Arloric Dziergas-Highbough |
Shoot, I screwed up! I forgot to put armor down on the hero lab version of my sheet when I made Arloric in it, and now that I've replaced the old version with that one, I forgot what armor I have!
Arloric Dziergas-Highbough |
Arloric Dziergas-Highbough wrote:Shoot, I screwed up! I forgot to put armor down on the hero lab version of my sheet when I made Arloric in it, and now that I've replaced the old version with that one, I forgot what armor I have!I show +1 leather armor.
Thank you, I'll update accordingly.
My weapon was Masterwork Cold Iron too, right?
I think I accidentally deleted my entire inventory! >_<
Darya Flamekissed |
Based on your combat posts, yep.
Arloric continues the song, and retaliates by hacking at the ghoul!
Free action to sing, Standard action to attack!
[dice=Cold Iron Broken-Back Seax]1d20+6; 1d10+3
Bron Frostbreath |
I'm both, technically!
Technically, you're the path you chose to begin with, then Dual Path let's you pick options from a second path. It doesn't say you belong to both. But I guess that could be only a bad wording on the creators part - rules wording in Mythic Adventures are not as well-thought as they should be, at least not all of them. So yeah.
so I get the best of both Druidic and Bardic worlds!
Eh... I agree that could be fun to play, though "best of both worlds" might be a bit of an overstatement. I can feel the Celtic vibes though and that's supercool and refreshing.
Telerin Quenya |
Does the named chimera look bigger and meaner than a regular chimera? Do we know anything about it?
GM the Fifth |
My philosophy on identifying a creature with knowledge checks:
If you identify, you get type, subtype, and traits, and one piece of relevant information. Then per the rules, you get another piece of information for every 5 over the DC.
For creatures with multiple CR's, (e.g. dragons with multiple age categories, just to pick a random example), I use the lowest CR for which the creature exists. I use a similar approach for revealing information about a creature: I use the lowest CR for which an ability exists.
In this case, identifying the white dragon head's breath weapon is an auto-succeed for Telerin, since a wyrmling white dragon has a breath weapon and is CR2. So the DC there is 12.
Alexa Dorne |
Level Up Summary: Level 7!
+7 HP (Favoured)
+1 BaB
Sneak Attack +4d6
Feat: Precise Shot
Skills: 8 + 3
--1 Acrobatics
--1 Bluff
--1 Diplomacy
--1 Disable Device
--1 Perception
--1 Stealth
--2 Sense Motive
Background Skills
--+1 Craft (Paintings)
--+1 Profession (Soldier)
Telerin Quenya |
2 people marked this as a favorite. |
I was about to enter the post for the arcana check and a call came in from a perspective employer!
Bron Frostbreath |
Hi! All fine here?
Telerin Quenya |
1 person marked this as a favorite. |
I had an interview today and an interview yesterday. The interview yesterday seemed like a great opportunity as they may want me to begin doing administrative work for the school and they would sponsor the hours that I need for the license. I got some information as well today from a couple of community colleges in the area looking for professors, one in their teacher education department and the other in the TESOL department.
Arloric Dziergas-Highbough |
Dangit, I waffled on what the best course of action was too long and forgot to get my licks in.
It feels wrong to make a cloak out of this thing's pelt for myself if I didn't deal one of the killing blows. :(
Alexa Dorne |
Sounds great, Telerin!
New Mythic Tier: Trickster 2!
+2 to CHA (Mythic Boost)
New Mythic Power!
Amazing Initiative (Ex): At 2nd tier, you gain a bonus on initiative checks equal to your mythic tier. In addition, as a free action on your turn, you can expend one use of mythic power to take an additional standard action during that turn. This additional standard action can’t be used to cast a spell. You can’t gain an extra action in this way more than once per round.
New Path Ability!
Titan's Bane (Ex): You can move through the space of any creature two or more size categories larger than you without provoking attacks of opportunity, and you can share such a creature's space. When sharing a larger opponent's space, you gain cover against all melee and ranged attacks it makes, and it is considered flat-footed for the purposes of any melee or ranged attacks you make against it.
Arloric Dziergas-Highbough |
Blatantly copying Alexa here.
New Mythic Tier: Guardian 2!
+2 to STR (Mythic Boost)
New Mythic Power!
Amazing Initiative (Ex): At 2nd tier, you gain a bonus on initiative checks equal to your mythic tier. In addition, as a free action on your turn, you can expend one use of mythic power to take an additional standard action during that turn. This additional standard action can’t be used to cast a spell. You can’t gain an extra action in this way more than once per round.
New Path Ability!
Ever Ready (Ex): Whenever you make an attack of opportunity, you gain a bonus on the attack and damage rolls equal to your mythic tier. You can make attacks of opportunity while flat-footed, even if you don't have the Combat Reflexes feat. At 3rd, 6th, and 9th tier, the number of attacks of opportunity you can make each round increases by one.
Bron Frostbreath |
I'm about to enter a shift. I'll post when I finish, and update the character during the day.
Darya Flamekissed |
New Mythic Tier: Marshal 2!
+2 to CHA (Mythic Boost)
New Mythic Power!
Amazing Initiative (Ex): At 2nd tier, you gain a bonus on initiative checks equal to your mythic tier. In addition, as a free action on your turn, you can expend one use of mythic power to take an additional standard action during that turn. This additional standard action can’t be used to cast a spell. You can’t gain an extra action in this way more than once per round.
New Path Ability!
Menacing Presence (Su)
Something about you puts others on edge. You can attempt an Intimidate check to influence a creature’s attitude as full-round action instead of it taking 1 minute. In combat, you can attempt an Intimidate check to demoralize an opponent as a move action. If you expend one use of mythic power, you can attempt to use Intimidate to demoralize all enemies within 30 feet as a standard action, or as a move action if using the Dazzling Display feat.
Bron Frostbreath |
Welcome to Mythic tier!
Tier 1
Hard to Kill (Ex)
Mythic Power (Su)
Surge 1d6 (Su)
Mythic Feat: Mythic Power Attack
Fleet Charge (Ex)
As a swift action, you can expend one use of mythic power to move up to your speed. At any point during this movement, you can make a single melee or ranged attack at your highest attack bonus, adding your tier to the attack roll. This is in addition to any other attacks you make this round. Damage from this attack bypasses all damage reduction.
Impossible Speed (Ex)
Your base land speed increases by 30 feet. In addition, if you expend one use of mythic power, for 1 hour your base land speed increases by 10 feet per mythic tier.
Tier 2
+2 Str
Amazing Initiative (Ex)
Extra Mythic Power (Su)
You can call upon your mythic power two additional times per day.
Also, from Chapter 1:
Extra 5 HP
+2 to one skill: Perception
Bonus feat: Blooded Arcane Strike
Telerin Quenya |
@Alexa, I hope things work out. A few community colleges are also interested in my skill set.
Kemat of An |
1 person marked this as a favorite. |
Sorry I've been away so long, and right after joining. Hot on the heels of my computer dying, I'm now playing catch-up at work and doing long hours. THEN I have to go out of town this weekend. I should be able to finally catch up here on Monday.
Of note over game-side, Kemat's specialized healer's satchel gives her the usual +2 bonus for using a healer's kit when she treats deadly wounds. In addition, thanks to her Healer's Hands feat, she can do so as a full-round action up to six times per day (instead of spending an hour), and when she does so she adds +7 to the amount healed (for her ranks in Knowledge: Planes).
Further, any time that Kemat channels or casts a healing spell, she gets +1 to the total healed, from her Blessed Touch trait.
Finally, when she uses a cure spell, it is automatically Empowered, due to her Healing domain.
This means:
* Treat Deadly Wounds on Arloric heals 32 points of damage and takes one round to complete
* Channel heals 16
* Cure Critical on self heals 27
* Cure Serious on Arloric heals 20
Kemat of An |
1 person marked this as a favorite. |
Yeah, the stuff that Kemat does is one of the few ways to keep up with damage output in combat by overhealing through it.
Telerin Quenya |
She is going to raise her Int by 2 and learn 2 mythic spells, magic missile and dispel magic.
GM the Fifth |
@Bron and @Kemat, I've been running mass combat myself because none of the other players have found it particularly interesting. I don't mind running the whole ting myself. But, if either of you are into mass combat, you are welcome to make the tactical decisions and do the die rolls for Irabeth's army (The Knights of Kenabres). Stat block and HeroLab file is here.
Uriel Aurelius |
Hey folks! I'm back! I'll read up on the campaign and see what I missed, then I'm sure GM the Fifth will find a spot for me to reenter. Also, what level/tier are we now, and do I need to be the same or make up ground later, GM?
Kemat of An |
@Bron and @Kemat, I've been running mass combat myself because none of the other players have found it particularly interesting. I don't mind running the whole ting myself. But, if either of you are into mass combat, you are welcome to make the tactical decisions and do the die rolls for Irabeth's army (The Knights of Kenabres). Stat block and HeroLab file is here.
I gotta get my two tiers of mythic power sorted before I can even think about tackling another system. :)
GM the Fifth |
Hey folks! I'm back! I'll read up on the campaign and see what I missed, then I'm sure GM the Fifth will find a spot for me to reenter. Also, what level/tier are we now, and do I need to be the same or make up ground later, GM?
Level 7, mythic tier 2.
And welcome back! We are at a lull so I can slot you back in pretty easily.