Pathfinder Player Companion: Blood of the Beast (PFRPG)

4.20/5 (based on 13 ratings)
Pathfinder Player Companion: Blood of the Beast (PFRPG)
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Embrace the Beast Within!

Anthropomorphic animal races have been a staple of fantasy gaming for decades, and Pathfinder Player Companion: Blood of the Beast presents all the tools you need to play members of some the Pathfinder Roleplaying Game's most iconic bestial races. Packed full of character options for members of all classes, as well as some that members of other races can adopt, Blood of the Beast is sure to spice up any campaign!

Inside this book, you'll find:

  • New class archetypes including the tengu jinx witch, the catfolk serendipity shaman, the grippli war painter, and the vanaran fortune-finder.
  • Exciting new feats to accentuate beast-blooded races' inherent abilities, such as ratfolk's swarming ability and kitsune's shapechanging trickery.
  • Dozens of new spells, alternate racial traits, and favored class bonuses to customize characters of all stripes.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

ISBN-13: 978-1-60125-901-1

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

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4.20/5 (based on 13 ratings)

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Pretty Good (Needs More Lore, Less Filler)

4/5

When the Advanced Race Guide came out, the number of playable races in Pathfinder suddenly increased substantially. There’s an argument to be made that perhaps it was too much, too fast, with some of the new races competing (stats-wise) more than favourably with the classic Core Rulebook races. I frankly get tired of seeing nagaji bloodragers and kitsune swashbucklers, but I guess that’s neither here nor there. The value in Blood of the Beast is that it grounds these new races into the Golarion campaign setting, adding some information about where they come from and how they’re perceived. For GMs and players interested in a cohesive view of the setting, the promise is an important one. As with all of these Player Companions, of course, there’s plenty of crunchy new options for character building as well. The races covered here are catfolk, gripplis, kitsune, nagaji, ratfolk, tengus, and vanaras.

I really like the concept for the cover art, though the actual execution is a bit too cartoony for my tastes. The inside front cover is a zoomed-out map of the Inner Sea with coloured highlighting showing where the various races covered in the book originate. I think it’s too zoomed-out to be of a lot of real use though. The inside back cover is the cover art minus any text.

After a page for the table of contents, we then get a two-page introduction. There’s a new trait for each race covered in the book. Some of the traits are fine, but some are of the generic “+1 to a skill and it’s a class skill” type that are really just space-fillers and list-lengtheners.

Each of the seven races then get a four-page long entry with a brief overview, some favoured class options, an archetype or two, and often other options like new feats or spells. Although many of these new options are flavoured as tied to a particular race, most don’t actually have being a member of that race as a prerequisite to taking them. I’ll go through each of these entries briefly.

Catfolk get a few new archetypes, including the Prowler at World’s End for bloodragers (giving them medium spirits), the Ravenous Hunter for inquisitors (a specialist demon-fighter with an oracle revelation), and the Serendipity Shaman for shamans (gets some new hexes—one of them, Tweak the Odds, is really good!). There are some new, forgettable feats, and a new natural course for wildsoul vigilantes called “feline.” Of the new spells, bit of luck is really powerful since it can be used before or after the results of a die roll have been revealed (which is rather unusual).

The new favoured class bonuses for gripplis are interesting, and I really like a cool new archetype for mediums called the Fiend Keeper—it specializes in containing an evil spirit. The other archetypes are the Poison Darter for rangers and the odd War Painter for skalds. There are also some new feats and spells, but nothing that jumped out at me.

Kitsune get some alternate racial traits, new advanced versatile performances for bards and skalds, and a new archetype, the Nine-Tailed Heir for sorcerers (great artwork here!). There are some new feats for shapeshifters, a really clever new spell called contagious suggestion, and some new vigilante talents (I like the one called “obscurity”—-it’s basically the opposite of renown).

For Nagaji, there are new naga bloodlines for bloodragers and sorcerers. There’s a new cavalier archetype called First Mother’s Fang, which is a sort of governor/general concept; it’s pretty good in broadening the knowledge skills available to cavaliers, and who doesn’t want to ride around on a giant snake? There’s also some new mesmerist tricks and spells.

I love the new ratfolk archetypes, and might have to give one a try soon. There’s the Opportunist for fighters (a really cool, skills-focused alchemist mix), the Scavenger for investigators (a gadget type of alchemist with a great feel), and the Swarm Monger for druids (which is pretty much what it sounds like). There are several feats, all of which build off the Swarming special ability of ratfolk, and they’re quite good too. The only “meh” thing in the entry is a new psychic discipline, Warp.

Tengus receive several new feats (I like Lovable Scoundrel) and spells, as well as several new archetypes. Courser for swashbucklers makes for a super-mobile character, though they have to give up a lot. The Jinx Witch for witches provides for some interesting abilities to absorb and expend spells (and has some great art). The Red Tongue for skalds provides an odd mix of rogue talents. I think a lot of writers just don’t know what to do with skalds, but I can’t blame them—-I don’t know either.

I will always hold a special place in my heart for vanaras, since that’s the race of my favourite character (Goldcape) in the Curse of the Crimson Throne AP I’ve been running for a couple of years now. The race here gets some new alternate racial traits, including size changing, as well as the usual favored class options. There are then several new Meditation feats, but none of them are worth it. Fighters may be interested in the new advanced weapon training options. There’s one new archetype, the Fortune-Finder for rangers—-it’s frankly just kind of bland. Unchained monks get some new style strikes and ki powers (with freedom of movement particularly great). Last, there’s a new eidolon subtype for unchained summoners called Ancestor, but it’s not particularly interesting.

Pretty much every book in the Player Companion line is going to contain its share of filler mixed with some real gems of creativity. I thought Blood of the Beast is better than many in the proportion of wheat to chaff. I would have like more than just a couple of paragraphs on how each of the races fit into Golarion—-remember, that’s the value-add of the books (along with the art), as all the new rules options will be immediately stripped out and placed on the Archives of Nethys. But all in all, this is a worthwhile book to buy.


Aside from the Fan Boy/Girl factor, . . .

1/5

I really don't understand why this book got such good reviews. I was very hesitant to buy this one from the start. Both because past experiences with cramming in far too many things into one book have led to, well predictable results and the very, very thin theme of the focus here.

This is probably the first product I outright want my monies back. But probably worst of all is that this book probably kills any possibility that the few races involved here I actually do want a Player's Guide for are likely to never get a good one now.

It's pretty much as I feared, far, far, far too little on anything I'm interested in, except I'm struggling to actually find a single thing I find interesting, good, or something I'd use. Just too forced, and the actual goal seems to be to make sure a few snowflake things get in the game rather than focusing on each of the races, and it shows which of the race options where favored and which got options because they had to get something.


A lot of fun ideas to build around

5/5

Blood of the Beast does just what a Player Companion should, in my opinion, do: it provides a large number of options that would be interesting to incorporate into a character or build a character around.


Such beauty in being the beast

5/5

A great book that offers nice alternative new options for the animal-like races and even some that can be used by other races too.

While most of the options are restricted to the exclusive races for PFS play, you could probably go wild with a homebrew setting.

The art in the book is beautiful as well, having at least 2 pictures of each race to represent how they look like.


Better than I anticipated

5/5

I was ready for this book to be average. I was wrong. SO MANY OPTIONS! Feats, Traits, Archetypes, Spells. This book really delivers on the mechanical side.

The artwork, layout, and flavor text are all great too, especially the in the Nagaji and Kitsune sections.


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Silver Crusade Contributor

8 people marked this as a favorite.

Paging Dr. Augunas, Dr. Augunas...

^_^

Dark Archive

7 races in 32 pages?
Thats about 4 pages per race.
I wouldn't do more than 4 per book.
We had a Kitsune section in "Dragon Empires Gazetteer" i think, but i rather like the race.
The same book included a Nagaji section if i am right.


4 people marked this as a favorite.

Yeah, this eemslike it will be a bit cramped. Hopefully all the options will be awesome.


1 person marked this as a favorite.
Kalindlara wrote:

Paging Dr. Augunas, Dr. Augunas...

^_^

Yeah I can't help but think that Augunas is going to be involved in this some how.

Dark Archive

Pathfinder Adventure Path Subscriber

Oh, yes. FUZZY THINGS.


You have already sold me on this one.

Dark Archive

1 person marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber
Valantrix1 wrote:
Yeah, this seems like it will be a bit cramped. Hopefully all the options will be awesome.

Yeah, really. 3 or 4 per Companion, sure, but all seven crammed in together sounds like a bad idea.

Sovereign Court

Considering the issues people had with Blood of the Elements with 5 races in it, 7 seems too many to cram in without it being just a couple of things for each race.

On the other hand, nice to see some more options for the non-core races coming out.

Silver Crusade Contributor

It might not be evenly divided among the races. Vanara and grippli, as the most aggressively obscure races, might only get 1-2 pages each, leaving more room for foxier (PFS-legal) races.


I am a little worried about how many races are in this book and the space issues. However, I am glad to see that these races are getting attention! I'll definitely be picking this one up. :)


Something more about Kitsune? I'll definitely be getting a copy of this. :)

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

7 races in 32 book sounds too much ._.; Unless a lot of work is put on content being compact and still flavorful and cool


I am also worried about 7 races in one book but least they are finally getting some love. I just hope they change the format of the book to better fit this larger number. So basically we would get four pages for each race if they are divided them evenly.


2 people marked this as a favorite.

Honestly with this many races I'd feel more comfortable splitting this projected into 2 volumes.

4 pages each leaves only 4 for the front and back page, credits+preview, contents table, rules index and so on, so I think it'd be less than 4 pages of content per race.

Liberty's Edge

Sweeeeeeeet! This will be great!


One one hand...yay! more obscure races are getting love

On the other hand...7 to one book? that's not exactly going to add more info/options for each race other than what Advanced Race Guide and other sources have already provided...


Four pages can be a lot, depending on style. The highly appreciated 'Variant Tiefling Abilities' table in Blood of Fiends needed nearly 2 pages, but gave 100 (!) little new character options. The current description sounds like 'half fluff, half crunch', which leaves us with two pages of new rules. Favored class bonuses seem to get some love, I like that.

Also there could be content applicable for multiple of these seven races, or even all of them.

Silver Crusade

1 person marked this as a favorite.

No Gnollies though ;_;


Rysky,

I'm sure gnolls will get the same love as centaurs and minotaurs.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Thomas Seitz wrote:
Kalindlara wrote:

Paging Dr. Augunas, Dr. Augunas...

^_^

Yeah I can't help but think that Augunas is going to be involved in this some how.

I am pretty sure he said he finished working on something for Paizo that wasn't announced yet. I would guess it was this.

Silver Crusade

2 people marked this as a favorite.
Thomas Seitz wrote:

Rysky,

I'm sure gnolls will get the same love as centaurs and minotaurs.

I would buy this books so damn fast.

Scarab Sages Developer

5 people marked this as a favorite.

I don't think it's saying to much to acknowledge Alex is working on this book, but I also have some awesome staff writers producing material for it as well!


@Rysky: Well, there's always the Advanced Races Compendium, but that's 3PP. XD Still, I like the look of this book...


Don't worry Owen. I still give you cookies for the fact you're a grand developer and good guy. :)

Silver Crusade

GM Rednal wrote:
@Rysky: Well, there's always the Advanced Races Compendium, but that's 3PP. XD Still, I like the look of this book...

Yeah, but I'd want it more for the Golarion flavor and descriptions than just crunch.

... Which I think Inner Sea Monster Codex already did, but I would like some more stuff for them anyway XD

More Gnolls!


I'll definitely be getting this one, especially if it has even just a two-page spread on other potential and real 'beastly' races in Pathfinder and Golarion.


Besides the 7 race issue per se,
The premise of the book as "examination of their place in the world of Golarion" seems a bit strange,
given several of them are supposedly associated with regions of Southern Garund for which we have
practically no over-arching background material, so knowing the race-specific details feels "off" to me.
Conversely, we know a BIT more about Tian Xia, but particularly for Nagaji,
it seems weird to get info on "their place in the world" while we don't have a Gazetteer on Nagajor itself,
which seemingly is the nexus of the race, and understanding it's internal/external politics and society/ies
seems central to understanding how the Nagaji race fits into the world...

I mean, it's like focusing on Elves in Golarion without having gone into Kyonin at all...
worse, really, since some Elves do exist on Golarion largely unrelated from Kyonin, while Nagaji were created in Nagajor.
While still missing info on the rest of Tian Xia states,
the other TX races seem less localized/region-specific than Nagaji to not be as big a problem in that regard. (?)

Rather than the artificial "furry folk" theme, it seems like it would be more cohesive with Golarion
to have a "Races of Tian Xia" product (incl. Hobgoblins, Samsarans) focusing there and more strongly developing Tian Xia lore
and a "Races of Southern Garund" product (possibly incl. Human/Demihuman ethnicities/cultures?) more strongly focused there.
Although I guess I really just want more region/nation-specific info for those areas, since I couldn't imagine
RP'ing "Inner Sea" cultures with the same of amount of info we have on Tian Xia for instance, much less Southern Garund.


2 people marked this as a favorite.
Rysky wrote:
Thomas Seitz wrote:

Rysky,

I'm sure gnolls will get the same love as centaurs and minotaurs.

I would buy this books so damn fast.

Add Lizardfolk and I'm in.

Silver Crusade

They could be testing the waters, like Distant Shores, to see how much people might be interested in said unexplored places.

Silver Crusade

Gisher wrote:
Rysky wrote:
Thomas Seitz wrote:

Rysky,

I'm sure gnolls will get the same love as centaurs and minotaurs.

I would buy this books so damn fast.
Add Lizardfolk and I'm in.

Ngggggghhhhh, this so needs to be a thing.

Silver Crusade

Rysky wrote:
Gisher wrote:
Rysky wrote:
Thomas Seitz wrote:

Rysky,

I'm sure gnolls will get the same love as centaurs and minotaurs.

I would buy this books so damn fast.
Add Lizardfolk and I'm in.
Ngggggghhhhh, this so needs to be a thing.

Just checked and Gnolls and Lizardfolk were covered in the world neutral Monster Codex, not the Inner Sea one, so MOAR GNOLL LOVE PLZ!


4 people marked this as a favorite.

Owen (or anyone else): Is there any chance this one particular player companion be bumped up to 64 pg/double-sized-ish? I don't think it'd be that difficult to find enough content to fill it, and it'd give all of us players & GMs more content on our favored race(s). I, for one, would still be interested in grabbing it at the higher price bump.

Edit: Ninja'd by Rysky while editing/clarifying.


Rysky wrote:
Rysky wrote:
Gisher wrote:
Rysky wrote:
Thomas Seitz wrote:

Rysky,

I'm sure gnolls will get the same love as centaurs and minotaurs.

I would buy this books so damn fast.
Add Lizardfolk and I'm in.
Ngggggghhhhh, this so needs to be a thing.
Just checked and Gnolls and Lizardfolk were covered in the world neutral Monster Codex, not the Inner Sea one, so MOAR GNOLL LOVE PLZ!

Would a Blood of (on?) the Plains work with centaurs, gnolls, and maybe lamia? I can't think of a better title that would be inclusive of minotaurs, but I'd be interested in such a book.

Likewise, maybe the nagaji could be bumped from BotBeast, and instead be part of a Blood of the Scales with vishkanya and lizardfolk?

Silver Crusade

1 person marked this as a favorite.
Ambrosia Slaad wrote:
Owen (or anyone else): Is there any chance this one particular player companion be bumped up to 64 pg/double-sized-ish? I don't think it'd be that difficult to find enough content to fill it, and I'd still be interested in grabbing it at the higher price bump.

Listen to this Slaadi for she is wise and reasonable.

Silver Crusade

Ambrosia Slaad wrote:
Rysky wrote:
Rysky wrote:
Gisher wrote:
Rysky wrote:
Thomas Seitz wrote:

Rysky,

I'm sure gnolls will get the same love as centaurs and minotaurs.

I would buy this books so damn fast.
Add Lizardfolk and I'm in.
Ngggggghhhhh, this so needs to be a thing.
Just checked and Gnolls and Lizardfolk were covered in the world neutral Monster Codex, not the Inner Sea one, so MOAR GNOLL LOVE PLZ!

Would a Blood of (on?) the Plains work with centaurs, gnolls, and maybe lamia? I can't think of a better title that would be inclusive of minotaurs, but I'd be interested in such a book.

Likewise, maybe the nagaji could be bumped from BotBeast, and instead be part of a Blood of the Scales with vishkanya and lizardfolk?

I would kill for a big ole book of Lamia.

Now if we could find a good name for a book full of them, Lilends, and Mariliths...

Scarab Sages Developer

5 people marked this as a favorite.
Ambrosia Slaad wrote:
Owen (or anyone else): Is there any chance this one particular player companion be bumped up to 64 pg/double-sized-ish? I don't think it'd be that difficult to find enough content to fill it, and I'd still be interested in grabbing it at the higher price bump.

I can quickly and easily saw no, but not because we don't think there's enough content for such a book. I could easily do 32 pages on each of these races.

Sadly,we have tons of evidence that a 32-page book on grippli won't sell well. We DO want to give more info on the race, but we simply have to combine that with other racers, and look at ways to make sure even non-grippli players find some of the grippli info interesting.

But none of that is going to mean having a 32-page line kick out a 64-page book. We have a limit to how many pages we can develop, edit, and lay out in a month. Adding more pages here has to mean reducing the size of something else.

Not to mention we have subscribers, who expect to manage their budgets based on books of a given size coming out at roughly the same time every month. there are enough variables that impact that calculation without us adding one by sticking a 64-page product into a line that subscribers know is only 32 pages.

We did a hardback Races of the Inner Sea. We did Advanced Races Guide. We did the Dragon Empires Gazeteer. I feel like this is a good time to add *some* more information and material for a set of less-common races, which lets us expand the options for a lot of players in one book and hopefully still sell enough copies to pay for the art, writing, development, layout, printing, overhead, and so on.

We DO look at whether a given subject or set of subjects are a good match, based on what we have said about them, what players and GMs are asking for, what product lines have room, and so on. And we are always examining whether the lines we are presenting are still meeting customer needs.

For the moment, this is the best match of what we want to do, what we can do, and what we think we won't lose money on.


3 people marked this as a favorite.

I would be happy with just 4 pages per race so long as those pages were full of new information rather than rewrites of material from other books.


1 person marked this as a favorite.
Owen K. C. Stephens wrote:
~well-reasoned insights~

I figured that'd be the case, but assumed it wouldn't hurt to ask. Thanks. :)

Gisher wrote:
I would be happy with just 4 pages per race so long as those pages were full of new information rather than rewrites of material from other books.

I imagine this book will have to include at least some rewritten material from previous supplements for all those who don't have RotIS, ARG, or the Dragon Empires books. Hopefully they'll find the happy but tricky balance to make it worth the price for those of us who do have those books, and yet crave MOAR-&-new.

---

Rysky wrote:
Listen to this Slaadi for she is wise and reasonable.

Hey now, them's fightin' words! :)


1 person marked this as a favorite.
Owen K. C. Stephens wrote:

I could easily do 32 pages on each of these races.

I would love that. Held back on a comment asking why you don´t go back to books like halflings of golarion. Pretty sure at least for Kitsune there´s a big enough audience. Catfolk and ratfolk perhaps too.

But, yeah for this book, i take it as a good sign, even though there have been some not so good signs lately. I´ll buy it^^

Silver Crusade

Ambrosia Slaad wrote:
Rysky wrote:
Listen to this Slaadi for she is wise and reasonable.
Hey now, them's fightin' words! :)

Okies, let's rassle!


1 person marked this as a favorite.
Rysky wrote:
Ambrosia Slaad wrote:
Rysky wrote:
Listen to this Slaadi for she is wise and reasonable.
Hey now, them's fightin' words! :)
Okies, let's rassle!

This will end well.

Silver Crusade

1 person marked this as a favorite.
Honeybee wrote:
Rysky wrote:
Ambrosia Slaad wrote:
Rysky wrote:
Listen to this Slaadi for she is wise and reasonable.
Hey now, them's fightin' words! :)
Okies, let's rassle!
This will end well.

Like most things that involve Succubi.


I really hope this book sells well because I would love more books(softcover and hardcover) that focuses on non-core races.

Contributor

8 people marked this as a favorite.
Owen K. C. Stephens wrote:
I don't think it's saying to much to acknowledge Alex is working on this book, but I also have some awesome staff writers producing material for it as well!

This is sort of a relief to have my involvement with this confirmed from the start; I was worried that I was going to be badgered with questions that I had to avoid at PaizoCon!

So obviously, I can't tell you anything about this book's content. Not yet, anyway. Maybe if I'm lucky, I'll get asked to write the product blog about Blood of the Beast. That would be SUCH a huge honor, but its far more likely that you'll have to wait until October to hear me say anything more about it.

Quandary wrote:
Besides the 7 race issue per se, The premise of the book as "examination of their place in the world of Golarion" seems a bit strange, given several of them are supposedly associated with regions of Southern Garund for which we have practically no over-arching background material, so knowing the race-specific details feels "off" to me.

As mentioned, I can't say anything about the book's contents, but please believe me when I say that Owen is a genius, and he knows what you're afraid will happen to the races in this book. I do too; I was there in the trenches with you. Please know that every race is being covered by people who are interested in them. We can talk about what its like to be a vanara without talking about Casmaron, just like Blood of Angels is all about aasimars, but hardly mentions Tianjing.

Quote:
Rather than the artificial "furry folk" theme, it seems like it would be more cohesive with Golarion to have a "Races of Tian Xia" product (incl. Hobgoblins, Samsarans) focusing there and more strongly developing Tian Xia lore and a "Races of Southern Garund" product (possibly incl. Human/Demihuman ethnicities/cultures?) more strongly focused there.

Listen, I'm there with you. The grouping is arbitrary. But is it any more arbitrary then grouping drow, wayangs, or fetchlings together in Blood of Shadows? Those are basically all "darkness and shadow themed races," and any setting justification you try to use works for two, but not the remaining one. For instance, wayangs and fetchlings are from the Shadow Plane. But not drow. Drow and fetchlings primarily live in the Darklands. But not Wayangs. As Owen said before, sometimes the obvious category is the only category that will give a topic enough appeal to make it happen. Kitsune have a wide audience. But kitsune + catfolk + ratfolk + nagaji? Much wider, and therefore more likely to be successful.

Here's something I don't share often enough: I'm not a furry. I don't associate with that fandom, and when I was asked to come aboard on this project, I told Owen flat-out that the "furry folk" theme, as you called it, worried me. I really don't need any more people in my local PFS lodge assuming anything else about me. Owen, however, quickly convinced me that this wasn't the case with Blood of the Beast, and I felt foolish for thinking that he was going for a "furry folk" theme with this product. After all, I had forgotten the Rule of Owen; first and foremost, Owen is a genius.

If you're part of the furry fandom, you will probably like this book. If you're not, but you're interested in even one of the races, you might still like this book. All I ask is that you give it a chance. Because if you don't, then Paizo-Freelancer-Cap off, 3PP-Publisher-Cap on it is highly unlikely that you'll see any of these races in any greater capacity then how you see them here. When you "vote with your wallet," your vote doesn't go against the layout or the flavor-to-crunch-ratio, it goes against the topic first and foremost. So if this topic even remotely interests you, please invest in it.

I promise that did everything I could as a freelancer to make your investment worth your time, and I have unshakable faith that everyone at Paizo, Inc will do the same.

And now, I skulk away back into the shadows of the internet until October! (Or until the next product I worked on goes live, which should be soooooooon....)

Grand Lodge

3 people marked this as a favorite.

Hopefully this includes extensive Racial Favored Class bonuses for hybrid, occult and vigilante classes, those are starting to become rather glaring holes in flavorful rules coverage for non-core races.


Ms. Pleiades wrote:
Hopefully this includes extensive Racial Favored Class bonuses for hybrid, occult and vigilante classes, those are starting to become rather glaring holes in flavorful rules coverage for non-core races.

Ooooo. I hadn't considered that possibility. Yes, please!


2 people marked this as a favorite.
Alexander Augunas wrote:
Quandary wrote:

The premise of the book as "examination of their place in the world of Golarion" seems a bit strange, given ... we have practically no over-arching background material [for regional context]

Rather than the artificial "furry folk" theme, it seems like it would be more cohesive with Golarion to have [cultural-geographic focus]

Listen, I'm there with you. The grouping is arbitrary. But is it any more arbitrary then grouping drow, wayangs, or fetchlings together in Blood of Shadows?

Here's something I don't share often enough: I'm not a furry. ... I really don't need any more people in my local PFS lodge assuming anything else about me.

:-) Thanks for the feedback, if anything it reminds that you're keeping in mind the stuff that I'm concerned about. [Coincidentally, exactly Blood of Shadows provoked the same "theme of convenience" reaction for me, IMHO would have been stronger with heavier Shadow Plane background, possibly covering D'ziriak and/or Nidalese ethnicity instead of Drow.]

I totally get that a more primary contextual focus is a different product line and not doing this product doesn't help that other product get done any sooner... So here's hoping feedback/success from this does spur those other tangents to be pursued, maybe some discussions from developing this product will get the ball rolling for a more context exposing product, which won't necessarily be race-specific.

BTW, since it's obvious that singular nation gazeteers are a really slow way to cover the world of Golarion (don't stop though!)), I should say I am interested in "cultural/regional group" products which cover a cohesive unit (even if the parts may be antagonistic etc), f.e. People of Shu, People of Obari, etc. Illuminating the history of how these nations/peoples/races developed (e.g. Lung Wa Empire) is interesting context for me, and adds another level of potentially intersecting identities and meanings... Stuff Paizo has done in that line has been helpful IMHO.


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I would like the favorite class bonuses for those classes as well.

I hope there will be a lot of racial feats and alternate racial traits.

Silver Crusade

Nice!!

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