CG Medium Humanoid (Elf, Human)
Init: +1;
Senses: Dark Vision 60 ft.; Percep +3 Passive 13
===Defense===
AC 12
HP 10 (1d8+2)
Wisdom Save +3
Charisma Save +5
===Offence===
Speed 30 ft.
Melee Spear(1H) +2 (1d6)
(2H) +2 (1d8)
Ranged Light Crossbow +3 (1d8)
===Statistics===
STR 10 [+0]
DEX 12 [+1]
CON 15 [+2]
INT 10 [+0]
WIS 12 [+1]
CHA 17 [+3]
Proficiency Bonus: +2
Skills
Stealth +3
Arcana +2
History +2
Perception +3
Deception +5
Persuation +5
Special Qualities
Fey Ancestry: Advantage v. being charmed and can't be put to sleep magically.
Skill Verstility: Gain proficiency in 2 skills.
===Spells and Special Abilities===
Awakened Mind: Can communicate telepathically with any creature within 30 ft. that can understand at least one language.
Spell Attack Bonus: +5
Spell Save DC: 13
Spell Slot Level: 1st
Spell Slots: 1
Spells Known:
0:
Eldritch Blast
Chill Touch
1st:
Dissonant Whispers
Witch Bolt
===Gear===
Carry Capacity
Light Load: 0-50 lbs.
Medium Load: 51-100 lbs.
Max Load: 101-150 lbs.
Gear:
Spear (3 lbs.)
Light Crossbow and 20 Bolts (5 lbs.)
Leather Armor (10 lbs.)
Traveling Clothes (4 lbs.)
Backpack (23 lbs.)
-Bedroll, Book of Lore, 1 oz. Ink, Inkpen, 10 pgs. Parchment, bag of sand, small knife, Set of Fine clothes, Signet Ring, a scroll case full of notes on Ith'hitho and pact rituals.
Money:
GP 21