Death By Errata - a burial ground for characters slain by FAQs & Errata


Pathfinder First Edition General Discussion

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Maybe cause my 'errata fu' isn't that good, but to me the only game breaking change is anyone with a half orc scarred witch doctor, as, unless you are allowed to seriously edit the stats around and make them just like every other witch, you have seriously gimped the class.

At least that's with PFS.

Homebrew for my group it's still Orc only (not half orc) and still Con based, but that's another story.

But it really is a shame, it was probably the most unique caster class in the game. If I had one in PFS I'd be asking to just drop the archetype and rebuild to another witch since now it's useless...or at least generic.

Grand Lodge

Scarred Witch Doctor was, and is, banned from PFS.


My GM has specifically rules that sure Scarred Witch Doctor was errataed but he is allowing our current one to take Lost Tradition as a rebuild to go back to using Con.

Silver Crusade

blackbloodtroll wrote:
Scarred Witch Doctor was, and is, banned from PFS.

Really...How did i manage to play this guy

Silver Crusade

Peter Stolichnaya Cleric of Cayden Cailean
Charm/Revelry (Chaos)

Inner Sea God removed the Revelry Sub Domain from Cayden Cailean sphere.

Was once a Negotiator / channeler / Buffer

Now just a Negotiator / channeler.

Not really a character death, but definitely the death of a concept. The loss of Good Hope / Intense Celebration was a good dent in his usefulness at PFS tables.


Doctor Majuba wrote:
blackbloodtroll wrote:
Scarred Witch Doctor was, and is, banned from PFS.
Really...How did i manage to play this guy

Just because you are GM'ing a PFS game, doesn't mean you are constantly paying attention to all the rules.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Pixie, the Leng Queen wrote:
magnuskn wrote:
Pixie, the Leng Queen wrote:
Or occultist arcanists...
Right, because not having Consume Magic more than once per day totally breaks that archetype...
Well not jhaving a way to replenish your pool consistantly your not really gonna be able to.use your SM very much... like.. at all...

I know, man. It's like, at 12th level, I only have 9 points per day (15 with my (at least) one use of Consume Magic), potentially allowing me to summon ONLY 9 or 15 lillends or celestial dire tigers per day. As a standard action. For a full minute per caster level.

Clearly, I need at least double that, or my life as a full caster with complete access to the Sorcerer/Wizard spell list won't be complete.


magnuskn wrote:
Pixie, the Leng Queen wrote:
magnuskn wrote:
Pixie, the Leng Queen wrote:
Or occultist arcanists...
Right, because not having Consume Magic more than once per day totally breaks that archetype...
Well not jhaving a way to replenish your pool consistantly your not really gonna be able to.use your SM very much... like.. at all...

I know, man. It's like, at 12th level, I only have 9 points per day (15 with my (at least) one use of Consume Magic), potentially allowing me to summon ONLY 9 or 15 lillends or celestial dire tigers per day. As a standard action. For a full minute per caster level.

Clearly, I need at least double that, or my life as a full caster with complete access to the Sorcerer/Wizard spell list won't be complete.

The cost of the summon monster exploit rises. With this nerf, Occultists need to have decent Cha and burn top-level spells to have summons for every fight, and they can't blithely do the summon shuffle.

Grand Lodge

Doctor Majuba wrote:
blackbloodtroll wrote:
Scarred Witch Doctor was, and is, banned from PFS.
Really...How did i manage to play this guy

Nobody paid attention?

I think the change was to eventually make it legal, but it's actually more powerful now.


Kaouse wrote:

Over a year long of "borrowed time" it seems.

That'll teach them to muddy a pure caster class with insignificant and subpar martial options!

They outright said it wasn't intended to work that way. Every character using that ruling was a dead man walking from that point. Yay for lingering deaths?

The point being, very poignantly in this case, no one has a "right" to be surprised or outraged. At worst, you built a character knowing it was possible that it was going to be reversed, you were warned as much. At best, you got to enjoy a character who didn't function as intended for awhile.


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blackbloodtroll wrote:

Um, the original Tiefling/Aasimar ages were in error.

They corrected them.

That's a good thing.

It is a good thing to correct errors, although TBH I prefer the PGTF-indicated ages to the Golarion ones. It is not a good thing when your internally consistent 'error' is corrected in such a way as to break the ageing if used as written, which is what happened somewhere along the way to the errata.


Pathfinder Adventure Path Subscriber
Oddman80 wrote:
Post links to your recently deceased characters below, and give them a proper send off with allies that suffered a similar fate.

Slick, Water Kineticist, finally getting his ability to turn into an elemental...no more. Back to druid, or wizard, or sorcerer, or...any other casting class that that can do everything any kineticist does, only better, and lots more besides.

Really wanted to play a blasty elemental. That wasn't any of the existing classes.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Casual Viking wrote:


The cost of the summon monster exploit rises. With this nerf, Occultists need to have decent Cha and burn top-level spells to have summons for every fight, and they can't blithely do the summon shuffle.

And apparently I am unable to read and never saw that the cost rises. So, six points for a sixth level summon? Ouch. I probably never would have even considered the Occultist, but, yeah, that makes the Consume Magic errata pretty much a gravestone for that archetype.

Pixie, the Leng Queen wrote:

Try reading the ability again before trying to act like a snarky arsehat.

The cost of the ability rises as he SM level does. So a SM 5 will cost 5 points. A SM 3 will cost 3 points. Get it now?

Yeah, sorry. Apparently I read right over those words the gazillion times I looked at the archetype before. I assumed that you were whining needlessly, but I think I would have downrated the archetype massively even before the nerf if I'd read the pertinent paragraphs correctly.


Rerednaw wrote:
Oddman80 wrote:
Post links to your recently deceased characters below, and give them a proper send off with allies that suffered a similar fate.

Slick, Water Kineticist, finally getting his ability to turn into an elemental...no more. Back to druid, or wizard, or sorcerer, or...any other casting class that that can do everything any kineticist does, only better, and lots more besides.

Really wanted to play a blasty elemental. That wasn't any of the existing classes.

A water kineticist can still get a swim speed, cold resistance, blasting, stat boosts, kinetic form, resist sneak attack and critical... If it looks like a duck, you know?


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Skylancer4 wrote:
Kaouse wrote:

Over a year long of "borrowed time" it seems.

That'll teach them to muddy a pure caster class with insignificant and subpar martial options!

They outright said it wasn't intended to work that way. Every character using that ruling was a dead man walking from that point. Yay for lingering deaths?

The point being, very poignantly in this case, no one has a "right" to be surprised or outraged. At worst, you built a character knowing it was possible that it was going to be reversed, you were warned as much. At best, you got to enjoy a character who didn't function as intended for awhile.

Given some of the rulings/FAQs/errata that came out of the blue, no one has a "right' to be outraged. After all, you built the character knowing that your foundation of rules was built on quicksand rather than bedrock.


I have a current PFS character (Dawnflower Dervish/Monk) who has now been nerfed four times. And she is still trucking along. Now I did make this character with the intent on getting these abilities nerfed but even so.

1) Weird Words rewrite: I was using this ability for my ranged damage. Now I don't

2) Crane Style nerf: This character was abusing this too.

3) Pagent of the Peacock: While short lived this was also something the character had

4) Clarification of combining archetypes: It was understood in my area that as long as an option wasn't removed another archetype could change it. We were clearly wrong.

So there you have it. The most amazing thing is that the character still functions and is not half bad.


blackbloodtroll wrote:
Doctor Majuba wrote:
blackbloodtroll wrote:
Scarred Witch Doctor was, and is, banned from PFS.
Really...How did i manage to play this guy

Nobody paid attention?

I think the change was to eventually make it legal, but it's actually more powerful now.

Except it's not, not by a country mile. It neutered the class. And made it a generic. The con casting was true to an Orc fluff and something no other class did.


KingmanHighborn wrote:
Except it's not, not by a country mile. It neutered the class. And made it a generic. The con casting was true to an Orc fluff and something no other class did.

While it's true that the class now is less interesting, he's right in saying that now it might actually be more powerful than before, and thus I really wonder what was the reason behind the "errata" outside of the sad possibility of "we wanted to artificially give the Kineticist the spotlight as 'the only Con caster-like' by making everyone else less interesting" as the Kineticist was already interesting as the first true spammer of energy blasts.


Mahtobedis wrote:

I have a current PFS character (Dawnflower Dervish/Monk) who has now been nerfed four times. And she is still trucking along. Now I did make this character with the intent on getting these abilities nerfed but even so.

1) Weird Words rewrite: I was using this ability for my ranged damage. Now I don't

2) Crane Style nerf: This character was abusing this too.

3) Pagent of the Peacock: While short lived this was also something the character had

4) Clarification of combining archetypes: It was understood in my area that as long as an option wasn't removed another archetype could change it. We were clearly wrong.

So there you have it. The most amazing thing is that the character still functions and is not half bad.

Weird Words was piss-poorly designed. The sheer number of rolls required to execute it, and the potential rules arguments about whether or not a target could be hit by multiple words....it was bad and whoever wrote it should feel bad.

Pageant of the Peacock is brilliant, and I wish it would be errataed into doing what it was supposed to do, instead of the insanity that was printed.


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Mahtobedis wrote:
4) Clarification of combining archetypes: It was understood in my area that as long as an option wasn't removed another archetype could change it. We were clearly wrong.

Can someone explain what is this referring to?

Sovereign Court

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Entryhazard wrote:
Mahtobedis wrote:
4) Clarification of combining archetypes: It was understood in my area that as long as an option wasn't removed another archetype could change it. We were clearly wrong.
Can someone explain what is this referring to?

It's like how you can't combine the Corsair and Armor Master Fighter archetypes. (Not that you'd want to anyway - just a simple example.)

Corsair just adjusts that Weapon Training is for pirate-y weapons, but it's still basically Weapon Training, while Armor Master trades it away entirely for DR etc.

You can't combine them as they both modify the same thing. Initially it wasn't known whether you could combine such archetypes since, after Corsair is first applied, it still has a Weapon Training to trade away, it's just not quite the same Weapon Training.


Unfortunately, I have no PCs to contribute to this thread; I guess I must have a mysterious ability to avoid abilities that are slated for errata down the road.

Wait, that's not quite true. I have a monk that was flurrying with a 2-handed weapon; I have no idea whether that's supposed to be possible or not at this point.

Silver Crusade

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Argentum: Wizard 3 cleric 1 and so close to mystic theurge cut off...

Reincarnating him as a Life oracle.

Sovereign Court

hogarth wrote:


Wait, that's not quite true. I have a monk that was flurrying with a 2-handed weapon; I have no idea whether that's supposed to be possible or not at this point.

It is - you just only get 1.5x STR damage if you're an Unchained Monk.


Charon's Little Helper wrote:
hogarth wrote:


Wait, that's not quite true. I have a monk that was flurrying with a 2-handed weapon; I have no idea whether that's supposed to be possible or not at this point.
It is - you just only get 1.5x STR damage if you're an Unchained Monk.

As a core Monk, you do get two-handed power attack.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Cross-posted from my character gallery:

Ravingdork wrote:

CHARACTER ERRATA

Due to new FAQ clarifications, a number of characters have been modified (almost universally for the worse) to better fit these official changes, as follows:

Crimm Corran no longer possesses two ki pools with a total sum of 25 ki points, but one ki pool with only 12 ki points. (Relevant FAQ)

Nudel, the Devourer, now suffers the appropriate penalties for her wild dragonhide full plate and heavy shield even while wild shaped. I have replaced one of her feats with heavy armor proficiency in order to mitigate some of these penalties. (Relevant FAQ)

Lily Oleander was not so effected by the above FAQ as Nudel (her armor had no armor check penalty), but was technically wearing illegal studded leather. I've changed it from standard studded leather to greenwood studded leather enchanted by the ironwood spell.

Ravingdork wrote:

CHARACTER ERRATA

Due to the extensive new errata for the Advanced Class Guide, numerous characters have been modified (almost universally for the worse) to better fit these official changes, as follows:

Alleunti Dilesi - Consume spells now has a daily limit

Bumiahma Britoris Orpheus - Consume spells now has a daily limit

Cúran - Saves significantly reduced due to changes in Divine Protection feat; wolf companion's reach reduced as the reach evolution is no longer a legal option for the Evolved Companion feat.

Enyo Quache - Avenger Finesse and Opportune Parry and Riposte class abilities reworded. Swashbuckler's Finesse has been removed.

Jevicca Dehlonna - Saves significantly reduced due to changes in Divine Protection feat; new Blessing of the Faithful class ability added; Bonded Holy Symbol class ability reworded

Sandalphon - Consume spells now has a daily limit

She'er Falen (arcanist version) - Consume spells now has a daily limit

Several more characters, though they have not had to have their sheets adjusted, nevertheless function very differently now than was originally intended. Dag, for example, can no longer gain the benefits of his animal growth and atavism spells. I think I can safely say that no character using ACG elements was unaffected. The errata was THAT extensive!

In addition, no less than five of our active characters in our playgroup have been affected by the extreme overreach of this errata as well. A whole lot of character concepts and builds have basically been nerfed into oblivion.

Heathcliff, for example, as we knew him is dead. Long may memory of his deeds linger in the minds of those who knew him.

Anyone care to offer advice on how to rebuild him? Since he can no longer use Slashing Grace with shield or weapon in his off-hand, I guess that means he has no less than six feats and a few components of magical gear to swap out.

Please let me know if I missed any other characters who might have been affected by these changes.

Ravingdork wrote:

CHARACTER ERRATA

Due to the latest Advanced Race Guide errata, the following characters have been adjusted.

Alleunti Dilesi, 6th-level elf deceiver - Could no longer afford the mask of stony demeanor; switched it out for a generic homebrew +5 Bluff item.

Father Grigori, 9th-level human mastermind - Could no longer afford the mask of stony demeanor; switched it out for a generic homebrew +5 Bluff item.

Lailah Hael, 9th-level aasimar healer - Reduced effectiveness of positive channel energy due to aasimar oracle favored class bonus errata.

Nives Burer - Could no longer afford the mask of stony demeanor; switched it out for a unique homebrew mask he created himself.

Yiankun Lee, 15th-level halfling earth sorcerer - Dropped page of spell knowledge (haste) so as to be able to afford the mask of stony demeanor.

Though I hated all the paperwork it caused, I largely support this particular round of errata (for the Advanced Race Guide). Some of those things did need changing.

That being said, that's 15 characters I've had to rebuild this week alone. Hopefully, Paizo will give us a break soon.

None of these characters will ever play quite the same way again.

In the cases of Dag, Heathcliff, and Jevicca, the reason why they were created simply no longer exists. They are ghosts that may never see play now.


only doing 90 miles an hour instead of 130 is hardly dead...


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Nearly 20 characters man...They will be missed. :C


Ravingdork wrote:
Nearly 20 characters man...They will be missed. :C

You seem to be making the same ones over and over. Hopefully the changes will make you branch out.


Cavall wrote:
Ravingdork wrote:
Nearly 20 characters man...They will be missed. :C
You seem to be making the same ones over and over. Hopefully the changes will make you branch out.

No!

Now is the time to make every character in Avatar the Last Airbender & Legend of Kora with build paths showing the skills they developed as the gained strength throughout the show!


I've been corrected!

Boomerang build incoming.

Sovereign Court

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Cavall wrote:

I've been corrected!

Boomerang build incoming.

"Yeah! Boomerang!...

Awwwww... boomerang!"

at 2:30

Of course - shift to using a sword as primary at level 6ish.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Cavall wrote:
Ravingdork wrote:
Nearly 20 characters man...They will be missed. :C
You seem to be making the same ones over and over. Hopefully the changes will make you branch out.

Care to elaborate? That's only ~20 characters out of about 186 total in the gallery.


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Your standard mystic theurge is tossing down 2nd level spells when his friend the wizard is tossing 4th. That very much is unplayable for a large chunk of a characters likely career.


Well, "ghosts that may never see play" seemed much then, not invalid. Sorry to sum it up, seemed what you meant, but apologies.

Anyways, can you tell me what is meant by the mystic theurge comment?

Grand Lodge

Pathfinder Battles Case Subscriber; Pathfinder Maps Subscriber

My condolences for the deceased. This is especially true of Nudel as I had been trying to get the druid faq out to answer a number of questions that had arisen after multiple conversations with Paizo staff. It seems Jacobs 5 year old ruling was not consistent with the rest of the team


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Cavall wrote:

Well, "ghosts that may never see play" seemed much then, not invalid. Sorry to sum it up, seemed what you meant, but apologies.

Anyways, can you tell me what is meant by the mystic theurge comment?

That my PFS mystic theurge is effectively dead. Losing 1 caster level to go mystic theurge is a sweet deal. 2 would be doable. Three? No. The character is useless. Their casting stats are split and he's trying to hit CR 10s with second level spells. (or buff the party with second level spells)

He was going to do wizard 3 cleric 1 mystic theurge X using Corruption resistance aasimar spell like alternate abilkity to qualify as his second level divine spell. After the eratta not letting spell like abilities count as spells anymore , he has to go wizard 3 cleric 3 mystic theurge... which isn't worth it. (PFS also didn't let him train out of it)

So i took the name and personality and started a different character, this time a life oracle.

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