Mine all mine...don't touch |
Berselius wrote:Was hoping for a Vegas Showgirl Seoni but I'll take what I can get. ;)TriOmegaZero wrote:That's a pretty cool idea.Then you'd ABSOLUTELY LOVE united states military Amiri, police officer Seelah, medical doctor Kyra, nightclub performer Alahazra, and government spy Feiya. ;) :D
Will those be in volume six?
Benjamin Loomes Syrinscape |
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This was so fun to build sounds for!
Have a peek behind the curtain at some of the fun we had making these noises here:
Behind the curtain of Syrinscape's "In search of sanity" SoundPack ..
Adam Daigle Developer |
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It seemed to me like this AP has much more "wall o' text" and less art. Flipping through it, I wasn't grabbed as much as usual in other APs. Not that the art included wasn't excellent, but the ratio seemed off. Anyone else get this vibe?
I think eldritch forces have influenced your mind. ;)
This AP had the same art budget and roughly the same number of pieces as other APs. With a few exceptions here and there, putting together an Adventure Path volume is a formula. For the adventure itself, we typically run ~9 full-body illustrations, 5–7 portrait or spot illustrations, and 3 half-page illustrations. The articles and bestiary have an illustration per spread.
John Compton Pathfinder Society Lead Developer |
AlgaeNymph |
Seoni's wearing clothes!
I remember her legs being meatier, though...
Berselius wrote:Was hoping for a Vegas Showgirl Seoni but I'll take what I can get. ;)TriOmegaZero wrote:That's a pretty cool idea.Then you'd ABSOLUTELY LOVE united states military Amiri, police officer Seelah, medical doctor Kyra, nightclub performer Alahazra, and government spy Feiya. ;) :D
Seelah and Alahazra (and probably Kyra too) might have some problems in certain countries, though. :/
"Why are they treating us like half-orcs?"
Gorbacz |
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I would've rather had guidelines for running a proper Pathfinder game on Earth.
Take Rasputin Must Die and work from there - it has automatic weapons, explosives, flamethrowers, grenades, heck, stats for tanks. You can pretty much do everything using that and Technology Guide, as most of current tech is either advanced versions of early XX century stuff or early versions of future tech described in Tech Guide.
IonutRO |
Take Rasputin Must Die and work from there - it has automatic weapons, explosives, flamethrowers, grenades, heck, stats for tanks. You can pretty much do everything using that and Technology Guide, as most of current tech is either advanced versions of early XX century stuff or early versions of future tech described in Tech Guide.
Rasputin Must Die is set in the wilderness, though, so the characters never have to deal with Earth's economy, culture, and lack of any real magical presence. The magic at play in RMD is due to Rasputin's influence, so RMD doesn't actually address moving your PCs into a modern setting with motorized infrastructure, electricity, long range communications, and virtually no magic.