Interest Check - Storyteller Shadows' Next Set of Games


Recruitment

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For the spring I have the following games in mind:

1. Second Darkness. All Vampire AP starting with book 3 or 4.
2. Iron Gods. DM Default just had a massive turn out for it and I was considering picking up some of those submissions and running it.
3. Reign of Winter. All Witch Class/Archtype group. Any class or archetype with 'witch in it. Witch, a Witch Doctor, a Witchguard, a Witch Hunter, a Witch Killer, etc.
4. Council of Thieves. All Bard group.
5. Rogue Trader. Utilizing the Lure of the Expanse Module.

This is more of a poll really than an interest check as my Recruitment thread has shown support for all of these ideas.

Pick your top 3.

I will run two or three of them. I will have rolling Recruitment meaning I will Recruit for the most popular first (probably start in March and end April 1). Then do the same in April and again in May (if I feel I have enough room on my plate to run the third game).

I will Recruit here:

Storyteller-Shadows-Multi-Game-Recruitment II

this is only an interest thread.


I'm tentatively interested in 4, curious how you imagine all Bard players working. Also interested in 1 and 3.


Second darkness (uless you're up for another 5e game)


My votes, in order of preference:
1st - 4. All Bard Council of Theives!
2nd - 2. Iron Gods AP
3rd - 3. All Witch Whichever You Witch Winter AP


I have a bizarrely specific concept for a Witch Guard Ranger for Reign of Winter, so I might be interested in that.


Iron Gods- 1
Second Darkness- 2
Council of Thieves- 3


Second Darkness is far and away my number one pic.

A very distant number two would be the all Witch RoW.


Reign of Winter, Iron Gods, Second Darkness (this order).


1. Iron Gods
2. Reign of Winter
3. Council of Thieves


They all look promising, but the only one that really interest me is the All Bard group. That should provide very interesting roleplaying potential.

A question. For the All Bards game, would that include Skalds too? I have an interesting idea for an Urban Skald.


second darkness, reign of winter and iron gods.


1. Iron Gods
2. Council of Thieves
3. Reign of Winter


BARDS!


1- Iron Gods
2- Council of Thieves
3- Second Darkness


1- Reign of Winter
2- Council of Thieves
3- Second Darkness/Iron Gods - equally interested in these.


Banesama wrote:

They all look promising, but the only one that really interest me is the All Bard group. That should provide very interesting roleplaying potential.

A question. For the All Bards game, would that include Skalds too? I have an interesting idea for an Urban Skald.

Sure I would approve a Skald submission.


Clearly a lot of Rogue Trader fans out there :-)


1: Reign of Winter
2: Council of Thieves
3: Second Darkness

Hey Kamenhero25, with the witchguard ranger, should you go through with that, would you be interested in a joint backstory?


To clarify, the plot for Second Darkness will not be to STOP the event but to co-opt it from the control of the Drow.


Bards!
Would happily play the tank (Arcane Duelist), skillmonkey (Archaeologist or Sandman), or arcane caster (Magician or Dirge Bard).


YoricksRequiem wrote:
I'm tentatively interested in 4, curious how you imagine all Bard players working. Also interested in 1 and 3.

I've never seen the same Bard submission twice when recruiting for a single campaign. Bards are so versatile that they can function as Rogues, Fighters, Clerics, and Wizards. Not as well as those classes but well enough to make the party work. Or I am wrong and it will be a horrific TPK...


1. Council of Thieves
2. Reign of Winter
3. Second Darkness


Timeskeeper wrote:
Hey Kamenhero25, with the witchguard ranger, should you go through with that, would you be interested in a joint backstory?

Well, that would depend on what character you're interested in, but usually I'm down for that.


3


Council of Thieves
Second Darkness
Iron Gods


Also for those who care, the classes with Witch in the name are the following:
Witch(Duh)
Witch Hunter(Inquisitor)
Witchguard(Ranger)
Witch Doctor(Shaman)
Witch Killer(Slayer)

With the only Prestige Class being Winter Witch.

Now an interesting piece of information, while I was digging around to see if there where any other "witch" classes I did remember Hexcrafter(Magus). Which got me thinking, would it be added to the list? Seeing as the Hexcrafter archetypes is a witch magus in all but name and spell list.


Timeskeeper wrote:

Also for those who care, the classes with Witch in the name are the following:

Witch(Duh)
Witch Hunter(Inquisitor)
Witchguard(Ranger)
Witch Doctor(Shaman)
Witch Killer(Slayer)

With the only Prestige Class being Winter Witch.

Now an interesting piece of information, while I was digging around to see if there where any other "witch" classes I did remember Hexcrafter(Magus). Which got me thinking, would it be added to the list? Seeing as the Hexcrafter archetypes is a witch magus in all but name and spell list.

Any interest is listing Witch Archetypes as well ? :-)


I'm all about that scarred witch doctor.


All Witch Archetypes with Witch in the name are:
Alley Witch
Bonded Witch (Half-elf only)
Gingerbread Witch
Hedge Witch
Herb Witch
Jinx Witch
Mountain Witch
Scarred Witch Doctor(Orc only)
Sea Witch
Veneficus Witch
White-Haired Witch
Winter Witch
Wyrmwitch

Those without Witch in the name are:
Beast-bonded
Bouda
Cartomancer
Dark sister
Dimensional Occultist
Dreamweaver(Changeling only)
Gravewalker
Havocker
Invoker
Let line Guardian
Medium
Rhetorician
Spellspy
Synergist
Tatterdemalion

Oh and these are just all and Paizo ones.

Liberty's Edge

1) Iron Gods
2) Reign of Winter
3) Second Darkness

Also, the Hexenhammer Inquisitor can use hexes


Ah yes! If Hexcrafter is to be counted then Hexenhammer would also be added to the list. By I am still unsure if Shadow is willing to allows those yet.


I'm going to break the trend and say my #1 interest would be in the Rogue Trader game. I adore WH40k but never had the chance to play it from the perspective of a Rogue Trader. I think it'd be tons of fun.

Secondly and thirdly would be Iron Gods and Council of Thieves, in that exact order.


Pathfinder Adventure Path Subscriber

1. Council of Thieves.
2. Reign of Winter.
3. Second Darkness.

I've wanted to play Reign of Winter for quite a while (and the all witching just makes it that more interesting!), but bards are my true love. Love the idea of an all bard party and I've wanted to play most of the bard archetypes I've seen.


I once ran a World of Darkness game for an experienced Egyptian mummy, an old clan Tzimisce elder and member of the True Black Hand (he played his ghoul for daytime encounters), a high ranking Silver Fang Ahroun outcast, and a master Virtual Adept set in the modern Call of Cthulhu universe (though it did have some crossover with my ongoing WOD games at the time) and called Call of the Wyrm.

Fun game. They played through some of the adventures in the Stars are Right the one with the fire cultist firefighters--all-agro flamethrowers, and fire axes on top of burning skyscraper being particularly memorable. I had been running them through the At Your Door campaign when last we left off. We even had a spin-off set in the Victorian age (Sacraments of Evil) featuring the mummy (again--because you can't keep a good mummy down no matter how many times you kill him), the wraith of an early psychologist Technomancer, an old-school Society of Leopold hunter, and a gentleman member of the Arcanium.

Fun moments included: The Tzimisce's sanity and morals slowly eroding away (even beyond that of normal) because of his perusal of some of the books they recovered from their enemies. The same vampire arising from the earth (protean 3) of an old farm to find all of his fellows scattered his friend the mummy (temporarily) dead in the tall grass, and the huge ahroun terrified. People using their sensory powers in bad places (auspex and correspondence on Nyarlathotep's business card being the funniest--Is that Saturn? Do you hear someone playing pipes? and looking under the huge construction tarp while walking the Umbra at the Black Goat of the Woods being milked by machine).

ia! ia!


Narly, kenka bancho! wrote:

I once ran a World of Darkness game for an experienced Egyptian mummy, an old clan Tzimisce elder and member of the True Black Hand (he played his ghoul for daytime encounters), a high ranking Silver Fang Ahroun outcast, and a master Virtual Adept set in the modern Call of Cthulhu universe (though it did have some crossover with my ongoing WOD games at the time) and called Call of the Wyrm.

Fun game. They played through some of the adventures in the Stars are Right the one with the fire cultist firefighters--all-agro flamethrowers, and fire axes on top of burning skyscraper being particularly memorable. I had been running them through the At Your Door campaign when last we left off. We even had a spin-off set in the Victorian age (Sacraments of Evil) featuring the mummy (again--because you can't keep a good mummy down no matter how many times you kill him), the wraith of an early psychologist Technomancer, an old-school Society of Leopold hunter, and a gentleman member of the Arcanium.

Fun moments included: The Tzimisce's sanity and morals slowly eroding away (even beyond that of normal) because of his perusal of some of the books they recovered from their enemies. The same vampire arising from the earth (protean 3) of an old farm to find all of his fellows scattered his friend the mummy (temporarily) dead in the tall grass, and the huge ahroun terrified. People using their sensory powers in bad places (auspex and correspondence on Nyarlathotep's business card being the funniest--Is that Saturn? Do you hear someone playing pipes? and looking under the huge construction tarp while walking the Umbra at the Black Goat of the Woods being milked by machine).

ia! ia!

Nice!

I crossed over Cthulhu in some of my table top Vamp games but that is full on Supernatural Cthulhu. Gives me ideas....


To this point votes have been counted:

4 1st place votes. 1. Second Darkness. All Vampire AP starting with book 3 or 4.
5 1st place votes. 2. Iron Gods. DM Default just had a massive turn out for it and I was considering picking up some of those submissions and running it.
5 1st place votes. 3. Reign of Winter. All Witch Class/Archtype group. Any class or archetype with 'witch in it. Witch, a Witch Doctor, a Witchguard, a Witch Hunter, a Witch Killer, etc.
7 1st place votes. 4. Council of Thieves. All Bard group.
1 1st place vote. 5. Rogue Trader. Utilizing the Lure of the Expanse Module.

It seems Bards are getting some serious love and spacers not so much.

This will stay open till March 1st at which time I will tally the total votes and Recruit for the top game first. Thereafter, I will Recruit for the second place vote getter in April. The 3rd place finisher I will Recruit for in May unless I feel too overwhelmed we shall see.


My votes:

1 Iron Gods (as I was one of the left behind and I really like that character.)
2 Reign of Winter
3 Council of Thieves


1-Iron Gods
2-Reign of Winter
3-Second Darkness


1 - Reign of Winter
2 - Iron Gods
3 - Council of thieves


1-Rogue Trader
2-Bubble Bubble Toil and Trouble (RoW)
3-Council of Thieves


@Storyteller Shadow, have you thoughts on using Dreamscarred Press' Vampire rules for Second Darkness?


Having recently missed that Iron Gods recruitment, that'd be my #1. The concepts for Reign of Winter and Council of Thieves sound interesting.


DeviousDevious wrote:
@Storyteller Shadow, have you thoughts on using Dreamscarred Press' Vampire rules for Second Darkness?

I did not, can you send me a link?

Thanks!


I'd like to chime in for 3 and 4, as I'm very fond of themed games. It gives the players an immediate tie, rather than trying to nudge them closer through play, which often does not work.

Personally, I've only been in two games that gelled from the beginning, and both of those petered out as the DMs got shanghaied by life, (D.A.D., Dementia Walker, you are missed. *toasts*) If the players are going in for the characters, I'd love to be counted among those.


I love the idea of an all Bard group.

1. Council of Thieves
2. Iron Gods
3. Second Darkness


1. Second Darkness
2. Council of Thieves
3. Reign of Winter


To make mine a little clearer:

1. Iron Gods
2. Reign of Winter
3. Council of Thieves


1st 1
2nd 2
3rd 4


Votes counted as of February 16:

6 1st place votes. 1. Second Darkness. All Vampire AP starting with book 3 or 4.
8 1st place votes. 2. Iron Gods. DM Default just had a massive turn out for it and I was considering picking up some of those submissions and running it.
7 1st place votes. 3. Reign of Winter. All Witch Class/Archtype group. Any class or archetype with 'witch in it. Witch, a Witch Doctor, a Witchguard, a Witch Hunter, a Witch Killer, etc.
8 1st place votes. 4. Council of Thieves. All Bard group.
2 1st place vote. 5. Rogue Trader. Utilizing the Lure of the Expanse Module.

Getting a bit tighter here. Well except Rogue Trader, that one was a long shot anyway. There are 12 more days to express interest. After that, the top vote getting AP will have Recruitment begin on March 1. If there is a tie, the AP with the most 2nd place votes gets the nod.


Come on peoples vote up Second Darkness!! We get to play freakin vampires!!

Also worth noting, while they are vastly different types, and setting, Shadow is a hardcore Vampire the Masquerade lover and fan, currently running an awesome V20 Dark Ages game. Ie, he'll be an equally awesome GM for a PF vampire game, and probably give it and us lots of respect and treat us right! :)

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