[5e] GM Infinity's SKT [Chapter 5 Completed!] (Inactive)

Game Master mishima


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The arctic worm seems to focus on Molok briefly, but Harshnag's taunting and interjecting physical presense seems to distract its attention onto the great frost giant...

Atk: 1d20 + 11 ⇒ (10) + 11 = 21

...the teeth just barely snag onto his plate mail, shearing a piece of the metal apart and digging into his flesh...

Dmg to Harshnag: 6d10 + 7 ⇒ (3, 5, 7, 2, 9, 5) + 7 = 38
Dmg to Harshnag: 3d6 ⇒ (6, 1, 2) = 9

Also, those who damaged the Rem in melee take fire damage from the burning scales. Molok, Sohar.

Fire Dmg to Molok: 3d6 ⇒ (3, 4, 6) = 13
Fire Dmg to Sohar: 3d6 ⇒ (2, 1, 5) = 8

It is a test of constitution just to stand near the searing heat of this thing!

rem 161/300, 19 AC
harsh 157/204, 21 AC

Round 2:
Elain, Sohar, Melgrom, Molok, Jax, Pindleton, Thumps
Enemy
Harshnag,
Illuvin, Urth <--UP


Male Mountain Dwarf Ranger Lv 7 - HP 48/61 - AC 16 - Lv 1 4/4 - Lv 2 3/3 - Ini +4 - Passive Perception 16

can the rest of us attack as well?


Female Triton Paladin 7 LoH 35/35 HP 60/60 1st 4/4 2nd 3/3 HD 7/7

Next round i pour 30 points of lay on hands onto myself, getting me back up to 35


Male Ghostwise Halfling Swashbuckler Rogue 3/ Trickster Cleric of Tymora 4 | HP 51/51 | AC 18 | Passive Perception 15 Current Picture of Thumps Windrover

You are right it is +5.


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Yes toplisters for round 3 can also go.


Male Mountain Dwarf Ranger Lv 7 - HP 48/61 - AC 16 - Lv 1 4/4 - Lv 2 3/3 - Ini +4 - Passive Perception 16

Sighing a breath of relief that Elain had gotten free, melgrom keeps up his steady barrage of bolts.

Heavy Xbow: 1d20 + 9 + 1d4 ⇒ (2) + 9 + (3) = 14
Advantage
Heavy Xbow: 1d20 + 9 + 1d4 ⇒ (13) + 9 + (1) = 23

Piercing Damage: 1d10 + 4 + 1d6 + 1d8 ⇒ (7) + 4 + (6) + (5) = 22 Hunters Mark + Colossal Slayer

Heavy Xbow: 1d20 + 9 + 1d4 ⇒ (14) + 9 + (3) = 26
Advantage
Heavy Xbow: 1d20 + 9 + 1d4 ⇒ (5) + 9 + (2) = 16

Piercing Damage: 1d10 + 4 + 1d6 ⇒ (4) + 4 + (6) = 14 Hunters Mark


Male Ghostwise Halfling Swashbuckler Rogue 3/ Trickster Cleric of Tymora 4 | HP 51/51 | AC 18 | Passive Perception 15 Current Picture of Thumps Windrover

Round 3

Thumps launches another bolt toward the creature. And the anvil drops again.

Crossbow Attack: 1d20 + 7 ⇒ (6) + 7 = 13
Crossbow Attack Advantage: 1d20 + 7 ⇒ (10) + 7 = 17
Crossbow Damage: 1d6 + 4 + 2d6 ⇒ (4) + 4 + (2, 1) = 11

Spiritual Weapon: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d8 + 5 ⇒ (6) + 5 = 11


HP:56/56 AC:16 Perc:+8 Init:+5 SAVES: Str-1, Dex +7, Con +2 Int +2 Wis +2 Cha +8 VHuman Bard (7)

Round 2

"You overgrown worm! I've seen more dangerous things in my garden!"
Illuvin laces his insult with a bit of magic to confound the beast.

Cast vicious Mockery: DC 16 wis save.
vm damage: 2d4 ⇒ (4, 4) = 8

"Molok, keep on rocking!"

Bonus action to give Molok a Bardic insperation die


Goliath | Fighter 7 | HP 67/67| AC 17 | Init +1 | Saves S8, D2, C6, I-1, W2, Ch-0 | Pass Perc 15 | Status: Normal | Insp: N

HP: 54/67 Bardic Inspiration d8

Molok again swings at the firey beast.

Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Adv. Attack: 1d20 + 9 ⇒ (18) + 9 = 27

Damage: 2d6 + 6 ⇒ (5, 4) + 6 = 15

Attack: 1d20 + 9 ⇒ (15) + 9 = 24
Adv. Attack: 1d20 + 9 ⇒ (4) + 9 = 13

Damage: 2d6 + 6 ⇒ (6, 3) + 6 = 15

Dark Archive

M Half-elf NG Druid: 6 | HP: 45 | AC: 16 | Ini: 3 | Per: 6 | Darkvision: 60' | Speed: 30' |

Claws: 1d20 + 7 ⇒ (5) + 7 = 12
Concentration: 1d20 + 1 ⇒ (17) + 1 = 18

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His fur smoking, Sohar-bear launches himself at the beast again, this time from its side.

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Action: MultiAttack

Bite: Adv: 1d20 + 7 ⇒ (6) + 7 = 13
Bite: Adv: 1d20 + 7 ⇒ (6) + 7 = 13

Claws: Adv: 1d20 + 7 ⇒ (7) + 7 = 14
Claws: Adv: 1d20 + 7 ⇒ (20) + 7 = 27
Damage(S): 4d6 + 5 ⇒ (2, 2, 2, 6) + 5 = 17

Fire Damage: 3d6 ⇒ (2, 3, 6) = 11
Concentration: 1d20 + 1 ⇒ (18) + 1 = 19

Wildshape - Polar Bear(p.334)
HP: 23/42 | AC: 16(Barkskin)

HP:45/45
2nd: 2/3


Illuskan human | HP 17/53 | HD 7/7 | Portent 3,6 | War 2/2 | Recovery 3/3 | 1st 3/4 | 2nd 1/3 | 3rd 1/3 | 4th 0/1 | Insp 1 | Active:
Stats:
AC 20 | Str +3, Dex +1, Con +3, Int +4, Wis +5, Cha +2 | Initiative +1 | Perception +5

I'm back. Running on 4 hours sleep due to flight delay and work.

Urth finishes digging the lint from his navel and strides forward.

"Illusio Vim!" The sailor shouts causing the giant arctic worm to see blue chains jet from the end of his sword and entangle it preventing all movement. The chains start to compress.

DC 15 Int save. Phantasmal Force of course of course.


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Int vs Urth: 1d20 - 3 ⇒ (20) - 3 = 17

The 10 ft square mass of chains begins to compress around the remorhaz, but it merely snakes through them instantly.

Round 3:
Elain, Sohar, Melgrom, Molok, Thumps, Jax, Pindleton <--UP
Enemy
Harshnag, Illuvin, Urth


Rogue 6 | Init: +4 | AC 15 | HP 39/39 | Saves: S +0 D +7 Co +1 I +5 W -1 Ch +2 | Perception +5 (15) | Spell slots: 3/3 | Inspiration: [N]

Not a lot of time tonight to think of something creative, so let's just shoot at it again. :)

Shortbow attack: 1d20 + 7 ⇒ (3) + 7 = 10
Shortbow attack advantage: 1d20 + 7 ⇒ (5) + 7 = 12
Damage with sneak attack: 1d6 + 4d6 + 4 ⇒ (5) + (1, 2, 6, 1) + 4 = 19

Overconfident from his solid hit previously, Pindleton's next arrow flies wide.


HP:56/56 AC:16 Perc:+8 Init:+5 SAVES: Str-1, Dex +7, Con +2 Int +2 Wis +2 Cha +8 VHuman Bard (7)

it needs to make a dc 16 wis save vs vicious Mockery too or take 8 psychic damage and disadvantage on it's next attack on it's next turn.


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Wis vs Illuvin: 1d20 ⇒ 11

Suddenly the insectoid face of the remorhaz takes on a sullen look, as if someone just stole its lollipop.

Fire dmg to Molok: 3d6 ⇒ (2, 1, 4) = 7
Fire dmg to Sohar: 3d6 ⇒ (6, 6, 2) = 14

Round 3:
Elain, Sohar, Melgrom, Molok, Thumps, Pindleton, Jax <--UP
Enemy
Harshnag, Illuvin, Urth


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Will give Jax another hour or so


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The remorhaz snaps down on Molok hungrily...

Bite: 1d20 + 11 ⇒ (9) + 11 = 20
Bite Disadvantage: 1d20 + 11 ⇒ (18) + 11 = 29

Piercing Dmg: 6d10 + 7 ⇒ (6, 8, 3, 8, 7, 2) + 7 = 41
Fire Dmg: 3d6 ⇒ (5, 5, 3) = 13
+ grappled and restrained, DC 17 to escape

...scorching the stonekin as he is slowly consumed. Harshnag grits his teeth and grabs onto Moloks boots before he slips all the way down its throat... Giving you help action if you try to escape

Round 3:
Elain, Sohar, Melgrom, Molok, Thumps, Pindleton, Jax
Enemy
Harshnag,
Illuvin, Urth <--UP


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Also sorry to say that Molok is actually unconscious, having taken 74 damage during this fight.

Molok seems to go limp as he is pulled both ways within the mouth of the great worm...


HP:56/56 AC:16 Perc:+8 Init:+5 SAVES: Str-1, Dex +7, Con +2 Int +2 Wis +2 Cha +8 VHuman Bard (7)

hope you don't mind retconning a little. Use reaction to use cutting words. 1d8 off the worm's attack roll. Ignore this if he is immune to charm.
cutting words: 1d8 ⇒ 7

"I see you are trying hard worm but not hard enough!"


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Oh ho ho! Nice, Molok is spared the maw having been missed, after all. And I never mind the retcon with that, well done.


Illuskan human | HP 17/53 | HD 7/7 | Portent 3,6 | War 2/2 | Recovery 3/3 | 1st 3/4 | 2nd 1/3 | 3rd 1/3 | 4th 0/1 | Insp 1 | Active:
Stats:
AC 20 | Str +3, Dex +1, Con +3, Int +4, Wis +5, Cha +2 | Initiative +1 | Perception +5

"By Volkur's Beard! Rukking Fuego!" The sailor caustically shouts causing a small bead of crimson energy to shoot from his sword and detonate on the far back wall hitting the arctic worm and avoiding his allies

Fireball DC 15 Dex for half: 8d6 ⇒ (4, 4, 3, 2, 5, 4, 1, 5) = 28


HP:56/56 AC:16 Perc:+8 Init:+5 SAVES: Str-1, Dex +7, Con +2 Int +2 Wis +2 Cha +8 VHuman Bard (7)

Seeing Molok only narrowly avoiding getting eaten shakes Illuvin but he keeps up a confident front. "Why are you still fighting worm? You are obviously outmatched!"

Cast vicious Mockery DC 16 Vs Wis. More for disadvantage than damage

vm damage: 2d4 ⇒ (2, 2) = 4


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Urth, the fireball engulfs the worm but the magical flames just seem to feed the engine inside of it, its back burning white hot. immune to fire

Wis vs Illuvin: 1d20 ⇒ 10

The remorhaz turns its compound eyes to Illuvin, its mandibles turning down in a frown.


Male Mountain Dwarf Ranger Lv 7 - HP 48/61 - AC 16 - Lv 1 4/4 - Lv 2 3/3 - Ini +4 - Passive Perception 16

"Bah,Lay down and just die already you stupid overgrown pest!"

Followed by another volley.

Heavy Xbow: 1d20 + 9 + 1d4 ⇒ (6) + 9 + (2) = 17
Advantage.
Heavy Xbow: 1d20 + 9 + 1d4 ⇒ (13) + 9 + (1) = 23

Piercing Damage: 1d10 + 4 + 1d6 + 1d8 ⇒ (10) + 4 + (4) + (4) = 22 Hunters Mark+Slayer

Heavy Xbow: 1d20 + 9 + 1d4 ⇒ (10) + 9 + (1) = 20
Advantage.
Heavy Xbow: 1d20 + 9 + 1d4 ⇒ (12) + 9 + (3) = 24

Piercing Damage: 1d10 + 4 + 1d6 ⇒ (10) + 4 + (2) = 16 Hunters Mark


Female Triton Paladin 7 LoH 35/35 HP 60/60 1st 4/4 2nd 3/3 HD 7/7

Elain says "Hang in there Molok, being in the maw of the beast is not a pleasant experience"
Attack+Divine Smite: 1d20 + 1d4 + 8 ⇒ (9) + (3) + 8 = 201d8 + 7 ⇒ (5) + 7 = 123d8 ⇒ (4, 6, 7) = 17
Attack+Divine Smite: 1d20 + 1d4 + 8 ⇒ (17) + (2) + 8 = 271d8 + 7 ⇒ (7) + 7 = 143d8 ⇒ (2, 4, 1) = 7
Advantage: 1d20 + 8 ⇒ (5) + 8 = 13
Advantage: 1d20 + 8 ⇒ (9) + 8 = 17
Fire Damage: 3d6 ⇒ (5, 1, 6) = 12


Goliath | Fighter 7 | HP 67/67| AC 17 | Init +1 | Saves S8, D2, C6, I-1, W2, Ch-0 | Pass Perc 15 | Status: Normal | Insp: N

HP: 47/67 Bardic Inspiration d8

Whew!!! Thanks Illuvin!!

Picturing what might happen if the creature ever actually got ahold of him, Molok again slams his maul against the furnace that is the Remorhaz.

Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Damage: 2d6 + 6 ⇒ (5, 1) + 6 = 12

Attack: 1d20 + 9 ⇒ (20) + 9 = 29 (crit)
Damage: 12 + 2d6 + 6 ⇒ 12 + (1, 3) + 6 = 22 (re-roll 1 1d6 ⇒ 6)=27

Envoy's Alliance

Male Loot Sheet Awakened Animal, Climbing, Golden Scarab Beetle Imperial Sorcerer 15, Fighter Archetype: Speed:25, Swim:15, Climb:25, Burrow:15, AC:36 (Bonuses vs Ranged), 10 Fire Resistance, HP:188/188, Fort:24, Ref:24, Will:22, Perception:22, Stealth:25

Next round Jax will MM the remoraz again if it is still alive, level 2, as the darts find his way and he pumps it best he can dmg: 4d4 + 4 ⇒ (4, 3, 2, 1) + 4 = 14

Dark Archive

M Half-elf NG Druid: 6 | HP: 45 | AC: 16 | Ini: 3 | Per: 6 | Darkvision: 60' | Speed: 30' |

Sohar-bear continues to attack, roarng at the creature.

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Action: MultiAttack

Bite: Adv: 1d20 + 7 ⇒ (6) + 7 = 13
Bite: Adv: 1d20 + 7 ⇒ (20) + 7 = 27
Damage(P): 2d8 + 5 ⇒ (5, 7) + 5 = 17

Claws: Adv: 1d20 + 7 ⇒ (1) + 7 = 8
Claws: Adv: 1d20 + 7 ⇒ (8) + 7 = 15

Fire Damage: 3d6 ⇒ (6, 2, 4) = 12
Concentration: 1d20 + 1 ⇒ (17) + 1 = 18

Wildshape - Polar Bear(p.334)
HP: 11/42 | AC: 16(Barkskin)

HP: 45/45
2nd: 2/3


HP:56/56 AC:16 Perc:+8 Init:+5 SAVES: Str-1, Dex +7, Con +2 Int +2 Wis +2 Cha +8 VHuman Bard (7)

if my math is correct and there's no secret abilities going on, Molok's last hit smashed it open. I'm expecting some sort of explosion as the superheated guts come spilling out. You may be able to save a spell slot Jax and some bear hp Sohar.


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Came home to splitting migraine and no internet...Illuvin is right, but my notes show Elain getting the final strike.

The great worm's exoskeleton finally shatters violently, spilling forth half-digested, grossly warm, strange meats upon the front liners.

Combat over.


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Before the fight began, Thumps had spotted a huge weapon haft in the back corner it is still a great distance away across the hall, but its clearly a large ceremonial axe.


Illuskan human | HP 17/53 | HD 7/7 | Portent 3,6 | War 2/2 | Recovery 3/3 | 1st 3/4 | 2nd 1/3 | 3rd 1/3 | 4th 0/1 | Insp 1 | Active:
Stats:
AC 20 | Str +3, Dex +1, Con +3, Int +4, Wis +5, Cha +2 | Initiative +1 | Perception +5

Urth suggests, "Harshnag, your axe didn't activate that unarmed frost giant statue. How about trying the same trick with that huge ceremonial axe over there?"


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He squints and looks over that direction as if seeing it for the first time "Mmm...that has the look of Thrym's axe..." he picks it up and its obviously sized for his kin, likely weighing 750 lbs. Back in the temple, Harshnag places the axe onto the outstretched hands of Thrym....

...and nothing happens.


HP:56/56 AC:16 Perc:+8 Init:+5 SAVES: Str-1, Dex +7, Con +2 Int +2 Wis +2 Cha +8 VHuman Bard (7)

Sorry about the headache infinity. That's never fun.

"Hmm, well that's disappointing. I would have hoped something would have happened. There's still the northern passages but I think we should take a breather. At least take some time to bind some of these wounds, Elain took quite a beating back there. Being next to that thing looked really hot too."

Short rest anyone?


Illuskan human | HP 17/53 | HD 7/7 | Portent 3,6 | War 2/2 | Recovery 3/3 | 1st 3/4 | 2nd 1/3 | 3rd 1/3 | 4th 0/1 | Insp 1 | Active:
Stats:
AC 20 | Str +3, Dex +1, Con +3, Int +4, Wis +5, Cha +2 | Initiative +1 | Perception +5

Urth sighs and offers, "I can tiny hut us, if you want. Except for Harshnag, sorry big guy."


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He grumbles but shrugs "Not tired. I'll see what I can find in the feast hall...also need to take out the trash..." he slowly, with an irritated look, drags the remorhaz corpse by the face out the main gate of the temple complex before twirling it above his head like an Australian turndun and chucking into the huge chasm below.


Female Triton Paladin 7 LoH 35/35 HP 60/60 1st 4/4 2nd 3/3 HD 7/7

Elain says "Sound good to me, The fire worm took a big chunk out of me, But it felt good to strike him down"
DM did my 1st or 2nd hit down him, saving me a spell slot


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First


Female Triton Paladin 7 LoH 35/35 HP 60/60 1st 4/4 2nd 3/3 HD 7/7

Ok sick, down to 1 second level spell


HP:56/56 AC:16 Perc:+8 Init:+5 SAVES: Str-1, Dex +7, Con +2 Int +2 Wis +2 Cha +8 VHuman Bard (7)

While people are resting, Illuvin plays a tune on his lute that seems to invigorate everyone.
due to Song of Rest, anyone who uses hit dice to regain hp gets to roll an extra d6.


Male Mountain Dwarf Ranger Lv 7 - HP 48/61 - AC 16 - Lv 1 4/4 - Lv 2 3/3 - Ini +4 - Passive Perception 16

Melgrom Sits down and checks over his Crossbow, making sure theirs no signs of rust or tearing on the string.

"So lads and lass's, how long you been hunting these giants? Do yous have any idea what has caused the recent ruckus with them?"


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All rested up? Whats your next move?


Male Ghostwise Halfling Swashbuckler Rogue 3/ Trickster Cleric of Tymora 4 | HP 51/51 | AC 18 | Passive Perception 15 Current Picture of Thumps Windrover

Thumps looks to Elain after the short rest. "You still look dinged around a bit. How you doing."

OCC question do you need to be healed Elain.


Female Triton Paladin 7 LoH 35/35 HP 60/60 1st 4/4 2nd 3/3 HD 7/7

Have not expended HD yet, spaced. Will update now.

Dark Archive

M Half-elf NG Druid: 6 | HP: 45 | AC: 16 | Ini: 3 | Per: 6 | Darkvision: 60' | Speed: 30' |

Sohar-bear steps away from the gory remains before shifting. "Brother Harshnag, is not this place supposedly protected from such creatures?"


Illuskan human | HP 17/53 | HD 7/7 | Portent 3,6 | War 2/2 | Recovery 3/3 | 1st 3/4 | 2nd 1/3 | 3rd 1/3 | 4th 0/1 | Insp 1 | Active:
Stats:
AC 20 | Str +3, Dex +1, Con +3, Int +4, Wis +5, Cha +2 | Initiative +1 | Perception +5

"Since we can't rukking divine the trigger of that statue, let's explore those other double doors across the hall. Must be something in here, besides rukking monsters." swears the sailor.


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He frowns at Harshnag "Yes, keeper of the First Circle, you're right...something has breached us here..."


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Beyond the double doors to the north, there are 2 sets of stairs leading up as well as a very long hall extending farther north with many rooms branching off.

So, up stairs or down hall?


HP:56/56 AC:16 Perc:+8 Init:+5 SAVES: Str-1, Dex +7, Con +2 Int +2 Wis +2 Cha +8 VHuman Bard (7)

I say down the hall. Clear out one floor before moving on.

"You think that now that the frost giant statue has its weapon, we can touch those runes?" Illuvin thinks about it for a second but shakes his head and walks away. "Never mind, that's a terrible idea. Let's check out the hallway over there. Those stairs looks like a pain to climb"


Goliath | Fighter 7 | HP 67/67| AC 17 | Init +1 | Saves S8, D2, C6, I-1, W2, Ch-0 | Pass Perc 15 | Status: Normal | Insp: N

Molok pats at his wounds as the blood slowly seeps from the burst blisters on his arms and face. The heat from the beast had roasted him in his armor, and the results left the warrior moving stiffly and painfully.

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