PFS Playtest for Occult Adventures Chronicle Sheet query


Pathfinder Society

3/5

Trying to make sure I'm understanding this chronicle correctly.

In order to qualify for the Occult Leader Chronicle (9 sessions), you would have to 19 games with the same single-classed, occult-adventures classes only character between today (10/28/14) and the end of the playtest, scheduled for 11/25/14. That's effectively requiring one PFS game every other day if you start today, all assigned to one character/ class.

Am I reading that correctly or does the boon continue beyond the scope of the scheduled playtest if you activate the Occult Dabbler boon?

-TimD

P.S. I wasn't certain where this would be most appropriate - under the Occult Adventures Playtest area or under the PFS playtest area - as it is very specific for PFS I put it there.

Apologies if it is in the wrong area.

5/5

The number of lines listed is the total number of lines filled needed, it is not cumulative. So to get the "Occult Leader" boon, you would need 9 sessions, not 19. That's an average of a little over 2 scenarios a week.

3/5

Matthew Starch wrote:
The number of lines listed is the total number of lines filled needed, it is not cumulative. So to get the "Occult Leader" boon, you would need 9 sessions, not 19. That's an average of a little over 2 scenarios a week.

Yes, but you would have to have played a minimum 7th level single-class character for the 9th session, which is 18 XP to 7th level, plus the session itself.

Obviously, some can drop a bunch of GM credit into this as well, but I somehow doubt that is the intent.

-TimD

Sovereign Court 4/5

Except that some of the scenarios have to be at levels 3, 5, or 7+. Unless you have an unbuilt pile of credit to turn into a playtest character, TimD seems to have the correct interpretation.

Edit: beaten to the punch

Paizo Employee 4/5 Developer

1 person marked this as a favorite.

It's possible with only 9 games if one applies some GM credit to a character to do higher level play right off the bat. Incentivizing higher-level playtesting is one of the reasons all of the entries extend to 11th level.

In retrospect, I should have even made them go all the way to 20th level on the off chance someone decides to play above 11th. If anyone does play at 12th level or higher with a playtest character, please feel free to claim credit on any line.

3/5

These follow the normal rules for PFS credit though, right?

So there are no 12+ PFS scenarios, and 12+ would only be applied to sanctioned modules / AP's and there is no option to replay those modules / AP's with other characters without burning GM stars?

Don't get me wrong - I'm all about incentivizing high level play (and play-testing), I'm just trying understand as it seems somewhat counter-intuitive to me. I guess I was hoping there was a list of 1st, 4th, 7th & 11th level pregens stashed somewhere for playtest purposes that I hadn't found yet.

As always, for your responsiveness, John!

-TimD

5/5 5/55/55/5

Ok, 15 minutes getting annoyed. Where's the chronicle sheet?

found it. Why does that always work...

Shadow Lodge 4/5 ****

Race for the Runecarved Key is playable at any level and Siege of the Diamond City goes up to level 15.

Shadow Lodge

A rebuild boon would make things easier, additionally (and I cannot check/verify this at the moment) I believe you could just play 9 modules.

Scarab Sages 4/5

The chronicle says

Chronicle wrote:
You can only fill in a line if you actually played the character; credit for GMing a scenario does not count.

Does this mean GM's can't apply credit to a character? Even if the character has played some sessions and has lines filled in?

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

GMs can apply credit to a playtest PC, they just can't get a lined filled on the chronicle when they use GM credit. They have to be playing the PC to get the lined filled.

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

GMs can apply credit to the character (and would probably need to in order to get a character to 7th level during the playtest period), but those GM sessions don't count towards qualifying for the boon rewards.

Grand Lodge 4/5

Dylos wrote:
A rebuild boon would make things easier, additionally (and I cannot check/verify this at the moment) I believe you could just play 9 modules.

If you have 9 to play, yes, that works:

The Boon wrote:
(for sanctioned adventures, the GM should fill in a line that best represents the adventure’s level).

3/5

As an offshoot question:

What happens if in the future you pick up another class? Does that just halt accumulation, or does it negate the entire sheet?

Dark Archive 4/5 *

Pathfinder Rulebook Subscriber

According to the chronicle sheet, characters with the playtest classes are only able to be created for PFS play prior to Nov 25th?

3/5

Not directly related to the chronicle sheet, but 2 additional questions for the PFS playtesting...

1. Does the race restriction on spells apply to playtest characters during the playtest period? (For instance, the mesmerist has access to the very thematic sow thought spell, but it's a changeling spell from the ARG and therefor not normally allowed in PFS.) I'm assuming we still cannot use race spells, even if specified in the list, but wanted to make sure in case the playtest rules took precedent over normal campaign rules for the playtest classes (much like the single-class only restriction).

2. Can psychic casters benefit from scrolls in PFS during the playtest at all? ... normally PFS has a "if it's on your list, you can cast it from a scroll" type of rule that doesn't differentiate between arcane/divine for scrolls, but the psychic magic part of the playtest reads:

Occult Adventures Playtest 1.0, p.59 wrote:
Psychic spellcasters aren’t affected by effects that target only arcane or divine spellcasters, nor can they use arcane or divine scrolls or other items or feats that say they can be utilized by only arcane or divine spellcasters.

Not sure which rule will take precedent (PFS campaign rules vs. Playtest rules) as we don't know enough about psychic magic yet to know if they even have scrolls or some other medium by which to store psychic magic in a similar manner.

Thanks much.

-TimD

5/5

1) Campaign restricts access to that spell. Unless the playtest offers up the stats to the spell, and becomes a second source for the spell, then you would still have to have access from the AR to use it. Nothing exists in PFS, unless the AR (or in this case the blog) permits it to exist as an option.

2) If class rules say you can not use scrolls, then those classes can not use scrolls. Nothing in PFS rules grant scroll use to those who would not normally be able to use them.

5/5

CigarPete wrote:
According to the chronicle sheet, characters with the playtest classes are only able to be created for PFS play prior to Nov 25th?

That is correct.

And you can only continue to play that character past that date if it has enough lines filled out on the playtest chronicle (i.e. 1 line for this ability).

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

Quick question, is a playtest character unable to multiclass once you have taken your first level?

Grand Lodge 4/5 ** Venture-Agent, Colorado—Denver

If I play a full module (3xp) do I get 3 lines signed by the GM?

Grand Lodge 5/5

Are these new classes legal even though the playtest document is not yet in additional resources? I'm a bit confused on that point.

1/5 *

Pathfinder Roleplaying Game Superscriber
Sniggevert wrote:


2) If class rules say you can not use scrolls, then those classes can not use scrolls. Nothing in PFS rules grant scroll use to those who would not normally be able to use them.

Sniggvert: IIRC, the class rules say you *can* use scrolls, but must use psychic ones, and not arcane or divine ones. The Guide says in PFS, there is no difference between arcane and divine scrolls, and the poster was wondering if that "no difference" clause extends to psychic scrolls as well.

Grand Lodge 4/5

Pathfinder Adventure, Rulebook Subscriber
CireJack wrote:
Are these new classes legal even though the playtest document is not yet in additional resources? I'm a bit confused on that point.

Yes.

Silver Crusade 4/5 5/55/55/55/5 ****

roll4initiative wrote:
If I play a full module (3xp) do I get 3 lines signed by the GM?

No

Silver Crusade 4/5 5/55/55/55/5 ****

1 person marked this as a favorite.

I seriously recommend anyone who has a question read THIS post before posing said question.

Grand Lodge 4/5

Can I fill in a line on the boon if I don't qualify for a Chronicle because I've played the scenario before (and don't use a GM star replay)?

Liberty's Edge 5/5 Regional Venture-Coordinator, Online

I do not believe so, no.

Starglim wrote:
Can I fill in a line on the boon if I don't qualify for a Chronicle because I've played the scenario before (and don't use a GM star replay)?

Liberty's Edge 4/5 5/55/5 **

Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
Starglim wrote:
Can I fill in a line on the boon if I don't qualify for a Chronicle because I've played the scenario before (and don't use a GM star replay)?

As a matter of technicality, you should always receive a Chronicle. At the very least, it's needed to track consumables or conditions gained/resolved. The Chronicle for replays without a star are 0 XP, 0 PP and 0 GP with no day job.

However, I don't know about the ruling regarding no-credit replay. I would be inclined to allow it at my tables, but my tables are also never eligible for no-credit replay.

Liberty's Edge 4/5

can you use GM credits?

Mike

5/5

Qstor wrote:

can you use GM credits?

Mike

For the Occult Chronicle lines? No.

To level up the character you wish to play through X number of scenarios at a higher tier? Sure.

EDIT:

Or if you meant replay for credit with a GM star? I would assume it counts as any other for credit play through and be a yes.

Sovereign Court

Wow, 11/25/14 doesn't give most people very much time. Guess you have to live and breath PFS to qualify for the boon. Where I'm at we, on average, have about 4 scenarios a month scheduled and sometimes one on a Tuesday or Friday each week. If I'm lucky enough to make them all and if they aren't scenarios I've already played then I'm looking at about 8 scenarios in a 30 day period.

Would like to see the end date for the playtest extended to mid December or Christmas.

5/5

Kysune wrote:

Wow, 11/25/14 doesn't give most people very much time. Guess you have to live and breath PFS to qualify for the boon. Where I'm at we, on average, have about 4 scenarios a month scheduled and sometimes one on a Tuesday or Friday each week. If I'm lucky enough to make them all and if they aren't scenarios I've already played then I'm looking at about 8 scenarios in a 30 day period.

Would like to see the end date for the playtest extended to mid December or Christmas.

The playtest is 4 weeks. To get the first bonus you have to play once during that time frame. Again, to get the benefit to continue playing the playtest class, you have to play only a single time during that time frame.

You have, by your post, 8 chances to get that 1 play needed in.

It should be plenty of time.

Shadow Lodge 4/5 5/55/55/55/5 ****

I think the key is this line from the chronicle sheet:

"At the end of the playtest, you gain benefits based on the number of lines you have filled."

I have a level 7 GM/campaign-credit baby I was going to make into a playtest character, but the chances of me getting 9 games in tier 7-11 or above between now and the 25th are also kind of slim, so I'm hoping either this chronicle sheet is "extended" if there's a second round of playtesting, or if acquiring the higher level rewards is still possible later on (not that I'm planning on having my character die, but because I think the RP implications of being a cult leader could be lots of fun to play out heh).

Either way, I'm hoping to get two games of 7-11 in this weekend, so that's a good start at least :P


Hi, I understand the principle of this play and get a boon for testing but i see no sheet or location for it. sorry for being clueless how does this work?

1/5 **

Hmmm....after grappling with this a bit, I think I'm just going to wait for the book. :)

1/5

here is a question from my son
he asks: if you played a scenario during the playtest and received the chronicle sheet which grants Occult Dabbler...can you multiclass that character into other classes...including other occult classes after the playtest is done?

the chronicle sheet states you can continue to play the character after the playtest is complete.

the only mention of the Single class restriction i can find seems to only apply to getting the 3 line, 6 line, or 9 line benefits.

So does a character have the ability to continue using the occult guide or just the one specific class which was played during the playtest?

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