Any way to get finessable on a staff of my size?


Advice


Situation:
We just found a quarterstaff (metal yet weighs 3 lbs, is +1/+1, does 1d10/x2, wielder is immune to electrical damage , and staff empowers any electrical effect cast by wielder).

I am a kineticist 6 (void) and was planning on adding air at 7th.

Being dex based (dex 18/str 11), my 5th level feat being weapon finesse, (and I wasn't planning to take 2 weapon fighting), I'm looking for a way to use this staff as something other than a blast booster.

(Effortless lace only works on 1-handed slashing or piercing weapons.)

GM is still deciding if it will empower blasts as well as the spells he intended it for(and that's fine either way he decides), but if I can use this, I'd like to be known for using it, not just carrying it.

As a side question, is there any way to channel a blast through a staff?
(feat, enchantment, etc.)


Assuming your GM is game with stuff from it the Martial focus feat from weaponmasters guide would let you pretend you had Weapon training so that you could then burn a feat to access Fighters finesse.
Which would give you what you want and quite a bit more.

Though 2 feats for such a thing might be asking too much.

You could also ask the GM what a size reduction enchantment like the Sunblade would cost you to toss ontop of the staff as it is now.
Though a better example of such size changing might be the fighters fork
As to channeling a blast through it the Conductive weapon enhancement would work assuming you have a method of making your elemental blast a touch attack.


There's always the agile maneuvers feat and using a combat maneuver. At least one more feat (dirty fighting) required to make that practical.

Enchanting it further is better if possible tho' IMO as Movin suggests.


Could always sell it to a staff Magus for a TON of cash... :)


Add Shrinking. It only costs +1,000 gp, shrinks to the size of a standard dagger, and changes damage to 1d4 points. Now it doesn't SAY it becomes light but it's a reasonable house-rule that it does.


Movin wrote:

Assuming your GM is game with stuff from it the Martial focus feat from weaponmasters guide would let you pretend you had Weapon training so that you could then burn a feat to access Fighters finesse.

Which would give you what you want and quite a bit more.

Though 2 feats for such a thing might be asking too much.

This doesn't work. It only works for Weapon Mastery Feats. Fighter Finesse is not a weapon mastery feat.

Archives of Nethys Martial Focus Feat wrote:
Special: The Martial Focus feat counts as the weapon training class feature with the chosen fighter weapon group for the purpose of weapon mastery feat prerequisites and what weapons you can use with weapon mastery feats.


miscdebris wrote:
Movin wrote:

Assuming your GM is game with stuff from it the Martial focus feat from weaponmasters guide would let you pretend you had Weapon training so that you could then burn a feat to access Fighters finesse.

Which would give you what you want and quite a bit more.

Though 2 feats for such a thing might be asking too much.

This doesn't work. It only works for Weapon Mastery Feats. Fighter Finesse is not a weapon mastery feat.

Correct. In fact, Fighter Finesse isn't a feat of any kind.

(You can use the Advanced Weapon Training Feat to get it, but that requires the Weapon Training Class Feature and 5 levels in Fighter.)


You could always ask the DM to handwave the Slashing or Piercing aspect of the Effortless Lace.


Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber

Take Weapon Finesse and Two Weapon Fighting. Use the staff as a double weapon. Since the second attack on a double weapon is treated as a light weapon and you can finesse a light weapon, you should be able to use your Dex for to hit on that attack.

+1+0+BAB-2 / +1+4+BAB-2 means you are at -1+ BAB / +3 + BAB to hit when two weapon fighting. Yeah, your second attack is more likely to hit than your primary.


BretI wrote:

Take Weapon Finesse and Two Weapon Fighting. Use the staff as a double weapon. Since the second attack on a double weapon is treated as a light weapon and you can finesse a light weapon, you should be able to use your Dex for to hit on that attack.

+1+0+BAB-2 / +1+4+BAB-2 means you are at -1+ BAB / +3 + BAB to hit when two weapon fighting. Yeah, your second attack is more likely to hit than your primary.

This doesn't work. The off-hand end is only treated as a light weapon for the purpose of calculating the penalties for TWF. That's all. It isn't finesseable.

CRB wrote:
Double: You can use a double weapon to fight as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon.


Pathfinder Starfinder Maps, Starfinder Roleplaying Game Subscriber

Drat, it appears you are correct Gisher. I had thought it said to treat the off hand as if it was a light weapon. Double-checking, I see it is only with respect to the penalties for TWF.

A staff when used like that really should allow finesse. Not allowing it is almost as weird as a Bo Staff being considered exotic, but not quite as weird as being able to use a spiked chain with no penalty underwater because it is a piercing weapon.

Dark Archive

Effortless lace is good to make your quarterstaff a light weapon, making it finessable


Moospuh wrote:
Effortless lace is good to make your quarterstaff a light weapon, making it finessable

How is that? A staff is normally two-handed/double, and does the wrong damage for that. I think quarterstaff mastery does not change the weapon type, just how you can use it. If the DM approves it, of course it goes, but it isn't quite the same.

I had a game a long time ago where I played a 3.5 swashbuckler and got DM permission to use my stuff with a staff and have both ends count as finessable, but again, that is DM fiat. I can see it for a standard quarterstaff, since both ends have the same damage and crit rate as a


Wish or miracle are always options


A staff that is two sizes too small for the welder would be considered a light weapon, but then you would also have a -4 to hit for inappropriate sized weapon. Also, less damage.

Equipment weapon size:

Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn't proficient with the weapon, a –4 nonproficiency penalty also applies.

The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder's size and the size of the creature for which the weapon was designed. For example, a Small creature would wield a Medium one-handed weapon as a two-handed weapon. If a weapon's designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can't wield the weapon at all.


I think you could just ask your GM. I don't think that would be an unreasonable request. Hell, staffs should already be finessable as well as many other weapons.


Thanks, folks, for all the ideas.

GM has said this particular weapon (and the seven unique weapons which were found in a lost temple to 8 gods) cannot be further enchanted.

Which rules out most things.

Quarterstaff master makes it one handed, but not finessable (and requires weapon focus first).

It looks like I will only carry it and not spend much time smashing heads with it.

I appreciate all your thoughts, though.

Thanks again, but I'm giving up this plan.

(I will ask if he will allow it to be finessable, as it is listed as being 'Light'- but if he goes for it, I'll be surprised.)

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