(3) Legend of the Elder Souls (Inactive)

Game Master mdt

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Hell Village Demonreach


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F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans
Neri Voler wrote:
Demonwatch is probably rigged to blow. :(

Luckily, so is Lina!

If it turns out to be a fortress, we send in a bird to scout and run away. If it's a village with a single priest, maybe we can try something else. Remember, I can knock like 8 peasants unconscious in a single round.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Hi all,
My apologies, this last week has been... stressful. I had to fly to another state to deal with a family issue. My father had to undergo a semi-routine medical procedure, but he had some sort of breakdown during the procedure. The doctors suspect it's from the anesthetic, it's put him in a state of dementia. We're hoping he will recover, but the week was extremely busy and very draining. I spent most of last night and today sleeping.

I'll try to get back to posting this week, as soon as I have energy to GM.

MDT


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

As mentioned elsewhere, take your time and don't stress out about us : )


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

No worries. Hope he feels better soon, and no worries. (I've been gaming slower this week anyway now that I'm healthy enough for people to pile me up with work again)


Human HP (25)
Stats:
AC/Touch/Flat 16/11/15 | Fort/Ref/Will +5/+2/+4 +2 vs. Mind Affecting| Init +7
Skills:
Perception +9, Heal +7, Kn: Arcana +12, Kn: local +8, Kn: Religion +8, Kn: Planes +8, Spellcraft +12, Stealth +8
Witch 5/Warrior 3/Expert 2

Take you time and recover. No need to rush it and get sick.

I hope all goes well with your father.


Female Human HP (39)
Stats:
AC/Touch/Flat 23/17/17 | Fort/Ref/Will +4/+12/+7 | Init +8 | CMD: 18
Skills:
Acrobatics 13, Perception 12, Bluff 8, Diplomacy 7, Disable Device 12, Sense motive 8, Sleight of hand 13, Stealth 18,
Rogue 5 Mythic 3

Same as the others no rush and good luck


M Human
Trackables:
MP: 6/7 | Sorcerer 1st: 4/7, 2nd: 4/4 | Arcanist 1st: 5/5, 2nd: 2/3 | Reservoir: 7/8 | Agile Feet: 6/6, Longstrider 0/1, Locate Object 1/1 | Reach 3/3, Persistant: 3/3
Sorcerer/Arcanist 5 (MR 2) HP: 45/45 | DR 1/- | AC 16 (17 w/ shield) T 12 FF 14 (15 w/ shield) | Fort 4 Ref 5 Will 7 | Init 7 | Perception 9 (10 if opposed)

Yup, no rush. :-)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Sorry folks, I have a PM in to the new player, who hasn't responded since Nov 2nd. If I don't get a PM back by next week, we're going on without them.

I'd have sent this sooner, but with all the stuff going on I just didn't have the energy.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Not a problem at all, all things considered. I'm swamped atm anyway.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

No worries at this end either.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

New player got back to me and will be available friday.


Female Human HP (39)
Stats:
AC/Touch/Flat 23/17/17 | Fort/Ref/Will +4/+12/+7 | Init +8 | CMD: 18
Skills:
Acrobatics 13, Perception 12, Bluff 8, Diplomacy 7, Disable Device 12, Sense motive 8, Sleight of hand 13, Stealth 18,
Rogue 5 Mythic 3

Any word from the noobie?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Yes, should be posting tonight or tomorrow in discussion. I'll try to get us going again tomorrow. Life's been a $(*$#& pain the last few weeks.


hp 48/48 AC 12, T10, FF12 saves F 3, R 1, W 7, init +2, spd 40, cmb 1, cmd 11 raptorian shaman/5
skills:
bluff 3, diplo 11, fly 8, heal 8, know local 8, know nature 8, know planes 8, linguistics 4, perc 6, sm 4, splcrft 11, surv 9

hi everyone... I'm the newbie. I look forward to joining the game and interacting with each of you. That said, I do have a RotRL game this morning and will be back on the boards after gamers have gone home... probably about 2-3pm


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Whoa, that's... different.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

I guess it makes sense, recruiting from the locals is something we have tried to do ... : )

And welcome! : )


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Also heyyyyo more party healing (alas, still no one who can cast my favorite spell, silence).


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

Not sure how a cleric would work here, given the whole god situation :P

Oracle maybe ...


Female Human HP (39)
Stats:
AC/Touch/Flat 23/17/17 | Fort/Ref/Will +4/+12/+7 | Init +8 | CMD: 18
Skills:
Acrobatics 13, Perception 12, Bluff 8, Diplomacy 7, Disable Device 12, Sense motive 8, Sleight of hand 13, Stealth 18,
Rogue 5 Mythic 3

Welcome to the new guy and Np MDT we'll be here like always when things clear up.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

#Impatient. :O #Rage.


M Human
Trackables:
MP: 6/7 | Sorcerer 1st: 4/7, 2nd: 4/4 | Arcanist 1st: 5/5, 2nd: 2/3 | Reservoir: 7/8 | Agile Feet: 6/6, Longstrider 0/1, Locate Object 1/1 | Reach 3/3, Persistant: 3/3
Sorcerer/Arcanist 5 (MR 2) HP: 45/45 | DR 1/- | AC 16 (17 w/ shield) T 12 FF 14 (15 w/ shield) | Fort 4 Ref 5 Will 7 | Init 7 | Perception 9 (10 if opposed)

Welcome new person! And keep in mind that any of Johnny's apparent reluctance to accept you or suspicion of you is purely an IC thing and in no way actually reflects my personal feelings toward you.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

So, tips for Sseetheen:

-It sounds like your character isn't steeped in the world's lore, which means we can bring it up as it shows up. So that's not bad. (And unlike us, you didn't come from Earth). Character summaries:

-Lina is kinda paranoid, but also pretty hardcore. She's a former cop from Sweden with PTSD, who now specializes in tripping and/or punching humans to death before they get close enough to land a hit on the party.

-Neri is friendly, but our characters make fun of him for being naive. He's a former American acrobat, who's pretty good at knowledge and stabbing things really hard.

-Luna is quiet and kind of depressed, but very stealthy. She's just become awesome at scouting, and also killing anything that can be snuck attacked.

-Liisa is pretty mystical but possibly a bit frail. She's a former fortune teller (?) from Finland, who's our main party druid buffer, with a focus on lots of mythic spells.

-Johnny is our most charismatic character, but also the most uneducated. He's a former American detective with flexible morality, who has a mix of buff and debuff spells.

-Kong is our last spellcaster, and he's pretty into sarcasm/nihilism. He's a former German metal guitarist who now focuses on debuffs.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)
Lina the Unbroken wrote:
She's a former fortune teller (?) from Finland

More liberator of oppressed coins with an interest in the occult :P


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Ooh, missed the Raptoran description. Shaman favored class can get cleric spells, which is just what we'll need eventually!

...also, a Greater Hat of Disguise could still disguise a raptoran as human, but that's because those use transmutation (and it would take basically all of our remaining crafting)


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Surface Trader replaces 'Cave Dweller', should probably be 'Cave Stalker'.

Spiritualist doesn't have a raptor codename :)

Otherwise, pretty cool. They make ridiculous kineticists. Which I definitely approve of. Especially going earth with stonesinger traits just for flavor. :)


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans
Neri Voler wrote:
"A misunderstanding, actually. I've dealt with a lot of racism in my lifetime, so I thought you were using lizard as a derogatory term."

Eheh, and once again the ever-friendly Neri almost outs himself as a dangerous outsider.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Yeah, because in no place in this entire world are there people who hate the raptors or the fungus people. :|


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Just saying: if you explain you've had run-ins with racism, it implies that

A) You're not from around these parts

B) Someone probably wondered if you were a demon-worshipping foreigner who should've been burned alive. Is it the duty of the person you're *now* talking to to finish the job?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Let's just say that the group is leaving a very... memorable... impression on the folks they've visited so far.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

I punch things! :D Nobody lets me punch things these days, though.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

A: I would very much hope that is not the case. If absolutely no one in any of the neighboring cities hate the raptors (who apparently raided the surface at some point and -not very long ago at that-), then that's kind of fishy. It's reasonable for them to think it's odd for him to step up to defend a race, though.

A2: Raptors actually have racial bonuses against humans if they choose a specific subset of abilities. This suggests that things are at least racially charged on -their- side, in some ways.

B: I don't really understand how they would know about the one person who thought Neri was a demon worshiper in the history of ever. Given that he died within a week of having thought that way. Now... that Lina is a little obsessed with priests? Yes. They probably know that.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Inquisitor : "Any odd visitors recently?"

Innkeeper : "Well, there was that Silklander, but they are always odd. Oh, and there was that group with the Raptin in it, and the two Silklanders, and the guy who wanted lizard even after I told him I don't sell it and made it some sort of racist thing to not cook lizard, never heard of that before..."

Inquisitor : "Did you see which way they went?"


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

"Oh, and not even the old captain liked them. And he likes everyone that comes into town with money. Might wanna go have a word with him."

And how was Neri -not- clear in his statement that he meant 'she would not serve food to the raptor'? :| Worst Bartender Ever. No attention paid except for the parts she wants to take offense to. :P


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

In other words, like 90% of the people in the world who take the worst possible interpretation of anything said?

Like say, a certain person who equated lizard to raptor? :)


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Eh. It's different when it's flatly explained, though. :) Especially when it clearly isn't a made up explanation. He was intentionally not verbose on the subject to make sure the point got across.

But... I'm leaning towards just not talking with Neri anymore. Between group pressure and societal pressure he's starting to feel like it's just a bad idea in general.

Better to appear dumb as in unable to speak than dumb as in village idiot.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans
Neri Voler wrote:
B: I don't really understand how they would know about the one person who thought Neri was a demon worshiper in the history of ever. Given that he died within a week of having thought that way. Now... that Lina is a little obsessed with priests? Yes. They probably know that.

Err, that's not really what I meant. Almost all the demon worshippers apparently live really far away, either in penal colonies or across the sea. I've definitely been under the impression that this means foreigner = demon worshipper, so if you've said you've had problems with racism, and are probably a foreigner, the most logical explanation for "experience racism"...


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)
Neri Voler wrote:

Eh. It's different when it's flatly explained, though. :) Especially when it clearly isn't a made up explanation. He was intentionally not verbose on the subject to make sure the point got across.

But... I'm leaning towards just not talking with Neri anymore. Between group pressure and societal pressure he's starting to feel like it's just a bad idea in general.

Better to appear dumb as in unable to speak than dumb as in village idiot.

Aww : /

I think this is a bit like Shadowrun really. The best plan is usually never to ever leave any marks or have anything signature or explode anything. Yet half the fun comes from wild car chases and shootouts with well everyone.

I mean, our party would probably be better off if none of us communicated in anything more then grunts and nods with the local and we got all our information from abducting people on the roads at night. But then we wouldn't get to have any epic showdowns with the priests or have to experience any torches and pitchfork scenes : )

And that, in my humble opinion, might be a bit dull :P

Just my 2 copper


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Well, sure. Luckily, our characters lack the intelligence and wisdom to pull off "perfect flawless heist."


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

And any and all of the background knowledge required. We are basically Shadowrunning without knowing what a security camera looks like, much less any form of magical countermeasures :P

@Demon worshippers - Aren't they just deported (sure that may mean that they eventually counts as foreign...)?

@Racism - Isn't 'oh we are weird silklanders' a good excuse? I'm willing to bet all people don't like 'em - and that 'we' call raptors lizards over there if anyone inquires :P


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Right, but we don't know the difference between a Silklander accent and a Rantherius accent, and they might.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Well, I mean... Neri's able to speak a very old dialect of silklander, possibly (probably) not taught to him perfectly, via his time with Garnet :p

It's gonna be pretty hilarious when we do meet a Silklander and Neri understands part of it, and he's like 'Told you Garnet and I just talked.'

Also, their boss was a Silklander (and I believe she had an accent).


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Note, Neri, we're giving you a hard time OOC. Neri, IC, does most of the speaking, and therefore walks into most of the landmines. If Neri stops speaking, someone else will run into most of the landmines.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Oh, definitely. But someone's gotta be the Owen Wilson to my Jackie Chan in this terrible hollywood metaphor.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Well, sure. But Neri has also been thrown under the bus in character for talking several times just in the last for lines. And he has a reason to be self conscious; he not only killed 4/5 of a town by opening his mouth, but also argued Harry and Sterling into going off on their own, which lead to their deaths. And while all of that's not all on him, you gotta figure being told he's going to get them killed over and over is going to have a very negative impact on his willingness to speak at all. It's just an in character thing.

Out of character, I know the game will likely suffer for that... but it feels very disingenuous to keep playing him as a verbal punching bag. Especially given his past.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

I mean, that's fair. But Lina's diplomacy style is mostly "We are nondescript travelers. This is definitely not a smoking gun. Move along," Luna's an in-character introvert, and Johnny/Liisa/Ssssguy are still learning about the world.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)
Lina the Unbroken wrote:
... and Johnny/Liisa/Ssssguy are still learning about the world.

This is a think I've noticed. As soon as I play in a mostly homebrew setting my 'take space and interact' instinct goes down, as I have a hard time gauging what is reasonable to do (mdt may have noticed that in the discrepancy between the campaigns he is running with me in them?). It becomes more like exploring a really nice book at that point, rather then trying to write my own story. Both are, for me, really nice but I do realize I contribute less this way.

I'm trying to work on it, but habit is a though thing. But with a bit of luck, Liisa may also step up her misstepping : )


M Human
Trackables:
MP: 6/7 | Sorcerer 1st: 4/7, 2nd: 4/4 | Arcanist 1st: 5/5, 2nd: 2/3 | Reservoir: 7/8 | Agile Feet: 6/6, Longstrider 0/1, Locate Object 1/1 | Reach 3/3, Persistant: 3/3
Sorcerer/Arcanist 5 (MR 2) HP: 45/45 | DR 1/- | AC 16 (17 w/ shield) T 12 FF 14 (15 w/ shield) | Fort 4 Ref 5 Will 7 | Init 7 | Perception 9 (10 if opposed)
Lina the Unbroken wrote:
Johnny/Liisa/Ssssguy are still learning about the world.

It doesn't help that Johnny's player is an IRL socially awkward introvert. :-P My natural instinct for many of these situations is to be silent and nod politely since I have no idea how to actually be charming and manipulative outside of multiple choice dialogues.

I miss Kaylor and the fact that no one expected him to ever speak unless he was providing people with information from his vast knowledge.


5 Rounds Flaming Burst, Keen Magus 5//Expert 4/Warrior 1 (MR2) HP (51/51) AP (6/6) MP (7/7) LP (3/3) AoO (6)
Stats:
AC/Touch/Flat/CMD 22/20/13/23 | Fort/Ref/Will +06/+08/+08 | Init +07
Skills:
+14: Acrobatics; +13: Stealth +12: Escape Artist; Spellcraft, Arcana +11: Know(Dungeoneering, Engineering); +9 Perception, Mythology, Nature; +8 Know(Geography); +7 Bluff, Climb, Disguise; +6 UMD

Well... I'm also an introvert offline. I'm a very different person online compared to off. I'm a geek online and off, but I'm afraid of being a geek when I'm face to face with someone, because one of two things is virtually guaranteed to happen: They will know better than I do (and correct me, thus causing a panic), or I'll go on and on about something they don't care about. Online is easier because the people who don't care can just skip it :p

I dunno. I know that we're going to keep making these mistakes, but the fact that Neri is making more than half of them, they lead to death, and Lina and Kong keep chastising him for opening his mouth, while other people are better able to speak than he is... *shrugs*

The fact that the group's 'protector' is also rather abusive also is messing with Neri. A rather large amount.


F Human Monk (Unchained 5) / Warrior 1, Adept 4 / Mythic 2
Stats:
HP 63/63, MP 7/7, Ki 4/4, AC 23, CMD 28/30 vs Grapple, T 19, FF 18, Init +8, Fort +10, Ref +10/+11 (Evasion), Will +7/+11, Perception +12/+23 (Litilgandr)
AoE Instructions:
Unless otherwise mentioned: Trip at 10' reach, +12 CMB or +14 vs humans

Eh, Kong got a lot darker. Lina started talking more mostly to drive the plot along, but it works. Alignment conflicts and all that.


Mythic Rank III | hp 58/58 | AC 20+2/12/19+2 | DR 6/Magic | Fort +6 Ref +4 Will +12 | Perception +15 | Sense Motive +15 | Spellcraft +6 Status: Mythic Endure Elements, Mythic Barkskin (CL 6)

So, we got dinner. What's next?

We want to stay here for a day (most likely - then we need lodging too!) or should we continue?

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