Tsadok Goldtooth

Bron Frostbreath's page

191 posts. Alias of Jereru.


Race

Stats(Raging):
AC 17(15), T 11(9), FF 16(14) | CMB +13(+15), CMD 24 | Init +1 | Speed 60ft | F +12(+15, R +6 W +8(+10) | Perc +13, SM +0 (Darkvision)

Classes/Levels

HP 89(110) | Damage 0 | Stingy 44/44 | Spells 1st 2/2 | Spells 2nd 1/1 | Bloodrage 25/27 | MP 9/9

Gender

LG Half-Orc Bloodrager 7 Champion 2| Status: Ok |

About Bron Frostbreath

Intro, Defense & Offense:

Bron Frostbreath
Male Half-Orc Bloodrager (Primalist, Spelleater) 7

LG Humanoid (Human, Orc)

Languages
Common
Orc

Speed 60 ft
Initiative: +1

STR 22 (+6) (16 Base +2 Race +2 Enh +2 Myth) 26 (+8) when enraged
DEX 12 (+1)
CON 18 (+4) (15 Base +1 Lvl +2 Enh) 24 (+7) when enraged
INT 08 (-1)
WIS 10 (+0)
CHA 13 (+1)

DEFENSE
AC 17, Touch 11, Flat-Footed 16 (10 Base +6 Armor +1 Dex)
-2 when enraged
HP 89 (7d10 +7x4 Con +5 Special +10 Champion)
+21 when enraged
Fort +12 (5 Base +4 Con +2 Luck +1 Resistance)
+3 when enraged
Ref +6 (2 Base +1 Dex +2 Luck +1 Resistance)
Will +8 (2 Base +0 Wis +2 Luck +2 Familiar +1 Trait +1 Resistance)
+2 when enraged
CMD 24 (10 Base +7 BAB +6 Str +1 Dex)

OFFENSE
Melee
+1 Cold Iron Longsword (2h) +14 1d8+10 S (19-20)x2
(To Hit: +7 BAB +6 Str +1 Enh)
(Damage: +9 Strx1.5 +1 Enh)
Power Attack: -2 to hit, +9 damage
Reckless Abandon: -2 AC, +2 to hit
Arcane Strike: Bonus Action, +2 Dmg

Bite +13 1d4+6 P x2
(To Hit: +7 BAB +6 Str )
(Damage: +6 Str)
Power Attack: -2 to hit, +6 damage
Reckless Abandon: -2 AC, +2 to hit
Arcane Strike: Bonus Action, +2 Dmg

Longsword (2h, Enraged) +16 1d8+14 S (19-20)x2
(To Hit: +7 BAB +8 Str +1 Enh)
(Damage: +12 Strx1.5 +1 Enh +2 Arcane Strk)
Power Attack: -2 to hit, +9 damage
Reckless Abandon: -2 AC, +2 to hit

Bite (Enraged) +15 1d4+10 S x2
(To Hit: +7 BAB +8 Str)
(Damage: +8 Str +2 Arcane Strk)
Power Attack: -2 to hit, +6 damage
Reckless Abandon: -2 AC, +2 to hit

Full Attack (Enraged):
Longsword (2h) +16 1d8+15 S (19-20)x2
Longsword (2h) +11 1d8+15 S (19-20)x2
Bite +10 1d4+10 x2

Ranged
-

CMB: +13
+2 when enraged


Class & Race Features:

BLOODRAGER FEATURES (Primalist, Spelleater)
1-
Bloodline Arcane
Bloodline Power
Bloodline Familiar Stingy the hedgehog
Bloodrage (Su) 27 rounds/day
Fast Movement (Ex)
2-
Blood of Life (Su) FH 2+3
3-
Blood Sanctuary (Su)
4-
Bloodline Power
Rage Power Reckless Abandon (Ex)
Rage Power Lesser Celestial Totem (Su)
Eschew Materials
5-
Spell Eating (Su)
6-
Bloodline Feat
7-
Bloodline Spell

Favored Class Bonus: +7 rounds of rage per day

HALF-ORC FEATURES
+2 Str
Darkvision 60ft
Shaman’s Apprentice Gain the Endurance feat. Replaces Intimidating.
Orc Blood Count as Human and Orc.
Sacred Tattoo +1 luck bonus to all saves. Replaces Orc Ferocity
Fey Thoughts Escape Artist and Stealth become class skills. Replaces Weapon Familiarity.


Traits & Feats:

TRAITS
Stolen Fury (Campaign)
His evil mother went as far as to sacrifice her child when she realized he was of no use to her. In a ritual designed to absorb his power, Bron was to be put to death, but somehow he overcame the dark forces and managed to escape, the face of a smiling human woman present in the back of his mind
Fate’s Favored (Faith)
Through wind and snow, against all odds, Bron has always managed to prevail. When all is lost, something happens that turns the tide, or makes him push a little harder. Even when something ends badly, it comes up that’s a chance for something good to happen. That’s how life is for Bron, and that’s how he likes to live it.
Tusked (Race)
Bron’s tusks are a terrible visage for most of his enemies.
Purity of Faith (Religion)
Bron was so happy to find someone caring and noble that he wholeheartedly gave himself to the Lady, loving Her as the mother he never had.

FEATS
1-
Endurance (Half-Orc Bonus)
Diehard
3-
Fast Healer
5-
Raging Vitality
6-
(Mythic) Power Attack (Bloodline Bonus)
7-
Arcane Strike
Blooded Arcane Strike (Bonus)


Skills:

Armor Check Penalty: -3

ADVENTURE SKILLS
Skill Points: 7x(4 -1 Int) = 21
Acrobatics: -2 (0 Rank +1 DEX +0 Class -3 ACP)
Bluff: 1 (0 Rank +1 CHA +0 Class)
Climb: 7 (1 Rank +6 STR +3 Class -3 ACP)
(+2 when raging)
Diplomacy: 1 (0 Rank +1 CHA +0 Class)
Disable Device: -2 (Untr) (0 Rank +1 DEX +0 Class -3 ACP)
Disguise: 1 (0 Rank +1 CHA +0 Class)
Escape Artist: 3 (2 Rank +1 DEX +3 Class -3 ACP)
Fly: -2 (0 Rank +1 DEX +0 Class -3 ACP)
Heal: 0 (0 Rank +0 WIS +0 Class)
Intimidate: 6 (2 Rank +1 CHA +3 Class)
Kn Arcana: -1 (Untr) (0 Rank -1 INT +0 Class)
Kn Dungeoneering: -1 (Untr) (0 Rank -1 INT +0 Class)
Kn Local: -1 (Untr) (0 Rank -1 INT +0 Class)
Kn Nature: -1 (Untr) (0 Rank -1 INT +0 Class)
Kn Planes: -1 (Untr) (0 Rank -1 INT +0 Class)
Kn Religion: -1 (Untr) (0 Rank -1 INT +0 Class)
Perception: 12 (7 Rank +0 WIS +3 Class +2 Special)
Ride: -2 (0 Rank +1 DEX +0 Class -3 ACP)
Sense Motive: 0 (0 Rank +0 WIS +0 Class)
Spellcraft: 3 (Untr) (1 Rank -1 INT +3 Class)
Stealth: 5 (4 Rank +1 DEX +3 Class -3 ACP)
Survival: 7 (4 Rank +0 WIS +3 Class)
Swim: 3 (0 Rank +6 STR +0 Class -3 ACP)
(+2 when raging)
Use Magic Device: 1 (Untr) (0 Rank +1 CHA +0 Class)

BACKGROUND SKILLS
Skill Points: 14
Appraise: -1 (0 Rank -1 INT +0 Class)
Craft: Stone 9 (7 Rank -1 INT +3 Class)
Handle Animal: 11 (Untr) (7 Rank +1 CHA +3 Class)
Kn Engineering: -1 (Untr) (0 Rank -1 INT +0 Class)
Kn Geography: -1 (Untr) (0 Rank -1 INT +0 Class)
Kn History: -1 (Untr) (0 Rank -1 INT +0 Class)
Kn Nobility: -1 (Untr) (0 Rank -1 INT +0 Class)
Linguistics: -1 (Untr) (0 Rank -1 INT +0 Class)
Perform: 1 (0 Rank +1 CHA +0 Class)
Profession: Horse Breeder 1 (Untr) (1 Rank +0 WIS +0 Class)
Sleight of Hand: -2 (Untr) (0 Rank +1 DEX +0 Class -3 ACP)


Spells:

Spell List

LEVEL 1 DC 12 (2 slots)
Enlarge Person
Long Arm
Protection from Evil
Shield

LEVEL 2 DC 13 (1 slot)
Mirror Image
Resist Energy


Mythic:

Champion

Tier 1
Hard to Kill (Ex)
Mythic Power (Su)
Surge 1d6 (Su)
Mythic Feat: Mythic Power Attack
Fleet Charge (Ex)
As a swift action, you can expend one use of mythic power to move up to your speed. At any point during this movement, you can make a single melee or ranged attack at your highest attack bonus, adding your tier to the attack roll. This is in addition to any other attacks you make this round. Damage from this attack bypasses all damage reduction.
Impossible Speed (Ex)
Your base land speed increases by 30 feet. In addition, if you expend one use of mythic power, for 1 hour your base land speed increases by 10 feet per mythic tier.

Tier 2
+2 Str
Amazing Initiative (Ex)
Extra Mythic Power (Su)
You can call upon your mythic power two additional times per day.


Stingy, the hedgehog familiar:

[ulr=https://aonprd.com/ArchetypeDisplay.aspx?FixedName=Familiar%20Protector]Protector[/url] Archetype Familiar
N Diminutive Magical Beast
Init +3 Senses Low-Light Vision Perception +6
--------------------------------
Defense
--------------------------------
AC 22, Touch 17, Flat-Footed 19 (+3 Dex, +4 Size, +5 Natural Armor)
HP 44
Fort +3 Ref +5 Will +3
--------------------------------
Offense
--------------------------------
Speed 20ft
- No active attacks (see Spiny Defense)
Space 1ft Reach 0ft
--------------------------------
Statistics
--------------------------------
Str 1 Dex 16 Con 6 Int 9 Wis 12 Cha 7
BAB +0 CMB -1 CMD 4 (+4 vs Trip)
Feats Athletics, Bodyguard, Combat Reflexes.
Skills Climb +9, Intimidate +0, Perception +11, Stealth +22, Survival +5, Swim +5
--------------------------------
Familiar Abilities
--------------------------------
[ulr=https://aonprd.com/ArchetypeDisplay.aspx?FixedName=Familiar%20Protector]Protector[/url] Archetype
+2 to Master’s Will Save
Natural Armor +4
Int 9
Spiny Defense (Ex)
Spell Catalyst (Su)
Loyal Bodyguard (Ex)
Share Spells
Empathic Link (Su)
Shield Master (Su)
Speak with Master (Ex)

Gear:

+1 Cold Iron Longsword 4330 gp (4 lb)
Mwk Breastplate 350 gp (30 lb)
Knife 2 gp (1 lb)
Canteen 2 gp (1 lb)
Belt Pouch 1 gp (.5 lb)
Familiar Satchel 25 gp (6 lb)
Belt of Physical Might (Str, Con) +2 10000 gp (1lb)
Cloak of Resistance +1 1000 gp (1lb)

Backpack 2 gp (2 lb) with
Blanket .5 gp (3 lb)
Soap 0 gp (.5 lb)
Traveler’s Outfit 1 gp (5 lb)
Flint and Steel 1 gp (0 lb)

Total Weight: 55/100 lb (Light Load)

Cash: 135 gp / 5 sp


Super Summarized Background!:

Before the events on 18 Aroden
So Bron's mom was an evil witch/sorcerer/whatever who gave birth to twins, Bron and his sister Alissa. Since Bron reached his puberty without showing the levels of power - and evilness - his mother was expecting, she prepared a ritual to deprive or Bron of all his power - magical, life, anything, which would leave him as a dry carcass.

However, his willpower prevailed, helped by the image of a mysterious woman. He managed to break free and fled. Seeking information about his vision, he ended up in Iomedae's church, which he embraced with open arms and adopted the Inheritor as his "second mom". The cult saw a good asset in his devotion and strange inherited powers, and sent him to Kenabres for service.