Adventures League Lost Mines of Phandelver 5e (Inactive)

Game Master DoubleGold

Parts 2 through 4.
map

Inits
Shimmer 3
Klava 2
Raina 2
Vynirisia 2


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Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

So there's six permanent magic items.

As best I can tell, according to profiles and log sheets, the current count is:

Vynirsia: 0
Shimmer: 2
Raina: 3*

If this is accurate, then this means Vyn gets first 2 picks. Then Vyn and Shimmer can each pick 1 more. Then the last two is chosen between all of us.

However, I would really like the Gauntlets and the Boots for my fighter PC. I'm willing to give up all other magic items, including the consumables, and possibly even trade away the Wand of Magic Detection or the Wand of Webs that I have for them.

*I have 3 because I have to wait for my fighter to get out of game before I can trade the item away. Raina herself only has 2 items she uses.


DungeonMaster

If you are only dividing by 3, leaving Klava out of the magic items and stuff than that would put exp at 1070 each and gold at 685 each. I was including Klava in it in case he wanted a magic item and stuff out of this.


Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

I forgot about Klava. :(


Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

With Klava, then:

Vyn gets 1
Vyn and Klava get 1 each.
Vyn, Klava, and Shimmer get 1 each.

And I'm still willing to trade. I really want the gauntlets and boots for my fighter.


Yuan-ti Warlock 4 | HP 27/27 | AC15 (13) | Init +2 | 2/2x2nd | Saves: S-1; D+2;C+1;I+1;W+3;Ch+5

That staff is sexy and fits Vyn quite nicely (though is probably the best item there to boot)
The Wand would pretty much be used as a one shot/adventure for me (fire off all but the last charge as one barrage the forget about it).

Boots, gauntlets, mace, breastplate don't really interest me, but I'll take them if they're going spare.


NG Dragonborn Sorcerer 2 Max HP: 16 | AC 16 | Init: +2 | Saves: Str: +2; Dex: +2; Con: +3; Int: 0; Wis: 0; Cha: +5 | Prof: +2

I would actually like the boots.


Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

Well, can't say I ain't disappointed. But it's all yours!

Besides, you deserve something good! :)


Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

How much renown and downtime did we get for the last chapter?


Female High Elf | Rogue 2/Wizard (Bladesinger) 2| Spells 1: 2/3, | Spell DC 14 | HP 22/22 | AC 17/21 bladesong | Init +3 | Saves S-1, D+7, C +2, I +6, W +1, Ch -1 | Pass Perc 15 | Status: Mage Armor |

Lets resolve this. Klava takes the boots.

Sounds like Vyn takes the staff. Klava pick again please. Then Shimmer, Vyn and Klafa again.

Remaining are:

Gautlets of Ogre Power
Wand of magic missiles
+1 Dragonguard breastplate: Also grants advantage on saving throws against breath weapons of all Dragons, Dragonborn, etc. Uncommon
+1 mace, lightbringer. Also deals 1d6 extra radiant damage against an undead. And can glow bright light that can be shut on and off at will as if it were a torch


Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

Remember, you don't *have* to pick. You just get first choice based on number of magic items currently in possession.


DungeonMaster

10 downtime, 1 renown. It is 10 and 1 for each chapter.


NG Dragonborn Sorcerer 2 Max HP: 16 | AC 16 | Init: +2 | Saves: Str: +2; Dex: +2; Con: +3; Int: 0; Wis: 0; Cha: +5 | Prof: +2

The boots were all I wanted. I don't need anything else.


Female High Elf | Rogue 2/Wizard (Bladesinger) 2| Spells 1: 2/3, | Spell DC 14 | HP 22/22 | AC 17/21 bladesong | Init +3 | Saves S-1, D+7, C +2, I +6, W +1, Ch -1 | Pass Perc 15 | Status: Mage Armor |

If shimmer is up she is going to take the Gauntlets of Ogre Power. This will give her +1 to hit and Damage with her melee weapons compared to using her dex.


Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

Cool. I'm out. Thanks is for running the game!


Yuan-ti Warlock 4 | HP 27/27 | AC15 (13) | Init +2 | 2/2x2nd | Saves: S-1; D+2;C+1;I+1;W+3;Ch+5

Okay Vyn will take the wand then if no-one else wants it.

Breastplage and Mace I've no real use for, so if you want them feel free. If you really don't I'll take either/both for eventual hand-off to another character/for ally use.


Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

Yeah. I can make use of them with Rakish. His Nat armor is 13+Dex, and breastplate is 14+Dex. With the +1, it'll increase his AC by 2. I can work with that, and makes a decent consolation prize for missing out on the Gauntlets with his 14 strength.

The mace can replace on of his battle axes. 1-8 vs 2-7. Same average damage, high min and lower max, but extra damage vs undead.

Thanks.


DungeonMaster

Unless people have more stuff to do, I'm closing this thread in 9.5 hours when I come back from work.


Female High Elf | Rogue 2/Wizard (Bladesinger) 2| Spells 1: 2/3, | Spell DC 14 | HP 22/22 | AC 17/21 bladesong | Init +3 | Saves S-1, D+7, C +2, I +6, W +1, Ch -1 | Pass Perc 15 | Status: Mage Armor |

Would it be too much to ask to post a summary of Exp. gold, etc for each part? I want to make sure I get it all right. Record keeping is quite a chore for me.


NG Dragonborn Sorcerer 2 Max HP: 16 | AC 16 | Init: +2 | Saves: Str: +2; Dex: +2; Con: +3; Int: 0; Wis: 0; Cha: +5 | Prof: +2

I would second that as well, also, thank you for running!


Female Water Genasi | Druid 4 | WS 2/2 | Spells 1: 4/4, 2: 3/3 | Spell DC 14 | CDW 1/1 | HP 28/28 | AC 16 | Init +2 | Saves S-1, D2, C1, I3, W6, Ch1 | Pass Perc 15 | Status: Normal | Insp: No | WDM 3/3 | WW 7/7

Links to the posts:

Part 2

Part 3

Part 4


Yuan-ti Warlock 4 | HP 27/27 | AC15 (13) | Init +2 | 2/2x2nd | Saves: S-1; D+2;C+1;I+1;W+3;Ch+5

We also seem to have 1 potion of healing, 1 potion of vitality, I've already got 2 healing potions if someone else wants the heal. the Vitality potion seems to cure all Exhaustion disease and poison + max recovery on spent HD for 24 hours.
I'm not especially bothered about either of them, just didn't want them to be forgotten.


Female High Elf | Rogue 2/Wizard (Bladesinger) 2| Spells 1: 2/3, | Spell DC 14 | HP 22/22 | AC 17/21 bladesong | Init +3 | Saves S-1, D+7, C +2, I +6, W +1, Ch -1 | Pass Perc 15 | Status: Mage Armor |

I'd be happy to get either. But my thought is that you should take one and Klava the other. I have 4 healing potions now myself.


Female High Elf | Rogue 2/Wizard (Bladesinger) 2| Spells 1: 2/3, | Spell DC 14 | HP 22/22 | AC 17/21 bladesong | Init +3 | Saves S-1, D+7, C +2, I +6, W +1, Ch -1 | Pass Perc 15 | Status: Mage Armor |
Raina Kai wrote:

Links to the posts:

Part 2

Part 3

Part 4

Thanks Raina. And thanks for the pointers and guidance along the way. I had a good time Doublegold. Thanks for running.

If anyone needs another player in the future let me know.


NG Dragonborn Sorcerer 2 Max HP: 16 | AC 16 | Init: +2 | Saves: Str: +2; Dex: +2; Con: +3; Int: 0; Wis: 0; Cha: +5 | Prof: +2

I don't need any potions. I am good.

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