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As an Urban Barbarian, can you cast spells and/or use bardic performances when in a controlled rage?
Nothing in the controlled rage ability says you can cast spells while raging, so that defaults back to the standard rage rules—so, no you can't cast spells while in a controlled rage.
Bardic performances are a hazy subject here... since maintaining a bardic performance is a free action, you aren't concentrating (concentrating to maintain a spell is a standard action). And I wouldn't necessarily say you need to be patient to sing or dance or play the flute. I'd say that you COULD use bardic performances if you were a bard/barbarian, even if you didn't have the Urban Barbarian archetype.

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I felt I need to share this with you, James.
Spawn of Azathoth!
Anyway, how related to Ghroth is Groetus? Are the similarities conscious?
Cool pictures!
Groetus is absolutely inspired by Ramsey Campbel's short story "The Tugging." Had I never read "The Tugging," I would not have been inspired to create Groetus.
But assuming Ghroth is part of the Material Plane, it and Groetus are not related. They're both planetary sized entities, but that doesn't make them any more related than Batman is to Harry Potter or Ghengis Khan or me or you (since all of them are humans).

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Hi James,
What happens if you manage to, some how, get a helm of opposite allignment onto a balor?
Assuming a lot of things (such as that the helm fits the balor, who's head is at least twice as big and has more horns than the heads most helms of opposite alignment are built to cover, or that the balor fails its DC 15 Will save by rolling a natural 1 on the save)...
... the result would be a lawful good balor—something that the game allows but that I will not allow to happen in print until an author the equal of the task with the writing chops to handle the situation wants to write that adventure.

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What is a day in the life of a deity? Iomedae or Sarenrae for example.
Deities aren't bounded by time. So a day in the life is simultaneously nothing and everything for a deity.
AKA: The dealings of deities are unknowable to mortals.
ALSO AKA: Until we publish a "Deific Adventures" book, who knows what the deities are up to?

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James,
What kind of A) Characters B) Monsters and C) Story types are you most interested in creating/adapting for Mythic?
Not trying to get sneak peeks into Wrath for next year...just curious what you personally want to do with Mythic.
A) NPCs like Tar-Baphon, Sorshen, Xanderghul, Baba Yaga, Nex, Arazni, and the like that we've established as existing in Golarion but that we've also established as being mythic characters with powers greater than what a normal 20th level person can do.
B) Demon lords, Great Old Ones, kaiju, the Oliphaunt of Jandelay, Horsemen of the Apocalypse, Empyreal Lords, Archdevils, and several categories of monsters that we've been talking about in-house but haven't yet mentioned in public.
C) Wrath of the Righteous is the obvious one (the story where the PCs end up fighting and defeating a Demon Lord). Others would be a full on sequel to Rise of the Runelords, or a Test of the Starstone adventure.

Foiled Again |

Two quick questions, James, on the record :)
1) prior to Pathfinder #3 (the comic), Paupers' Graves was spelled as Pauper's Graves. Normally I'd assume the comic was wrong, but unless the same pauper was cut up and buried in lots of graves... Anyhow, which is right?
2) In Magnimar (AP issues and City of Monuments) there are lots of references to the Justice Court and only a couple for the Justice Council. Are they meant to be the same or different organizations?
Thanks for taking the time.

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Coridan wrote:What is a day in the life of a deity? Iomedae or Sarenrae for example.Deities aren't bounded by time. So a day in the life is simultaneously nothing and everything for a deity.
AKA: The dealings of deities are unknowable to mortals.
ALSO AKA: Until we publish a "Deific Adventures" book, who knows what the deities are up to?
Was wondering if they are like the greek gods portrayed the old Hercules tv show where they are constantly messing around in the, material world, or just hanging around the outer planes as passive forces.

deuxhero |
deuxhero wrote:deuxhero wrote:And another one I thought of: Am I correct that an Oracle's Miracle is granted by their "benefactor", regardless of actual religion?Some questions on Miracle
1: How does an item of miracle work? Does it use the deity of the creator or the user?
2: Short of harming himself, granting those with no existing magic abilities magic (this one I'm not even sure applies to him doing it instead of you), and helping Rovagug and his worshipers, is there anything Nethys won't do in a miracle?
3: What's Pharasma's stance on "generating" children as a miracle?An oracle's miracles are a manifestation of their own faith, combined with whatever supernatural events interact with their lives. Could be granted by a deity. Could be granted by magically charged northern lights. Could be granted by the oracles 999 most wicked ancestors. Could be granted by the oracle herself channeling energy back to her younger self from the future. Could be anything.
That said... if an oracle actually worships a deity (not all do, nor do they have to), it's best to assume that her powers come from that deity.
Thanks.
Did I miss the answer to the previous set of questions? I can't find it.

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James Jacobs wrote:Was wondering if they are like the greek gods portrayed the old Hercules tv show where they are constantly messing around in the, material world, or just hanging around the outer planes as passive forces.Coridan wrote:What is a day in the life of a deity? Iomedae or Sarenrae for example.Deities aren't bounded by time. So a day in the life is simultaneously nothing and everything for a deity.
AKA: The dealings of deities are unknowable to mortals.
ALSO AKA: Until we publish a "Deific Adventures" book, who knows what the deities are up to?
I can guarantee you that there are.

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Two quick questions, James, on the record :)
1) prior to Pathfinder #3 (the comic), Paupers' Graves was spelled as Pauper's Graves. Normally I'd assume the comic was wrong, but unless the same pauper was cut up and buried in lots of graves... Anyhow, which is right?
2) In Magnimar (AP issues and City of Monuments) there are lots of references to the Justice Court and only a couple for the Justice Council. Are they meant to be the same or different organizations?
Thanks for taking the time.
1) The correct spelling is Paupers' Graves. There's more than one pauper buried there.
2) The Justice Council is more or less synonymous for the Justice Court.

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According to the description of the eidolon "The eidolon takes a form shaped by the summoner's desires." So, concerning the broodmaster, can each of his eidolons have different forms (one looks like a tiefling, another looks like a wolf, another looks like a fetchling) when he first summons them?
Once an eidolon is summoned, its form is static until you decide to swap around it's evolutions... wether you have one eidolon or a brood of them.

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James,
Does the Bodyguard feat allow you to bypass the normal Aid Another rules? I ask because Bodyguard requires you to be adjacent to your ally and Aid Another requires that you be within melee range of the attacking creature when you are aiding AC.
I have to assume that the feat text allows you to Aid when you are simply next to the ally you want to Bodyguard. Otherwise, this feat is useless against ranged attacks, monsters with reach (when you don't have reach), or clever baddies that know they only need to shift out of your melee reach.
Thank you.

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3 minutes? Beastly.
Well since you're here. Are you sure that multiple classes that give the same sort of class feature don't stack? The boards are kind of blowing up with people quoting where you said that a Cav4/Druid2 has two different companions of the corresponding levels.
The worst perversion I have seen of that ruling would be that a Cav4/Druid16 would have a level 20 mount and level 20 AC by taking Horsemaster to advance the Mount and Boon Companion to make up the 4 levels lost on AC progression.

AlgaeNymph |

Pendin Fust wrote:A) NPCs like Tar-Baphon, Sorshen...James,
What kind of A) Characters B) Monsters and C) Story types are you most interested in creating/adapting for Mythic?
1. What sort of playtesting would most help in stating Sorshen?
2. While I always have the rules handy, I've no experience in actually playing Pathfinder/D&D/d20/etc., and I don't have anyone to game with. How can I contribute to the playtest? Checking rules clarity? Making monsters?

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With the change to the module line to quarterly 64 page books instead of bi-monthly 32 pages, what kinds of adventures and plots are you looking forward to making that were too big for a 32 page module but weren't enough to fill a 6 part adventure path (other than the already announced fighting a dragon as the main antagonist adventure).

Cheapy |

With the change to the module line to quarterly 64 page books instead of bi-monthly 32 pages, what kinds of adventures and plots are you looking forward to making that were too big for a 32 page module but weren't enough to fill a 6 part adventure path (other than the already announced fighting a dragon as the main antagonist adventure).
I numeria too am numeria wondering about numeria this question.
Hmm, what with all the dragon related products as well as Wrath of the Righteous coming out next year, not to mention mythic adventures, it seems that 2013 will be the year of the Big Damn Heroes, where the good guys chase after classical adversaries like dragons and demons to save the village/world. Was this a conscious decision, or was that just how the cards fell?

Alexander Augunas Contributor |

Time for another dice-rolling question! You'll need a d4 and a d10 this time.
Roll 1d4+1. Answer a number of questions equal to your result.
Roll 1d10 to determine which questions you answer. If you roll a repeat, then your response should have nothing to do with my question, (as though you were under the effects of fumbletongue).
d10 Result | Question
==============
1) Oh no! You were slain by a witch and reincarnated as a goblin via the forced reincarnation hex! What would your new goblin name be?
2) Is there something akin to a temporal plane / realm on Golarion? If so, is it in the "we're probably never going to talk much about this" bin?
3) Which of the empires in PFRG: Lost Kingdoms is your personal favorite to write about and why?
4) Finish the following statement: "I would be disappointed if Ultimate Campaign did not contain _______________."
5) What is your favorite monster to throw at your PCs as a GM? What is your least favorite monster to fight as a player?
6) Finish the following statement: "If a dragon crashed into my home and kidnapped me in the middle of the night, I'd really hope that it is a ____________________."
7) Between Kobolds of Golarion, Dragons Unleashed, and the new Dragon module, is 2013 shaping up to be the Year of the Dragon?
8) What kind of pizza did you partake in on Erik Mona day?
9) Which of your new Reaper Bones miniatures are you most looking forward to painting?
10) Do you think that Lisa Stevens could devise a plan that would end the current economic depression?

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James Jacobs wrote:Pendin Fust wrote:A) NPCs like Tar-Baphon, Sorshen...James,
What kind of A) Characters B) Monsters and C) Story types are you most interested in creating/adapting for Mythic?
1. What sort of playtesting would most help in stating Sorshen?
2. While I always have the rules handy, I've no experience in actually playing Pathfinder/D&D/d20/etc., and I don't have anyone to game with. How can I contribute to the playtest? Checking rules clarity? Making monsters?
1) I'm not actually all that interested at this point in statting up Sorshen, and would rather see playtesting in various encounters with various character levels/tiers so that we can start to build CR comparisons.
2) In a case like that, the best thing you can probably do to help is just letting us know if the playtest rules make sense. Do they read well? Are any parts of the rules poorly organized? Are any of the ideas just plain bad? Are any of the ideas really really cool? Are there parts of the playtest document that are particularly fun and delightful to read?

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3 minutes? Beastly.
Well since you're here. Are you sure that multiple classes that give the same sort of class feature don't stack? The boards are kind of blowing up with people quoting where you said that a Cav4/Druid2 has two different companions of the corresponding levels.
The worst perversion I have seen of that ruling would be that a Cav4/Druid16 would have a level 20 mount and level 20 AC by taking Horsemaster to advance the Mount and Boon Companion to make up the 4 levels lost on AC progression.
In some cases, multiple class abilities stack, but in most they do not. Pathifnder is built to encourage single class characters, after all. Multiclass options in 3rd edition often got way more powerful and more outlandish than intended, and so we intentionally built Pathfinder in a way that makes multiclassing more difficult to abuse in that way.
Of course, the GM is always free to house rule things to work together if he's comfortable with that.

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With the change to the module line to quarterly 64 page books instead of bi-monthly 32 pages, what kinds of adventures and plots are you looking forward to making that were too big for a 32 page module but weren't enough to fill a 6 part adventure path (other than the already announced fighting a dragon as the main antagonist adventure).
Well... an adventure to slay a dragon, obviously, is something I'm eager to explore with the new format; at 64 pages, we can build up a lot to that dragon, but we don't have to use multiple dragon encounters over the course of whole campaign and risk them becoming rote.
Other adventure plot ideas that will work well in this format would include certain plots involving, say, the Tarrasque or the Starstone. Or frankly, sequals to any of the Adventure Paths. Or something along the lines of Red Hand of Doom.

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JoelF847 wrote:With the change to the module line to quarterly 64 page books instead of bi-monthly 32 pages, what kinds of adventures and plots are you looking forward to making that were too big for a 32 page module but weren't enough to fill a 6 part adventure path (other than the already announced fighting a dragon as the main antagonist adventure).I numeria too am numeria wondering about numeria this question.
Hmm, what with all the dragon related products as well as Wrath of the Righteous coming out next year, not to mention mythic adventures, it seems that 2013 will be the year of the Big Damn Heroes, where the good guys chase after classical adversaries like dragons and demons to save the village/world. Was this a conscious decision, or was that just how the cards fell?
Very conscious decision. We've done a fair amount of stuff for the non-good guys, between books about demons and daemons, adventure paths where you play pirates, and so on. The time for the Big Damn Hero is NOW!

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the mythic material mythic weakness...
what happens when you choose one of them and get locked in chains made out of them, do they burn like the 9 hells or does your character just go weak and helpless???
What would happen if Superman were locked up in kryptonite chains? He'd need his friends to save him.
Don't get locked in kryptonite chains!

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Time for another dice-rolling question! You'll need a d4 and a d10 this time.
Roll 1d4+1. Answer a number of questions equal to your result.
Roll 1d10 to determine which questions you answer. If you roll a repeat, then your response should have nothing to do with my question, (as though you were under the effects of fumbletongue).
d10 Result | Question
==============
1) Oh no! You were slain by a witch and reincarnated as a goblin via the forced reincarnation hex! What would your new goblin name be?
2) Is there something akin to a temporal plane / realm on Golarion? If so, is it in the "we're probably never going to talk much about this" bin?
3) Which of the empires in PFRG: Lost Kingdoms is your personal favorite to write about and why?
4) Finish the following statement: "I would be disappointed if Ultimate Campaign did not contain _______________."
5) What is your favorite monster to throw at your PCs as a GM? What is your least favorite monster to fight as a player?
6) Finish the following statement: "If a dragon crashed into my home and kidnapped me in the middle of the night, I'd really hope that it is a ____________________."
7) Between Kobolds of Golarion, Dragons Unleashed, and the new Dragon module, is 2013 shaping up to be the Year of the Dragon?
8) What kind of pizza did you partake in on Erik Mona day?
9) Which of your new Reaper Bones miniatures are you most looking forward to painting?
10) Do you think that Lisa Stevens could devise a plan that would end the current economic depression?
1d4+1 roll = 2
d10 rolls for questions = 1, 7
1) Churtle
7) Not so much as it is shaping up to be the year of the demon.

Steelfiredragon |
Steelfiredragon wrote:the mythic material mythic weakness...
what happens when you choose one of them and get locked in chains made out of them, do they burn like the 9 hells or does your character just go weak and helpless???What would happen if Superman were locked up in kryptonite chains? He'd need his friends to save him.
Don't get locked in kryptonite chains!
butrles in hte playtest are not pthat clear..... all it says is hit with weapon made of said material, when it should say comes into contact of said material.....
and besides samson had goat hair rope and his head shaved
GL had the color yellow,

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A question about the Fungus Queen from the Inner Sea Bestiary:
The Create Spawn ability of the Fungus Queen say:
"Fungoid creatures are under the control of the fungus creature that created them, and remain enslaved until their mistress is destroyed or until they are cured of the infestation (see the facing page)."
but the facing page has no information on how the infestation can be cured.
My impression is that if the Fungus Queen is slain the fungoid creature simply become free but still retain the fungoid template with all the effects, so a way to cure the affected characters is important.
I am thinking to use a Fungus Queen in a Kingmaker campaign, maybe making her a bit more fey like so I am interested on their capabilities.
BTW you would feel that I am distorting your creation if I were to make them succubus that where reshaped after a falling in battle with a fey lord?
- * -
The sporepod ability of fungus Queen: it refer to Transport via plants, so it is a teleportation ability.
Fungus patches often have interlocking roots, so it would be unbalancing to say that the sporepod grow in the area covered by the Fungus queen root system and that instead of a teleportation effect it is a form of movement along her roots?
It will make a small difference for a few spells and will baffle the players a bit when some spell fail or other work better than intended.
You would give a increase in Cr for this kind of change?

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Working on a shapeshifter trapper ranger ettercap as a boss encounter for my home game and am currently stuck on what shapeshift would be the most appropriate. Care to weigh in?
Also will we ever see a class, archetype, or prestige class like the machine smith from the neoexodus line from paizo as we draw hopefully closer to that long awaited numeria tie in?

AbsolutGrndZer0 |

It doesn't say a paladin can't be a Hellknight. Nor do all Hellknights need to learn to summon devils. The flavor and purpose of the Hellknight prestige class is somewhat subversive. The lower level abilities of a Hellknight are not "tainted with evil," and a lot of them, such as detect chaos and smite chaos are actually REALLY knida helpful and handy for paladins. As a Hellknight gets higher level, none of the hard-coded Hellknight abilities, like Lawbringer or Infernal Armor or Hell's Knight actually have evil associations at all. The NAMES are kinda edgy, though, but there's nothing intrinsic to the Infernal Armor ability that is evil.
They ARE, though, the types of abilities that make it easier to slip from being good and start being evil, especially if you get hung up on the fact that words like "infernal" and "Hell" are in the title. A paladin who hits 10th level as a Hellknight knows better than to fall for that trick.
Now, looking at the various abilities granted by the disciplines, a few of those are actually evil. The summon devil spell-like ability you mention that's granted by the Order of the Gate is an evil act, and as a result, there are no paladins in the Order of the Gate. There's a LOT of orders though, and at least one of them (I forget which one, alas) is actually one that caters pretty well to paladins.
Ah ok cool, so just stay away from the Order of the Gate LOL. :) That's kinda what I was thinking, but I wasn't sure if I was missing something or not. :) Thanks.

AbsolutGrndZer0 |

B) Demon lords, Great Old Ones, kaiju, the Oliphaunt of Jandelay, Horsemen of the Apocalypse, Empyreal Lords, Archdevils, and several categories of monsters that we've been talking about in-house but haven't yet mentioned in public.
Um... Book of the Damned 3 has the Horsemen of the Apocalypse in it, doesn't it?

Filby Pott |

James Jacobs wrote:Um... Book of the Damned 3 has the Horsemen of the Apocalypse in it, doesn't it?
B) Demon lords, Great Old Ones, kaiju, the Oliphaunt of Jandelay, Horsemen of the Apocalypse, Empyreal Lords, Archdevils, and several categories of monsters that we've been talking about in-house but haven't yet mentioned in public.
It has write-ups for them as deities, but not stats.

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1) I doubt the crew of the crashed ship used Earth computer code any more than a Chelaxian would speak Itallian. So... no.
Especially if the Earth you folks keep insisting shares the universe with Golarion is our own present day one, which is kind of short on starships that advanced.

ChaoticAngel97 |

So I've got this fun idea for a Mythic character in a friend of mines upcoming Mythic test game but he only uses "canon" Golarion so I wanted to make sure this would work in that setting and since you're JAMES JACOBS! I figured you'd be the one to ask.
The basic idea is a Thassilon Eldritch Knight who was trapped in some kind of magical stasis shortly before Earthfall and was awoken somehow shortly after Rise of the Runelords took place. Could something like that have possibly happened in a "canon" Golarion setting? Normally I wouldn't ask questions like this but it's the kind of thing my friend likes to get the "official" ruling on.

Izar Talon |
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Dear James,
How deeply are the Old Cults intertwined with society? Are they mostly just insane, isolated backwater rednecks (Deliverance with the Old Cults!) and gibbering ghouls and aberrations in the Darklands and in the Vaults of Orv, or are there cultists in all levels of society, from the high to the low? (as in the original "The Call of Cthulhu" story.) Are they prevalent in the higher levels of society as well, like maybe corrupted groups of nobles performing twisted ceremonies to try to ascend to the Court of Azathoth? (I'm already fairly positive that Nyarlathotep was previously extremely, possibly directly, active in ancient Osirion.)
Ar we ever going to get a deeper look at the workings of the larger cells of Old Cults? I could easily envision a faction of Druids who worship Shub-Niggurath as a fertility goddess. I'd absolutely LOVE to see some things like that.
Are we ever going to get any information on the origins of the Black Blades of the Bladebound Magi? Were do their intelligences come from? And just what are the Black Blades made of, anyway? Are they some kind of otherplanar creature transmuted into the form of a sword (a la` Stormbringer?) Are they formed of some kind of magical/psychic material? Or are they just normal steel infused with a whole lot of magical power? (I ask because of their immunity to being broken as long as they have some of their mojo left - at least one point left in their Arcane Pool. I figure there must be SOMETHING rather extraordinary about them, and I am assuming they share an origin since they are all black one-handed slashing weapons. There's obviously some sort of magical principle at work there; it's not just a kind of Goth fashion statement among Magi!) :)
And lastly; please, pretty please, could we get some more info on the Sincomakti School of Sciences? I've been just dying to know more about Golarion's Miskatonic analogue.
More Lovecraft and the Mythos in Golarion, please. :)
Thank you in advance. :P

deinol |

Jeff Erwin wrote:I felt I need to share this with you, James.
Spawn of Azathoth!
Anyway, how related to Ghroth is Groetus? Are the similarities conscious?
Cool pictures!
Groetus is absolutely inspired by Ramsey Campbel's short story "The Tugging." Had I never read "The Tugging," I would not have been inspired to create Groetus.
But assuming Ghroth is part of the Material Plane, it and Groetus are not related. They're both planetary sized entities, but that doesn't make them any more related than Batman is to Harry Potter or Ghengis Khan or me or you (since all of them are humans).
Did you know that a significant percentage of the world's population is descended from Ghengis Khan? He had a lot of children in a lot of places, from China to Eastern Europe.
(Ok, it's about 0.5% of the world's population, but still quite high for one guy.)

Gregg Helmberger |

What's your favorite archetype from a game design point of view? What's your favorite archetype from a "Jiminy, I'd like to play THAT!" point of view?
On an unrelated note, assume that, for some reason, you have to make a single MAJOR canon change to Golarion (that could include having a final victor emerge in the Geb/Nex fight, having the Whispering Tyrant get loose, slamming shut the Worldwound, having Aroden come back in some fashion, or something similarly significant). What would be the most interesting to you personally, and do you think it would be the same one that the other decision-makers at the company would settle on?