
Grymm Planeswalker |

Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
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Grymm Planeswalker |

She moves in and tries to bash the thing over the head with her stick!
Flank: 1d20 + 2 ⇒ (19) + 2 = 21
Thunk: 1d6 ⇒ 4
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Black Tom |

Quinlan delays as you all trade blows with the cadaverous woman, but only Grymm connects. The woman's face twists as she smiles a very nasty smile. "Lucky blow, my dear. I will kill you in a minute." She spins round and slashes Nezzarim for 7 points. "Note what a clean cut I made" she purrs, then stares at him intently. "Now savor the pain." He feels the pain from the almost surgical cut intensify and takes 1 more point of damage.
Then you are all up again.

Nezzarim |

Nezz screams in pain, as he is cut. "Why you bit*h!"
Nezz thrusts his rapier again
1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24...critical threat
1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9...no confirmation
Damage: 2d6 + 1 ⇒ (2, 4) + 1 = 7
HP: 3/11

Grymm Planeswalker |

Swing!: 1d20 + 2 ⇒ (13) + 2 = 15
Thunk: 1d6 ⇒ 5
After she swings her big stick, she takes a step back
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Quinlan |

Quinlan picks up something small in the room with telekinetic projection and tosses it at the 'corpse' woman.
to hit: 1d20 + 3 ⇒ (2) + 3 = 5
dmg if hits: 1d6 ⇒ 1
sadly it misses... by a lot.

Torvent |

Torvent, caught between helping Nezz and stopping the threat, sends another blast of water at the corpse, hoping to drop it before it can attack again.
attack: 1d20 + 4 ⇒ (16) + 4 = 20
damage: 1d6 + 5 ⇒ (2) + 5 = 7

Black Tom |

The woman looks like she's going to evade Ulfric's blow but then Nezzarim cuts her across the back of her knees. As Torvent helps she screams in exasperation. She flings her dagger to the floor and resorts to her claws, scratching Nezz in deadly fury for 11 points and then spinning around and clawing Ulfric for 11 points. "There. Not as elegant, I grant but you can still feel the delicious pain, can't you?" As she stares at him he feels his wound throb and suffers 1 more point of damage.
You are all up again.

Quinlan |

Quinlan grabs her dropped dagger and flings it at her with telekinetic projection.
to hit: 1d20 + 3 ⇒ (2) + 3 = 5
dmg if hits: 1d6 ⇒ 5
and again, it whizzes past her and strikes nothing.

Ulfric Bjarnasson |

HP 2/14
This creature needs to be brought down
"Sarenrae guide my blade", Ulfric says under his breath
Ulfric uses his swift to smite evil on the creature
Longsword: 1d20 + 4 ⇒ (13) + 4 = 17 +2 if its evil, +2 if I'm still flanking
Damage: 1d8 + 3 ⇒ (1) + 3 = 4+1 if its evil
AC vs the creature is now 18 if its evil

Nezzarim |

DC 18 Con check: 1d20 + 2 ⇒ (20) + 2 = 22
Nezz crumbles in a pile on the floor, as the undead nearly rips out his heart, but he lands on some rags that miraculously stabilize his condition. -8/11 hps.

Black Tom |

With your combined efforts you bring the creature down, and have the doubtful pleasure of seeing her features melt away as she falls, revealing another expressionless visage.
End of combat. You get 240 xp each.
As for treasure, her dagger is masterwork, and she carries a potion and 48 gp. There's a set of surgeon's tools on the table (in good condition) next to a backpack containing 3 pp, a pearl and a small box on a leather thong. Against the wall stands an 8 feet tall mirror and in the tubs you find stuffed six ten-foot poles.
There are no exits or secret doors in this room.

Torvent |

RE: burn, I'll take one, and give you one Nezz, if you don't mind. That puts me at 4 pts of burn I believe, since we said that other round of combat before didn't happen.

Ulfric Bjarnasson |

"Does anyone know anything about these items? Also, Torvent could you heal me as well?" Ulfric says as he rummages through the corpses remains.
I will take the two burn required to get me back to 14 hp, assuming you don't roll a five or six
HP 2/14

Grymm Planeswalker |

"Ill have a look at the potion!" she exclaims with a smile and holds out her hands
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Nezzarim |

Nezz stirs from his near-death experience. Instinctively, he feels the wound on his chest. "Thank you, Torvent. I was sure I was a goner." Nezz groans as he stands and picks up his rapier.
5/11 hps + 1 burn.

Ulfric Bjarnasson |

Ulfric will toss the potion to Grymm and bring the other items to her for examination as well.
"So what is the plan now? That's two killed, finish exploring this room then move on?"
Black Tom, could we get a map update? I am kind of confused as to the layout of the area and where we are
14/14 hp with 2 nonlethal from burn

Grymm Planeswalker |

She studies the potion very enthusiasticly
SC: 1d20 + 8 ⇒ (15) + 8 = 23
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Torvent |

"Quite welcome, Nezz. Glad you're not!" Torvent replies.
As Grymm inspect the potion, he muses, "Grymm...how exactly are you so...happy? Aren't you scared? We still have NO idea what is happening and we're stuck in here!"

Black Tom |

Sorry for the delay. Been away on a conference and forgot to pack the laptop so has been incommunicado.
The potion is of Cure Light Wounds.
Cambre says. "This makes three of those monsters that we've killed, counting the one in the basement. Do you think they'll let us in?" "[b]Praise[/]" Juglan concurs.
Map is updated. Apart from the rubble with the unspecified evil you have explored the entire corridor and its adjoining rooms.

Black Tom |

Sorry for the delay. Been away on a conference and forgot to pack the laptop so has been incommunicado.
The potion is of Cure Light Wounds.
Cambre says. "This makes three of those monsters that we've killed, counting the one in the basement. Do you think they'll let us in?" "Praise" Juglan concurs.
Map is updated. Apart from the rubble with the unspecified evil you have explored the entire corridor and its adjoining rooms.

Ulfric Bjarnasson |

"Grymm could you inspect these as well" Ulfric asks as he hands her the leather thing with a box on it and the pearl.
After handing those items to Grymm, Ulfric postions himself between his comrades and the evil rubble.
"I hope so Cambre, but theres still potential for conflict here so be wary. I detect some sort of evil coming from the rubble there"
When everyone is ready, Ulfric will detect evil again to verify the evil rubble's location and then advance on it with sword and shield at the ready.

Black Tom |

As Ulfric scans the rubble intently, he discerns a cluster of four faint evil auras, that all seem to be somehow located around the corpse. Concentrating hard, he thinks that he can even see something moving inside it.
If you still want to advance on it, roll for initiative and we'll take it from there.

Ulfric Bjarnasson |

"Lets get this over with then" Ulfric says as he advances forward.
Initiative: 1d20 + 2 ⇒ (17) + 2 = 19
In case I go before it
Ulfric advances and swings his blade if it seems to be abberant or hostile.
Longsword: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Quinlan |

init: 1d20 + 4 ⇒ (3) + 4 = 7

Black Tom |

As Ulfric advances, the head and hands of the corpse come to life and start to hiss and claw at you. Nezzarim rushes past and stabs the head. As it slumps back Ulfric cuts off one of the hands. But then the corpse virtually explodes and its entrails try to entangle Nezzarim (Reflex 14 to avoid) while the remaining hand is freed and claws feebly at Ulfric. Juglan bursts out "Praise!" but Cambre holds his neck in an iron grip in case he gets any ideas.
You are all up again.

Quinlan |

Quinlan grabs the cut off hand telekinetically and throws it forcefully at the remains of the corpse that are attacking.
to hit: 1d20 + 3 ⇒ (19) + 3 = 22
dmg if hits: 1d6 ⇒ 4

Torvent |

Torvent unceremoniously lets loose a blast of water at Nezz, trying to free him of the entrails.
threat: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d6 + 5 ⇒ (6) + 5 = 11
confirm?: 1d20 + 4 ⇒ (4) + 4 = 8
extra damage if confirmed: 1d6 + 5 ⇒ (3) + 5 = 8

Grymm Planeswalker |

that was quick
She looks at the items now that she has a chance. But she also answers the question now that her mind is back on track again
"I am. Its so strange all this. Its hard not to be afraid. But!" she puts up her undex finger and gives him a smile "Make the best of it. And i feel an odd happy sensation when i get to interact with the unknown"
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Ulfric Bjarnasson |

"Well, it seems as though the threats here are taken care of. I guess we should get the bodies and take them to the barricade. Hopefully they will let us in" Ulfric says to the others

Black Tom |

Examining the items:
Do you want to do as Ulfric suggests, collect the bodies and head back to the barricade?

Torvent |

With a wave of his hand, Torvent pulls all the water from Nezz and toward himself. When he lets his hand go, the water falls to the ground in a small puddle.
"Sounds like a better plan than standing around waiting to get jumped again." Torvent agrees.
No rush, just posting this while I'm thinking about it.

Grymm Planeswalker |

SC 1: 1d20 + 8 ⇒ (13) + 8 = 21
SC 2: 1d20 + 8 ⇒ (8) + 8 = 16
SC 3: 1d20 + 8 ⇒ (19) + 8 = 27
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Black Tom |

Grymm is only able to identify the little leather box as a Phylactery of Faithfulness, a religious trinket that allows a devout worshipper to be forewarned when he or she is about to do something that would violate their alignment or their deity's code.
You collect the corpses of the shapeshifters and bring them to the barricade. The guards watch you in amazement and call for captain York, who arrives presently. As he sees that you have fulfilled his demand, he orders the door to your right to be opened.
As you step inside the small room, the southern wall of which has been breached, leaving an opening into another room. Before you enter that, however, the captain, who is now escorted by four guards, asks that you leave your weapons.
I ATEN'T DEAD, although posting may be a little slow the next few days.

Ulfric Bjarnasson |

Ulfric will detect evil in a 60 ft cone and sweep the room, if no evil is detected he will disarm himself.
"You keep a tight watch on the area. How can we earn you trust enough to be allowed our weapons and free passage in the area?" Ulfric asks of York.

Quinlan |

Quinlan leaves his single weapon, a dagger. "Don't lose that, please.. I only have the one."

Grymm Planeswalker |

She informs them of such
"Im still very rusty, my memory not working all to well." she gets a sad look on her face, then a smile returns
"Will try again in the morrow... if we live that long!"