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RotRL Gestalt Anniversary Special

Game Master Spiral_Ninja

A gestalt AE Rise of the Runelords.Thistletop L1; Thistletop level 2, Thistletop level 3


701 to 743 of 743 << first < prev | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | next > last >>

DM Ninja/infinite

OK, quick update here. My summer job is (probably) coming to an end, though there is an option to stay and work weekdays to clean up the park and set up Halloween/Christmas stuff.

Hubby's schedule is changing, for the better for him, most likely (but limiting my access to the computer!).

Meanwhile: where to from here? Do you want to head back to Sandpoint and rest up or finish here?

Note: you're not sure the goblins will let you return to slay their 'ancestor'.

Once this bit is finished, it brings this module to an end. At that point, there will be a bit of downtime, allowing for crafting, shopping, making friends, sidequests (personal or otherwise) before the next module starts.

Let me know what you want to do.


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Back to Sandpoint!


Elf Wizard (void) // Marksman 4

Sandpoint works for me. Some downtime RP will help me get into Etienne's head (I've barely been able to do anything in this game due to RL funness).


DM Ninja/infinite

Just a note: you WILL meet up with Malfeshnekor at some point; now or later...when he levels up as well.

Oh, and you still haven't found the treasury....


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Let's find the treasury to get some upgraded equipment


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Idril perks up.
"Treaaaasuurrrreeee?"


Half-Orc, hp 55/61, DR 2/-, AC 18, (T12/FF16), Init +4, Perc +6. F+5/R+2/W+3
Tracking:
Rage: 10/10, 1st: 5/5

Let's clear out everything other than Malfeshnekor, go back to town to resupply and then return to finish the beast.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

agreed


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

@GM
If you need a cheap computer to use, you could use a Raspberry_Pi,
costs $35, hooks up to a HDMI TV/monitor, uses a USB mouse and keyboard, and is powered with a USB phone charger.
The Hard drive is an SD card (recommend a Class 10 card) and the OS is Free. There are guides on how to setup the PI, get new browsers and how to optimise them as well.

And the OS is linux based, but it is more secure than windows.
I know all this since I've been using a Raspberry Pi for school stuff.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Had some spare time and decided to do some rendering.

Idril_Ssethan
Only had one scarf prop

Cilyanka_Caumlo
(Updated since I lost original model file)

Kaddoc
Sorry, but I had no Tusk morphs for G2_Male base

Alkaid
Quick Rough draft Update, may make some adjustments later

I would of done Etienne and Brin,
if I had a description (colours, build, height, etc).

Planning on a height ref render so folks can see each other in proper proportions.

If Gm needs NPC renders I can make them


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Cool!


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Did I get Idril right for the most part?


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Heights:
Cilyanka: 5 foot 0
Idril: 5 foot 8
Cilyanka: 6 foot 3
Cilyanka: 7 foot 0

Quick Height Reference Render

I'll be doing a group render a bit later


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Well, I like the pose. I do envision bigger hair and a more gypsy like dress; and of course at least one more scarf flying twice as far.
You can chalk the dress up to one of several entertainer's outfits she has.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

I'll check if I have something more gypsy-like.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Will this do for gypsy clothes?

As for bigger hair do you mean longer or fuller hair?

And look at the height ref to get a better idea of how her face looks and body build so I know If I need to adjust something.
Height Ref Image is Big, 2700X2400 pixels.


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

That's a little skimpier than I had in mind.
Should be fuller skirt, off the shoulder peasant blouse, and a bustier kind of thing. Sorta more like Esmeralda in Hunchback.

For the hair, the same length but fuller.
Like this (I hope)...
https://bw-1651cf0d2f737d7adeab84d339dbabd3-bcs.s3.amazonaws.com/products/p roduct_89972/Full89972.jpg


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Use the URL tags like
Hair example

Remove question mark to get it to work
[?url=https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQMYdet80pOfM6cC18seYp kQEfAuPZD2xC6TrIZbCQqkO4Qm46VAg]Hair example[/url]


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

I'll see If I have a hair style that is fuller and the same length


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

That was the hair exactly!

And for the dress, I was looking for...
Clothing example.

But I have the feeling the technology won't allow it.
This is the closest 3d model I could find.

Here is the perfect pose for her.
Just substitute a bladed scarf instead of the snake.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

I can't get a perfect match, but I can get close.
For Hair I did find a near perfect match.

Clothing that's close. I have alternate texture packs for most of these
garden-party-dress
Francesca Dress
Bow Dress
southern-peach-sundress
winston-dress
paige-dress
isolabella-dress Very Hard to work with, as I know it
bra-top dress Look at image below the main product image.

retro-party-dress
iolanthe-dress
temptress
sultry-halter-dress
starlight-dress


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

The Francesca dress (wish it were longer) or the Isolabella dress are the closest to my concept.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

I figured Francesca and Isolabella dresses would be high on the list
Though I thought that the retro party and iolanthe dresses would of also been your high choices


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Four choices to see what is closest
(Isolabella is a real pain to pose with, hence I skipped it)

iolanthe

Francesca

Retro Party

Garden Party Can make it red instead of voilet


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

@Idril Ssethan
Which one of the four above would you want as the dress you wear in group renders?


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Of the four, I would have to go with the Iolanthe. Is there a more slender build?


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Slender overall, of just an area or two?
And about how much?


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

As slender overall as the far left figure on the quick height reference link.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

So your Perfectly proportioned is lithe?

Quick Update
Removed some curves and widened the waist.


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Hmmm. Less... 'hip-y' if you please.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Idril Ssethan R4
Reduced hip stuff
Swapped out dress since it could be adding to the hip


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Excellent! Go with that!


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Man those shadows are rolling hot tonight...


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Shadows are Incorpreal I don't think you can Sneak Attack them


DM Ninja/infinite

For a bit of added -humor? When I ran this encounter for my RL group, the shadows averaged 3 on all rolls. Only one character lost str (on a near crit),and that only 2 points!


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

It is a change from 3.5, but Undead Traits are no longer immune to precision based damage. I read through the Incorporeal condition, but it didn't definitively say one way or another.
So... DM's call.
I suspect that even if the strictest RAW interpretation is 'vulnerable', it's an easy template to slap on an Undead; 'Immune to Sneak Attack damage', or something else from Libris Mortis. Especially if my players are kicking my monsters like they were baby seals, I know I'll do it for mine;)


DM Ninja/infinite

OK; from d20pfsrd:

Incorporeal (Ex):

An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even when hit by spells or magic weapons, it takes only half damage from a corporeal source (except for channel energy). Although it is not a magical attack, holy water can affect incorporeal undead. Corporeal spells and effects that do not cause damage only have a 50% chance of affecting an incorporeal creature. Force spells and effects, such as from a magic missile, affect an incorporeal creature normally.

An incorporeal creature has no natural armor bonus but has a deflection bonus equal to its Charisma bonus (always at least +1, even if the creature’s Charisma score does not normally provide a bonus).

An incorporeal creature can enter or pass through solid objects, but must remain adjacent to the object’s exterior, and so cannot pass entirely through an object whose space is larger than its own. It can sense the presence of creatures or objects within a square adjacent to its current location, but enemies have total concealment (50% miss chance) from an incorporeal creature that is inside an object. In order to see beyond the object it is in and attack normally, the incorporeal creature must emerge. An incorporeal creature inside an object has total cover, but when it attacks a creature outside the object it only has cover, so a creature outside with a readied action could strike at it as it attacks. An incorporeal creature cannot pass through a force effect.

An incorporeal creature’s attacks pass through (ignore) natural armor, armor, and shields, although deflection bonuses and force effects (such as mage armor) work normally against it. Incorporeal creatures pass through and operate in water as easily as they do in air. Incorporeal creatures cannot fall or take falling damage. Incorporeal creatures cannot make trip or grapple attacks, nor can they be tripped or grappled. In fact, they cannot take any physical action that would move or manipulate an opponent or its equipment, nor are they subject to such actions. Incorporeal creatures have no weight and do not set off traps that are triggered by weight.

An incorporeal creature moves silently and cannot be heard with Perception checks if it doesn’t wish to be. It has no Strength score, so its Dexterity modifier applies to its melee attacks, ranged attacks, and CMB. Nonvisual senses, such as scent and blindsight, are either ineffective or only partly effective with regard to incorporeal creatures. Incorporeal creatures have an innate sense of direction and can move at full speed even when they cannot see.

Format: incorporeal; Location: Defensive Abilities.

and, more to the point:

Incorporeal Subtype

An incorporeal creature has no physical body. An incorporeal creature is immune to critical hits and precision-based damage (such as sneak attack damage) unless the attacks are made using a weapon with the ghost touch special weapon quality. In addition, creatures with the incorporeal subtype gain the incorporeal special quality.

So, sorry, they're immune without ghost touch.


HP 41/19 | AC:26/17/18 CMD:24 | F:7 R:4 W:8 | I: +4 P: +8

@Alkaid: Thank you for the updated image. I still have the original as well.

On the subject of Shadows: Cilyanka's build is very strong against them. Nearly all of her AC is either dodge based or force effects. If we were one level higher, she would be able to change her sword into a force weapon.


Female Human (Varisian) Bard (Dervish Dancer)/ Rogue (Acrobat) Gestalt L4 | AC 20 (T15 FF16) CMD19 | HP 33/33 | Saves F3 R8 W3 | Percep +3 | Status: OK

Whose turn is it?


HP 41/19 | AC:26/17/18 CMD:24 | F:7 R:4 W:8 | I: +4 P: +8

I think we were waiting for the resolution to Brind's attack.


Half-Orc, hp 55/61, DR 2/-, AC 18, (T12/FF16), Init +4, Perc +6. F+5/R+2/W+3
Tracking:
Rage: 10/10, 1st: 5/5

Sorry for the radio silence folks.

Unfortunately, I think I am going to have to bow out of this one.

Thanks for the great game Ninja. Have fun everyone.


HP: 54/64 Saves: +6,+6,+6, Cleric(theologian) + Brawler 4

Sorry to see you go, Kaddoc.


DM Ninja/infinite

Sorry to hear that. I hope things get better for you.

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