Baldwin the Merciful's - CoT Campaign
(Inactive)
Game Master
baldwin the merciful
This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.
Evil GM
Lucrezia Villanova wrote: Why does the devil's talk turn me on?
Lucrezia is not carrying any chains upon her person.
It's called a fetish, that's why. I read that as the chains were left back in at the inn.
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
Would think somatic is ignored, cause you have to hold the scroll open. Can't really use hands.
Evil GM
Gerard Nisroc wrote: I asked she cast it from our scroll. Also, do these guys qualify for the Andoren Freadom Fighter trait? Are they slavers or are they holding folks (sp we count) against their will? Of so attacks were 26/23/26 and damage was with Divine Favor) 22/26/21=69. No, these two are not from Westcrown or the area actually, and they were not holding people per se. Henk would have been a slaver and his cohort in crime Coric would have qualified.
Lucrezia make a spell craft check
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
1d20 ⇒ 9 I am not sure what to add
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Intelligence mod. Will be back after a bit, dinner.
Evil GM
Lucrezia you have a +7 in your spellcraft skill, you add that to the d20 roll. You realize that the two creatures in the room are probably summoned there by a spellcaster.
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
baldwin the merciful wrote: No, these two are not from Westcrown or the area
OK. Attacks, vs. Flat-Footed, 25/22/25. Damage is 21/25/20=66. EDIT: 69, point blank shot x3.
EDIT
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
Go team. Waiting on my turn AND my damn cab!
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Oh, I thought it was some kind of roll to figure out if i cast the spell off the scroll
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
Evil GM
Surprise RD
Lucrezia hit for 14 HP
RD 1
Initiative:
Faelyn -
Chained Creature hit Lucrezia for 13 HP
Lucrezia hit for 34 HP
Gerard does 69 HP of damage
Andrea
Salamander
Daniel
Orsin
Evil GM
Gerard Nisroc wrote: baldwin the merciful wrote: No, these two are not from Westcrown or the area
OK. Attacks, vs. Flat-Footed, 25/22/25. Damage is 21/25/20=66. EDIT: 69, point blank shot x3.
EDIT Describe the weapons you use...magic, non-magic?
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
Sorry, 3 +1 Daggers. I "had" 4 +1 and 1 msw. 5 total.
My 2 +1, +1 from intro, +1 from fighter. 1 msw from intro.
Evil GM
RD 1:
Up next: Andrea, Salamander, Daniel, Orsin
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
Whisper to Andrea... Take out the fire-lizard, 20 feet past me.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
HP 61/61 (69/69)
Current Saves: F11(12)R5W13
AC: 23/T13/FF23
In hands: Wooden shield,Lt.Mace
Current BaB: +6/+1
Spells in Effect:,Magic Circle (+2 AC/Saves 10' Radius 62 minutes)
Channels 3/5,Align Weapon(Orsin) 7 minutes
Andrea moves up behind Gerard to -K,9
(Whisper) I can't get past you since you are in the flames She then utters a quick prayer and an arrow of light flies from her hand and at the chain-wrapped creature
Spear of Purity Will save 15 for 1/2 damage. Other wise full damage and b;inded for 1 round
Ranged touch: 1d20 + 6 ⇒ (1) + 6 = 77d6 ⇒ (4, 6, 2, 1, 2, 1, 3) = 19
But fails miserably.
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
You can walk through friendly squares. Yeah, feh indeed!
Evil GM
Andrea creeps up closer and tries to cast a spell that fizzles in here hand.
Evil GM
RD 1:
The salamander moves to -M,9 and attacks Gerard.
spear: 1d20 + 11 ⇒ (15) + 11 = 26;damage: 1d8 + 4 ⇒ (1) + 4 = 5
plus fire: 1d6 ⇒ 5
Lucrezia you get an AOO, if you can fire your bow this close to creature.
Evil GM
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
Evil GM
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
Buffs, Divine Favor, Aid, Smite,Current AC vs Salamander 26/12/25 Ref vs flame1d20 + 7 ⇒ (1) + 7 = 8
Daniel seeing Gerard attacked by a creature that looks like something from the hells he uses SMITE EVIL drops his +2 Longsword and draws his own Weapon, HEAVEN’S RAZOR +1 Evil Outsider Bane Longsword
as part of the move to D10 to flank with Lucrezia. Draws AOO
Bypasses DR. First Attack does DOUBLE lvl DAMAGE vs Evil Outsiders
Begone, Devil!
2 handed Smite Divine Favor Bane Power Attack Flank, Aid1d20 + 14 + 3 + 2 + 3 - 3 + 2 + 1 ⇒ (6) + 14 + 3 + 2 + 3 - 3 + 2 + 1 = 28
Damage. DOUBLED ON FIRST ATTACK FOR EVIL OUTSIDER 1d8 + 3 + 6 + 2 + 16 + 2d6 + 9 ⇒ (2) + 3 + 6 + 2 + 16 + (6, 1) + 9 = 45
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
Orsin uses his move action to inspire courage and his standard action to cast ear-piercing scream.
EPS: 3d6 ⇒ (1, 1, 1) = 3
LOL, WHAT?! DC 15 to negate daze and halve damage, like it matters.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Did Orsin just go castrato retroactively?
Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
Lucrezia Villanova wrote: Did Orsin just go castrato retroactively? Perhaps. I can't help but think that an EPS with all 1s would be...squeaky.
Evil GM
Daniel uses his swift action to smite evil which effects the salamander. Then he moves to what I will assume as -M,10 and not D,10 as stated for that flanking.
He is within the reach of the bone devil/kyton's chains so an AOO is warranted.
AOO on Daniel: 1d20 + 11 ⇒ (15) + 11 = 26;damage: 2d4 + 2 ⇒ (1, 1) + 2 = 4
He also draws the AOO from the salmandar,
AoO on Daniel: 1d20 + 11 ⇒ (15) + 11 = 26;damage: 1d8 + 4 ⇒ (1) + 4 = 5
plus fire: 1d6 ⇒ 5
I also need you to do a reflex 14 save for moving through the fire for 1/2 damage.
fire in doorway: 1d6 ⇒ 2
Ultimately, Daniel's attack destroys the salamander.
I'm smiling Daniels did less damage than the Rogue, see a well built rogue can be damage machine.
Evil GM
Orsin steps up and directs his EPS towards the Kyton.
Will save: 1d20 + 3 ⇒ (4) + 3 = 7
The creature is dazed.
Evil GM
DMPC Faelyn:
Faelyn moves up a bit but seeing the situation in-hand saves his limited spells.
Evil GM
RD 2:
Faelyn - Hold
Chained Devil
Lucrezia
Gerard
Andrea
Salamander
Daniel
Orsin
RD 2: Faelyn holds his action saving his spells again.
RD 2 Map
Evil GM
RD 2:
The bone devil will use to of his attacks to strike out at Daniel, the chains,
on Daniel: 1d20 + 11 ⇒ (5) + 11 = 16;damage: 2d4 + 2 ⇒ (3, 2) + 2 = 7
Daniel: 1d20 + 11 ⇒ (1) + 11 = 12;damage: 2d4 + 2 ⇒ (1, 1) + 2 = 4
dex: 1d20 + 3 ⇒ (7) + 3 = 10
The chian does not break.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
firing at devil again, magic bow, silver arrows...
attack 1 1d20 + 18 - 2 ⇒ (4) + 18 - 2 = 20
damage 1 1d8 + 5 + 4 + 2 - 1 ⇒ (3) + 5 + 4 + 2 - 1 = 13
attack 1 1d20 + 11 - 2 ⇒ (15) + 11 - 2 = 24
damage 1 1d8 + 5 + 4 + 2 - 1 ⇒ (6) + 5 + 4 + 2 - 1 = 16
Lucrezia shoots some arrows at the devil fella again.
Evil GM
Lucrezia's second shot hits its mark and the summoned devil vanishes back to its plane of existence.
The room appears devoid of threats.
MAP of den
Thought that would be a little more challenging than what it turned out to be.
Evil GM
Gerard you find your gloves in the room but that is it. Most of the mundane stuff is burnt from the flames. On a quick inspection you don't see any gear that is useful.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Okay, how is everyone? Get ourselves healed up and then Lucrezia can check out the door.
I have a CLW potion and CMW potion for people to drink.
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
Gerard moves to collect the daggers and gloves. Putting the gloves on, he's ready to go.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Is there such a thing as a 'silk-rope devil'?
Lucrezia pops a clw pot and then goes to check on the next doorway.
clw pot 1d8 + 1 ⇒ (8) + 1 = 9
"Have the Red Knives always hired summoners to call in for that kind of help? Just wondering what else we may be running up against."
perception for traps 1d20 + 19 ⇒ (4) + 19 = 23
disable if needed 1d20 + 16 ⇒ (4) + 16 = 20
disable if needed again 1d20 + 16 ⇒ (19) + 16 = 35
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
Gerard hands Andrea a potion in exchange.
Potion CMW: 2d8 + 3 ⇒ (6, 6) + 3 = 15
Swap CMW for CSW.
Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22
Gerard approaches the archer. Here, try these, you'll like them. Put the gloves on and place your palms against the door for about three seconds. Then remove them.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Lucrezia raises one delicately arched eyebrow at the knife-wielding man's suggestion. Deciding she had little to loose, she takes the gloves, puts them on her hands and places her palms against the door, counts to three and then removes them.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Well they work for the Drovanges who are the strongest noble family in Westcrown so having Infernal help isn't surprising.
Andrea looks at the door as Lucrezia works. After we are done here and rested up, I say we scry out the locations of the Drovanages and kill them along with the rest of The Council of Thieves. If they want to fiddle while Westcrown burns then they should get tosse donto the fire.
Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
Already rolled the reflex. I failed. Took 16 damage all up.
Daniel taps himself, twice with his wand of cure light wounds
1d8 + 5 ⇒ (6) + 5 = 11
1d8 + 5 ⇒ (3) + 5 = 8
Does anybody require further healing before we continue?
He retrieves the +2 Sword and sheathes it, along with HEAVEN’S RAZOR. He would draw whichever was needed when the time came. He also restows his wands, the divi e favor one in hand. Ready to renew the spell on himself and Gerard before moving on.
Let's decide our course first. I will cast just before we engage. You have about 4 minutes of BLUR left.
Evil GM
Lucrezia when you place your hands on the door you can see and hear through the door roughly 15 feet. You see room that is larger than 15 feet, it has a rug by the door, and you don't hear anything. The room has an orangish red glow to it.
ROOM
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
"Huh, pretty neat, but is it supposed to give the room you're looking into an organish glow or is there something going on in there that I can't see?'
No traps on it?
Evil GM
Not that you can tell Lucrezia.
Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
Well let Lucrezia get the door open and then we can see if anyone lurks in the room beyond the sight of the gloves. We should spread out a bit.
Andrea moves 10 feet south. This will help keep us from all suffering another fireball hopefully. I am ready to go through.
Evil GM
Andrea moves a few feet away.
Lucrezia the glow is almost seems like a fireplace is roaring.
Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants
Lucrezia will give everyone time to get themselves away from the door before she opens it while standing off to the side of the door in case there is anything set to go off from the other side of the door.
"Allright, everyone please do not stand in the direct line of sight from the open and prepare yourselves."
Lucrezia is standing with her back to the wall if possible as she uses one hand to reach out and push/pull the door open.
Evil GM
Anyone else modifying their position...speak up or forever hold your peace Mmmmmmhawwwwwwww
DEATH MAP
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