This book has some good flavor to inspire and provides unique locales for the next time PCs need a place to get a drink. The Elven Aeylinth Vineyard in particular is very well done, beautiful artwork too.
The new inebriation and bar fighting mechanics in the back third of the book seem a bit off, shoe horning in yet another sub system of rules.
If you want some cool ideas for bars and taverns, this book is a solid purchase.
Good flavor text, solid art, and a lot of little cool things.
An Archtype for Oracle, Ranger, Monk (works with vinalla and unchained), Occultist, Warpriest, Ninja, Spiritualist, Skald, Samurai, and Medium.
Arcanist exploits, Bardic masterpieces, a Warpriest blessing, Investigator talents, Magus arcana, Occult rituals, a cavalier Order, a psychic discipline, a few new Variant channels, some Vigilante talents, some cool new spells, and a few Magic items.
Like most companion books, there are a few gems, several non optimal (but interesting) options, and a few clunkers that are laughably bad. Overall I like this book. 4 out of 5 stars.