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The Bestow Luck feat allows Humans the following:
Bestow Luck wrote:
You can also use your Inexplicable Luck ability to grant an ally that can see and hear its benefit as an immediate action.
That phrase is wholly unclear to me. Is it to be taken literally? The benefactor can be halfway across Golarion, as long as the intended recipient "can hear and see"? That seems rather odd. Unless "an ally that can (see and hear its benefit)" was meant. But "its benefit" cannot be heard or seen, it's just a bonus. And the feat doesn't say whether it's SU or EX, but either way the act of bestowing shouldn't be witnessable.
So is something missing? "an ally that can see and hear you" maybe? Or "an ally that you can see and hear"?
You could have the fire "come to the rescue" in a way, by having it burn through the prisoners bonds at a certain point. That way, it doesn't really matter how slow the party might be (though they should never realize it), but the captives will certainly suffer more the longer everything takes.
Another idea could be to have the PCs fight summoned monsters, who'll simply vanish when their timers run out.
theme of being mechanically opposite
Oracle of Life with a Oracle of Bones (Life&Death)
Cold VS Fire wizards or Metal VS Nature
These all seem more thematically opposed rather than mechanically.Ranged vs Melee, or One-man-army vs Horde controller might be more opposite in a game-mechanical sense.
The party doesn't turn a Peri to evil; the Peri turns the Peri to evil. The PCs can merely help her on her way.
lvl 1 Human.Charisma 20: +5
Defiant Luck + Inexplicable Luck feats: +8 (once per day)
Inner Beauty trait: +4 (once per day)
Class skill +3
skill ranks +1
could a character take a inert statue, Stone To Flesh it, then use Magic Jar to temporarily inhabit the body?
No, but ask your GM all the same.
A "stone-to-fleshed" statue is just a statue, but made out of flesh now. At best, it's a corpse. There's no soul or life-force in there to trap, so the caster can't "take over".
If so, what would the stats of the body be? Obviously, having no intelligence means that it'd go without a save. Would it have the stats of whatever creature it appeared to be? What if you possessed a flesh-statue of a specific person?
I'm guessing the stats would be those of the original creature depicted, or of an average specimen if it's non-specific.
Chad the DragonLord wrote:
It says that affected creatures can take no actions other than listening and following - does this mean they are not allowed to talk or communicate with anyone around them? Can they use hand signals, point, wave, etc?
No action. At all. Just Listen, Follow and probably anything done passively, like looking or breathing.
do the targets (new and existing ones) still make saves each round until the 1 round per level duration is used up?
what is the difference between the spell ceasing and the spell wearing off?
Ceasing = you stop. Wearing off = they get rid of it, either because you stop or something is countering the effect for them. It's effectively the same in most cases.
Wouldn't it depend on whatever kind of spell created the illusionary wall?
Detect Magic can't actually detect that the wall isn't real - the spell just detects auras, after all. If an illusion was created with a spell that had a duration of "immediate", I don't think there'd be any sort of aura to detect. The illusion itself doesn't have one, only the spell does (or did).