DaWay |
Eledia misses with her sling.
The Alpha still engages in melee with Adyl makes his attack
1d20 + 5 ⇒ (7) + 5 = 121d20 + 5 ⇒ (13) + 5 = 181d8 + 3 ⇒ (6) + 3 = 9 HIT
Wild DOg attacks Thorgrund
1d20 + 3 ⇒ (13) + 3 = 161d6 + 1 ⇒ (6) + 1 = 7 MISS
Initiative
Rolen, Adyl (moved 120, Melee), Kelend (Move 70), Wild Dog 2 (2 damage, melee thorgrund), Thorgrund (move 100, Melee Alpha), Notheah, Wild Dog 4 ,Wild Dog 1, Wild Dog 3 (Melee Adyl), Wild Dog 8 (Melee Thorgrund), Eledia (move 60), Wild Dog Alpha (20 damage, Melee Adyl), Wild Dog 7(Melee Thorgrund), Svalva (move 50)
Kelend Ventrue |
Kelend walks up to the alpha dog and attempts to wrestle it to the ground!
Grab Athletics: 1d20 + 5 ⇒ (17) + 5 = 22
Shield Push Athletics Bonus Action: 1d20 + 5 ⇒ (20) + 5 = 25
"I'll hold him down, you guys beat on him!"
Wow, nice rolls! Looks like I am able to grapple (unless he rolls really high athletics/acrobatics) and then probably enough to push him prone. Since he is now prone, I believe he is stuck with actual disadvantage and has speed 0 from grab so he can't stand up, right?
DaWay |
Kelend, I am going to have to take your first grapple attempt only since it does not count as an attack, therefor you cannot shield push as a bonus action because you did not the qualifying prerequisite.
Resist Grapple: 1d20 + 3 ⇒ (2) + 3 = 5
Kelend has the Alpha in a headlock.
EDIT: Just reread it, it does count as an attack so he is grappled, with a speed of 0 and prone. He is at disadvantage on attacks, and others attacking him are at advantage.
EDIT 2: You are still 50 from the alpha, I dont think you can reach him this turn unless you double move.
DaWay |
Svala heals Thorgrund.
Adyl decapitates the Alpha.
Initiative
Rolen, Adyl (moved 120, Melee), Kelend (Move 70), Wild Dog 2 (2 damage, melee thorgrund), Thorgrund (move 100, Melee Alpha), Notheah, Wild Dog 4 ,Wild Dog 1, Wild Dog 3 (Melee Adyl), Wild Dog 8 (Melee Thorgrund), Eledia (move 60), Wild Dog 7(Melee Thorgrund), Svalva (move 50)
Rolen Philandril |
Round 4, Sneak Attack
Rolen takes aim and fires at Wild Dog engaged with Thorgrund.
SB Att: 1d20 + 5 ⇒ (6) + 5 = 11
SB Dam: 1d6 + 3 + 1d6 ⇒ (5) + 3 + (2) = 10
Kelend Ventrue |
Kelend pulls out his longsword, approaches the nearest dog that is awake, attempts to shield bash it to knock it down then attack with his longsword.
Shield bash Athletics: 1d20 + 5 ⇒ (13) + 5 = 18
Longsword: 1d20 + 5 ⇒ (3) + 5 = 8
Longsword if advantage from prone: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
DaWay |
Rolen Miss while Kelend comes to the aid of Thorgurnd, killing a dog.
Initiative
Rolen, Adyl (moved 120, Melee), Kelend (Move 70), Thorgrund (move 100, Melee Alpha), Notheah, Wild Dog 4 ,Wild Dog 1, Wild Dog 3 (Melee Adyl), Wild Dog 8 (Melee Thorgrund), Eledia (move 60), Wild Dog 7(Melee Thorgrund), Svalva (move 50)
DaWay |
Two wild dogs go down in quick succession
Dog attacks Adyl
1d20 + 3 ⇒ (11) + 3 = 141d6 + 1 ⇒ (1) + 1 = 2
Dog attacks Thorgrund
1d20 + 3 ⇒ (7) + 3 = 101d6 + 1 ⇒ (1) + 1 = 2
Initiative
Rolen, Adyl (moved 120, Melee), Kelend (Move 70), Thorgrund (move 100, Melee Alpha), Notheah, Wild Dog 3 (Melee Adyl), Wild Dog 8 (Melee Thorgrund), Eledia (move 60), Wild Dog 7(Melee Thorgrund), Svalva (move 50)
DaWay |
By my count there three dogs, as most are at 120 from your starting position and you moved 60, They are 60 from you.
Initiative
Rolen, Adyl (moved 120, Melee), Kelend (Move 70), Thorgrund (move 100, Melee Alpha), Notheah, Wild Dog 3 (Melee Adyl), Wild Dog 8 (Melee Thorgrund), Eledia (move 60), Wild Dog 7(Melee Thorgrund), Svalva (move 50)
DaWay |
Eledia misses a dog with a stone as it lunges for Thorgrund
1d20 + 3 ⇒ (6) + 3 = 91d6 + 1 ⇒ (5) + 1 = 6
Initiative
Rolen, Adyl (moved 120, Melee), Kelend (Move 70), Thorgrund (move 100, Melee Alpha), Notheah, Wild Dog 3 (Melee Adyl), Wild Dog 8 (Melee Thorgrund), Eledia (move 70), Wild Dog 7(Melee Thorgrund), Svalva (move 50)
Rolen Philandril |
Round 5, Sneak Attack
Rolen takes aim and fires at Wild Dog engaged with Thorgrund.
SB Att: 1d20 + 5 ⇒ (17) + 5 = 22
SB Dam: 1d6 + 3 + 1d6 ⇒ (5) + 3 + (3) = 11
Finally!
Kelend Ventrue |
Kelend moves up to one of the dogs attacking Thorgrund and slashes with his longsword.
Longsword Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
He then attempts to knock prone the other one attacking Thorgrund with a shield bash.
Shove Athletics: 1d20 + 5 ⇒ (9) + 5 = 14
DaWay |
Rolen kills a Dog
Kelend attacks and kills a dog
and Thorgrund will kill the last of the dogs.
COMBAT OVER
Thank you for your assistance, says the half-elf, my name is Beralt, an initiate in training to the emerald enclave. I was sent by my master to invesitage rumors that some of the local wildlife have beeen behaving strangely. I was tracking the pack of dogs when I found them attacking the boy.
For rescuing him and the boy, Beralt gives the characters a potion of healing (if he did not use it in the combat) and a vial of alchemist's fire. He also offers a silver sickle worth 50 gp, and he puts in a good word for them with the Emerald Enclave if they would like to join. After that, he leaves Pynroth in the characters' care and goes on his way.
Finally, if any unaffiliated characters wish to join the Emerald Enclave, Beralt happily sponsors their membership.
DaWay |
From PHB 148, 151
Alchemist’s Fire. This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.
Kelend Ventrue |
Kelend nods, Glad we could help, friend. We heard the commotion and came to help. Perhaps you could help us figure out what is going on here. We ran into a guy that died in our arms. Older but not too old. Seems he was stabbed maybe? He mentioned a riddle to us?? Anytime recall the riddle?
Adyl Dinedes |
"There is a message from this land's new master, but it is hidden five-fold.
New Master?
The first is at the place where dandelions rise above and cover the people. The virile and the virulent can be one and the same. The hell-tinged one is lost, and then several are found.
Farbough Farms. It must be!
The second runs red with the blood of roots, where an heiress lies and hides her pain in long wooden boxes. She hides more than that though, but only to keep what is hers.
Beets? Goodroot, perhaps?
The third is at the spring of blessed life, where the haunters protect and the protectors haunt. The water runs on, of course, and must be freed for all.
The Spring of Blessed Life. Rumored to be haunted.
The fourth holds the great thundering beasts, but the beasts are gone, to give way to a greater thundering beast with death in its eyes. They await at a place of ancient elven evil.
Rothés? Undead?
The fifth lies where the ancients lie beneath night's marble, forgotten but not gone. The lost wealth of a forgotten time pays terrible dividends now.
A temple of Waukeen? Definitely not Tymora…"
"Or something like that..."
Svala Forgesister |
Svala burns the last of her divine potency on Adyl Cure Wounds: 1d8 + 3 ⇒ (3) + 3 = 6, "I don't feel any wiser as to the meaning of the old man's riddle, is there something we're supposed to find here, or do we move onto Goldroot Farm?"
Eledia |
Putting her sling away, Eledia prepares to follow the others back to the farmhouse. She keeps an eye on Pynroth, making sure that he 1) isn't injured, and 2) stays with the group.
Is anyone else in desperate need of healing? I've got one slot left, minimum 4 HP recovered.
DaWay |
The scene at the farm looks much as you left it. That is, until a scream erupts from the goat barn. Verner sprints from the barn, limping on an injured leg. Two red-furred goats chase him, making tortured, raspy sounds you might expect to hear in the Abyss. Moments later, the rest of the goats' red-furred brother and sisters emerge. Behind the lot comes the two-headed goat that since you left the barn has grown to the size of a horse. It newly sprouted horns look like curved pitchforks
Initiative and actions.
Two headed goat and three small goats.