Chell Silves |
Chell nods at Astrianna, the move causing her short hair to fly around like she had just been shocked. Ironic considering what she was about to do next. She swims up enough to poke her head above the water and unleashes a dual stroke of lightning in the targets closest to Sorrin. The bolts temporarily illuminates the whole cave in blue light before returning to darkness.
Lightning: 3d6 ⇒ (6, 4, 3) = 13 DC 19 ref
Now I can hit them. Not underwater anymore. Move action and Standard. I can only hit the two closest to Sorrin because all targets have to be within 30ft of each other.
Astrianna Sparacello |
Active effects:
Inspire Courage: +2 competence attack/damage +2 morale save vs fear and charm
Haste (4 rounds remain): +1 attack, +1 AC, +1 ref, +30 feet speed, +1 attack on full attack
Bless (4 rounds remain): +1 attack
Round 5
Perception, seaworthy: 1d20 + 16 + 2 ⇒ (15) + 16 + 2 = 33
Action might change based on perception, but this is my action for now
Noticing the sharks in the water are all dead, she takes a moment to try and get her bearings through the bloodied waters. Everyone is still next to her, having somehow survived an even-numbered shark attack in the shark's own home.
The sting of saltwater on her wounded arm reminds her she should be following Sorrin out of the water and onto the ledge. Gods, they're all weresharks... they're huge...
The bard sheaths her rapier and swims for the ledge underwater, continuing an inspiring tune.
Free action: Maintain inspire courage (15/23)
Move action:Stow rapier
Move action:Swim 15 feet to K19
swim: 1d20 + 5 ⇒ (10) + 5 = 15
Sharks |
RD 5: Hybrid Weresharks
The two hybrids near Sorrin attack, the creatures hack and chop down viciously.
D:14
bite: 1d20 + 12 ⇒ (8) + 12 = 20;damage: 1d8 + 3 ⇒ (7) + 3 = 10
claw 1: 1d20 + 12 ⇒ (14) + 12 = 26;damage: 1d6 + 3 ⇒ (5) + 3 = 8
claw 2: 1d20 + 12 ⇒ (3) + 12 = 15;damage: 1d6 + 3 ⇒ (5) + 3 = 8
D:12 takes a 5 foot shift closer.
bite: 1d20 + 12 ⇒ (20) + 12 = 32;damage: 1d8 + 3 ⇒ (4) + 3 = 7
claw 1: 1d20 + 12 ⇒ (5) + 12 = 17;damage: 1d6 + 3 ⇒ (3) + 3 = 6
claw 2: 1d20 + 12 ⇒ (18) + 12 = 30;damage: 1d6 + 3 ⇒ (2) + 3 = 5
confirming Crit:
bite: 1d20 + 12 ⇒ (13) + 12 = 25;damage: 1d8 + 3 ⇒ (3) + 3 = 6
I'm not sure what you AC is at this point. I believe you have +1 AC from haste. If AC is 25, then you've taken 26 HP.
Sorrin the Wayward |
Am I fully in the water, out of the water or partially submerged/waist deep? I think I get the benefit of cover vs. creatures attacking from land if submerged. I applied full 26 damage until I hear back.
Chell Silves |
Round 5
Chell shielded her eyes eyes from the bright light of the bolts of lightning by ducking her head underwater and closing her eyes. When she opened them she something come through the opening in the bottom of the cave. It wasn't too hard to put 2 and 2 together. "Out. Get out of the water. More sharks." Putting action to suggestion she swims closer to shore while still softening Sorrin's targets.
Lightning: 3d6 ⇒ (6, 2, 2) = 10
Move to F19 if I have haste too. I19 if not. Fire off more lightning. Also it is two separate bolts. It acts like Call lightning.
Sorrin the Wayward |
Sorrin the Wayward wrote:Am I fully in the water, out of the water or partially submerged/waist deep? I think I get the benefit of cover vs. creatures attacking from land if submerged. I applied full 26 damage until I hear back.Partially submerged.
If chest deep, +8 to AC from improved cover. If less, nothing... But, I should be able to walk/acrobat onto land?
baldwin the merciful |
baldwin the merciful |
Sorrin the Wayward |
Sorrin hacks away at the nearest shark beast.
atk1, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (13) + 15 + 1 + 1 + 2 = 32
dmg1, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (4) + 7 + 2 = 13
atk2, silver scimitar +1, bless, haste, inspired: 1d20 + 10 + 1 + 1 + 2 ⇒ (8) + 10 + 1 + 1 + 2 = 22
dmg2, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (3) + 7 + 2 = 12
haste, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (12) + 15 + 1 + 1 + 2 = 31
dmg3, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (4) + 7 + 2 = 13
baldwin the merciful |
Astrianna Sparacello |
I love the hand drawing Baldwin!
Active effects:
Inspire Courage: +2 competence attack/damage +2 morale save vs fear and charm
Haste (3 rounds remain): +1 attack, +1 AC, +1 ref, +30 feet speed, +1 attack on full attack
Bless (3 rounds remain): +1 attack
Round 6
Astrianna notices the approaching mass of hungry sharks speeding towards their location, and regrets taking the time to sheath her weapon. She tries to make up for lost time, rapidly front crawling her way to the ledge on the surface of the water.
Free action: Maintain inspire Courage (14/23)
Full-round action: 30' move to E19
Swim: 1d20 + 5 ⇒ (3) + 5 = 8 This isn't going to end well.
Sharks |
rd 6: Landcrew Weresharks
Two sets of snapping jaws and lashing claws swipe at Sorrin, determined to have fresh meat for dinner.
D:14
bite:: 1d20 + 12 ⇒ (3) + 12 = 15;damage: 1d8 + 3 ⇒ (2) + 3 = 5
claw 1: 1d20 + 12 ⇒ (6) + 12 = 18;damage: 1d6 + 3 ⇒ (4) + 3 = 7
claw 2: 1d20 + 12 ⇒ (15) + 12 = 27;damage: 1d6 + 3 ⇒ (1) + 3 = 4
D:12
bite:: 1d20 + 12 ⇒ (14) + 12 = 26;damage: 1d8 + 3 ⇒ (1) + 3 = 4
claw 1: 1d20 + 12 ⇒ (11) + 12 = 23;damage: 1d6 + 3 ⇒ (1) + 3 = 4
claw 2: 1d20 + 12 ⇒ (19) + 12 = 31;damage: 1d6 + 3 ⇒ (4) + 3 = 7
The thief's flesh is mutilated.
15 Hps of damage I believe.
-----
The remaining two weresharks move towards the intruders preparing to repel the landing.
baldwin the merciful |
Sorrin the Wayward |
Sorrin desperately fends off the massive beasts, trying to rid himself of one! As it falls, he attacks the other.
Come, tell me... What is the plural of chum?
atk1, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (19) + 15 + 1 + 1 + 2 = 38
dmg1, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (5) + 7 + 2 = 14
atk2, silver scimitar +1, bless, haste, inspired: 1d20 + 10 + 1 + 1 + 2 ⇒ (4) + 10 + 1 + 1 + 2 = 18
dmg2, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (5) + 7 + 2 = 14
haste, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (18) + 15 + 1 + 1 + 2 = 37
dmg3, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (5) + 7 + 2 = 14
crit1, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (8) + 15 + 1 + 1 + 2 = 27
dmg4, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (5) + 7 + 2 = 14
crit2, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (2) + 15 + 1 + 1 + 2 = 21
dmg5, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (2) + 7 + 2 = 11
baldwin the merciful |
Chell Silves |
Sorry for the silence. Busy weekend. Birthday, Birthday, Game, Raid.
Chell continues towards the...relative safety of the shore while keeping up the attack. Two more bolt of lightning illuminate the cave as they strike their targets.
Lightning: 3d6 ⇒ (4, 2, 5) = 11 DC 19. Only 1 bolt left if my math is right.
Move to C16 and strike the two weresharks.
baldwin the merciful |
baldwin the merciful |
baldwin the merciful |
RD 7:
The creature is smoking from the electrical burst and the bleeding form a slice from Sorrin. The beast attacks Sorrin again,
D:12/13
bite: 1d20 + 12 ⇒ (9) + 12 = 21;damage: 1d8 + 3 ⇒ (8) + 3 = 11
claw 1: 1d20 + 12 ⇒ (5) + 12 = 17;damage: 1d6 + 3 ⇒ (3) + 3 = 6
claw 2: 1d20 + 12 ⇒ (8) + 12 = 20;damage: 1d6 + 3 ⇒ (5) + 3 = 8
The three attacks miss the intruder.
----
F:7
The last wereshark attacks Ptahh as he gets to the rock shore.
bite: 1d20 + 12 ⇒ (20) + 12 = 32;damage: 1d8 + 3 ⇒ (8) + 3 = 11
claw 1: 1d20 + 12 ⇒ (16) + 12 = 28;damage: 1d6 + 3 ⇒ (6) + 3 = 9
claw 2: 1d20 + 12 ⇒ (4) + 12 = 16;damage: 1d6 + 3 ⇒ (6) + 3 = 9
confirming crit:
bite: 1d20 + 12 ⇒ (4) + 12 = 16;damage: 1d8 + 3 ⇒ (5) + 3 = 8
No confirmation.
Ptahh took 20 Hp of damage.
Astrianna Sparacello |
Active effects:
Inspire Courage: +2 competence attack/damage +2 morale save vs fear and charm
Haste (2 rounds remain): +1 attack, +1 AC, +1 ref, +30 feet speed, +1 attack on full attack
Bless (2 rounds remain): +1 attack
Round 7
Astrianna continues swimming for her life, knowing the sharks are close. The meatshields were on shore, and she didn't feel like fighting off a swarm of sharks by herself.
Free action: Maintain Inspire couarge (13/23)
Full-round action:30' swim to C17 and climb up ledge
Swim: 1d20 + 5 ⇒ (8) + 5 = 13
Climb: 1d20 + 5 ⇒ (3) + 5 = 8
Swim and climb are two skills that don't see as much use as the others, but are deadly to fail...
Sorrin the Wayward |
But, but, but... It's a pirate setting w/water and rigging!
Sorrin bleeding, but emboldened by his recent success... pushes his luck with the were-beast to his left.
Come on, we're more effective on land!
atk1, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (19) + 15 + 1 + 1 + 2 = 38
dmg1, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (2) + 7 + 2 = 11
atk2, silver scimitar +1, bless, haste, inspired: 1d20 + 10 + 1 + 1 + 2 ⇒ (15) + 10 + 1 + 1 + 2 = 29
dmg2, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (1) + 7 + 2 = 10
haste, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (10) + 15 + 1 + 1 + 2 = 29
dmg3, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (3) + 7 + 2 = 12
crit, silver scimitar +1, bless, haste, inspired: 1d20 + 15 + 1 + 1 + 2 ⇒ (2) + 15 + 1 + 1 + 2 = 21
dmg4, silver scimitar +1, inspired: 1d6 + 7 + 2 ⇒ (6) + 7 + 2 = 15
48 damage.
baldwin the merciful |
The werebeast next to Sorrin falls over sliced, diced and minced from his blade work. He takes a moment to survey the surroundings he notes the slumbering creature nearby. this rocky grotto overlooks the cave entrance and western end contains six crates and two barrels. There is at the far western edge.
baldwin the merciful |
RD 7: DMPC Ptahh
The half orc stpes up 5 ft then attacks the werecreature near him.
Full Attack silver longsword
1st: 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 1d8 + 10 ⇒ (5) + 10 = 15
2nd: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d8 + 10 ⇒ (6) + 10 = 16
Haste:
1st: 1d20 + 11 ⇒ (1) + 11 = 12
Damage: 1d8 + 10 ⇒ (4) + 10 = 14
he hits for 31 hp of damage.
baldwin the merciful |
Chell Silves |
I should be somewhere around C16 and yes, more lightning. Last one.
With the help of Archibald's ring, Chell surges to the shore easily and uses the last of her divine given bolts.
Swim: 1d20 + 18 - 1 ⇒ (18) + 18 - 1 = 35
Lightning: 3d6 ⇒ (6, 3, 1) = 10
Astrianna Sparacello |
Touche Sorrin! I should put more skill points into them. Also, Astri never even got a chance to full attack with haste, lol! Saved our butts from the other sharks at least.
Active effects:
Inspire Courage: +2 competence attack/damage +2 morale save vs fear and charm
Haste (last round): +1 attack, +1 AC, +1 ref, +30 feet speed, +1 attack on full attack
Bless (last round): +1 attack
Round 8
Astriana grunts as she barely hauls herself off out of the water, nearly slipping multiple times. She manages to hop up and scramble forward so Bri and Chell can have room to climb up, never realizing how much she enjoyed solid ground beneath her feet until so took a few steps.
Despite dripping with water the half-elf draws her bow and smoothly knocks a silver-headed arrow, launching it at Ptahh's target.
Free action: Maintain Inspire Courage (12/23)
5' step to B16
Move action: Draw longbow
Standard action:Fire on wereshark, targeting square G7 to avoid soft cover?
longbow, haste, bless, inspire: 1d20 + 10 + 1 + 1 + 2 ⇒ (10) + 10 + 1 + 1 + 2 = 24
damage, inspired, silver arrow: 1d8 + 1 + 2 - 1 ⇒ (3) + 1 + 2 - 1 = 5
Sharks |
Ptahh roars at the wereshark, "Bring it on, foul beast!!!"
Welcome back. Can we assume the family is doing well?
Near a frenzy form the fresh blood, the wereshark attacks with reckless abandon.
bite: 1d20 + 12 ⇒ (16) + 12 = 28;damage: 1d8 + 3 ⇒ (3) + 3 = 6
claw 1: 1d20 + 12 ⇒ (3) + 12 = 15;damage: 1d6 + 3 ⇒ (2) + 3 = 5
claw 2: 1d20 + 12 ⇒ (4) + 12 = 16;damage: 1d6 + 3 ⇒ (1) + 3 = 4
Another hunk of flesh is torn from the half-orc.