ThePuppyTurtle's Shattered Star Livestream Epic!


Recruitment

Silver Crusade

So, I’m going to livestream Shattered Star on my YouTube channel, with me as GM, and I need players. I’m looking for a nice mix of compelling characterization and livestream hijinks, and a tone not so serious as to make the stream boring, but not so carefree as to choke the life out of the story being played through, or corrupt your responses to the moral dilemmas, which should be taken basically seriously.

In other words, if you want my audience of dozens of mildly interested fans to watch you play a board game on the internet, this is the campaign for you!

(To be clear, this will use rolld20, but be livestreamed over Google+.)

Character Creation Rules:
20 Point Buy. All classes, races, and archetypes are available. (By “all races” I mean Core, Featured and Uncommon plus anything else Paizo-published with 15 RP or less, or which I approve.) Take two traits. You may take your class’s average starting wealth or roll, your choice. If you roll, you’ll be stuck with the result. All equipment can be bought at start, save for the slaves from the Adventurer’s Armory.

Your characters may not be Evil or Chaotic Neutral. They also may not be children or venerable. Middle-aged and Old characters are fine, provided their stat modifications do not turn them into glass jaws.

Character Creation Guidelines:
(This is assuming you read the Shattered Star player’s guide.) I am looking for a well-balanced party of about 4-5 players, though I will likely accept 6 if I get 6 applicants, as I expect at least someone to drop out or turn out to be a flake. You will critically need an arcane caster and a healer. A trap-finder will also be useful. There are some sadistic traps in these books.

When selecting your languages, pick Thassalonian as one of them if you can. It will really, truly matter. I will warn you if your character sheet contains a language that never appears in the campaign (by which I mean no NPC can speak it and no text you might find is written in it), and give you the chance to change it.

Character Creation Fluff:
This is a livestream, meaning that this campaign is at least partially for the entertainment of those watching. Keep that in mind during character creation where fluff is concerned.

I’ll want a somewhat detailed description of your character’s personality. Colorful and entertaining personalities are good, though there will likely be at least one straight man in the party to keep things from devolving into complete nonsense, and there should be no one in the party who can’t pull off serious drama or take seriously a decision about, for example, whether or not to slaughter helpless monsters or redeem a villain when Sarenrae herself has given them a vision saying it’s possible.

I’d also like some sense of their backstory, though that doesn’t matter to me as much. Basic information about their place in society at birth, likely their homeland, and their reasons for joining or allying with the Pathfinder Society will be enough.

Serious Talk About the Public Nature of this Campaign:
This will be livestreamed on my YouTube channel. My Channel has an existing following of just under 300 subscribers. That does not, however, mean 300 people will watch each of these streams. My following comes from skeptic/debunking type videos I’ve made in the past, and a sprinkling of bad fanfiction I have reviewed, so at start, our audience will be small, by which I mean we will have about 1 viewer at any given time and maybe 50 or so views on the video after a few days. That said, if the stream is good, there’s no guessing how it might grow, but an audience larger than dozens is unlikely at any point.

While I might get the odd asshat in the comment section who doesn’t like me, I doubt you’ll be in any danger.

It is very possible that some of the other users from the same general YouTube circles I run with will apply, and they might attract larger audiences in some cases if they get in, but the most that could even possibly happen is hundreds.

Scheduling:
I am deliberately keeping this vague until a group is largely settled on. I don’t want to have anyone turn away from this because of some guess I post here only to have it be that four perfectly good people would have signed up and would have been totally free on Fridays but didn’t because I said Saturdays.

This will be weekly, beginning in December, after finals. It will likely take a week off early on for Christmas, but will then continue into the next semester, taking weeks off around holidays and for finals then, before finishing, hopefully, by early summer.

While I am willing to make sacrifices, here is just a general map of what will work for me:

My busy days are Sundays, Wednesdays, and, once the semester starts, Tuesdays. Thursday sessions are possible, but would start pretty late, like, 8:30 Central at the latest. Then again, later at night might be best for audiences anyway. I also can’t do it on Monday Nights, as I’ll need to be up early on Tuesdays.

So basically, what’s good for me is Monday Mornings and Afternoons, Wednesday Mornings, Thursday Nights, Fridays and Saturdays. (Those times of day are all relative to the Central time zone, which is 6 hours behind GMT.) Anything else would either conflict with my schedule or have a hard cut off where I would have to leave the computer at some point. (Either to do my Wednesday Evening plans or go to bed so I can be in class by 10:00.)

Nonflakeness:
Once a time is agreed on, you will be expected, as a matter of courtesy, to show the f$*& up to the thing you agreed to take part in. If you don’t think you are capable of consistently showing up to the stream, please do not apply. If you take the fact that this is on the internet as license to just decide not to show up some days or not take it seriously, please do not apply.

I am a reasonable person and can appreciate the existence of your family vacation or the medical ordeals of your friends, family and pets, but if you are absent without prior notice, I’m going to expect to hear about a good reason for said absence, and if you chronically miss games, no matter how good your reasons, it’s going to become a problem.

I’ll be forgiving early on, but if you show up after a 3 week unannounced hiatus 4 months into the campaign, sessions from which you have already missed a third of the time with nothing to say about it but ‘I forgot’ I will be mad at you and I will not try very hard to hide it.

So, if this all sounds good to you, please, apply! We’re here to have fun and eat hamburgers AND THE TARRASQUE ATE ALL THE HAMBURDERS!


For the sake of being thorough, I slapped together a profile for Styx. Character sheet is in his profile. And I don't have a full bio written up just yet. Here's some highlights of the coming fluff:

Fluff:
- Is unaware that he was actually grown in a lab with the sole purpose of giving monstrous humanoids access to the Arcane.
- Hides his monstrous visage by spinning a tale of the fact he's actually a cursed Halfling. And he's adventuring to find a way to reverse it.
- Has been on his own since his 'birth'. Thinks his lone Mother died in childbirth because of him, and has had to fend for himself ever since.
- Is actually semi-infamous for helping bring down a young dragon that tried to lay waste to a village he was staying in to keep himself heavy with gold and food. 'Dragon's Tear' was his nickname by the townsfolk for stabbing his Shocking Grasp charged sword into its eye.

Dark Archive

Dotting in here for interest, at work right now but will provide a proper submission later tonight or tomorrow.


Consider this a dot. I may be down for this.

Silver Crusade

Okay, so from other sources of recruiting, it seems there will be a Sorcerer in the final party. With a sorcerer and a magus, I think that's all the arcane casting we need.


Dotting for interest. Chosen time will be a factor for me. I like 8:30 CST starts. How long will each session last?

Silver Crusade

GM Mason wrote:
Dotting for interest. Chosen time will be a factor for me. I like 8:30 CST starts. How long will each session last?

That is mutable, but likely on the upper end of a 4-6 hour span. The AP is long, and I want to do it in six months or so.

Now, not every session need be that long. If you have plans, a session can be cut short, and I imagine most sessions will end basically when everyone agrees that they want it to.

Dark Archive

Just chiming in to say still interested but my original character concept wasn't as compelling as I'd initially thought, still working on one. Is there a submission deadline?

Silver Crusade

Xynen wrote:
Just chiming in to say still interested but my original character concept wasn't as compelling as I'd initially thought, still working on one. Is there a submission deadline?

I'm not really getting enough submissions to be in any position to impose a deadline. It's basically going to be first-come-first-served, provided you don't submit something unacceptable.

Right now, the party needs a healer, a skill monkey and a tank. What exactly that would mean is flexible, (though the healer is likely to be a cleric, of course).


ThePuppyTurtle wrote:
Right now, the party needs a healer, a skill monkey and a tank. What exactly that would mean is flexible, (though the healer is likely to be a cleric, of course).

I have a Tank I can provide.

He's generally known as a coward in his hometown, and spent a lot of time only doing what he wanted to do, but his selfishness lead him into wanting to hog the spotlight, and being a grand defender accomplished that. His cowardice lead him into specializing in large armors and shields so that he could lead the charge and not get hurt while doing so.

He speaks with an air of arrogance, but means well, despite his ego. Even when he left comrades to die in fights as he escaped, he did so only when he deemed that helping them would be more detrimental to theirs and his existence then leaving them would be. He dislikes responsibility and tough choices, but is willing to try when it is called for.

He dislikes "charity" just for the sake of charity, and often wants a reason to participate in such actions, usually deeming such a "waste" of resources to be foolish, though a good and honest display of charity though will be more than agreeable. He would, however, rather enjoy a good fight, and he thrives when he can foster intense despair in a foe because of his defenses, even when sitting back and defending could be viewed as more of a cowardly move than anything.

Likes: Armor, Living His Way
Dislikes: Tough Decisions, Taking Responsibility

I'll get his crunch up soon. Let me know what you think. If he doesn't work, I do have the Fighter (OR Barbarian) who has been overshadowed by her Father, and is thus seeking to prove her own worth as a hero, and separate herself from dear old dad, which could also make for some good RPing opportunity.

Again, let me know if either of these sound good. I've played both before, so I have a good handle on their characters.


Okay, I am going to do an aasimar cleric of Milani. Still working it up and getting it up here.

Silver Crusade

BigBenClockTower wrote:
ThePuppyTurtle wrote:
Right now, the party needs a healer, a skill monkey and a tank. What exactly that would mean is flexible, (though the healer is likely to be a cleric, of course).

I have a Tank I can provide.

He's generally known as a coward in his hometown, and spent a lot of time only doing what he wanted to do, but his selfishness lead him into wanting to hog the spotlight, and being a grand defender accomplished that. His cowardice lead him into specializing in large armors and shields so that he could lead the charge and not get hurt while doing so.

He speaks with an air of arrogance, but means well, despite his ego. Even when he left comrades to die in fights as he escaped, he did so only when he deemed that helping them would be more detrimental to theirs and his existence then leaving them would be. He dislikes responsibility and tough choices, but is willing to try when it is called for.

He dislikes "charity" just for the sake of charity, and often wants a reason to participate in such actions, usually deeming such a "waste" of resources to be foolish, though a good and honest display of charity though will be more than agreeable. He would, however, rather enjoy a good fight, and he thrives when he can foster intense despair in a foe because of his defenses, even when sitting back and defending could be viewed as more of a cowardly move than anything.

Likes: Armor, Living His Way
Dislikes: Tough Decisions, Taking Responsibility

I'll get his crunch up soon. Let me know what you think. If he doesn't work, I do have the Fighter (OR Barbarian) who has been overshadowed by her Father, and is thus seeking to prove her own worth as a hero, and separate herself from dear old dad, which could also make for some good RPing opportunity.

Again, let me know if either of these sound good. I've played both before, so I have a good handle on their characters.

Both of those sound good. It'd be a juggling act to keep the coward-tank likable, but if you can pull it off, he'd be an interesting character.

On the other hand, if you wanted to do the one trying to escape their father's shadow, I would be able to make some very good moments. I'd probably try to have the father in question be a specific character from the module, which could make things very interesting indeed.

I will say that the two people on so far are Styx, who is not a very serious character, and a Sorcerer who, while I have not yet seen his fluff, is getting in because he's an extremely talented comedic writer I've worked with in the past.

Given that, it might be good to give the party some serious, but it's your call. You could even combine them. Perhaps the coward is trying to prove himself. He might even develop a character arc over time as he comes to realize that he really is the coward everyone says he is.

But like I said, it's your call.

Dark Archive

Alright, I've rolled up an Life Oracle who should be plenty competent at healing (with a little supplementing using wands and scrolls) and has quite a few skills as well.

Background:
Erick is an orphan from Magnimar who was taken in and raised by a local family who found him on the street one evening, still too young to speak. They were not affluent, but the Chundy family believed deeply in education, and raised Erick on stories of Varisian history and adventures made in the frontier. As he grew older, like most young men, he discovered a penchant for getting into trouble, and quickly frustrated his very rigid and socially minded parents.

Hoping to teach him some discipline, they begged Mr. Chundy's younger brother to take Erick under his wing, and teach him the ways of Sarenrae. Unknown to them, Harry Chundy had been lying to his brother and sister-in-law about what church he served, and quickly impressed upon Erick the benefits of a whole different sort of divine persona, Cayden Cailean. Erick spent the next few years under his uncles tutelage, learning to side step his parents increasing concerns about the bottles in his room, and practicing the art of brewing alcohol.

Erick always had trouble when it came down to actual religious study, and never discovered any sort of divine presence. He couldn't cast spells, and even his ability to assess ailments seemed lacking. Eventually he gave up on becoming a cleric of the Lucky Drunk and decided instead to travel the world sharing his brew. During that time he came across a few Pathfinders studying some old Thassalonian ruins, and impressed them with his own historical knowledge. Given a field commission, he made his way to Absalom, hoping to become a full fledged Pathfinder.

After a few months running meager tasks for the Society, Erick found himself headed back home to report to Heidmarch Manor for his next assignment. Erick traded his home made brews for various alcoholic beverages in towns that dotted his route back home, unfortunately it seemed that not all his trades were made with careful or honest individuals and after a particularly rough night of debauchery, Erick woke the next morning with clouded vision that never cleared. He took a few days to recover, and his eyes improved slightly, but farther than a few yards everything was a blur. During his attempts to cure his disability though, Erick discovered a new found talent for divine magic. Though unable to fix his own eyes, he was able to heal cuts, bruises and worse.

He was already headed back home, so there was no reason to delay any longer. Maybe his uncle would know how to fix his this...

PC personality:
Erick is a lighthearted and smart-mouthed young man who is growing increasingly frustrated with his new limitation. He doesn't see his granted divine power as an equal trade off for his truncated vision, but is willing to use it in the meantime. He's not above being deceitful to get what he wants, and after years of learning to manipulate his parents, is a decent diplomat as well, but there are lines that shouldn't be crossed and he holds himself to his own ambiguous standards.

About Me and Available Time:
As for me as a player, when it comes to game tables I tend to be pretty talkative and I like to joke a lot, but I also take my characters motivations pretty seriously, I love a good story so, while I'm not above a good derail, I always love jumping back into the thick of things. I also have a penchant for giving my PC's accents. My days off of work are Wednesday - Friday, otherwise I won't be available. I'm in EST but I don't sleep very much and am typically up for most of the day. (ex. It's 5:40am as I post this)

Liberty's Edge

Curious. Curious indeed.

Saturdays sound like the perfect time for something like this, and I'm central U.S. anyway, so...

Hmm. Maybe I need to get back into the boards to get myself back on a regular schedule again...

I'll give it some thought and see what inspiration strikes.

Liberty's Edge

Question: how do you feel about the unchained classes? A rogue seems to be forming in my mind, and I'd like to try out the unchained.

Liberty's Edge

rogue starting wealth roll: 4d6 ⇒ (6, 5, 5, 1) = 17
Guess that's 170gp then. Good call, apparently. Gonna try filling the skillmonkey niche with some archery from the shadows. Sound good?

Silver Crusade

Daynen wrote:

[dice=rogue starting wealth roll]4d6

Guess that's 170gp then. Good call, apparently. Gonna try filling the skillmonkey niche with some archery from the shadows. Sound good?

It does. As for the unchained rogue, I fine with you using it so long as you are familiar enough with it for the both of us, as I am not familiar with it at all.

Liberty's Edge

Good to hear. Been refreshing my memory since I haven't played it yet, but it's actually not so different. Talent tweaks, starts with weapon finesse, and a few new things relating to certain skill rank milestones, but still the same backstabbing, lockpicking adventuring type we know. A few mechanical buffs over the traditional rogue that feel like they'll bring it up to par, but nothing mind-blowing, IMHO.

I'll see about finishing up a profile today, but no promises. Thanksgiving prep for a trip tomorrow.


Sounds like you have two arcane, are looking for a melee, healer, and skill role. Also sounds like all of them have people working on submissions.

I would like to throw in my ratfolk alchemist (mindchemist) if you need a sixth. The alchemist provides a bit of everything, but with your arcane being magus and sorcerer, the mindchemist will be able to fill in the knowledge skills and be the sage of the party as well as buffing and debuffing enemies.

The combat power of alchemists should be decent with bombs as well.

Katie would be a research alchemist that helped a powerful human empire develop strong alchmical weapons to be used in sieges. Distraught that she provided her employers a way to subjugate and capture towns, he has left seeking to redeem herself by doing some good.

She is obsessed with possessing knowledge, a voracious reader and researcher, she attempts to learn as much as she can of the world around her. I am on central time as well and have Roll 20 account.


You know what? I don't tend to play with live groups frequently. Count me interested, I'm relatively interesting, in terms of personality. I'm curious about your ideas about homebrew, because I'm completely willing to play the healer of the party, but only if I get to test one of my classes here. If not, I'll probably play some other caster. Maybe a Bard for the purpose of skills.

If you need more detail about the homebrew class, The Pastor:

Detail on class:
It's a hybrid between the Cleric and the Bard, BUT, and this is somewhat important, it's a casting class first and formost. It's d6, 1/2 BAB. It's spellcasting is based on the Arcanist, but is based on Wisdom. It gains Pastor's Sermons, which function almost exactly like Bardic Performances, save that you get to choose them, and they all have charisma requirements (Usually either 13 or 15, but some are 17). It gains the equivalent of Arcanist Arcana, called Pastor's Lessons. These lessons all have prerequisites, based off of Int.

If you want a link to the class, here it is.

hasn't gotten much in the way of playtesting, but I'm sure it won't work too badly.

As for why the homebrew? Primarily because I want a casting focused cleric, without the martial baggage, as most clerics have. Continuing, I like the Sermons from a flavor standpoint.

Following that, in terms of personality... I'm not too certain. I know he'll be loud, bombastic, but relatively nice. I'm not too certain how he'll behave, but he definitely won't be a quiet fellow. Chances are won't directly be a part of the pathfinder society. Maybe connected to the person who was kidnapped (Did a bit more research into the campaign beyond the players guide to make an interesting character).

This is, assuming, that Pastor is permitted. If not, I'll play a recluse, isolated-ish Wizard.

Silver Crusade

Vagabond? wrote:

You know what? I don't tend to play with live groups frequently. Count me interested, I'm relatively interesting, in terms of personality. I'm curious about your ideas about homebrew, because I'm completely willing to play the healer of the party, but only if I get to test one of my classes here. If not, I'll probably play some other caster. Maybe a Bard for the purpose of skills.

If you need more detail about the homebrew class, The Pastor:

** spoiler omitted **

As for why the homebrew? Primarily because I want a casting focused cleric, without the martial baggage, as most clerics have. Continuing, I like the Sermons from a flavor standpoint.

Following that, in terms of personality... I'm not too certain. I know he'll be loud, bombastic, but relatively nice. I'm not too certain how he'll behave, but he definitely won't be a quiet fellow. Chances are won't directly be a part of the pathfinder society. Maybe connected to the person who was kidnapped (Did a bit more research into the campaign beyond the players guide to make an interesting character).

This is, assuming, that Pastor is permitted. If not, I'll play a recluse, isolated-ish Wizard.

Sadly, I'm going to have to require a Paizo published class.

Also, just for the record, here is a summary of submissions:

Submitted:

Styx, Goblin Magus (Melee DPS)
Garrick, Human Oracle (Healer)

Expected:

Daynen's Rogue (Skill Monkey)
BigBenClockTower's Tank (Tank)
Gordo0331's Oracle (Healer?)
[Name Omitted]'s Sorcerer (Arcane DPS)
Vegabond's Wizard (Arcane DPS or Support?)

Possible:

Katie's Alchemist (Support?)

I'll be honest, I didn't expect to receive enough submissions that I'd have to choose, but it'd be unwise of me to take more than 6 people into this at start, as even 6 will require me to add in some random encounters to keep your XP up to snuff.

I will warn you that there is a very small chance of me letting two very similar classes into this campaign.

This also means now might be a good time to really put some thought into scheduling, I'll be back with a spreadsheet to help us work things out.

Silver Crusade

Fill your schedule in here

Silver Crusade

ThePuppyTurtle wrote:
Fill your schedule in here

Okay, I think I explained this poorly. Add your name to every cell which corresponds to a time and day on which you are free, even if someone else has already added their name there. The idea is that each time slot will end up with a list of people who are free then.


I added my schedule. I may be starting a Crossing Guard job next year, and it's filled with small shifts, but I should have good 3 to 6 hour brackets between them where I can attend sessions (since it's part time, I would be substitute, and the shifts would be earlier than my available times, and that awkward hour long period where kids get out of school, assuming no one else can do it). Otherwise, the schedule is very consistent as shown.

Silver Crusade

BigBenClockTower wrote:
I added my schedule. I may be starting a Crossing Guard job next year, and it's filled with small shifts, but I should have good 3 to 6 hour brackets between them where I can attend sessions (since it's part time, I would be substitute, and the shifts would be earlier than my available times, and that awkward hour long period where kids get out of school, assuming no one else can do it). Otherwise, the schedule is very consistent as shown.

From the looks of it, it seems the principle overlap between our schedules is Monday, Wednesday, and Friday afternoons. Of those, Fridays would be most convenient for me, and I imagine for many people.

At the risk of jumping to conclusions, but also with the potential to save time, I'll ask this: Would Fridays from 12:00 PM Central to 5:00 PM Central not work for anyone here?


ThePuppyTurtle wrote:

From the looks of it, it seems the principle overlap between our schedules is Monday, Wednesday, and Friday afternoons. Of those, Fridays would be most convenient for me, and I imagine for many people.

At the risk of jumping to conclusions, but also with the potential to save time, I'll ask this: Would Fridays from 12:00 PM Central to 5:00 PM Central not work for anyone here?

Works for me! Sans any surprise obligations my parents need me for, I can literally twiddle my thumbs during that entire time.

Liberty's Edge

Fridays at that time will PROBABLY work for me. Next quarter (AKA January) we'll just have to see where my class falls. Currently I have a class from 3 to 6 fridays, but I'll be dropping it for now anyway.


ThePuppyTurtle wrote:


From the looks of it, it seems the principle overlap between our schedules is Monday, Wednesday, and Friday afternoons. Of those, Fridays would be most convenient for me, and I imagine for many people.

At the risk of jumping to conclusions, but also with the potential to save time, I'll ask this: Would Fridays from 12:00 PM Central to 5:00 PM Central not work for anyone here?

I have no objection to that time frame or the day. I can certainly be open and ready to play then.

Silver Crusade

Styx the Shadow wrote:
ThePuppyTurtle wrote:


From the looks of it, it seems the principle overlap between our schedules is Monday, Wednesday, and Friday afternoons. Of those, Fridays would be most convenient for me, and I imagine for many people.

At the risk of jumping to conclusions, but also with the potential to save time, I'll ask this: Would Fridays from 12:00 PM Central to 5:00 PM Central not work for anyone here?

I have no objection to that time frame or the day. I can certainly be open and ready to play then.

That's wonderful to hear.

So then, I've had confirmations or simiconfirmations from six people now that that time is good for them.

So now all that's left is waiting for character sheets to come in. I trust you all are still working on yours. I don't want to set a hard deadline, but perhaps you could get them done by the 4th of December?

(I don't mean we'd start playing then, even though that is a Friday. I'd love that, but don't expect it. Rather, my more realistic hope is to stream the first session on the 11th, follow it up on the 18th, skip Christmas, and New Years if people prefer, and then continue weekly from there, skipping a few more Fridays around May for finals, and then likely finishing the campaign shortly after that.)


I can have a sheet by the 4th of December. Thanksgiving here in the Americas occupied most of my weekend, but I'm back in full swing, so voila!

Dark Archive

Hate to do this but I might have to pull my app. Just got home from visiting family for the holiday to find my laptop on the floor with an obliterated screen (and a few immediately guilty looking animals). I have a tablet but I'm not convinced that'll be good enough and I won't be able to replace my computer for some time.

Silver Crusade

Xynen wrote:
Hate to do this but I might have to pull my app. Just got home from visiting family for the holiday to find my laptop on the floor with an obliterated screen (and a few immediately guilty looking animals). I have a tablet but I'm not convinced that'll be good enough and I won't be able to replace my computer for some time.

Sorry to hear that.

Well guys, looks like we need a new healer.


Well that sucks. Fortunately, to help balance things out, I'd be willing to have Styx step down (was planning on having him MC into Arcane Trickster further along the campaign) and replace him with a Support Bard/Cleric. Just so we have that niche filled with minimal difficulty.

Silver Crusade

Tyeal wrote:
Well that sucks. Fortunately, to help balance things out, I'd be willing to have Styx step down (was planning on having him MC into Arcane Trickster further along the campaign) and replace him with a Support Bard/Cleric. Just so we have that niche filled with minimal difficulty.

There should be no need for that. Gordo0331 is an IRL friend of mine and I have been in contact with him over Facebook. I currently expect him to create a healer.


Sorry I've been dark; brain scrambled. My crunch is basically done for this character (view in profile) so I just need to finish up the fluff and I'll be ready to go.


Background:

Zaria was born in Katapesh, daughter of a whore, no surname. She was young, just 5 years old, when her mother died. Due to the immense amount of debt that her mother had accrued, Zaria was sold into slavery and the price she went for going to pay those her mother owed. She chooses to put aside the events that happened during her 6 years of servitude. When she was 11, a priest of Milani, Karich Zarheid, secured her freedom. He told her that she was meant for more than a life in chains.

Karick adopted her into the church and began to teach her. It was not two years later, when the celestial power in her blood began to awaken, and she was recognized not as a normal human but as an aasimar. The Church of Milani indoctrinated her into its fold as one of the faithful, and she began to work her way among the land in an attempt to fight the slavery that is rampant among Golarion’s nations.

Personality:

Though Zaria abores slavery and tyranny, she will not confront it directly, for she knows that is not her strength. The goddess Milani gave her a power for healing the aches and pains of others and alleviating their suffering. She knows that one cannot appreciate freedom without having first suffered the yoke of another's oppressive hand. She prefers to show mercy and compassion to those who seek it but will help any that she can. Zaria knows that she cannot win every fight and will attempt to pick her battles wisely.

Silver Crusade

Gnarzus wrote:
Sorry I've been dark; brain scrambled. My crunch is basically done for this character (view in profile) so I just need to finish up the fluff and I'll be ready to go.

Looks good. It's always interesting to see Kobald characters.

Only one question: where does the -2 on will saves come from? It seems to me it ought to be +1. Your wisdom modifier is +1 and your class doesn't change it at all in first level, so what's costing you three points? Also, because I said I'd do this, I will warn you that Gnome will never come up. Of the languages Kobalds can learn at start, Undercommon is the only one you'll have occasion to use. (You're free to keep Gnome if you want. I just wanted to warn you so you didn't potentially waste a language.)


Okay, here's my cruch. Tried a couple of editable char sheets and wouldnt let me save them so just typed up a word document. Let me know if this is all that you need.

http://www.mediafire.com/view/t54lqqhm2vu2nca/Zaria_Freeborn

Silver Crusade

Gordo0331 wrote:

Okay, here's my cruch. Tried a couple of editable char sheets and wouldnt let me save them so just typed up a word document. Let me know if this is all that you need.

http://www.mediafire.com/view/t56u5583hdk7uig/Zaria_Freeborn.docx

It is a very good character for this campaign.


Huh. Have to go look again. Can't remember for the life of me where that -2 came from. Must've been a bad copypasta that I overlooked. Good catch.


Alrighty, fluff is in profile, and I swapped a feat for a much more fun one I just spotted. Other than that, this kobold kiddo is done.

Silver Crusade

Alright then, so, I think it's about time we share contact information? My skype name is ThePuppyTurtle.

(I give you my skype name because I imagine we will be communicating through skype quite a bit between sessions, and because I don't want to post my full name here.)


Crunch:
Aoife Versade
Moroi-born dhampir (svetocher) fighter (eldritch guardian, shielded fighter) 1
CG Medium humanoid (dhampir)
Init +1; Senses darkvision 60 ft., low-light vision; Perception +1
--------------------
Defense
--------------------
AC 18, touch 11, flat-footed 17 (+5 armor, +1 Dex, +2 shield)
hp 10 (1d10)
Fort +1, Ref +1, Will +1; +2 vs. disease and mind-affecting effects, -1 vs. positive energy damage
Defensive Abilities negative energy affinity; Resist undead resistance
Weaknesses weakness to positive energy
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee cold iron gandasa +4 (2d4+3/x3)
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Statistics
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Str 16, Dex 13, Con 8, Int 14, Wis 12, Cha 16
Base Atk +1; CMB +4; CMD 15
Feats Antagonize
Traits alabaster outcast, bully
Skills Acrobatics -4 (-8 to jump), Craft (armor) +4, Craft (weapons) +4, Diplomacy +5, Intimidate +8, Knowledge (arcana) +3, Spellcraft +6, Use Magic Device +7; Racial Modifiers +2 Diplomacy
Languages Common, Necril, Thassilonian
SQ fangs, loyal bodyguard, resist level drain
Other Gear mwk scale mail, shield spikes heavy steel shield, cold iron gandasa, backpack, belt pouch, belt pouch, belt pouch, belt pouch, belt pouch, noble's outfit, signet ring, 33 gp
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Special Abilities
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Alabaster Outcast +1 Diplomacy & Intimidate within Magnimar.
Antagonize Use Diplomacy or Intimidate to goad creatures.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Fangs You can bite a helpless (automatic) or grappled (with a CMB check) foe for 1d3 damage.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Loyal Bodyguard (Ex) Familiar can use Bodyguard to protect master, even if not threatening attacker.
Negative Energy Affinity (Ex) You are alive, but react to positive/negative energy as though you were undead.
Resist Level Drain (Ex) Negative levels don't impose penalties or become permanent, but still kill if exceed HD.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Undead Resistance +2 bonus to saves vs. disease and mind affecting effects.
Weakness to Positive Energy -1 to save vs. effects that deal positive energy damage.

Familiar Crunch:
Bricks
Ioun wyrd (protector)
CG Tiny construct
Init +2; Senses blindsight 30 ft., darkvision 60 ft., low-light vision; Perception +2
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Defense
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AC 16, touch 15, flat-footed 13 (+2 Dex, +1 dodge, +1 natural, +2 size)
hp 5 (1d10)
Fort +2, Ref +2, Will +2
Immune construct traits
--------------------
Offense
--------------------
Speed fly 30 ft. (average)
Melee slam +0 (1d4-3)
Space 2.5 ft.; Reach 0 ft.
--------------------
Statistics
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Str 4, Dex 15, Con ・, Int 7, Wis 14, Cha 5
Base Atk +1; CMB +1; CMD 9
Feats Bodyguard, Combat Reflexes, Dodge
Skills Craft (armor) -3, Craft (weapons) -3, Fly +10, Intimidate -2, Knowledge (arcana) -1, Spellcraft -1, Use Magic Device -2
Languages Common (can't speak)
SQ ioun affinity, loyal bodyguard, share iouns
Other Gear ioun torch ioun stone
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Special Abilities
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Blindsight (30 feet) Sense things and creatures without seeing them.
Bodyguard Use an AoO to use aid another to improve an ally's AC.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Flight (30 feet, Average) You can fly!
Immunity to Ability Damage Immunity to ability damage
Immunity to Ability Drain Immunity to ability drain
Immunity to Bleed You are immune to bleed.
Immunity to Death and Necromancy effects You are immune to Death and Necromancy effects.
Immunity to Disease You are immune to diseases.
Immunity to Energy Drain Immune to energy drain
Immunity to Exhausted You are immune to the exhausted condition.
Immunity to Fatigue You are immune to the fatigued condition.
Immunity to Mind-Affecting effects You are immune to Mind-Affecting effects.
Immunity to Nonlethal Damage You are immune to Nonlethal Damage
Immunity to Paralysis You are immune to paralysis.
Immunity to Poison You are immune to poison.
Immunity to Sleep You are immune to sleep effects.
Immunity to Stunning You are immune to being stunned.
Ioun Affinity (1 stone) (Su) May integrate a number of stones into its body.
Ioun torch This item is merely a burned out, dull gray ioun stone with a continual flame spell cast upon it. It retains the ability to float and orbit, and allows the bearer to carry light and still have his hands free. It may be in any crystalline shape common to ioun stones (ellipsoid, prism, sphere, and so on).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Loyal Bodyguard (Ex) Can use Bodyguard to protect master, even if not threatening attacker.
Share Iouns (Su) Master shares benefits of ioun stones while within 30 feet.

Everything is valid through my own checking and Hero Lab, and satisfies the character building requirements. She's a member of House Versade, but was exiled and disowned for being a dhampir bastard child. I'll have her Alias (w/ Backstory) up later today. She's focused on being a tank, and with some levels, she can draw aggro and keep aggro while sharing her defenses with everyone.

Silver Crusade

BigBenClockTower wrote:
** spoiler omitted **...

How are you getting those stats with 20 points? When I calculate them it comes to 23.


ThePuppyTurtle wrote:
BigBenClockTower wrote:
** spoiler omitted **...
How are you getting those stats with 20 points? When I calculate them it comes to 23.

Str 14; Dex 13; Con 8; Int 14; Wis 12; Cha 14

5 points in Str, Int, and Cha. 3 points in Dex, and 2 points in Wis. 5+5+5+3+2=20. Moroi-born Dhampir have +2 Str, +2 Cha, -2 Con as their racial modifiers.

Silver Crusade

BigBenClockTower wrote:
ThePuppyTurtle wrote:
BigBenClockTower wrote:
** spoiler omitted **...
How are you getting those stats with 20 points? When I calculate them it comes to 23.

Str 14; Dex 13; Con 8; Int 14; Wis 12; Cha 14

5 points in Str, Int, and Cha. 3 points in Dex, and 2 points in Wis. 5+5+5+3+2=20. Moroi-born Dhampir have +2 Str, +2 Cha, -2 Con as their racial modifiers.

Ah, missed that. Good, then.

Well, that's 5 people's crunch. LET'S GET THIS SHOW ON THE ROAD!

(In a week, that is. For now, let's add each other on skype!)


Ewwww, skype.

Silver Crusade

Gnarzus wrote:
Ewwww, skype.

What's wrong with Skype?

I mean, if you simply cannot use it, we can think of a something else but...


Nah, I can use it. Just don't like it as much. seems like it messes with other voice chat settings and is comparatively resource intensive. Matter of preference, really. I'll be set up in time, though.

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