a wee spot o' work into the mix also.

Bizarrely a huge part of Noggie Easter culture is watching crime dramas... scandi-noir lol.


Btw I thoroughly enjoyed Stephen Chow's Journey to the West movie. Anyone seen it?


Male Half Orc Rogue (Thug) 6+5 | HP 28/70| AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status: Bleedin' 3, Rage 2/6 & -4 with Claw arm

Not seen it. Will try and track it down tho Skipper...

1 to 50 of 3,930 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Cap'n Voodoo's Muster All Messageboards

Want to post a reply? Sign in.