Obidiah Gerheart |
To figure out where in initiative order I am.
initiative: 1d20 + 5 ⇒ (2) + 5 = 7
drbuzzard |
The pooches try to attack Bander.
bite to hit: 1d20 ⇒ 7 miss
sting to hit: 1d20 ⇒ 19 image: 1d4 ⇒ 3 pop
bite to hit: 1d20 ⇒ 2 miss
sting to hit: 1d20 ⇒ 17 miss
bite to hit: 1d20 ⇒ 2 miss
sting to hit: 1d20 ⇒ 4 miss
A figure steps out of the fog in the corridor from A6 and casts a spell on Obidiah.
damage: 15d6 ⇒ (3, 3, 3, 4, 1, 4, 1, 6, 4, 4, 3, 2, 3, 3, 6) = 50
DC 23 fortitude save for half, if you fail you are exhausted, if you save, you are fatigued.
PCs are up.
Obidiah Gerheart |
Spell Resistance 23
Fort Save: 1d20 + 10 + 4 + 1 + 4 + 1 ⇒ (15) + 10 + 4 + 1 + 4 + 1 = 35
Fort save vs spells: 10 (base) + 4 (con) + 1 (resistance) + 4 (steel soul) + 1 (glory of old)
Obidiah Gerheart |
Obidiah turns to face the unknown spellcaster.
Given that it fizzled and I don't have any way to determine what the spell was, I'm playing Obie as undetermined as to how dangerous the bad guy is.
He spends a point of grit to make a Targeted Shot Deed at the spellcaster's head.
targeted shot: 1d20 + 18 ⇒ (4) + 18 = 22 (steel round)
If hits, it'll do damage: 1d10 + 1 ⇒ (9) + 1 = 10 and he'll be confused for one round.
"Bandersnatch" McTwilliger |
Bad Dogs!
Opportunist Aid: 1d20 + 22 ⇒ (20) + 22 = 42 vs CMD Bander, lets the dog to the south almost hit him, then he hooks his forearm around its claw letting it pull him in uncomfortably close in order to make himself harder to hit from that one. Then he attacks the same dog
Snicker/PS: 1d20 + 23 + 2 - 4 ⇒ (3) + 23 + 2 - 4 = 24 for 1d4 + 3 + 1 + 8 ⇒ (4) + 3 + 1 + 8 = 16 and
Snack/PS: 1d20 + 23 + 2 - 4 ⇒ (13) + 23 + 2 - 4 = 34 for 1d4 + 3 + 1 + 8 ⇒ (2) + 3 + 1 + 8 = 14
Snicker/PS: 1d20 + 18 + 2 - 4 ⇒ (5) + 18 + 2 - 4 = 21 for 1d4 + 3 + 1 + 8 ⇒ (1) + 3 + 1 + 8 = 13 and
Snack/PS: 1d20 + 18 + 2 - 4 ⇒ (19) + 18 + 2 - 4 = 35 for 1d4 + 3 + 1 + 8 ⇒ (3) + 3 + 1 + 8 = 15
Snicker/PS: 1d20 + 13 + 2 - 4 ⇒ (14) + 13 + 2 - 4 = 25 for 1d4 + 3 + 1 + 8 ⇒ (2) + 3 + 1 + 8 = 14 and
Snack/PS: 1d20 + 13 + 2 - 4 ⇒ (17) + 13 + 2 - 4 = 28 for 1d4 + 3 + 1 + 8 ⇒ (3) + 3 + 1 + 8 = 15
to confirm Snicker/PS: 1d20 + 18 + 2 - 4 ⇒ (13) + 18 + 2 - 4 = 29 for 1d4 + 3 + 1 + 8 ⇒ (1) + 3 + 1 + 8 = 13
Fervor Snicker/PS: 1d20 + 23 + 2 - 4 ⇒ (10) + 23 + 2 - 4 = 31 for 1d4 + 3 + 1 + 8 ⇒ (1) + 3 + 1 + 8 = 13
drbuzzard |
Obidiah hits for some damage. The targets seems act normally.
He steps forward and starts hacking away at your with his blade.
to hit: 1d20 ⇒ 7 damage: 2d6 + 22 ⇒ (3, 3) + 22 = 28 hit
to hit: 1d20 ⇒ 20 damage: 2d6 + 22 ⇒ (1, 5) + 22 = 28 hit
to hit: 1d20 ⇒ 19 damage: 2d6 + 22 ⇒ (1, 1) + 22 = 24 hit
to hit: 1d20 ⇒ 11 damage: 2d6 + 22 ⇒ (4, 4) + 22 = 30 miss
confirm: 1d20 ⇒ 6 damage: 2d6 + 15 ⇒ (5, 6) + 15 = 26 fail
confirm: 1d20 ⇒ 3 damage: 2d6 + 15 ⇒ (2, 6) + 15 = 23 fail
Bander purees a pooch.
Robert "Bo" Hardin |
With dogs handled by others Bo reloads and takes a single shot at the new comer.. Smite evil as a swift.. Grit as a free..
Attack: 1d20 + 24 ⇒ (20) + 24 = 44 steel..
Confirm: 1d20 + 24 ⇒ (5) + 24 = 29
Dam: 1d8 + 30 ⇒ (2) + 30 = 32 +10 more if its an evil outsider, dragon, or undead.
Crit Dam: 3d8 + 90 ⇒ (3, 8, 3) + 90 = 104
Bypasses all DR via Smite..
drbuzzard |
I should be more clear, bad guy cast spell, you and Bo and Bander attacked. (waiting on Jan)
Bad guy attacked you.
I did forget to note that the corridor that Jan is standing in, is full of fog (like every other corridor). Thus, he hears noise behind him, but does not know what is going on. Bo has the fog cutting goggles, so he is not hampered no matter which direction he engages.
Obidiah Gerheart |
I didn't think he was down. Bad guy acted, you said "PC's are up", I went, Bander went, bad guy went again, then Bo went, and we're still missing a pc by my count
Januarius ibn Fahlad |
Sorry, been crazy busy trying to buy a house these last few weeks.
Attack (Heavy Shield): 1d20 + 26 ⇒ (15) + 26 = 41
Attack (Kukri): 1d20 + 18 ⇒ (14) + 18 = 32
Attack (Heavy Shield): 1d20 + 21 ⇒ (16) + 21 = 37
Attack (Kukri): 1d20 + 13 ⇒ (5) + 13 = 18
Attack (Heavy Shield): 1d20 + 16 ⇒ (15) + 16 = 31
Damage (Heavy Shield): 2d6 + 15 ⇒ (4, 3) + 15 = 22
Damage (Kukri): 1d4 + 7 ⇒ (1) + 7 = 8
Damage (Heavy Shield): 2d6 + 15 ⇒ (6, 6) + 15 = 27
Damage (Kukri): 1d4 + 7 ⇒ (1) + 7 = 8
Damage (Heavy Shield): 2d6 + 15 ⇒ (1, 6) + 15 = 22
Damage (Two-Weapon Rend): 1d10 + 9 ⇒ (10) + 9 = 19
Jan will attack the other dog-thing north of Bander.
For once no critical fails. Nice. No idea about damage.
drbuzzard |
Note, we don't use critical failure. A 1 is always a miss, but that is all.
hit, hit, hit, miss, hit
and down it goes.
Then to straighten out the order, Bo blasts the guy. Then he retreats back into the fog. Obi, take the damage off.
drbuzzard |
Dogs try for the small morsel again.
bite to hit: 1d20 ⇒ 18 damage: 2d6 + 7 ⇒ (6, 2) + 7 = 15
sting to hit: 1d20 ⇒ 14 miss
bite to hit: 1d20 ⇒ 8 miss
sting to hit: 1d20 ⇒ 20 damage: 1d6 + 5 ⇒ (2) + 5 = 7
confirm to hit: 1d20 ⇒ 4 fail
Need a DC 18 fortitude save against the poison, or 1d6 ⇒ 4 strength damage.
PCs are up.
Januarius ibn Fahlad |
Attack (Heavy Shield): 1d20 + 26 ⇒ (3) + 26 = 29
Attack (Kukri): 1d20 + 18 ⇒ (15) + 18 = 33
Attack (Heavy Shield): 1d20 + 21 ⇒ (15) + 21 = 36
Attack (Kukri): 1d20 + 13 ⇒ (5) + 13 = 18
Attack (Heavy Shield): 1d20 + 16 ⇒ (10) + 16 = 26
Damage (Heavy Shield): 2d6 + 15 ⇒ (3, 5) + 15 = 23
Damage (Kukri): 1d4 + 7 ⇒ (1) + 7 = 8
Damage (Heavy Shield): 2d6 + 15 ⇒ (1, 6) + 15 = 22
Damage (Kukri): 1d4 + 7 ⇒ (4) + 7 = 11
Damage (Heavy Shield): 2d6 + 15 ⇒ (1, 2) + 15 = 18
Damage (Two-Weapon Rend): 1d10 + 9 ⇒ (10) + 9 = 19
The barrage of terror continues.
"Bandersnatch" McTwilliger |
Do they bipass my images? I know sometimes we forget and sometimes they can see through them.
1d4 ⇒ 4 bite pops and image
1d3 ⇒ 3 sting pops an imafe
If it bipasses 1d20 + 9 ⇒ (3) + 9 = 12 man I hope it hit the image
Robert "Bo" Hardin |
"The man vanished.. Looked like some sort of teleport.."
Bo steps over and lays on hands Obidiah..
Heals: 3d6 ⇒ (4, 2, 4) = 10
Yapp channels to heal eveyone as well..
Channel: 7d6 ⇒ (3, 2, 3, 5, 2, 3, 5) = 23
Obidiah Gerheart |
"Howdie there." he says to Bo.
"Nice shootin'" he continues "I don't know where that fellow came from, he must have been real quiet in the mists. He tried to use some kind of magic on me, but it fizzled."
"That was a solid shot you landed on him though, I doubt he'll want any more of that for a while."
Robert "Bo" Hardin |
Gotcha.. Ill retro the LoH, but not the channel as Bander actually needs it..
"Well met.. And yes I've figured out that sweet spot in my trigger pull.."
"Bandersnatch" McTwilliger |
Bander uses fervor for movement
Then when he arrives at the remaining dog I assume the one next to me is the one that jan splatted so moving to the one to the north.
Bander quickly moves around the dog to the north turning flips the last few feet to avoid attacks
1d20 + 28 ⇒ (11) + 28 = 39acro
Once he arrives he plunges Snicker into the dogs side
Snicker/PS: 1d20 + 23 - 4 ⇒ (9) + 23 - 4 = 28 for 1d4 + 3 + 8 ⇒ (4) + 3 + 8 = 15
"Bandersnatch" McTwilliger |
meh ill just go with it.
Obidiah Gerheart |
To Bo Obidiah says "Looks like the spellcaster is gone, but it sounds like your friends are still fighting something in the next room. Should we go help?"
Robert "Bo" Hardin |
Bo will move to back up Bander and Jan when he can.. Not sure whos up.. Been real busy last few days..
Robert "Bo" Hardin |
Bo will move up and take a single shot at Jan's pup..
Attack: 1d20 + 20 ⇒ (11) + 20 = 31
Dam: 1d8 + 16 ⇒ (2) + 16 = 18
Obidiah Gerheart |
Obie looks and sees the tunnel is pretty cramped up ahead, so he watches behind to make sure the spellcaster doesn't surprise them again.
He noticed how quiet Bo's gun is compared to his own so he'll pull out one of his oils of silence and apply it to his rifle.
"Bandersnatch" McTwilliger |
Snicker/PS: 1d20 + 23 - 4 ⇒ (15) + 23 - 4 = 34 for 1d4 + 3 + 8 ⇒ (4) + 3 + 8 = 15 and
Snack/PS: 1d20 + 23 - 4 ⇒ (13) + 23 - 4 = 32 for 1d4 + 3 + 8 ⇒ (3) + 3 + 8 = 14
Snicker/PS: 1d20 + 18 - 4 ⇒ (11) + 18 - 4 = 25 for 1d4 + 3 + 8 ⇒ (1) + 3 + 8 = 12 and
Snack/PS: 1d20 + 18 - 4 ⇒ (2) + 18 - 4 = 16 for 1d4 + 3 + 8 ⇒ (3) + 3 + 8 = 14
Snicker/PS: 1d20 + 13 - 4 ⇒ (8) + 13 - 4 = 17 for 1d4 + 3 + 8 ⇒ (3) + 3 + 8 = 14 and
Snack/PS: 1d20 + 13 - 4 ⇒ (4) + 13 - 4 = 13 for 1d4 + 3 + 8 ⇒ (3) + 3 + 8 = 14
Fervor Snack/PS: 1d20 + 23 - 4 ⇒ (3) + 23 - 4 = 22 for 1d4 + 3 + 8 ⇒ (1) + 3 + 8 = 12
Bad Puppy!
Banderswings wildly as he thinks of this own dog that he rescued from the ogres.
Obidiah Gerheart |
Obidiah continues to guard the rear against a return of the spellcaster.
He'll shoot him if he reappears.
Januarius ibn Fahlad |
Jan continues to hit the dogs.
Down! Bad dog! Stay away from the halfling, he's...some fraction of your size!
Attack (Heavy Shield): 1d20 + 26 ⇒ (10) + 26 = 36
Attack (Kukri): 1d20 + 18 ⇒ (17) + 18 = 35
Attack (Heavy Shield): 1d20 + 21 ⇒ (2) + 21 = 23
Attack (Kukri): 1d20 + 13 ⇒ (5) + 13 = 18
Attack (Heavy Shield): 1d20 + 16 ⇒ (9) + 16 = 25
Damage (Heavy Shield): 2d6 + 15 ⇒ (2, 4) + 15 = 21
Damage (Kukri): 1d4 + 7 ⇒ (4) + 7 = 11
Damage (Heavy Shield): 2d6 + 15 ⇒ (5, 5) + 15 = 25
Damage (Kukri): 1d4 + 7 ⇒ (2) + 7 = 9
Damage (Heavy Shield): 2d6 + 15 ⇒ (4, 2) + 15 = 21
Damage (Two-Weapon Rend): 1d10 + 9 ⇒ (4) + 9 = 13
Robert "Bo" Hardin |
Bo will fire at the remaining one.. Burning a grit..
Attack: 1d20 + 18 ⇒ (18) + 18 = 36
Attack: 1d20 + 18 ⇒ (15) + 18 = 33
Attack: 1d20 + 13 ⇒ (14) + 13 = 27
Attack: 1d20 + 8 ⇒ (9) + 8 = 17
Dam: 1d8 + 20 ⇒ (7) + 20 = 27
Dam: 1d8 + 20 ⇒ (8) + 20 = 28
Dam: 1d8 + 20 ⇒ (1) + 20 = 21
Dam: 1d8 + 20 ⇒ (2) + 20 = 22
He reloads a bullet as a swift via bandolier..
"Bandersnatch" McTwilliger |
Where is my brother? Bander says looking to and fro
Obidiah Gerheart |
To Bander, Obidiah says "If your brother is another of the halfling folk, then I fear I have sorrowful news for you. In trailing your party here I passed an alter to some evil deity, upon which was laid out one of your folk. There was no hope of survival for anyone who had been wounded so grievously."
"My condolences....."
To everyone, now that the fighting has stopped:
"My name is Obidiah Gerheart. I was dispatched from Alkenstar to aid you on your quest and I've been trailing your party for some time, attempting to catch up."
"My apologies that I didn't arrive any sooner or I might have prevented whatever evil befell your halfling companion."
Januarius ibn Fahlad |
Jan grips his kukri tighter.
Damnation.
He mumbles a quick prayer to Iomadae to guard the spirit of Tirion to his rest as a faithful companion and good warrior.