Jack of Nothing |
I understand that most players have had a character who was a drunk, their are even archetypes that pertain to being a drunk. What I'm asking is, what if I had a character who used another substance?
My idea is kind of me just being silly but it's the only druid backstory I've come up with I find entertaining.
"I was studying to become a botanist. On one of my excursions I encountered a grove full of a plant I had never seen. I take it back to camp and began inspecting it. After I had determined it wasn't poisonous I began searching for any practical applications. After several fruitless tests I decided to ingest some. Nothing happened for a while and it was late so I retired for the night. I began to have a strange, good feeling as I was readying for bed, and was given a vision by Gozreh. I am now a druid and commune with Gozreh by smoking or eating this plant."
The only way this will affect gameplay is if I ever perform the augury, I will simply roll and smoke this plant, like a joint or something.
Would this be an acceptable character to bring to a society table, a certain amount of discretion can be involved if there are children at the table btw.
dwayne germaine |
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I disagree dwayne, I disagree. I may not be the best role-player, but nothing is so boring to be seen played or play alongside of, a character with no character. Their needs to be more emphasis on role-play me thinks.
You misunderstand me. You want your chracter to be smoking weed and there is no reason that your character can't do that. But marijuana isn't in the rules of the game, so you can smoke flayleaf and take wisdom damage when you do, (so not that often unless you want to be casting lesser restoration on yourself) or you can call it a strong smelling tobacco and make it obvious what you are doing, but have it be a part of your character (he smokes so much he isn't negativly impacted anymore or This is a part of the characters core being and his god doesn't let him loose wisdom from smoking it) whatever you choose. As long as you gain no benefits from your character smoking it then you shouldn't have to take penalties either.
On the other hand if you just want your character to use flayleaf and get the benefits and wisdom damage from it then that's fine too. It's your character. I'm not saying only do things that are mechanicly beneficial for your character, I'm not saying that you shouldn't have this character be the biggest stoner ever. I'm just pointing out that you can decide how big of an impact it has on the game. It can be purely a flavorful part of RPing him or it can bring all the mechanics with it too. If you don't think you can have flavor without a mechanic, then certainly do it that way, but I disagree that it is nessecary.
roll4initiative Venture-Agent, Colorado—Denver |
Kigvan |
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Jack of Nothing wrote:Sorry Lamontius, Druids have a terrible pitch for character ideas, just terrible, so instead of something cool, I decided to make it funny because that is much easier.O.O Whaaat? How do druids have a terrible pitch?
Well compared to a bard, druids tend to have terrible pitch
BigNorseWolf |
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roll4initiative wrote:Well compared to a bard, druids tend to have terrible pitchJack of Nothing wrote:Sorry Lamontius, Druids have a terrible pitch for character ideas, just terrible, so instead of something cool, I decided to make it funny because that is much easier.O.O Whaaat? How do druids have a terrible pitch?
Except for plant druids
Ragoz |
I think this is acceptable at tables. Even if you didn't describe what you were doing (maybe age or other concerns at the table) you can still use the items for mechanical effects.
The Alchemy Manual has some pesh related things. Real men use Daemon Seed legal from Horseman of the Apocalypse and use some Amp to double the effects.
Auriea |
We have a Kinetisist in our area that has taken ranks in slight of hand and a day job of herbalist. Guess what he does when someone wants to enjoy their adventure? It was funny, watching him trying to sell some Pesh in front of party members who abstain from most vices..... Instead we traded with the fact that he helps the Dwarf Battlerager fight things, he can give it away to the other characters for his safety.
LazarX |
I would just describe it as being a pungent tobacco, if anyone asks say it's got a strong skunklike smell. No need to take wisdom damage for the sake of roleplay.
If you're going to do this at my table I WILL impose the collatreal effects. You're either taking drugs, or you are not. Deduct appropriate costs from your chronicle earned gold and roll the appropriate saving throws.
Paulicus |
dwayne germaine wrote:I would just describe it as being a pungent tobacco, if anyone asks say it's got a strong skunklike smell. No need to take wisdom damage for the sake of roleplay.If you're going to do this at my table I WILL impose the collatreal effects. You're either taking drugs, or you are not. Deduct appropriate costs from your chronicle earned gold and roll the appropriate saving throws.
He doesn't need to be smoking a listed drug in the game. It could easily be an herb with no effect at all. I would be surprised to see a druid smoking oak leaves or something.
Ragoz |
He doesn't need to be smoking a listed drug in the game. It could easily be an herb with no effect at all.
I'd be pretty disappointed if someone made a character such as this and wasn't using a listed drug with all the side effects. I feel like there's no reason to halfheartedly use the flavor of something but back down when the rules come into play.
pauljathome |
Quote:He doesn't need to be smoking a listed drug in the game. It could easily be an herb with no effect at all.I'd be pretty disappointed if someone made a character such as this and wasn't using a listed drug with all the side effects. I feel like there's no reason to halfheartedly use the flavor of something but back down when the rules come into play.
The addiction rules are rather harsh.
The Toaster |
Ragoz wrote:The addiction rules are rather harsh.Quote:He doesn't need to be smoking a listed drug in the game. It could easily be an herb with no effect at all.I'd be pretty disappointed if someone made a character such as this and wasn't using a listed drug with all the side effects. I feel like there's no reason to halfheartedly use the flavor of something but back down when the rules come into play.
actually - I've been using Clearear for...errr (twitch)... 11 levels now - every scenario - every game - 3 doses a day.
Adddiction isn't ...errr(twitch).... a problem. Withdrawl can be a real bummer though.
BigNorseWolf |
Ragoz wrote:The addiction rules are rather harsh.Quote:He doesn't need to be smoking a listed drug in the game. It could easily be an herb with no effect at all.I'd be pretty disappointed if someone made a character such as this and wasn't using a listed drug with all the side effects. I feel like there's no reason to halfheartedly use the flavor of something but back down when the rules come into play.
apparently they were taken from a home brew based on 1980s public service announcements.
Sebastian Hirsch Venture-Captain, Germany—Bavaria |