
Nahia |

@Rose/Aku - I use the word shenanigans, but mostly in a silly or non-serious sense; like as a joke, or when referencing pranks or non-malicious tricks.
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Also, I love all the little pets/minions running around. It's adorable! ^_^

chillblame |

Actually... that doesn't work either.
PRD - Quickdraw wrote:Benefit: You can draw a weapon as a free action instead of as a move action. You can draw a hidden weapon (see the Sleight of Hand skill) as a move action.
A character who has selected this feat may throw weapons at his full normal rate of attacks (much like a character with a bow).
Alchemical items, potions, scrolls, and wands cannot be drawn quickly using this feat.
Actually a wand can be drawn like a weapon
Draw or Sheathe a Weapon
Drawing a weapon so that you can use it in combat, or putting it away so that you have a free hand, requires a move action. This action also applies to weapon-like objects carried in easy reach, such as wands. If your weapon or weapon-like object is stored in a pack or otherwise out of easy reach, treat this action as retrieving a stored item.
If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move. If you have the Two-Weapon Fighting feat, you can draw two light or one-handed weapons in the time it would normally take you to draw one.
Drawing ammunition for use with a ranged weapon (such as arrows, bolts, sling bullets, or shuriken) is a free action.
It all depends on if dismounting is considered a regular move. I can understand if it is not, though you could, if the gm was kind.

Nahia |

@Mysty - This gets discussed to death on the boards, and I can see arguments either way. It does seem weirdly at odds with quickdraw (which did work with wands in 3.5, and they specifically said it didn't in PF). At the same time, I think it's a little silly not to allow it.
In my home games I actually remove the +1 BaB requirement and let it work with anything stored in an easily accessible fashion. I do the same with Quickdraw.
@Rose - Good question. It's not well defined. You ask 12 people and get 15 answers. I'd say yes, but something I've heard as a good argument on the other side is that if you can't threaten an area for an AOO with it, it shouldn't count.

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Would alchemical items count as weapon-like objects?
You know I think it depends. It is a weapon in the case of alchemetical weapons, such as alchemist fire. But an alchemist's bombs work under their own rules.

DM Aku |

Then she turned and charged down at the tree to the south, drawing the longsword she'd taken from Lord Thomas as she ran.
Can't charge here, and as it was described some post above, you can draw your weapon in a 'regular' move action, and charge is a full rounded action.
Anyway, I don't mind the charging/drawing weapon thing, 'cause I think it looks cool, but, no charge here. :D

DM Aku |

@Rose
For how long the celestial will follow?
The treant has 40ft speed, while the celestial has 60ft.
Wish means that, the treant, double moving, the celestial would be able to attack it once every two turns.
Also, the teant is injured, but it does not seem to be dying, and this ‘pursuit’ may take a bit of time.

Lady Rose |

That's not quite accurate.
The archon has a range of 30 feet on its blasts. That means the treant has to move 90 feet before it is in the clear. The Archon can actually move fast enough to stay ahead of it so it will be able to get two rounds of attacks in before it has to move again.
Here's how I would do it-
Move to just ahead of Treant (full move)
Attack, move, (keeping pace with treant this round)
Attack move (treat pulls ahead after this round)
Move to just ahead of Treant
etc.
If the Treant decides to change direction more than 90 degrees after the Archon zips ahead of it, that means it can be effectively corralled, and it really only loses one round.
The Archon can't be hit by the Treant and is immune to lightning, and is faster than it is. It might take a while, but I think the archon can whittle it down to nothing. If the tree doesn't find a place with serious cover, or get the right reinforcements, its a goner.
If the Archon gets into trouble, it can Teleport straight up and pick a new strategy.
If the tree ends up with serious reinforcements, the archon can Teleport back.
That's a rough outline of what I'm thinking for Operation Treekiller Angel.
Sound workable?

Lady Rose |

It will teleport away, high up, and then re-engage if it is safe.
Secondary tactic, go get a 40 or 50 pound rock, teleport above treant, drop rock. Between weight and terminal velocity, it should be able to get the 20d6 max damage pretty easily (though hitting might be a problem)
Tertiary tactic, stay well above it and put on a big sound and light show to mark the target for us so we can follow it when we're done mopping up these other trees.

Nahia |

To add on to that, I can (and totally intend to) go after the tree as well. I can fly as a speed of 60' for ~6 minutes. I don't have a lot of spells, but I do have 5 bottles of acid and 4 bottles of lightning. And I can stay up in the air out of his reach.
If necessary, I can use my spit poison spell to blind him for a round. It may also damage his con, but he has a good fort save, so I doubt it.
Nahia is furious and will give chase and hound him for as long as she can. She'd have to be very injured consider stopping (say <5 hp).

Nahia |

Hey, I rained healing snakes on Grumblejack. If that isn't love I don't know what is. :D
But that tree? Yeah, he can totally go ride a$@ first down d*$^ mountain.

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Let's put it this way. Not only is that treant going to be kindling, his whole species is going the same way.
Grrrr!
:)

Lady Rose |

I think it's adorable how Mysty is the most bloodthirsty person in the whole group. :D
Hound: "Should we kill it?"
Rose: "Kill it, but take care of ourselves first."
Nahia: "Take care of ourselves by killing it!"
Seren: "Kill it even if it kills me!"
Mysty: "TREE GENOCIDE!!!!"

Nahia |

I agree, it is quite adorable. : )
Also, I know Mysty is an adult, but I always imagine it the same kind of excited little girl voice one might hear about going to get ice cream.

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Actually I thought we were looking at a TPK for a bit. And now i have to buy a new wpn. I never even got to use it.
As for tree genocide...its the lawful evil thing to do.

Lady Rose |

Hmm. There was some muddiness last round because of the retconned charge. Technically I should not have been able to reach the tree. I think I could/would have been close enough that I would have drawn an AoO for using a ranged weapon though. Normally I wouldn't be stupid enough to do that but my intent was to draw fire for Seren, which is exactly what happened, so I guess it all worked out and prevented me from taking an AoO for closing this round.
We'll just take a retcon inconsistency and call it a rare moment of Rose being selfless and tactically clever. :)

Nahia |

@Mysty - Technically, Seren should be able to repair your weapons at a cheaper price. It might be even cheaper still to buy some scrolls of Make Whole at the right caster level.

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Sounds good. Maybe I'll just kill half the trees.

Seren Little |

Nope. they almost killed Grumble, and I don't have the ability to create intelligent undead yet. This forest is burning to the ground when we're done.

Seren Little |

Oh and aku I forgot to mention in my last post, Seren isn't casting defensively which is why I didn't roll concentration, figured you would roll it if an AoO hit me.

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Nope. they almost killed Grumble, and I don't have the ability to create intelligent undead yet. This forest is burning to the ground when we're done.
YES! join the tree genocide brigade. Or V.W.S.T.G.N. (pronounced vis-T-gen) Villains who support tree genocide now

Lady Rose |

I think we need to seriously consider abandoning this fight. These things hit hard enough to one shot any of us at this point, and there's now two fresh bruisers on the field.
With horses we can outrun them and get to our destination. We can even start a serious forest fire in our wake.
Or, we could ride away, heal up and reengage.
Thoughts?

DM Aku |

Well, now that you know that the tree is capable, it will be way easier.
What made the fight hard for you was the Chain lightning at the very beginning.
Edit:
Anyway, I think you guys are doing great. Anything you choose, should lead to an interesting development.

Lady Rose |

So it doesn't poof out of existence when it hits zero like a regular summoned creature?

Lady Rose |

I have a tree feather token. How feasible would it be to have Nahia activate it in the air and drop it on the treant? What about activating the feather token inside the treant (firing it into his mouth or something?)
The idea of killing a treant with a tree is amusing, so I wanted to check on how you'd handle the mechanics to decide if it was worth trying.

DM Aku |

@Rose
Due to the situation,how far away you are from the Treant, I'm ruling that you know intimidate may not work as you wish.
@Tree feather token
Spell such as that, usually fails when they don't have 'space' to grown. So I don't think that it'll be a really effective weapon.

Doomed Hero |

Due to the situation,how far away you are from the Treant, I'm ruling that you know intimidate may not work as you wish.
I'm fine with that ruling. It is a tree. Fear is probably not the same to it as it is to us. I just didn't really have anything else to do, and it seemed thematically appropriate.
That being said, I did search the boards for any ruling regarding a range on Intimidate. There's nothing official, but the consensus seems to be "within communication range. If they can see and/or hear you, you can scare them."

Lady Rose |

@Tree feather token
Spell such as that, usually fails when they don't have 'space' to grown. So I don't think that it'll be a really effective weapon.
What about activating it int the air, and dropping it?

DM Aku |

About the intimidate, I'm not saying it will not work, I'll just put some penalty since you are far away from it. Seems fitting for me, since you are trying to scare something that is not even close.
About dropping the Feather Token, that can work, but it has the same problem with what you wanted with Pyre, I got no idea how to calculate an attack in such situations.
Options and suggestions are welcomed.