[PbP Gameday VII] GM Irish202 RotRL: Spires of Xin-Shalast

Game Master Irish202


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Dark Archive

HP 121/108 | AC 22 | T 16 | FF 18 | CMD 23 | F +17 | R +18 | W +19 | +5 vs. enchantments, +2 from demons | Init +12 | Perc +26 Male Elf diabolist 6/conjurer (teleportation) 10

Just a heads up that I leave for an 11 day trip out of the country on the 19th. I'll have an ipad and can post some but will not be reliable.


Ezren wrote:
Just a heads up that I leave for an 11 day trip out of the country on the 19th. I'll have an ipad and can post some but will not be reliable

Sounds like fun! Make sure to have botting instructions on your profile in case you have connection issues.

Dark Archive

HP 121/108 | AC 22 | T 16 | FF 18 | CMD 23 | F +17 | R +18 | W +19 | +5 vs. enchantments, +2 from demons | Init +12 | Perc +26 Male Elf diabolist 6/conjurer (teleportation) 10

Really hard to give botting instructions for a high level wizard.

IF something bad is about to happen to him he will Emergency Force Dome as an immediate to interrupt it. While the dome blocks line of effect he could still buff while in the dome - consider one of his body spells. And he can summon elementals that can move through the floor. And he can dimensionally step out as a swift. And back in again as a swift. Once the dome is up is friendly terrain for him.

He likes to dim door the party around so if it makes sense he could jump a group into melee with the rear giant to the left. Not sure its worth it to splip the party though.

And please defer to Sharton for which spells to cast when. Ezren has two more uses of his Quicken rod and a decent handfull of other rods he can use, like Piercing for SR. He could try a dazing glitterdust on two or more giants too.

Grand Lodge

| AC38 T13 F35 | HP 230/230/166 | CMD:32+6 | F:+23 R:+16 W:+19 | Init:+4 (ROLL3x) | Perception: +27 | DR10law, SR
Session Resources:
Eaglesoul, Greater magic weapon, resist cold 30, life bubble, hero's feast, Hunter's blessing x2

Hey question especially to the other melee folks and to Griff.

I can either keep hitting stuff but I'm going to possibly need some continued healing support or I can take around cast divine vessel or righteous might get some DR and make myself a bit better at everything. That is if the Shump and Jebediah don't mind me being out for a round.

Looking for group input. Thanks all.

Dark Archive

HP 121/108 | AC 22 | T 16 | FF 18 | CMD 23 | F +17 | R +18 | W +19 | +5 vs. enchantments, +2 from demons | Init +12 | Perc +26 Male Elf diabolist 6/conjurer (teleportation) 10

This seems to be almost all full instance pull we have on our hands. I recommend taking the long view and buff.

Grand Lodge

| AC38 T13 F35 | HP 230/230/166 | CMD:32+6 | F:+23 R:+16 W:+19 | Init:+4 (ROLL3x) | Perception: +27 | DR10law, SR
Session Resources:
Eaglesoul, Greater magic weapon, resist cold 30, life bubble, hero's feast, Hunter's blessing x2

That's want I was thinking.

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