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Anytime Aeshuura, I honestly was waiting for someone to do this, since no one was, I figured I might as well. I will leave this recruitment thread open for others to recruit from.
Oh, and by the I am calling dibs on one of those spots.
I guess, there should be a format for the adventure.
Perhaps something like:
#3-01: Harried in Hillsfar
(Levels 1-2)
DM: DaWay - 7 spots.

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yes, there is room gossamar4, though it sounds like this might be on going. So get a character and post it here.
(Thorgrun Bronsson) ?? Mountain Dwarf Fighter
The Pale King
Filios (Rolen Philandril) Criminal Wood Elf Rogue
Spinningdice (Svala Forgesister) Clan Crafter Hill Dwarf Cleric of Knowledge
Sacromus (Kelend Ventrue) Entertainer Human Bard
darthrancor (Notheah Asealior) Noble Hermit Half-Elf Warlock
johnnycat93 (Adyl Dinedes) Sailor Human Barbarian
Alyksandrei Sage High Elf Cleric of Life
gossamar4

Thorgrund Bronnsson |

I'm in the UK, and it's just wet here. We had a little snow a couple of weeks ago - but nothing to write home about.
I'd rather have the rain! I'm pretty much at ground zero of this blizzard...the wind has really kick up a few notches in the last hour...still have power tho!
BTW, sorry to bore any with the weather. Getting a little stir crazy...

gossamar4 |

since roles (aka: tank, healer, controller, striker) are rather blurred or not defined, are you looking for a range of classes. I was very interested in playing a warlock, but I see there is already a submission for a warlock. I also see 2 clerics though. Are you getting a pool of submissions and then choosing a few for the game? Is everyone listed... in?
I can have an alias and character sheet created by tomorrow. I don't have an Adventure League ID, are you (DM) authorized to provide me with one?
not to look a gift horse in the mouth, but I am kinda pointing and laughing at the east coast from my house here in Wisconsin!

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Choose what fits best.
gossamar4 any characters that you wish to play, I did say Saturday at midnight EST recruitment would close.
Alright Recruitment for #3-01 Harried in Hillsfar is closed. I am going to leave this thread active for the next group coming through. I am thinking if I am going to run it, #1-04 Dues for the Dead.
(Thorgrun Bronsson) ?? Mountain Dwarf Fighter
Filios (Rolen Philandril) Criminal Wood Elf Rogue
Spinningdice (Svala Forgesister) Clan Crafter Hill Dwarf Cleric of
Sacromus (Kelend Ventrue) Entertainer Human Bard
darthrancor (Notheah Asealior) Noble Hermit Half-Elf Warlock
johnnycat93 (Adyl Dinedes) Sailor Human Barbarian
Alyksandrei (Eledia) Sage Drow Elf Cleric of Life
You 7 are the first table.

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DaWay submitting either my
level 4 (GM Credit and 1 game) Zhentarim Urchin Variant Human Cleric3/Sorcerer1 (Things go boom)
level 3 (GM Credit and 1 game) Harper Cormanthor Refugee High Elf Bladesinger wizard 3 (melee)
or Level 1 (No credit) Order of the Guantlet Phlan Refugee V. Human Bard (Party Healer)
I have a few others but these are the ones I am most interested in playing at the moment in the level range. I am in the middle of making them in a word file and would gladly copy and paste which ever you would like to see.
Edit:
DCI: 3203761754
Story Origin: Rage of Demons
Level: 4; XP: 5700/6500
True Neutral V. Human Male
Urchin Storm Sorcerer 1/ Tempest Cleric 3
Zhentarim Fang
Renown: 2
Medium Sized Humanoid
Armor Class: (19); Hit Points: (28)
Inspiration: No Madness Level: 0
Speed: 30 ft; Senses: Passive Wisdom (Perception) 11
Strength 13 (+1)
Dexterity 14 (+2)
*Constitution 12 (+1)
Intelligence 08 (-1)
Wisdom 13 (+1)
*Charisma 16 (+3)
Proficiencies
Bonus: +2
Armor: Light Armor, Medium Armor, Heavy Armor, Shields
Weapons: daggers, darts, slings, quarterstaffs, light crossbows, Martial Weapons
Tools: Disguise Kit, Thieves’ Tools
Saving Throws: Constitution, Charisma
Skills: Athletics +3, Insight +3, Intimidate +5, Sleight of Hands +4, Stealth +4
Languages: Common, Primordial
Feats: Tavern Brawler
Human Traits
Bonus Feat, Skill Versatility
Cleric Abilities
Spellcasting, Divine Domain (Tempest), Channel Divinity: Destructive Wrath (1/rest), Wrath of the Storm (2d8 Lightning or Thunder DEX save reaction) (1/lr)
Sorcerer Abilities
Spellcasting, Sorcerous Origin (Storm), Tempestuous Magic, Wind Speaker
Weapons/Attacks
Lightning Lure Str DC 14 (15’) (1d8 Lightning)
Thunderclap Con DC 14 (5’) (1d6 Thunder)
Shocking Grasp +6 (1d8 Lightning)
Unarmed +3 (1d4+1 B)
Shatter Con DC 14 (60’) (3d8 Thunder)
Spiritual Weapon +6 (1d8+3 Force)
Thunderwave Con DC 14 2d8 thunder
Warhammer +3 (1d8+1 Bludgeoning)
Witchbolt +6 (1d12 lightning, 30’)
Spellcasting
Attack Modifier: +5; Save DC: 13
Cantrips: Gust, Thunderclap, Lightning Lure, Shocking Grasp
First (0000): Bless, Cure Wounds, Shield of Faith, Feather Fall, Witchbolt; D: Fog Cloud, Thunderwave
Second (00): Spiritual Weapon; D: Gust of Wind, Shatter
Background: Urchin
Feature: City Secrets
Personality: I bluntly say what other people are hiding at or hinting.
Ideal: The low are lifted up, and the high and mighty are brought down. Change is the nature of things.
Bond: No one else should have to endure the hardships I’ve been through.
Flaw: People who can’t take care of themselves get what they deserve.
an explorer’s pack, a small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a belt pouch containing 762.1 gp
Wand of the War Mage +1
Half Plate, Shield, Backpack, Bedroll, Blanket, Crowbar, Holy Symbol, Mess kit, Rations (x5), Hempen Rope (100 ft), Waterskin,
Disguise Kit, Thieves’ Tools
Downtime Days
135