Black Tom's Strange Aeons

Game Master Black Tom

The nightmare never ends.


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Male Human (mostly) Ex-cleric and Grumpy Cat

After you meekly surrender your weapons (to the palpable relief of Captain York) you are led into a great chapel. Improvised pallets are clustered beneath sculpted divinities, and cooking fires burn beneath cracked windows. Panes of violet and blue stained glass form spiraling
patterns between prisonlike bars, while dozens of candles flicker from modest alcove shrines.

This chapel must have originally been devoted to Pharasma, as suggested by a prominent statue of the goddess standing before the sanctuary’s westernmost wall and depicted on the spiral stained glass windows. However, there are smaller, candlelit shrines to other deities, including Abadar, Desna, Erastil, Gozreh, Iomedae, Irori, Sarenrae, Shelyn, and even a modest donation box beneath the symbols of Asmodeus and Zon-Kuthon.

The latter makes Ulfric frown and he instinctively scans for evil, but he fails to pick up any such thing, even though the place is full of people, about fifteen of them, including children. They look ragged and dejected. Some are still wearing the scraps of orderly's uniforms, and Campre exchanges nods with them. They recoil from Juglan, though and a couple of guards lead him aside for a whispered conversation with him.

A slender dark-haired woman rises from tending a prone woman who looks wounded. "So you made it here. Welcome. My name is Winter Klaczka, and you are looking at the last survivors of this accursed place. We'd like to keep it so, so I hope that you can make yourselves useful. We're running low on food and firewood and some of us are wounded beyond my ability to help. If you can help us, maybe we can help you."

Map is coming.


Male Human 1 Kineticist (Kinetic Chiurgeon) | 12/12 HP; 4 Burn | AC 16; T 13; FF 13 | Fort: +5; Ref: +5; Will +1 | Perception: +5; Init: +3

Torvent nods in somber solidarity.
"Well, we don't have much, be we can try our best."


Half Orc Oath Bound Paladin 4| HP 34/34| AC 19/11/18| CMB +4| CMD 15| F +7| R +4| W +7| Init +1 Per +7 | LoH(1d6) 0/3

What a sorry state these poor souls find themselves in

"I would be more than happy to help, Winter. If you give me my weapons back and point me towards unscouted areas I, and any who wish to accompany me, can make a foray out to look for food, firewood, and medicines" Ulfric replies


HP: 11/11; AC:16/13/13; F +2; R +5; W +1; Init: +9; Percep: +5 (+6 vs. traps); CMB: +1; CMD: 14 (18); DD: +7

"Pleasure, Winter, name's Nezz. So exactly what accursed place are we in, if you could enlighten me?"


Female Sylph VITALS: AC: 13, T: 13, FF: 10; HP: 8/8; F:1, R:3, W:3;CMB +0; CMD 13; Init: +3 ; Perc:+1 Wizard 1 SKILLS: Acrobatics +0 (-4 to jump), Appraise +8, Craft (gemcutting) +8, Fly +4, Knowledge (arcana) +9, Knowledge (planes) +9, Knowledge (religion) +9, Linguistics +8, Spellcraft +8, Stealth +4

"Grymm. No. Not how i feel. Just the name!" she nods and puts out a hand to greet him. If he does. She shakes it vigorously
She seems to sadden a bit
"Must be aweful to live like this... i wish i knew more to help"

-Posted with Wayfinder


Male Human (mostly) Ex-cleric and Grumpy Cat

Winter gives Ulfric a wistful smile. "Please don't. It just scares the children. The way is blocked by some creepy eye thing and we try to keep it out of sight.As for your weapons... we'll see about that."

You can make a Diplomacy check if you'd like to try to convince her.

To Nezz: "You don't know where you are? Really? Didn't your orderly friend here tell you? We're in Briarstone Asylum, It’s a hospice stuck
on a rock sitting in the Danver River—a convenient place to forget inconvenient people.[/b]"

York looks Grymm in the eyes. "You're a weird lady, that's for sure, but you seem to be efficient killers, I'll give you that. Glad that you are on our side."

If you want to continue the conversation you can do so in parallel with helping the survivors.

If you want to help ćhop firewood:
You need work for an hour and make a Strength 14 check.

If you want to help them prepare food:
A number of small fires are burning and the inmates are trying to make food but their efforts are amateurish and wasteful. You can make a DC 15 Profession (ccok) or Survival check to fix them a decent meal.

If you want to help the wounded:
There is a woman with several broken ribs and a broken arm and a scared little boy who is sporting several bitemarks. You shudder to think what may have happened to him. You can use the Heal skill to provide long-time care or simply heal them.


Male Human 1 Kineticist (Kinetic Chiurgeon) | 12/12 HP; 4 Burn | AC 16; T 13; FF 13 | Fort: +5; Ref: +5; Will +1 | Perception: +5; Init: +3

"Well, no one looks so bad that magic is needed. I should be able to help some of these folks out the old-fashioned way. We'll save the magic for...whatever might happen." Torvent says.

Take 10, DC 15 Heal to provide long term care for up to 6 people: 10 + 5 = 15


hp: 30/31; AC 19+2 (AC 15 ff 12 t 13); fort 3, ref 8, will 3; bab 3, melee 3, ranged 6; CMB 3, CMD 16; init +4; perc +11; insp 6/7; panache 5/5; harrow pts 2/2 | daemon-spawn tiefling investigator (empiricist)/3 swashbuckler (inspired blade)/1
skills:
acro 8, appraise 9, bluff 9, diplo 9, disable 12, escape 3, kn arc 9, kn dung 8, kn eng 8, kn hist 8, kn local 8, kn planes 9, kn rel 10, kn nob 9, kn nature 8, perc 12, sm 5, splcrft 9, umd 9

Quinlan gives Winter a little nod and speaks softly "I'm Quinlan... I'm not much for the healing arts, but I can probably help prepare food."

untrained profession cook: 1d20 ⇒ 19

While he seems a bit hesitant at first... he apparently has a talent for cooking and adeptly contributes to the efforts.


Female Sylph VITALS: AC: 13, T: 13, FF: 10; HP: 8/8; F:1, R:3, W:3;CMB +0; CMD 13; Init: +3 ; Perc:+1 Wizard 1 SKILLS: Acrobatics +0 (-4 to jump), Appraise +8, Craft (gemcutting) +8, Fly +4, Knowledge (arcana) +9, Knowledge (planes) +9, Knowledge (religion) +9, Linguistics +8, Spellcraft +8, Stealth +4

none of those actually fall in her purview

She stands and looks around a beit awkwardly. Twidling her thumbs

-Posted with Wayfinder


Male Human (mostly) Ex-cleric and Grumpy Cat

As you are about to sit down to enjoy Quinlan's excellent meal (some of the survivors claim that this is the best they've had all week), there is a commotion in a corner. A young man is screaming for someone named Lara and tries to get out into the corridor, while a burly woman is trying to restrain him and get him to take his medicine.

Do you want to interfere?


hp: 30/31; AC 19+2 (AC 15 ff 12 t 13); fort 3, ref 8, will 3; bab 3, melee 3, ranged 6; CMB 3, CMD 16; init +4; perc +11; insp 6/7; panache 5/5; harrow pts 2/2 | daemon-spawn tiefling investigator (empiricist)/3 swashbuckler (inspired blade)/1
skills:
acro 8, appraise 9, bluff 9, diplo 9, disable 12, escape 3, kn arc 9, kn dung 8, kn eng 8, kn hist 8, kn local 8, kn planes 9, kn rel 10, kn nob 9, kn nature 8, perc 12, sm 5, splcrft 9, umd 9

Quinlan watches curiously and with concern for both the man and the woman restraining him... but does not interfere, leaving that to folks with more strength.


Half Orc Oath Bound Paladin 4| HP 34/34| AC 19/11/18| CMB +4| CMD 15| F +7| R +4| W +7| Init +1 Per +7 | LoH(1d6) 0/3

Ulfric will stand and go look down the corridor the young man is trying to go down.

"What's the problem?" Ulfric says to the woman trying to restrain the man


Male Human (mostly) Ex-cleric and Grumpy Cat

"Oh, thank you. He's gone off his medications again, poor lad. He's been having these terrible hallucinations ever since he was little and his sister died. We usually manage, even now, to get some tinctures that help him, but now he's in such a state that he refuses to take his medicine, and in our condition I just can't find enough people to restrain him. Could you please calm him down and tell him that this is for his own good. He's scaring the children and things are difficult enough as they are."

Diplomacy, Bluff or Intimidate could all work here.


hp: 30/31; AC 19+2 (AC 15 ff 12 t 13); fort 3, ref 8, will 3; bab 3, melee 3, ranged 6; CMB 3, CMD 16; init +4; perc +11; insp 6/7; panache 5/5; harrow pts 2/2 | daemon-spawn tiefling investigator (empiricist)/3 swashbuckler (inspired blade)/1
skills:
acro 8, appraise 9, bluff 9, diplo 9, disable 12, escape 3, kn arc 9, kn dung 8, kn eng 8, kn hist 8, kn local 8, kn planes 9, kn rel 10, kn nob 9, kn nature 8, perc 12, sm 5, splcrft 9, umd 9

"I know you are wanting your sister Lara... and that is a painful ache that you feel from her absence... You must be calm and take the medication that will help you deal with your pain... let the nice lady help you, lad."

diplomacy: 1d20 + 5 ⇒ (19) + 5 = 24


Female Sylph VITALS: AC: 13, T: 13, FF: 10; HP: 8/8; F:1, R:3, W:3;CMB +0; CMD 13; Init: +3 ; Perc:+1 Wizard 1 SKILLS: Acrobatics +0 (-4 to jump), Appraise +8, Craft (gemcutting) +8, Fly +4, Knowledge (arcana) +9, Knowledge (planes) +9, Knowledge (religion) +9, Linguistics +8, Spellcraft +8, Stealth +4

She stands a few meters away. She had no idea on what to do. Her head was swimming with all kinds of information. But non of it she could even remotely try to apply in this situation

just posting to show im still here. Life still a bit hectic

-Posted with Wayfinder


Half Orc Oath Bound Paladin 4| HP 34/34| AC 19/11/18| CMB +4| CMD 15| F +7| R +4| W +7| Init +1 Per +7 | LoH(1d6) 0/3

Ulfric steps to the side to let Quinlan work, but prepares to restrain the man if necessary

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