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And then Lightbringer can get all angsty for the next few posts about letting Runzyl past him, when he *knew* he was going to start killing people.
Hmmm, someone should probably keep an eye on the scout then, not sure how tight those bindings are ... and we don't want that free behind us.

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And then Lightbringer can get all angsty for the next few posts about letting Runzyl past him, when he *knew* he was going to start killing people.
Hehe. I am *so* psyched for this fight. I hope the dice don't hate me this time, though based on our last combat, I should be due for a karmic backlash...

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QUOTE]Hehe. I am *so* psyched for this fight. I hope the dice don't hate me this time, though based on our last combat, I should be due for a karmic backlash...
Just quietly - so am I! Bummer that I'm probably going to stick to fists rather than swinging the greatsword around though.

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Fatespinner wrote:QUOTE]Hehe. I am *so* psyched for this fight. I hope the dice don't hate me this time, though based on our last combat, I should be due for a karmic backlash...Just quietly - so am I! Bummer that I'm probably going to stick to fists rather than swinging the greatsword around though.
Does your slam deal nonlethal damage? I thought it was like any other weapon attack and did normal damage. Unless you're planning to take -4 penalties to hit in order to deal nonlethal?
I can't imagine any way one could employ a double scimitar in any manner OTHER than lethally. Going unarmed is going to get me AoO'd to death and taking a -4 to deal nonlethal with the blade means missing way more than I'd like.
There's gonna be blood, kids. Buckets of it.

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Does your slam deal nonlethal damage? I thought it was like any other weapon attack and did normal damage. Unless you're planning to take -4 penalties to hit in order to deal nonlethal?
No, it's lethal damage, but a much smaller damage die than the greatsword, less strength bonus to damage than a two handed weapon, and lower critical range. Basically less chance of "accidentally" killing someone. I figure one hit from a lethal slam, then switch to pulling my punches (non-letahl) - which is mechanically less effective than going non-lethal with the greatsword, but at least he can say he was going easy on them, and didn't draw his blade.

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I’m considering trying to wrench or knock the leader’s sword from his hand – using my slam attack in a disarm attack. Now, an unarmed strike used in a disarm attempt is considered a light weapon, and therefore suffers a –4 penalty in the opposed check. I’m wondering if my slam attack (somewhat more potent than the average unarmed strike) would also count as a light weapon? What do you think Aubrey?
Of course, the advantage of using an unarmed strike in a disarm is that, if successful, you end up with the disarmed weapon in hand. Would the same by true of a slam attack, assuming it DOES suffer the –4 penalty?

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I’m considering trying to wrench or knock the leader’s sword from his hand – using my slam attack in a disarm attack. Now, an unarmed strike used in a disarm attempt is considered a light weapon, and therefore suffers a –4 penalty in the opposed check. I’m wondering if my slam attack (somewhat more potent than the average unarmed strike) would also count as a light weapon?
Why don't you go for a Sunder attempt with the greatsword? Shatter his rusty bastard sword and then tell him that "that was a warning - next time it will be your head. Don't say I did not warn you - now leave before anyone gets hurt" or something like that. Should aid your Intimidate check quite a bit, I would think. ;D
Myself, I'll be going for nonlethal damage with the greatclub. Hopefully our friends have bad AC...

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Why don't you go for a Sunder attempt with the greatsword?
Hmmm, that's a good idea. I've actually never tried a Sunder before! On the other hand, I'd pretty much have to do maximum damage to overcome the hardness of 10 and shatter the weapon (5hp) in one hit... if I'm interepreting the Sunder rules correctly.

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Vattnisse wrote:Hmmm, that's a good idea. I've actually never tried a Sunder before! On the other hand, I'd pretty much have to do maximum damage to overcome the hardness of 10 and shatter the weapon (5hp) in one hit... if I'm interepreting the Sunder rules correctly.
Why don't you go for a Sunder attempt with the greatsword?
Unfortunately, it's a moot point. As you can see, Mr. Cyran Officer Guy is getting a few inches off the top... starting just above the collar.

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In our current fight, I keep taking the -4 penalty to avoid too much bloodshed;
Okay, see, it doesn't work this way. The leader DIES to serve as an example to the other twits. Once his head is removed from his body and sent tumbling into the gutters, the others will be much more compliant to our interrogations.
You peace-loving hippies are messing with my brilliant plan! >.<
I am such a bastard.

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Also, since Aubrey does not have SRD access at work:
Blinded: The character cannot see. He takes a –2 penalty to Armor Class, loses his Dexterity bonus to AC (if any), moves at half speed, and takes a –4 penalty on Search checks and on most Strength- and Dexterity-based skill checks. All checks and activities that rely on vision (such as reading and Spot checks) automatically fail. All opponents are considered to have total concealment (50% miss chance) to the blinded character.
Stunned: A stunned creature drops everything held, can’t take actions, takes a –2 penalty to AC, and loses his Dexterity bonus to AC (if any).
Basically, blinded + stunned = screwed.
Hmmm... I wonder if the -2 AC from Stunned and the -2 AC from Blinded stack. I wouldn't think so, since being unable to move would seem to 'trump' the inability to see, but it's an interesting thought. A total -4 AC would be heinous indeed.

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Nice move by Ezrael by the way!
Yeah, color spray is the king of 1st level spells in the early game. Once we hit level 6 or so, it'll probably never get used again. :)
Ha, I'm just getting this mental picture of Lightbringer standing in front of the doorway, and then all these guys start pouring out of the door behind him and wreaking havoc. Like a kung fu movie.
Yeah, I can see that. The image of him bearing a torch as these figures emerge from the shadows behind him and start whupping the crap out of people is pretty awesome.
The leader is getting killed, by the way. There's no stopping me unless I get stomped. And if some mooks step up to hit me, they're gonna get blenderized too.
Nice move on Trose's part, though. I would've torn that kid's head off if you hadn't beat me on initiative. :D

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The leader is getting killed, by the way. There's no stopping me unless I get stomped. And if some mooks step up to hit me, they're gonna get blenderized too.
Aw, crap, I thought you were going to say that. That's not good, 'cos Lightbringer's probably going to have to try to stop you, and I don't want that. Not least of all 'cos I'm probably going to go down if I do...

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Fatespinner wrote:Aw, crap, I thought you were going to say that. That's not good, 'cos Lightbringer's probably going to have to try to stop you, and I don't want that. Not least of all 'cos I'm probably going to go down if I do...
The leader is getting killed, by the way. There's no stopping me unless I get stomped. And if some mooks step up to hit me, they're gonna get blenderized too.
It all depends on how hard you try. Fratricide is highly dishonorable, you know. It would stain my honor to slay an ally. However, by hindering me, you might cause the mob to kill me (since, let's face it, I'm really the only one they're after) and that would certainly look bad on your record, wouldn't it?
"Pweeze Mr. Lightbringer, don't let the elf die. He listened to you once and stayed his hand. He didn't want it to come to this either, but they came looking for him, unwilling to bury the hatchet. Sometimes, the only means to an end is through violence..."
I can see Lightbringer pausing for a detect evil to find out if these people really 'deserve it' or not. You've already checked Runzyl (back at Karile's place) and know that he is not inherently wicked. But what do you know about THESE people?

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Aw, crap, I thought you were going to say that. That's not good, 'cos Lightbringer's probably going to have to try to stop you, and I don't want that. Not least of all 'cos I'm probably going to go down if I do...
It all depends on how hard you try. Fratricide is highly dishonorable, you know. It would stain my honor to slay an ally. However, by hindering me, you might cause the mob to kill me (since, let's face it, I'm really the only one they're after) and that would certainly look bad on your record, wouldn't it?
"Pweeze Mr. Lightbringer, don't let the elf die. He listened to you once and stayed his hand. He didn't want it to come to this either, but they came looking for him, unwilling to bury the hatchet. Sometimes, the only means to an end is through violence..."
I can see Lightbringer pausing for a detect evil to find out if these people really 'deserve it' or not. You've already checked Runzyl (back at Karile's place) and know that he is not inherently wicked. But what do you know about THESE people?
Hmmm, some good points. Well if Lightbringer feels he has to physically stop Runzyl, he's not going to be using lethal attacks on an ally, and one that has proved himself honourable and trustworthy (if not in quite the same vein of honour as the paladin).
As for detecting evil, yes, he probably should, only he's not sure he trusts that ability anymore, and (secretly) he's somewhat nervous about using his paladin abilities right now, afraid that he has lost them due to bringing danger and death to his fellow flame worshippers and the priest at the shrine. To actually *know* that he's lost his paladin status (even temporarily) could be really damaging to his psyche. He's also been given pause by Ezrael's admonishments about using lethal force on the gnolls, despite that he honestly feels they DID "deserve it".
To be clear, Lightbringer respects that Runzyl has now - twice - let him try the diplomatic route, and despite that it has still come to violence. He realises that at this point fighting back is the only option, and he has no issue with Runzyl ATTACKING the guy. It's killing him he would have a problem with.

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Oh, and the other problem with detect evil - I need to wait AT LEAST a round, and up to three for it to have its full effect.
By which time it would be somewhat of a moot point as to whether or not the dead guy is evil. ;-)
Well, I was really just thinking you'd use the first round to see if ANY of them were evil. If not, you pretty much have your answer. If so, you at least know it isn't one of US.

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Hey Aubrey- I've been doing some feat planning and thought I might run by everything non-core just to see what's kosher. I'm not completely set on a final plan yet, but have it mostly sketched out.
So from complete arcane- Energy Substitution, Energy Admixture, Sculpt Spell, and Sudden Maximize. I just started flipping through Complete Mage
so it might prompt plan changes and further requests once I think about it.
Also I was wondering if you saw this as the type of campaign that will have downtime for crafting or not. It's almost easier if there isn't time for that because I want far too many feats, but I'd need to throw wand and/or maybe rod into the mix if they would be useful.
Wow moth congrats on that impressive intimidate roll. For a minute I was sure we were going to start to rival Daask's trail of dead by the time we made it to a showdown.
On a side note, d a m n I hate this avatar. I was going to use it for my char, but decided I couldn't stand looking at it daily. I created the alias and chose a new image but got stuck with this one as my personal (permanent after 10 posts). I just thought I'd whine about that for a second. /whine.

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Hey Aubrey- I've been doing some feat planning and thought I might run by everything non-core just to see what's kosher. I'm not completely set on a final plan yet, but have it mostly sketched out.
So from complete arcane- Energy Substitution, Energy Admixture, Sculpt Spell, and Sudden Maximize. I just started flipping through Complete Mage
so it might prompt plan changes and further requests once I think about it.Also I was wondering if you saw this as the type of campaign that will have downtime for crafting or not. It's almost easier if there isn't time for that because I want far too many feats, but I'd need to throw wand and/or maybe rod into the mix if they would be useful.
Wow moth congrats on that impressive intimidate roll. For a minute I was sure we were going to start to rival Daask's trail of dead by the time we made it to a showdown.
On a side note, d a m n I hate this avatar. I was going to use it for my char, but decided I couldn't stand looking at it daily. I created the alias and chose a new image but got stuck with this one as my personal (permanent after 10 posts). I just thought I'd whine about that for a second. /whine.
On the last thing, your avatar isn't permanent after 10 posts, I don't think, simply your avatar name. So I suggest you go back and have a look - this is my second avatar image, and I had been posting for a while before I changed.
Sorry to make life complicated, but you might well get downtime, especially if you feel you want it for crafting items as I could rejig things to permit it. Certainly, what you suggest is fine - I'm very comfortable with anything from the "Complete" books, with the possible exception of skill tricks from "Scoundrel", or those rather odd reserve feats in Mage (my problems are aesthetic rather than mechanical, however).
Oh yes, spoiler for Ezreal:

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Nice Intimidate roll! Very imposing, too. Depending on the success or failure of it, you may save some of these peoples' lives yet! :D
Thanks - yep, the dice were with me. Anyway, I'd had a think about it, and decided that if it didn't work, Lightbringer wasn't going to actively try to stop Runzyl from killing anyone. After all, they looked like they intended to kill him, and if they were too stupid to back off after three warnings...

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Wow moth congrats on that impressive intimidate roll. For a minute I was sure we were going to start to rival Daask's trail of dead by the time we made it to a showdown.
Thanks, though I think the fact that half of them were blinded or stunned made a difference to the outcome!

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Bugger, stupid hit point roll! Guess I'll be taking that half maximum...
I'll level up and update the character sheet in my profile soonish
Don't feel too bad about the hit point roll. My lucky streak is bound to end soon, probably resulting in the loss of many (if not all) of the hit points I've been blessed with. I think Aubrey's "half maximum" rule is very cool, especially since I'm certain that all of us will stand to benefit from it at some point or another.
Runzyl's near-suicidal lust for combat will probably also cause him some trouble in the future, too...

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I think Aubrey's "half maximum" rule is very cool, especially since I'm certain that all of us will stand to benefit from it at some point or another.
Yes indeed, I usually do that in my game too. And I'm glad Aubrey does, 'cos a hit dice roll of 2 for a paladin is just uncool!

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Hey guys,
Sorry for the prolonged failure to post. I'm getting out of the office, going to bed, and then going back to the office again. Not a lot of time to do much of anything at the moment. I'm hoping things slow down coming into next week.
No probs, Seb - you did warn us. Don't forget to level up Nox this weekend - assuming you aren't working, of course. :-(

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Just had a glance at the character sheets of those who have levelled up so far - I noted that two of you haven't given yourselves 6 action points instead of 5, and Ezreal hp's look odd: is it 11 or 12?
It's 12, but he is still one down from the original axe attack. Went into that encounter with 5 out of 6, rolled max at level (4 + 2 from Con = 6).
Changing the Action Points now.

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True indeed we are veering away. I opened up with a 'trip to Xen'drik has been delayed for a month' clause to leave room for getting fully tied up in the storyline, but reporting back to Yeorvos would be in order. Letting him know about Marrius and all should convince him that I'm not wasting time even though I don't have much to report. I'll work that out and arrange to send some word back to Rekkenmark.

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On the other hand, Runzyl without his big, adamantine conscience..... <shudders>
Well I also make sure he goes with Nox as well... keeping one of the faithful near him seems a good idea, even if just to put him back together.

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On the other hand, Runzyl without his big, adamantine conscience..... <shudders>
Lightbringer is like the little adamantine angel on one shoulder and Runzyl is like a furious, blade-covered devil on the other shoulder. The characters have very interesting effects on each others' psyches.

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Seb, don't know when you will get the chance, but...
A couple of notes on Nox's character sheet:
- the amount of cash he has is incorrect: he has another 225gp beyond that noted on his sheet, which he gained durning the game.
- he also has a voucher, redeemable at the House Cannith emporium in Sharn, which gives 1/3 off any purchase there. You can buy any item up to caster level 5 or any masterwork or special items.
- he seems to have both of his domain spells noted on his sheet as prepared. Also, Nox hasn't cast any spells yet and you need to decide what spells he prepares each day.